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Merge pull request #356 from eku/enhancement/log_skipped_files
Better logging for skipped files.
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commit
48fdaf50e2
@ -46,6 +46,7 @@ void ListGenerator::Init(const char *settingsDir, const char *Language,
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if(Language != NULL) gameTDB_Language = Language;
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if(Language != NULL) gameTDB_Language = Language;
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if(plgnsDataDir != NULL) pluginsDataDir = fmt("%s", plgnsDataDir);
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if(plgnsDataDir != NULL) pluginsDataDir = fmt("%s", plgnsDataDir);
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gprintf("ListGenerator: fileNameSkipPattern=%s\n", fileNameSkipPattern.c_str());
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fileNameSkipRegex = std::regex(fileNameSkipPattern,
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fileNameSkipRegex = std::regex(fileNameSkipPattern,
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std::regex_constants::extended |
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std::regex_constants::extended |
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std::regex_constants::icase);
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std::regex_constants::icase);
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@ -276,7 +277,7 @@ static void Add_Plugin_Game(char *FullPath)
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if (std::regex_search(std::string(FullPath), fileNameSkipRegex))
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if (std::regex_search(std::string(FullPath), fileNameSkipRegex))
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{
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{
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//gprintf("Add_Plugin_Game: skipping '%s'\n", FullPath);
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gprintf("Add_Plugin_Game: skipping '%s'\n", FullPath);
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return;
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return;
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}
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}
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