mirror of
https://github.com/Fledge68/WiiFlow_Lite.git
synced 2024-11-27 21:54:15 +01:00
parent
e679f9356b
commit
47e0b9a6e0
@ -560,7 +560,7 @@ void CMenu::_Theme_Cleanup(void)
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theme.texSet.clear();
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theme.texSet.clear();
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theme.fontSet.clear();
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theme.fontSet.clear();
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theme.soundSet.clear();
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theme.soundSet.clear();
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//m_theme.unload();
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m_theme.unload();
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m_coverflow.unload();
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m_coverflow.unload();
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}
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}
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@ -1245,7 +1245,6 @@ void CMenu::_buildMenus(void)
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_initPathsMenu();
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_initPathsMenu();
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_loadCFCfg();
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_loadCFCfg();
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m_theme.unload();// done with theme.ini so lets unload it from mem
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}
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}
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typedef struct
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typedef struct
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@ -2649,8 +2648,8 @@ const char *CMenu::getBlankCoverPath(const dir_discHdr *element)
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default:
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default:
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blankCoverKey = "wii";
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blankCoverKey = "wii";
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}
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}
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//return fmt("%s/%s", m_boxPicDir.c_str(), m_theme.getString("BLANK_COVERS", blankCoverKey, fmt("%s.jpg", blankCoverKey)).c_str());
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return fmt("%s/%s", m_boxPicDir.c_str(), m_theme.getString("BLANK_COVERS", blankCoverKey, fmt("%s.jpg", blankCoverKey)).c_str());
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return fmt("%s/%s.jpg", m_boxPicDir.c_str(), blankCoverKey);
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//return fmt("%s/%s.jpg", m_boxPicDir.c_str(), blankCoverKey);
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}
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}
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const char *CMenu::getBoxPath(const dir_discHdr *element)
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const char *CMenu::getBoxPath(const dir_discHdr *element)
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@ -1615,6 +1615,8 @@ int CMenu::_loadIOS(u8 gameIOS, int userIOS, string id, bool RealNAND_Channels)
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void CMenu::_launchChannel(dir_discHdr *hdr)
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void CMenu::_launchChannel(dir_discHdr *hdr)
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{
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{
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NANDemuView = hdr->type == TYPE_EMUCHANNEL;
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/* clear coverflow, start wiiflow wait animation, set exit handler */
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/* clear coverflow, start wiiflow wait animation, set exit handler */
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_launchShutdown();
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_launchShutdown();
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string id = string(hdr->id);
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string id = string(hdr->id);
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@ -27,6 +27,7 @@ char btn_selected[16];
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char current_btn[16];
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char current_btn[16];
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int curflow = 1;
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int curflow = 1;
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bool sm_tier = false;
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bool sm_tier = false;
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int channels_type;
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void CMenu::_sourceFlow()
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void CMenu::_sourceFlow()
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{
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{
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@ -45,10 +46,17 @@ void CMenu::_sourceFlow()
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m_current_view = COVERFLOW_GAMECUBE;
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m_current_view = COVERFLOW_GAMECUBE;
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else if(source == "emunand")
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else if(source == "emunand")
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{
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{
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m_cfg.setInt(CHANNEL_DOMAIN, "channels_type", CHANNELS_EMU);
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m_current_view = COVERFLOW_CHANNEL;
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m_current_view = COVERFLOW_CHANNEL;
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}
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}
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else if(source == "realnand")
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else if(source == "realnand")
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{
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{
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m_cfg.setInt(CHANNEL_DOMAIN, "channels_type", CHANNELS_REAL);
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m_current_view = COVERFLOW_CHANNEL;
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}
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else if(source == "bothnand")
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{
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m_cfg.setInt(CHANNEL_DOMAIN, "channels_type", CHANNELS_BOTH);
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m_current_view = COVERFLOW_CHANNEL;
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m_current_view = COVERFLOW_CHANNEL;
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}
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}
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else if(source == "homebrew")
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else if(source == "homebrew")
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@ -293,14 +301,23 @@ void CMenu::_updateSourceBtns(void)
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}
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}
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}
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}
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}
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}
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else if(btnSource == "realnand" || btnSource == "emunand")
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else if(btnSource == "realnand" && (m_current_view & COVERFLOW_CHANNEL) && (channels_type & CHANNELS_REAL))
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{
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if(m_current_view & COVERFLOW_CHANNEL)
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{
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{
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sourceBtn = i;
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sourceBtn = i;
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selectedBtns++;
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selectedBtns++;
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src_selected = true;
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src_selected = true;
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}
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}
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else if(btnSource == "emunand" && (m_current_view & COVERFLOW_CHANNEL) && (channels_type & CHANNELS_EMU))
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{
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sourceBtn = i;
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selectedBtns++;
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src_selected = true;
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}
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else if(btnSource == "bothnand" && (m_current_view & COVERFLOW_CHANNEL) && (channels_type & CHANNELS_BOTH))
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{
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sourceBtn = i;
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selectedBtns++;
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src_selected = true;
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}
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}
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else if(btnSource == "dml" || btnSource == "homebrew" || btnSource == "wii")
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else if(btnSource == "dml" || btnSource == "homebrew" || btnSource == "wii")
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{
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{
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@ -347,6 +364,7 @@ bool CMenu::_Source()
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exitSource = false;
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exitSource = false;
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curPage = 1;
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curPage = 1;
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numPages = (m_max_source_btn / 12) + 1;
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numPages = (m_max_source_btn / 12) + 1;
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channels_type = m_cfg.getInt(CHANNEL_DOMAIN, "channels_type", CHANNELS_REAL);
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SetupInput();
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SetupInput();
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_showSource();
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_showSource();
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@ -463,8 +481,14 @@ bool CMenu::_Source()
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m_current_view = COVERFLOW_GAMECUBE;
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m_current_view = COVERFLOW_GAMECUBE;
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_setSrcOptions();
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_setSrcOptions();
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}
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}
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else if(source == "emunand" || source == "realnand")
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else if(source == "emunand" || source == "realnand" || source == "bothnand")
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{
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{
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if(source == "emunand")
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channels_type = CHANNELS_EMU;
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else if(source == "realnand")
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channels_type = CHANNELS_REAL;
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else if(source == "bothnand")
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channels_type = CHANNELS_BOTH;
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m_current_view = COVERFLOW_CHANNEL;
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m_current_view = COVERFLOW_CHANNEL;
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_setSrcOptions();
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_setSrcOptions();
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}
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}
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@ -562,8 +586,48 @@ bool CMenu::_Source()
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m_current_view ^= COVERFLOW_WII;// toggle on/off
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m_current_view ^= COVERFLOW_WII;// toggle on/off
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else if(source == "dml")
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else if(source == "dml")
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m_current_view ^= COVERFLOW_GAMECUBE;
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m_current_view ^= COVERFLOW_GAMECUBE;
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else if(source == "emunand" || source == "realnand")
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else if(source == "emunand")
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m_current_view ^= COVERFLOW_CHANNEL;
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{
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if(m_current_view & COVERFLOW_CHANNEL)// if cf channel on then swith only emu type
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channels_type ^= CHANNELS_EMU;
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else
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channels_type = CHANNELS_EMU;// if cf channel off then set to only emu type
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if(channels_type == 0)// if cf channel on and type is set to nothing
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{
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channels_type = CHANNELS_REAL;// make sure channels type is set to default REAL
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m_current_view &= ~COVERFLOW_CHANNEL;// turn off coverflow channels
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}
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else
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m_current_view |= COVERFLOW_CHANNEL;// turn on coverflow channels
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}
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else if(source == "realnand")
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{
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if(m_current_view & COVERFLOW_CHANNEL)
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channels_type ^= CHANNELS_REAL;
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else
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channels_type = CHANNELS_REAL;
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if(channels_type == 0)
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{
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channels_type = CHANNELS_REAL;
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m_current_view &= ~COVERFLOW_CHANNEL;
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}
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else
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m_current_view |= COVERFLOW_CHANNEL;
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}
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else if(source == "bothnand")
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{
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if(m_current_view & COVERFLOW_CHANNEL)
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channels_type ^= CHANNELS_BOTH;
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else
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channels_type = CHANNELS_BOTH;
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if(channels_type == 0)
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{
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channels_type = CHANNELS_REAL;
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m_current_view &= ~COVERFLOW_CHANNEL;
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}
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else
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m_current_view |= COVERFLOW_CHANNEL;
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}
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else if(source == "homebrew")
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else if(source == "homebrew")
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{
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{
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_hideSource();
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_hideSource();
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@ -652,6 +716,7 @@ bool CMenu::_Source()
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_updateSourceBtns();
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_updateSourceBtns();
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}
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}
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}
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}
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m_cfg.setInt(CHANNEL_DOMAIN, "channels_type", channels_type);
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_hideSource(true);
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_hideSource(true);
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return newSource;
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return newSource;
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}
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}
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@ -696,7 +761,7 @@ bool CMenu::_shortCover(const char *magic)
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{
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{
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if(magic == NULL)
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if(magic == NULL)
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return false;
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return false;
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for(i = 0; i < ARRAY_SIZE(sideCovers); i++)
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for(i = 0; i < ARRAY_SIZE(shortCovers); i++)
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{
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{
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if((shortCovers[i][6] == 'x' && strncasecmp(magic, shortCovers[i], 6) == 0) || strncasecmp(magic, shortCovers[i], 8) == 0)
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if((shortCovers[i][6] == 'x' && strncasecmp(magic, shortCovers[i], 6) == 0) || strncasecmp(magic, shortCovers[i], 8) == 0)
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return true;
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return true;
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