* Made menu errors translatable (thanks Overjoy)

* Now if you click B on ExitTo menu it will go back to Home menu and not coverflow
* If parental lock is on, ExitTo will just exit and not show ExitTo menu anymore
* Now with home in ExitTo you can exit too
* Added/Deleted some sentences
* Updated english and italian translation
This commit is contained in:
fedeanto11 2012-07-06 22:38:21 +00:00
parent ec76f99596
commit 46e807cb91
13 changed files with 87 additions and 80 deletions

View File

@ -1,4 +1,3 @@
#define APP_NAME "WiiFlow" #define APP_NAME "WiiFlow"
#define APP_VERSION "Mod 3.1" #define APP_VERSION "Mod 3.1"
@ -46,9 +45,8 @@ ohloh.net, wiifanart.com, wiiflowiki.com, \
tgames.fr.nf" tgames.fr.nf"
#define THANKS_CODE \ #define THANKS_CODE \
"CFG Loader, uLoader, USB Loader GX, \ "CFG Loader, Wii Banner Player Project, USB Loader GX, \
NeoGamma, Wii Banner Player Project, \ uLoader, NeoGamma, Mighty Channels, WiiXplorer, Triiforce, \
Mighty Channels, WiiXplorer, Triiforce, \
postLoader" postLoader"

View File

@ -107,9 +107,6 @@ int main(int argc, char **argv)
if(DeviceHandler::Instance()->IsInserted(SD)) if(DeviceHandler::Instance()->IsInserted(SD))
deviceAvailable = true; deviceAvailable = true;
if(!deviceAvailable)
Sys_Exit();
bool dipOK = Disc_Init() >= 0; bool dipOK = Disc_Init() >= 0;
CMenu menu(vid); CMenu menu(vid);
@ -118,12 +115,17 @@ int main(int argc, char **argv)
mainMenu = &menu; mainMenu = &menu;
if (!iosOK) if (!iosOK)
{ {
menu.error(sfmt("d2x cIOS %i rev6 or later is required", mainIOS)); menu.terror("errboot1", L"d2x cIOSs rev6 or later are required!\ncIOSs 249 base 56 and 250 base 57 are enough for all your games.\nMore cIOSs could make wiiflow unstable!");
break;
}
else if (!deviceAvailable)
{
menu.terror("errboot2", L"Could not find a device to save configuration files on!");
break; break;
} }
else if (!dipOK) else if (!dipOK)
{ {
menu.error(L"Could not initialize the DIP module!"); menu.terror("errboot3", L"Could not initialize the DIP module!");
break; break;
} }
else else

View File

@ -44,6 +44,7 @@ public:
~CMenu(void) {cleanup();} ~CMenu(void) {cleanup();}
void init(void); void init(void);
void error(const wstringEx &msg); void error(const wstringEx &msg);
void terror(const char *key, const wchar_t *msg) { error(_fmt(key, msg)); }
void exitHandler(int ExitTo); void exitHandler(int ExitTo);
int main(void); int main(void);
void cleanup(bool ios_reload = false); void cleanup(bool ios_reload = false);

View File

@ -112,7 +112,7 @@ void CMenu::_initAboutMenu(CMenu::SThemeData &theme)
void CMenu::_textAbout(void) void CMenu::_textAbout(void)
{ {
m_btnMgr.setText(m_aboutLblTitle, wfmt(_fmt("appname", L"%s (%s-r%s)"), APP_NAME, APP_VERSION, SVN_REV), false); m_btnMgr.setText(m_aboutLblTitle, wfmt( L"%s (%s-r%s)", APP_NAME, APP_VERSION, SVN_REV), false);
wstringEx help_text; wstringEx help_text;
FILE *f = fopen(fmt("%s/%s.txt", m_helpDir.c_str(), m_curLanguage.c_str()), "r"); FILE *f = fopen(fmt("%s/%s.txt", m_helpDir.c_str(), m_curLanguage.c_str()), "r");

View File

@ -707,7 +707,7 @@ void CMenu::_directlaunch(const string &id)
_launch(&m_gameList[0]); // Launch will exit wiiflow _launch(&m_gameList[0]); // Launch will exit wiiflow
} }
} }
error(sfmt("Cannot find the game with ID: %s", id.c_str())); error(sfmt("errgame1", L"Cannot find the game with ID: %s", id.c_str()));
} }
void CMenu::_launch(dir_discHdr *hdr) void CMenu::_launch(dir_discHdr *hdr)
@ -924,7 +924,7 @@ int CMenu::_loadIOS(u8 gameIOS, int userIOS, string id)
{ {
if(_installed_cios.size() <= 0) if(_installed_cios.size() <= 0)
{ {
error(sfmt("No cios found!")); error(sfmt("errgame2", L"No cios found!"));
Sys_LoadMenu(); Sys_LoadMenu();
} }
u8 IOS[3]; u8 IOS[3];
@ -950,7 +950,7 @@ int CMenu::_loadIOS(u8 gameIOS, int userIOS, string id)
} }
if(!found) if(!found)
{ {
error(sfmt("Couldn't find a cIOS using base %i, or 56/57", IOS[0])); error(sfmt("errgame3", L"Couldn't find a cIOS using base %i, or 56/57", IOS[0]));
return LOAD_IOS_FAILED; return LOAD_IOS_FAILED;
} }
} }
@ -961,7 +961,7 @@ int CMenu::_loadIOS(u8 gameIOS, int userIOS, string id)
if(!loadIOS(gameIOS, true)) if(!loadIOS(gameIOS, true))
{ {
_reload_wifi_gecko(); _reload_wifi_gecko();
error(sfmt("Couldn't load IOS %i", gameIOS)); error(sfmt("errgame4", L"Couldn't load IOS %i", gameIOS));
return LOAD_IOS_FAILED; return LOAD_IOS_FAILED;
} }
return LOAD_IOS_SUCCEEDED; return LOAD_IOS_SUCCEEDED;
@ -1057,7 +1057,7 @@ void CMenu::_launchChannel(dir_discHdr *hdr)
if(Nand::Instance()->Enable_Emu() < 0) if(Nand::Instance()->Enable_Emu() < 0)
{ {
Nand::Instance()->Disable_Emu(); Nand::Instance()->Disable_Emu();
error(L"Enabling emu failed!"); error(_t("errgame5", L"Enabling emu failed!"));
return; return;
} }
@ -1104,7 +1104,7 @@ void CMenu::_launchChannel(dir_discHdr *hdr)
} }
if(!found) if(!found)
{ {
error(sfmt("Couldn't find a cIOS using base %i, or 56/57", IOS[0])); error(sfmt("errgame3", L"Couldn't find a cIOS using base %i, or 56/57", IOS[0]));
return; return;
} }
} }
@ -1115,7 +1115,7 @@ void CMenu::_launchChannel(dir_discHdr *hdr)
if(!loadIOS(gameIOS, false)) if(!loadIOS(gameIOS, false))
{ {
_reload_wifi_gecko(); _reload_wifi_gecko();
error(sfmt("Couldn't reload to cIOS %i", gameIOS)); error(sfmt("errgame4", L"Couldn't reload to cIOS %i", gameIOS));
return; return;
} }
if(!emu_disabled) if(!emu_disabled)
@ -1131,7 +1131,7 @@ void CMenu::_launchChannel(dir_discHdr *hdr)
if(Nand::Instance()->Enable_Emu() < 0) if(Nand::Instance()->Enable_Emu() < 0)
{ {
Nand::Instance()->Disable_Emu(); Nand::Instance()->Disable_Emu();
error(L"Enabling emu after reload failed!"); error(_t("errgame6", L"Enabling emu after reload failed!"));
Sys_LoadMenu(); Sys_LoadMenu();
return; return;
} }
@ -1177,12 +1177,12 @@ void CMenu::_launchGame(dir_discHdr *hdr, bool dvd)
Disc_SetUSB(NULL); Disc_SetUSB(NULL);
if (WDVD_GetCoverStatus(&cover) < 0) if (WDVD_GetCoverStatus(&cover) < 0)
{ {
error(L"WDVDGetCoverStatus Failed!"); error(_t("errgame7", L"WDVDGetCoverStatus Failed!"));
if (BTN_B_PRESSED) return; if (BTN_B_PRESSED) return;
} }
if (!(cover & 0x2)) if (!(cover & 0x2))
{ {
error(L"Please insert a game disc."); error(_t("errgame8", L"Please insert a game disc."));
do { do {
WDVD_GetCoverStatus(&cover); WDVD_GetCoverStatus(&cover);
if (BTN_B_PRESSED) return; if (BTN_B_PRESSED) return;
@ -1191,7 +1191,7 @@ void CMenu::_launchGame(dir_discHdr *hdr, bool dvd)
/* Open Disc */ /* Open Disc */
if (Disc_Open() < 0) if (Disc_Open() < 0)
{ {
error(L"Cannot Read DVD."); error(_t("wbfsoperr2", L"Disc_Open failed"));
if (BTN_B_PRESSED) return; if (BTN_B_PRESSED) return;
} }
@ -1200,7 +1200,7 @@ void CMenu::_launchGame(dir_discHdr *hdr, bool dvd)
{ {
if (Disc_IsGC() < 0) if (Disc_IsGC() < 0)
{ {
error(L"This is not a Wii or GC disc"); error(_t("errgame9", L"This is not a Wii or GC disc"));
if (BTN_B_PRESSED) return; if (BTN_B_PRESSED) return;
} }
else else
@ -1372,7 +1372,7 @@ void CMenu::_launchGame(dir_discHdr *hdr, bool dvd)
if(Nand::Instance()->Enable_Emu() < 0) if(Nand::Instance()->Enable_Emu() < 0)
{ {
Nand::Instance()->Disable_Emu(); Nand::Instance()->Disable_Emu();
error(L"Enabling emu after reload failed!"); error(_t("errgame6", L"Enabling emu after reload failed!"));
if (iosLoaded) Sys_LoadMenu(); if (iosLoaded) Sys_LoadMenu();
return; return;
} }
@ -1406,14 +1406,14 @@ void CMenu::_launchGame(dir_discHdr *hdr, bool dvd)
if (ret < 0) if (ret < 0)
{ {
gprintf("Set USB failed: %d\n", ret); gprintf("Set USB failed: %d\n", ret);
error(wfmt(L"Set USB failed: %d\n", ret)); error(wfmt(_fmt("errgame10", L"Set USB failed: %d"), ret));
if (iosLoaded) Sys_LoadMenu(); if (iosLoaded) Sys_LoadMenu();
return; return;
} }
if (Disc_Open() < 0) if (Disc_Open() < 0)
{ {
error(L"Disc_Open failed"); error(_t("wbfsoperr2", L"Disc_Open failed"));
if (iosLoaded) Sys_LoadMenu(); if (iosLoaded) Sys_LoadMenu();
return; return;
} }

View File

@ -2,6 +2,8 @@
#include "menu.hpp" #include "menu.hpp"
#include "svnrev.h" #include "svnrev.h"
#define SET_EXIT(X) exitHandler(X); exit = true; break;
u32 m_homeLblTitle; u32 m_homeLblTitle;
u32 m_exittoLblTitle; u32 m_exittoLblTitle;
@ -9,7 +11,7 @@ u32 m_homeBtnSettings;
u32 m_homeBtnReloadCache; u32 m_homeBtnReloadCache;
u32 m_homeBtnUpdate; u32 m_homeBtnUpdate;
u32 m_homeBtnAbout; u32 m_homeBtnAbout;
u32 m_homeBtnExitTo; // Exit To u32 m_homeBtnExitTo;
u32 m_homeBtnExitToHBC; u32 m_homeBtnExitToHBC;
u32 m_homeBtnExitToMenu; u32 m_homeBtnExitToMenu;
@ -73,16 +75,19 @@ bool CMenu::_Home(void)
_showHome(); _showHome();
} }
else if(m_btnMgr.selected(m_homeBtnExitTo)) else if(m_btnMgr.selected(m_homeBtnExitTo))
{ {
exit = _ExitTo(); if(m_locked)
{
SET_EXIT(0);
}
else
exit = _ExitTo();
break; break;
} }
} }
else if(BTN_HOME_PRESSED) else if(BTN_HOME_PRESSED)
{ {
exitHandler(0); SET_EXIT(0);
exit = true;
break;
} }
else if(BTN_B_PRESSED) else if(BTN_B_PRESSED)
break; break;
@ -108,32 +113,31 @@ bool CMenu::_ExitTo(void)
{ {
if(m_btnMgr.selected(m_homeBtnExitToHBC)) if(m_btnMgr.selected(m_homeBtnExitToHBC))
{ {
SET_EXIT(1);
exitHandler(1);
exit = true;
break;
} }
else if(m_btnMgr.selected(m_homeBtnExitToMenu)) else if(m_btnMgr.selected(m_homeBtnExitToMenu))
{ {
exitHandler(2); SET_EXIT(2);
exit = true;
break;
} }
else if(m_btnMgr.selected(m_homeBtnExitToPriiloader)) else if(m_btnMgr.selected(m_homeBtnExitToPriiloader))
{ {
exitHandler(3); SET_EXIT(3);
exit = true;
break;
} }
else if(m_btnMgr.selected(m_homeBtnExitToBootmii)) else if(m_btnMgr.selected(m_homeBtnExitToBootmii))
{ {
exitHandler(4); SET_EXIT(4);
exit = true;
break;
} }
} }
else if(BTN_B_PRESSED) else if(BTN_B_PRESSED)
{
_hideExitTo();
exit = _Home();
break; break;
}
else if(BTN_HOME_PRESSED)
{
SET_EXIT(0);
}
} }
_hideExitTo(); _hideExitTo();
@ -230,7 +234,7 @@ void CMenu::_initHomeAndExitToMenu(CMenu::SThemeData &theme)
void CMenu::_textHome(void) void CMenu::_textHome(void)
{ {
m_btnMgr.setText(m_homeLblTitle, wfmt(_fmt("appname", L"%s (%s-r%s)"), APP_NAME, APP_VERSION, SVN_REV), false); m_btnMgr.setText(m_homeLblTitle, wfmt( L"%s (%s-r%s)", APP_NAME, APP_VERSION, SVN_REV), false);
m_btnMgr.setText(m_homeBtnSettings, _t("home1", L"Settings")); m_btnMgr.setText(m_homeBtnSettings, _t("home1", L"Settings"));
m_btnMgr.setText(m_homeBtnReloadCache, _t("home2", L"Reload Cache")); m_btnMgr.setText(m_homeBtnReloadCache, _t("home2", L"Reload Cache"));

View File

@ -452,7 +452,7 @@ bool CMenu::_wbfsOp(CMenu::WBFS_OP op)
if (!m_thrdMessage.empty()) if (!m_thrdMessage.empty())
m_btnMgr.setText(m_wbfsLblDialog, m_thrdMessage); m_btnMgr.setText(m_wbfsLblDialog, m_thrdMessage);
m_btnMgr.setProgress(m_wbfsPBar, m_thrdProgress); m_btnMgr.setProgress(m_wbfsPBar, m_thrdProgress);
m_btnMgr.setText(m_wbfsLblMessage, wfmt(_fmt("wbfsprogress", L"%i%%"), (int)(m_thrdProgress * 100.f))); m_btnMgr.setText(m_wbfsLblMessage, wfmt( L"%i%%", (int)(m_thrdProgress * 100.f)));
if (!m_thrdWorking) if (!m_thrdWorking)
{ {
if(op == CMenu::WO_ADD_GAME) if(op == CMenu::WO_ADD_GAME)

View File

@ -182,7 +182,20 @@ DMLpal=PAL 576i
DMLpal60=PAL 480i DMLpal60=PAL 480i
DMLprog=NTSC 480p DMLprog=NTSC 480p
DMLprogP=PAL 480p DMLprogP=PAL 480p
exit_to = Exit To errboot1=d2x cIOSs rev6 or later are required!\ncIOSs 249 base 56 and 250 base 57 are enough for all your games.\nMore cIOSs could make wiiflow unstable!
errboot2=Could not find a device to save configuration files on!
errboot3=Could not initialize the DIP module!
errgame1=Cannot find the game with ID: %s
errgame2=No cios found!
errgame3=Couldn't find a cIOS using base %i, or 56/57
errgame4=Couldn't load IOS %i
errgame5=Enabling emu failed!
errgame6=Enabling emu after reload failed!
errgame7=WDVDGetCoverStatus Failed!
errgame8=Please insert a game disc.
errgame9=This is not a Wii or GC disc
errgame10=Set USB failed: %d
exit_to=Exit To
gameinfo1=Developer: %s gameinfo1=Developer: %s
gameinfo2=Publisher: %s gameinfo2=Publisher: %s
gameinfo3=Region: %s gameinfo3=Region: %s

View File

@ -182,7 +182,7 @@ DMLntsc=NTSC 480i
DMLpal60=PAL 480i DMLpal60=PAL 480i
DMLprog=NTSC 480p DMLprog=NTSC 480p
DMLprogP=PAL 480p DMLprogP=PAL 480p
exit_to = Zurück zu exit_to=Zurück zu
gameinfo1=Entwickler: %s gameinfo1=Entwickler: %s
gameinfo2=Herausgeber: %s gameinfo2=Herausgeber: %s
gameinfo3=Region: %s gameinfo3=Region: %s
@ -198,7 +198,7 @@ home1=Einstellungen
home2=Cache updaten home2=Cache updaten
home3=WiiFlow updaten home3=WiiFlow updaten
home4=Über WiiFlow home4=Über WiiFlow
home5= Zurück zu home5=Zurück zu
hooktype1=VBI hooktype1=VBI
hooktype2=KPAD Read hooktype2=KPAD Read
hooktype3=Joypad hooktype3=Joypad

View File

@ -8,11 +8,9 @@ about7=Sviluppatori precedenti:\n%s
about8=Pezzi di codice ottenuti da:\n%s about8=Pezzi di codice ottenuti da:\n%s
about9=Siti che supportano il progetto:\n%s about9=Siti che supportano il progetto:\n%s
alphabetically=Alfabeticamente alphabetically=Alfabeticamente
appname=%s v%s
aspect169=Forza 16:9 aspect169=Forza 16:9
aspect43=Forza 4:3 aspect43=Forza 4:3
aspectDef=Predefinito aspectDef=Predefinito
bootmii=BootMii
bycontrollers=Numero telecomandi bycontrollers=Numero telecomandi
byesrb=Classificazione ESRB/PEGI byesrb=Classificazione ESRB/PEGI
bygameid=ID Gioco bygameid=ID Gioco
@ -22,7 +20,7 @@ byplayers=Numero giocatori
bywifiplayers=Numero giocatori Wifi bywifiplayers=Numero giocatori Wifi
cd1=Indietro cd1=Indietro
cd2=Elimina cd2=Elimina
cd3=Blocco d'età cd3=Blocco età
cfg1=Impostazioni cfg1=Impostazioni
cfg10=Indietro cfg10=Indietro
cfg11=Emulazione salvataggi USB cfg11=Emulazione salvataggi USB
@ -40,7 +38,6 @@ cfga2=Installa gioco
cfga3=Installa cfga3=Installa
cfga6=Lingua cfga6=Lingua
cfga7=Tema cfga7=Tema
cfgb1=Ocarina
cfgb3=Modalità video cfgb3=Modalità video
cfgb4=Lingua giochi cfgb4=Lingua giochi
cfgb5=Modalità video DML cfgb5=Modalità video DML
@ -58,17 +55,15 @@ cfgg1=Impostazioni
cfgg2=Modalità video cfgg2=Modalità video
cfgg3=Lingua cfgg3=Lingua
cfgg4=Patch codice regione cfgg4=Patch codice regione
cfgg5=Ocarina
cfgg7=Vipatch cfgg7=Vipatch
cfgg8=Indietro cfgg8=Indietro
cfgg10=IOS
cfgg12=Scarica copertine cfgg12=Scarica copertine
cfgg13=Scarica cfgg13=Scarica
cfgg14=Patch modalità video cfgg14=Patch modalità video
cfgg15=Trucchi cfgg15=Trucchi
cfgg16=Seleziona cfgg16=Seleziona
cfgg17=Seleziona categorie cfgg17=Seleziona categorie
cfgg18=Hooktype cfgg18=Tipo di hook
cfgg21=Ritorna al canale cfgg21=Ritorna al canale
cfgg22=Debugger cfgg22=Debugger
cfgg23=Scaricando trucchi... cfgg23=Scaricando trucchi...
@ -76,7 +71,6 @@ cfgg24=Emulazione NAND
cfgg25=Password sbagliata cfgg25=Password sbagliata
cfgg26=Disabilita blocco ricarica IOS cfgg26=Disabilita blocco ricarica IOS
cfgg27=Formato TV cfgg27=Formato TV
cfgg28=NMM
cfgg29=Patch NO-DVD cfgg29=Patch NO-DVD
cfgg30=Estrai salvataggi dalla NAND cfgg30=Estrai salvataggi dalla NAND
cfgg31=Estrai cfgg31=Estrai
@ -177,12 +171,20 @@ dlmsg25=Estrazione fallita! Rinominando il backup in boot.dol
dlmsg26=Aggiornando cache... dlmsg26=Aggiornando cache...
DMLdef=Predefinita DMLdef=Predefinita
DMLdefG=Gioco DMLdefG=Gioco
DMLntsc=NTSC 480i errboot1=Sono necessari i cIOS d2x v6 o superiore!\nI cIOS 249 base 56 e 250 base 57 bastano per tutti i giochi.\nAltri cIOS possono rendere wiiflow instabile!
DMLpal=PAL 576i errboot2=Impossibile trovare una periferica su cui salvare i file di configurazione!
DMLpal60=PAL 480i errboot3=Impossibile inizializzare il modulo DIP!
DMLprog=NTSC 480p errgame1=Impossibile trovare il gioco con ID: %s
DMLprogG=PAL 480p errgame2=Nessun cIOS trovato!
exit_to = Esci a errgame3=Impossibile trovare un cIOS con base %i, o 56/57
errgame4=Impossibile caricare il IOS %i
errgame5=Abilitazione della NAND fallita!
errgame6=Abilitazione della NAND dopo ricarica fallita!
errgame7=Operazione WDVDGetCoverStatus fallita!
errgame8=Inserisci un disco.
errgame9=Questo non è un disco per Wii o Gamecube
errgame10=Errore impostando USB: %d
exit_to=Esci a
gameinfo1=Sviluppatore: %s gameinfo1=Sviluppatore: %s
gameinfo2=Editore: %s gameinfo2=Editore: %s
gameinfo3=Regione: %s gameinfo3=Regione: %s
@ -199,13 +201,6 @@ home2=Ricarica cache
home3=Aggiorna home3=Aggiorna
home4=Crediti home4=Crediti
home5=Esci a home5=Esci a
hooktype1=VBI
hooktype2=KPAD Read
hooktype3=Joypad
hooktype4=GXDraw
hooktype5=GXFlush
hooktype6=OSSleepThread
hooktype7=AXNextFrame
ios=IOS%i base %s ios=IOS%i base %s
lngdef=Predefinita lngdef=Predefinita
lngdut=Olandese lngdut=Olandese
@ -265,9 +260,6 @@ turbografxcd=TurboGrafx-CD
unknown=Sconosciuti unknown=Sconosciuti
viddef=Predefinita viddef=Predefinita
vidgame=Gioco vidgame=Gioco
vidntsc=NTSC
vidp50=PAL 50Hz
vidp60=PAL 60Hz
vidprog=Proggressivo vidprog=Proggressivo
vidsys=Sistema vidsys=Sistema
vmpall=Tutte vmpall=Tutte
@ -305,9 +297,6 @@ wbfsoperr1=Operazione Disc_Wait fallita
wbfsoperr2=Operazione Disc_Open fallita wbfsoperr2=Operazione Disc_Open fallita
wbfsoperr3=Questo non è un gioco per Wii! wbfsoperr3=Questo non è un gioco per Wii!
wbfsoperr4=Gioco già installato wbfsoperr4=Gioco già installato
wbfsprogress=%i%%
wbfsremdlg=Per rimuovere definitivamente il gioco: %s, clicca avvia. wbfsremdlg=Per rimuovere definitivamente il gioco: %s, clicca avvia.
wifiplayers=Giocatori Wifi wifiplayers=Giocatori Wifi
wii=Wii wiichannels=Canali Wii ufficiali
wiichannels=Canali Wii ufficiali
wiiware=WiiWare

View File

@ -180,7 +180,7 @@ DMLntsc=NTSC 480i
DMLpal60=PAL 480i DMLpal60=PAL 480i
DMLprog=NTSC 480p DMLprog=NTSC 480p
DMLprogP=PAL 480p DMLprogP=PAL 480p
exit_to = Salir a exit_to=Salir a
gameinfo1=Desarrollador: %s gameinfo1=Desarrollador: %s
gameinfo2=Distribuidor: %s gameinfo2=Distribuidor: %s
gameinfo3=Región: %s gameinfo3=Región: %s

File diff suppressed because one or more lines are too long

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@ -1 +1 @@
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