-fixed downloading covers. it works for me although occasionally stalls during downloading a cover. it could be my home network dropping the connection. Also i didn't try downloading more than 4 covers.

-fixed downloading wiitdb.zip.
-downloading banners should work but no one has them hosted anywhere. larsenv has them hosted on github but its https which doesn't work. it must be http.
-downloading cheats broken still.
This commit is contained in:
fledge68 2018-06-06 11:32:45 +00:00
parent a566176433
commit 52ea6f6b99
15 changed files with 1040 additions and 1414 deletions

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@ -15,7 +15,6 @@
#include "channel/nand_save.hpp"
#include "gc/gc.hpp"
#include "hw/Gekko.h"
#include "gui/GameTDB.hpp"
#include "gui/WiiMovie.hpp"
#include "loader/alt_ios.h"
#include "loader/cios.h"
@ -1649,7 +1648,7 @@ void CMenu::_addUserLabels(s16 *ids, u32 start, u32 size, const char *domain)
void CMenu::_mainLoopCommon(bool withCF, bool adjusting)
{
if(m_thrdWorking)
/*if(m_thrdWorking)
{
if(!MusicPlayer.IsStopped())
MusicPlayer.Stop();
@ -1662,7 +1661,7 @@ void CMenu::_mainLoopCommon(bool withCF, bool adjusting)
m_btnMgr.draw();
m_vid.render();
return;
}
}*/
if(withCF)
CoverFlow.tick();
m_btnMgr.tick();

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@ -402,10 +402,6 @@ private:
s16 m_downloadBtnKOs;
s16 m_downloadBtnZHCNs;
s16 m_downloadBtnAUs;
static void * _versionDownloaderInit(void *obj);
static void * _versionTxtDownloaderInit(void *obj);
s8 _versionDownloader();
s8 _versionTxtDownloader();
//Game menu
enum
{
@ -1156,10 +1152,7 @@ private:
void _setThrdMsg(const wstringEx &msg, float progress);
void _setDumpMsg(const wstringEx &msg, float progress, float fileprog);
int _coverDownloader(bool missingOnly);
static void * _coverDownloaderAll(void *obj);
static void * _coverDownloaderMissing(void *obj);
static bool _downloadProgress(void *obj, int size, int position);
static void * _gametdbDownloader(void *obj);
void _downloadProgress(void *obj, int size, int position);
int _gametdbDownloaderAsync();
static s32 _networkComplete(s32 result, void *usrData);
@ -1193,7 +1186,7 @@ private:
void _listEmuNands(const char *path, vector<string> &emuNands);
static void * _downloadCheatFileAsync(void *obj);
static void * _downloadBannerAsync(void *obj);
int _downloadBannerAsync();
static void * _downloadUrlAsync(void *obj);
void _playGameSound(void);

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@ -4,7 +4,8 @@
#include "lockMutex.hpp"
#include "network/http.h"
#define GECKOURL "http://geckocodes.org/codes/%c/%s.txt"
//#define GECKOURL "http://geckocodes.org/codes/%c/%s.txt"
#define GECKOURL "http://geckocodes.org/txt.php?txt=%s"
#define CHEATSPERPAGE 4
u8 m_cheatSettingsPage = 0;
@ -42,27 +43,27 @@ void * CMenu::_downloadCheatFileAsync(void *obj)
return 0;
}
u32 bufferSize = 0x080000; // Maximum download size 512kb
/*u32 bufferSize = 0x080000; // Maximum download size 512kb
u8 *buffer = (u8*)MEM2_alloc(bufferSize);
if(buffer == NULL)
{
m->m_thrdWorking = false;
return 0;
}
}*/
const char *id = CoverFlow.getId();
char type = id[0] == 'S' ? 'R' : id[0];
//char type = id[0] == 'S' ? 'R' : id[0];
block cheatfile = downloadfile(buffer, bufferSize, fmt(GECKOURL, type, id), CMenu::_downloadProgress, m);
block cheatfile = downloadfile(fmt(GECKOURL, id));
if (cheatfile.data != NULL && cheatfile.size > 65 && cheatfile.data[0] != '<')
{
fsop_WriteFile(fmt("%s/%s.txt", m->m_txtCheatDir.c_str(), id), cheatfile.data, cheatfile.size);
free(buffer);
//free(buffer);
m->m_thrdWorking = false;
return 0;
}
free(buffer);
//free(buffer);
m->m_thrdWorking = false;
return 0;
}

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@ -20,7 +20,6 @@
#include "gc/gc.hpp"
#include "gc/gcdisc.hpp"
#include "gui/WiiMovie.hpp"
#include "gui/GameTDB.hpp"
#include "homebrew/homebrew.h"
#include "loader/alt_ios.h"
#include "loader/wdvd.h"

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@ -1,5 +1,5 @@
#include <stdlib.h>
#include <ogc\lwp_watchdog.h>
#include <ogc/lwp_watchdog.h>
#include "menu.hpp"
#include "sicksaxis-wrapper/sicksaxis-wrapper.h"

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@ -6,7 +6,6 @@
#include "menu.hpp"
#include "channel/nand.hpp"
#include "devicemounter/DeviceHandler.hpp"
#include "gui/GameTDB.hpp"
#include "loader/alt_ios.h"
#include "loader/cios.h"
#include "loader/disc.h"

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@ -47,7 +47,7 @@ void CMenu::_system()
m_btnMgr.setProgress(m_downloadPBar, 0.f);
m_thrdStop = false;
m_thrdWorking = true;
LWP_CreateThread(&thread, _versionTxtDownloaderInit, this, downloadStack, downloadStackSize, 40);
//LWP_CreateThread(&thread, _versionTxtDownloaderInit, this, downloadStack, downloadStackSize, 40);
}
if (m_showtimer > 0 && !m_thrdWorking)
{
@ -112,7 +112,7 @@ void CMenu::_system()
m_data_update_url = fmt("%s/r%i/data.zip", ("http://nintendont.gxarena.com/banners"), newVer);
m_showtimer = 120;
LWP_CreateThread(&thread, _versionDownloaderInit, this, downloadStack, downloadStackSize, 40);
//LWP_CreateThread(&thread, _versionDownloaderInit, this, downloadStack, downloadStackSize, 40);
if (m_exit && !m_thrdWorking)
{
m_thrdStop = true;

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@ -351,7 +351,12 @@ void * CMenu::_pThread(void *obj)
if(m->m_thrdUpdated)
{
m->m_thrdUpdated = false;
m->_addDiscProgress(m->m_thrdWritten, m->m_thrdTotal, obj);
m->_downloadProgress(obj, m->m_thrdTotal, m->m_thrdWritten);
if(m->m_thrdProgress > 0.f)
{
m_btnMgr.setText(m->m_wbfsLblMessage, wfmt(L"%i%%", (int)(m->m_thrdProgress * 100.f)));
m_btnMgr.setProgress(m->m_wbfsPBar, m->m_thrdProgress);
}
m->m_thrdDone = true;
}
if(m->m_thrdMessageAdded)
@ -359,11 +364,6 @@ void * CMenu::_pThread(void *obj)
m->m_thrdMessageAdded = false;
if(!m->m_thrdMessage.empty())
m_btnMgr.setText(m->m_wbfsLblDialog, m->m_thrdMessage);
if(m->m_thrdProgress > 0.f)
{
m_btnMgr.setText(m->m_wbfsLblMessage, wfmt(L"%i%%", (int)(m->m_thrdProgress * 100.f)));
m_btnMgr.setProgress(m->m_wbfsPBar, m->m_thrdProgress);
}
}
}
m->m_thrdWorking = false;

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@ -63,7 +63,7 @@ void CMenu::_addDiscProgress(int status, int total, void *user_data)
if(m.m_progress - m.m_thrdProgress >= 0.01f)
{
LWP_MutexLock(m.m_mutex);
m._setThrdMsg(L"", m.m_progress);
m._setThrdMsg(L"...", m.m_progress);
LWP_MutexUnlock(m.m_mutex);
}
}

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@ -53,7 +53,7 @@ void add_game_to_card(const char *gameid)
str_replace(url, "{KEY}", providers[i].key, MAX_URL_SIZE);
str_replace(url, "{ID6}", gameid, MAX_URL_SIZE);
gprintf("Gamertag URL:\n%s\n", url);
downloadfile(NULL, 0, url, NULL, NULL);
downloadfile(url);
}
MEM2_free(url);
}

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@ -1,9 +1,4 @@
#include <stdlib.h>
#include <fcntl.h>
#include <ogc/lwp_watchdog.h>
#include <time.h>
#include "http.h"
#include "gecko/gecko.hpp"
@ -12,26 +7,29 @@
* to complete a request
*/
const struct block emptyblock = {0, NULL};
#define NET_BUFFER_SIZE 1024 //The maximum amount of bytes to send per net_write() call
#define TCP_TIMEOUT 4000 // 4 secs to receive
//The maximum amount of bytes to send per net_write() call
//#define NET_BUFFER_SIZE 1024
#define NET_BUFFER_SIZE 3600
static u8 retryloop = 0;
// Write our message to the server
static s32 send_message(s32 server, char *msg)
{
s32 bytes_transferred = 0, remaining = strlen(msg);
s64 t = gettime();
while (remaining)
{
if((bytes_transferred = net_write(server, msg, remaining > NET_BUFFER_SIZE ? NET_BUFFER_SIZE : remaining)) > 0)
{
remaining -= bytes_transferred;
msg += bytes_transferred;
usleep (20 * 1000);
t = gettime();
}
else if(bytes_transferred < 0) return bytes_transferred;
else if(bytes_transferred < 0)
return bytes_transferred;
if(ticks_to_millisecs(diff_ticks(t, gettime())) > TCP_TIMEOUT)
break;
else
return -ENODATA;
}
return 0;
}
@ -43,7 +41,7 @@ static s32 send_message(s32 server, char *msg)
* @param u32 the port to connect to on the server
* @return s32 The connection to the server (negative number if connection could not be established)
*/
static s32 server_connect(u32 ipaddress, u32 socket_port)
static s32 server_connect(u32 ipaddress, u16 socket_port)
{
//Initialize socket
s32 connection = net_socket(AF_INET, SOCK_STREAM, IPPROTO_IP);
@ -53,18 +51,25 @@ static s32 server_connect(u32 ipaddress, u32 socket_port)
struct sockaddr_in connect_addr;
memset(&connect_addr, 0, sizeof(connect_addr));
connect_addr.sin_family = AF_INET;
connect_addr.sin_port = socket_port;
connect_addr.sin_port = htons(socket_port);
connect_addr.sin_addr.s_addr= ipaddress;
//Attemt to open a connection on the socket
if(net_connect(connection, (struct sockaddr*)&connect_addr, sizeof(connect_addr)) < 0)
if(net_connect(connection, (struct sockaddr*)&connect_addr, sizeof(connect_addr)) == -1)
{
net_close(connection);
return -1;
}
return connection;
}
//The amount of memory in bytes reserved initially to store the HTTP response in
//Be careful in increasing this number, reading from a socket on the Wii
//will fail if you request more than 20k or so
#define HTTP_BUFFER_SIZE 1024 * 5
//The amount of memory the buffer should expanded with if the buffer is full
#define HTTP_BUFFER_GROWTH 1024 * 5
/**
@ -74,155 +79,223 @@ static s32 server_connect(u32 ipaddress, u32 socket_port)
* @param s32 connection The connection identifier to suck the response out of
* @return block A 'block' struct (see http.h) in which the buffer is located
*/
static struct block read_message(s32 connection, struct block buffer, bool (*f)(void *, int, int), void *ud)
struct block read_message(s32 connection)
{
static char tmpHdr[512];
bool hdr = false, fail = true;
u32 fileSize = 0, step = 0, offset = 0;
s64 t = gettime();
//Create a block of memory to put in the response
struct block buffer;
buffer.data = malloc(HTTP_BUFFER_SIZE);
buffer.size = HTTP_BUFFER_SIZE;
//The offset variable always points to the first byte of memory that is free in the buffer
while (true)
if (buffer.data == NULL)
{
if(ticks_to_millisecs(diff_ticks(t, gettime())) > TCP_TIMEOUT || buffer.size <= offset)
break;
//Fill the buffer with a new batch of bytes from the connection,
//starting from where we left of in the buffer till the end of the buffer
u32 len = buffer.size - offset;
s32 bytes_read = net_read(connection, buffer.data + offset, len > HTTP_BUFFER_GROWTH ? HTTP_BUFFER_GROWTH : len);
//Anything below 0 is an error in the connection
if(bytes_read > 0)
{
t = gettime ();
offset += bytes_read;
// Not enough memory
if(buffer.size <= offset) return emptyblock;
if(!hdr && offset >= sizeof tmpHdr)
{
hdr = true;
memcpy(tmpHdr, buffer.data, sizeof tmpHdr - 1);
tmpHdr[sizeof tmpHdr - 1] = 0;
const char *p = strstr(tmpHdr, "Content-Length:");
if(p != 0)
{
p += sizeof "Content-Length:";
fileSize = strtol(p, 0, 10);
}
}
if(step * HTTP_BUFFER_GROWTH < offset)
{
++step;
if(f != 0)
{
if((fileSize != 0 && !f(ud, fileSize, offset <= fileSize ? offset : fileSize)) ||
(fileSize == 0 && !f(ud, buffer.size, offset)))
return emptyblock;
}
//The offset variable always points to the first byte of memory that is free in the buffer
u32 offset = 0;
while(true)
{
//Fill the buffer with a new batch of bytes from the connection,
//starting from where we left of in the buffer till the end of the buffer
s32 bytes_read = net_read(connection, buffer.data + offset, buffer.size - offset);
//Anything below 0 is an error in the connection
if(bytes_read < 0)
{
//printf("Connection error from net_read() Errorcode: %i\n", bytes_read);
return emptyblock;
}
fail = false;
//No more bytes were read into the buffer,
//we assume this means the HTTP response is done
if(bytes_read == 0)
{
break;
}
offset += bytes_read;
//Check if we have enough buffer left over,
//if not expand it with an additional HTTP_BUFFER_GROWTH worth of bytes
if (offset >= buffer.size)
{
buffer.size += HTTP_BUFFER_GROWTH;
u8 * tmp = realloc(buffer.data, buffer.size);
if (tmp == NULL)
{
free(buffer.data);
return emptyblock;
}
else
{
if(bytes_read < 0) fail = true;
break; // Need to translate the error messages here instead of just breaking.
buffer.data = tmp;
}
}
if(fail) return emptyblock;
//At the end of above loop offset should be precisely the amount of bytes that were read from the connection
buffer.size = offset;
//Shrink the size of the buffer so the data fits exactly in it
buffer.data = realloc(buffer.data, buffer.size);
return buffer;
}
/* Downloads the contents of a URL to memory
* This method is not threadsafe (because networking is not threadsafe on the Wii) */
struct block downloadfile(u8 *buffer, u32 bufferSize, const char *url, bool (*f)(void *, int, int), void *ud)
struct block downloadfile(const char *url)
{
//Check if the url starts with "http://", if not it is not considered a valid url
if(strncmp(url, "http://", strlen("http://")) != 0) return emptyblock;
if(strncmp(url, "http://", strlen("http://")) != 0)
return emptyblock;
//Locate the path part of the url by searching for '/' past "http://"
char *path = strchr(url + strlen("http://"), '/');
if(path == NULL) return emptyblock;
if(path == NULL)
return emptyblock;
//Extract the domain part out of the url
int domainlength = path - url - strlen("http://");
if(domainlength == 0) return emptyblock;
if(domainlength == 0)
return emptyblock;
char domain[domainlength + 1];
strncpy(domain, url + strlen("http://"), domainlength);
domain[domainlength] = '\0';
strlcpy(domain, url + strlen("http://"), domainlength + 1);
//Parsing of the URL is done, start making an actual connection
u32 ipaddress = getipbynamecached(domain);
if(ipaddress == 0) return emptyblock;
if(ipaddress == 0)
return emptyblock;
s32 connection = server_connect(ipaddress, 80);
if(connection < 0) return emptyblock;
if(connection < 0)
return emptyblock;
//Form a nice request header to send to the webserver
char* headerformat = "GET %s HTTP/1.0\r\nHost: %s\r\nUser-Agent: WiiFlow 2.1\r\n\r\n";;
char* headerformat = "GET %s HTTP/1.0\r\nHost: %s\r\nUser-Agent: WiiFlow 2.1\r\n\r\n";
char header[strlen(headerformat) + strlen(domain) + strlen(path)];
sprintf(header, headerformat, path, domain);
//Do the request and get the response
send_message(connection, header);
if (bufferSize == 0) return emptyblock;
struct block buf;
buf.data = buffer;
buf.size = bufferSize;
struct block response = read_message(connection, buf, f, ud);
struct block response = read_message(connection);
net_close(connection);
//Search for the 4-character sequence \r\n\r\n in the response which signals the start of the http payload (file)
unsigned char *filestart = NULL;
u32 filesize = 0;
u32 i;
char newURL[512];
bool redirect = false;
for(i = 3; i < response.size; i++)
{
if(response.data[i] == '\n' &&
response.data[i-1] == '\r' &&
response.data[i-2] == '\n' &&
response.data[i-3] == '\r')
if(response.data[i] == '\n' && response.data[i-1] == '\r' && response.data[i-2] == '\n' && response.data[i-3] == '\r')
{
filestart = response.data + i + 1;
filesize = response.size - i - 1;
// Check the HTTP response code
if (response.size > 10 && strncmp((char*)response.data, "HTTP/", 5)==0)
{
char htstat[i];
strncpy(htstat, (char*)response.data, i);
htstat[i] = 0;
char *codep;
codep = strchr(htstat, ' ');
if (codep)
{
int code;
if (sscanf(codep+1, "%d", &code) == 1)
{
//gprintf("HTTP response code: %d\n", code);
if (code == 302) // 302 FOUND (redirected link)
{
char *ptr = strcasestr((char*)response.data, "Location: ");
if(ptr)
{
ptr += strlen("Location: ");
strncpy(newURL, ptr, sizeof(newURL));
*(strchr(newURL, '\r'))=0;
redirect = true;
//gprintf("New URL to download = %s \n", newURL);
}
else
{
//gprintf("HTTP ERROR: %s\n", htstat);
free(response.data);
return emptyblock;
}
}
if (code >= 400) // Not found
{
//gprintf("HTTP ERROR: %s\n", htstat);
free(response.data);
return emptyblock;
}
}
}
}
break;
}
}
if(response.size == 0 || response.data == NULL) return emptyblock;
// Check for the headers
char httpCode[3];
memcpy(httpCode, &response.data[9], 3);
int retCode = atoi(httpCode);
switch(retCode)
if(redirect)
{
case 301:
case 302:
case 307: // Moved
/*
// Prevent endless loop
retryloop++;
if(retryloop > 3)
{
char redirectedTo[255];
if(findHeader((char *) response.data, (filestart - response.data), "Location", redirectedTo, 255) == 0) {
return downloadfile(buffer, bufferSize, (char *) redirectedTo, f, ud);
}
return emptyblock;
break;
}
*/
case 404: // Error, file not found!
retryloop = 0;
free(response.data);
return emptyblock;
}
if(filestart == NULL) return emptyblock;
struct block redirected = downloadfile(newURL);
// copy the newURL data into the original data
u8 * tmp = realloc(response.data, redirected.size);
if (tmp == NULL)
{
//gprintf("Could not allocate enough memory for new URL. Download canceled.\n");
free(response.data);
free(redirected.data);
return emptyblock;
}
response.data = tmp;
memcpy(response.data, redirected.data, redirected.size);
// Set filestart's new size based on redirected file
filestart = response.data;
filesize = redirected.size;
free(redirected.data);
}
retryloop = 0;
if(filestart == NULL)
{
free(response.data);
return emptyblock;
}
//Copy the file part of the response into a new memoryblock to return
struct block file;
file.data = filestart;
file.data = malloc(filesize);
file.size = filesize;
if (file.data == NULL)
{
//printf("No more memory to copy file from HTTP response\n");
free(response.data);
return emptyblock;
}
memcpy(file.data, filestart, filesize);
//Dispose of the original response
free(response.data);
return file;
}

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@ -24,7 +24,7 @@ struct block
extern const struct block emptyblock;
struct block downloadfile(u8 *buffer, u32 bufferSize, const char *url, bool (*f)(void *, int, int), void *ud);
struct block downloadfile(const char *url);
#ifdef __cplusplus
}

View File

@ -233,7 +233,7 @@ dl5=Download
dl6=Download
dl8=Covers
dlmsg1=Initializing network...
dlmsg10=Making %s
dlmsg10=Making %s.wfc
dlmsg11=Downloading...
dlmsg12=Download failed
dlmsg13=Saving...
@ -248,13 +248,14 @@ dlmsg20=No version information found.
dlmsg21=WiiFlow will now exit to allow the update to take effect.
dlmsg22=Updating application directory...
dlmsg23=Updating data directory...
dlmsg24=Extracting...
dlmsg24=Extracting %s
dlmsg25=Extraction must have failed! Renaming the backup to boot.dol
dlmsg26=Updating cache...
dlmsg27=Not enough memory!
dlmsg28=Running FTP Server on %s:%u
dlmsg29=FTP Server is currently stopped.
dlmsg3=Downloading from %s
dlmsg3=Downloading %i/%i from %s
dlmsg30=No covers missing.
dlmsg4=Saving %s
dlmsg5=%i/%i files downloaded
dlmsg6=Canceling...