mirror of
https://github.com/Fledge68/WiiFlow_Lite.git
synced 2024-11-01 00:55:06 +01:00
-fixed downloading covers. it works for me although occasionally stalls during downloading a cover. it could be my home network dropping the connection. Also i didn't try downloading more than 4 covers.
-fixed downloading wiitdb.zip. -downloading banners should work but no one has them hosted anywhere. larsenv has them hosted on github but its https which doesn't work. it must be http. -downloading cheats broken still.
This commit is contained in:
parent
a566176433
commit
52ea6f6b99
BIN
out/boot.dol
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out/boot.dol
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Before Width: | Height: | Size: 3.3 MiB After Width: | Height: | Size: 3.3 MiB |
@ -15,7 +15,6 @@
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#include "channel/nand_save.hpp"
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#include "gc/gc.hpp"
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#include "hw/Gekko.h"
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#include "gui/GameTDB.hpp"
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#include "gui/WiiMovie.hpp"
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#include "loader/alt_ios.h"
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#include "loader/cios.h"
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@ -1649,7 +1648,7 @@ void CMenu::_addUserLabels(s16 *ids, u32 start, u32 size, const char *domain)
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void CMenu::_mainLoopCommon(bool withCF, bool adjusting)
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{
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if(m_thrdWorking)
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/*if(m_thrdWorking)
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{
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if(!MusicPlayer.IsStopped())
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MusicPlayer.Stop();
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@ -1662,7 +1661,7 @@ void CMenu::_mainLoopCommon(bool withCF, bool adjusting)
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m_btnMgr.draw();
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m_vid.render();
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return;
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}
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}*/
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if(withCF)
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CoverFlow.tick();
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m_btnMgr.tick();
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@ -402,10 +402,6 @@ private:
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s16 m_downloadBtnKOs;
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s16 m_downloadBtnZHCNs;
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s16 m_downloadBtnAUs;
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static void * _versionDownloaderInit(void *obj);
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static void * _versionTxtDownloaderInit(void *obj);
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s8 _versionDownloader();
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s8 _versionTxtDownloader();
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//Game menu
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enum
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{
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@ -1156,10 +1152,7 @@ private:
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void _setThrdMsg(const wstringEx &msg, float progress);
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void _setDumpMsg(const wstringEx &msg, float progress, float fileprog);
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int _coverDownloader(bool missingOnly);
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static void * _coverDownloaderAll(void *obj);
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static void * _coverDownloaderMissing(void *obj);
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static bool _downloadProgress(void *obj, int size, int position);
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static void * _gametdbDownloader(void *obj);
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void _downloadProgress(void *obj, int size, int position);
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int _gametdbDownloaderAsync();
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static s32 _networkComplete(s32 result, void *usrData);
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@ -1193,7 +1186,7 @@ private:
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void _listEmuNands(const char *path, vector<string> &emuNands);
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static void * _downloadCheatFileAsync(void *obj);
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static void * _downloadBannerAsync(void *obj);
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int _downloadBannerAsync();
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static void * _downloadUrlAsync(void *obj);
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void _playGameSound(void);
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@ -4,7 +4,8 @@
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#include "lockMutex.hpp"
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#include "network/http.h"
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#define GECKOURL "http://geckocodes.org/codes/%c/%s.txt"
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//#define GECKOURL "http://geckocodes.org/codes/%c/%s.txt"
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#define GECKOURL "http://geckocodes.org/txt.php?txt=%s"
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#define CHEATSPERPAGE 4
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u8 m_cheatSettingsPage = 0;
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@ -42,27 +43,27 @@ void * CMenu::_downloadCheatFileAsync(void *obj)
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return 0;
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}
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u32 bufferSize = 0x080000; // Maximum download size 512kb
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/*u32 bufferSize = 0x080000; // Maximum download size 512kb
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u8 *buffer = (u8*)MEM2_alloc(bufferSize);
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if(buffer == NULL)
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{
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m->m_thrdWorking = false;
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return 0;
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}
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}*/
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const char *id = CoverFlow.getId();
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char type = id[0] == 'S' ? 'R' : id[0];
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//char type = id[0] == 'S' ? 'R' : id[0];
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block cheatfile = downloadfile(buffer, bufferSize, fmt(GECKOURL, type, id), CMenu::_downloadProgress, m);
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block cheatfile = downloadfile(fmt(GECKOURL, id));
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if (cheatfile.data != NULL && cheatfile.size > 65 && cheatfile.data[0] != '<')
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{
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fsop_WriteFile(fmt("%s/%s.txt", m->m_txtCheatDir.c_str(), id), cheatfile.data, cheatfile.size);
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free(buffer);
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//free(buffer);
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m->m_thrdWorking = false;
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return 0;
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}
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free(buffer);
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//free(buffer);
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m->m_thrdWorking = false;
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return 0;
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}
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File diff suppressed because it is too large
Load Diff
@ -20,7 +20,6 @@
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#include "gc/gc.hpp"
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#include "gc/gcdisc.hpp"
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#include "gui/WiiMovie.hpp"
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#include "gui/GameTDB.hpp"
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#include "homebrew/homebrew.h"
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#include "loader/alt_ios.h"
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#include "loader/wdvd.h"
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@ -1,5 +1,5 @@
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#include <stdlib.h>
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#include <ogc\lwp_watchdog.h>
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#include <ogc/lwp_watchdog.h>
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#include "menu.hpp"
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#include "sicksaxis-wrapper/sicksaxis-wrapper.h"
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@ -6,7 +6,6 @@
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#include "menu.hpp"
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#include "channel/nand.hpp"
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#include "devicemounter/DeviceHandler.hpp"
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#include "gui/GameTDB.hpp"
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#include "loader/alt_ios.h"
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#include "loader/cios.h"
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#include "loader/disc.h"
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@ -47,7 +47,7 @@ void CMenu::_system()
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m_btnMgr.setProgress(m_downloadPBar, 0.f);
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m_thrdStop = false;
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m_thrdWorking = true;
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LWP_CreateThread(&thread, _versionTxtDownloaderInit, this, downloadStack, downloadStackSize, 40);
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//LWP_CreateThread(&thread, _versionTxtDownloaderInit, this, downloadStack, downloadStackSize, 40);
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}
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if (m_showtimer > 0 && !m_thrdWorking)
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{
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@ -112,7 +112,7 @@ void CMenu::_system()
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m_data_update_url = fmt("%s/r%i/data.zip", ("http://nintendont.gxarena.com/banners"), newVer);
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m_showtimer = 120;
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LWP_CreateThread(&thread, _versionDownloaderInit, this, downloadStack, downloadStackSize, 40);
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//LWP_CreateThread(&thread, _versionDownloaderInit, this, downloadStack, downloadStackSize, 40);
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if (m_exit && !m_thrdWorking)
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{
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m_thrdStop = true;
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@ -351,7 +351,12 @@ void * CMenu::_pThread(void *obj)
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if(m->m_thrdUpdated)
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{
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m->m_thrdUpdated = false;
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m->_addDiscProgress(m->m_thrdWritten, m->m_thrdTotal, obj);
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m->_downloadProgress(obj, m->m_thrdTotal, m->m_thrdWritten);
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if(m->m_thrdProgress > 0.f)
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{
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m_btnMgr.setText(m->m_wbfsLblMessage, wfmt(L"%i%%", (int)(m->m_thrdProgress * 100.f)));
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m_btnMgr.setProgress(m->m_wbfsPBar, m->m_thrdProgress);
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}
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m->m_thrdDone = true;
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}
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if(m->m_thrdMessageAdded)
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@ -359,11 +364,6 @@ void * CMenu::_pThread(void *obj)
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m->m_thrdMessageAdded = false;
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if(!m->m_thrdMessage.empty())
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m_btnMgr.setText(m->m_wbfsLblDialog, m->m_thrdMessage);
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if(m->m_thrdProgress > 0.f)
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{
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m_btnMgr.setText(m->m_wbfsLblMessage, wfmt(L"%i%%", (int)(m->m_thrdProgress * 100.f)));
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m_btnMgr.setProgress(m->m_wbfsPBar, m->m_thrdProgress);
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}
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}
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}
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m->m_thrdWorking = false;
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@ -63,7 +63,7 @@ void CMenu::_addDiscProgress(int status, int total, void *user_data)
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if(m.m_progress - m.m_thrdProgress >= 0.01f)
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{
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LWP_MutexLock(m.m_mutex);
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m._setThrdMsg(L"", m.m_progress);
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m._setThrdMsg(L"...", m.m_progress);
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LWP_MutexUnlock(m.m_mutex);
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}
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}
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@ -53,7 +53,7 @@ void add_game_to_card(const char *gameid)
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str_replace(url, "{KEY}", providers[i].key, MAX_URL_SIZE);
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str_replace(url, "{ID6}", gameid, MAX_URL_SIZE);
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gprintf("Gamertag URL:\n%s\n", url);
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downloadfile(NULL, 0, url, NULL, NULL);
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downloadfile(url);
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}
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MEM2_free(url);
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}
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@ -1,9 +1,4 @@
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#include <stdlib.h>
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#include <fcntl.h>
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#include <ogc/lwp_watchdog.h>
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#include <time.h>
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#include "http.h"
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#include "gecko/gecko.hpp"
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@ -12,26 +7,29 @@
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* to complete a request
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*/
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const struct block emptyblock = {0, NULL};
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#define NET_BUFFER_SIZE 1024 //The maximum amount of bytes to send per net_write() call
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#define TCP_TIMEOUT 4000 // 4 secs to receive
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//The maximum amount of bytes to send per net_write() call
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//#define NET_BUFFER_SIZE 1024
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#define NET_BUFFER_SIZE 3600
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static u8 retryloop = 0;
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// Write our message to the server
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static s32 send_message(s32 server, char *msg)
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{
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s32 bytes_transferred = 0, remaining = strlen(msg);
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s64 t = gettime();
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while (remaining)
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{
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if((bytes_transferred = net_write(server, msg, remaining > NET_BUFFER_SIZE ? NET_BUFFER_SIZE : remaining)) > 0)
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{
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remaining -= bytes_transferred;
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msg += bytes_transferred;
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usleep (20 * 1000);
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t = gettime();
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}
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else if(bytes_transferred < 0) return bytes_transferred;
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else if(bytes_transferred < 0)
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return bytes_transferred;
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if(ticks_to_millisecs(diff_ticks(t, gettime())) > TCP_TIMEOUT)
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break;
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else
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return -ENODATA;
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}
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return 0;
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}
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@ -43,7 +41,7 @@ static s32 send_message(s32 server, char *msg)
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* @param u32 the port to connect to on the server
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* @return s32 The connection to the server (negative number if connection could not be established)
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*/
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static s32 server_connect(u32 ipaddress, u32 socket_port)
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static s32 server_connect(u32 ipaddress, u16 socket_port)
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{
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//Initialize socket
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s32 connection = net_socket(AF_INET, SOCK_STREAM, IPPROTO_IP);
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@ -53,18 +51,25 @@ static s32 server_connect(u32 ipaddress, u32 socket_port)
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struct sockaddr_in connect_addr;
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memset(&connect_addr, 0, sizeof(connect_addr));
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connect_addr.sin_family = AF_INET;
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connect_addr.sin_port = socket_port;
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connect_addr.sin_port = htons(socket_port);
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connect_addr.sin_addr.s_addr= ipaddress;
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//Attemt to open a connection on the socket
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if(net_connect(connection, (struct sockaddr*)&connect_addr, sizeof(connect_addr)) < 0)
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if(net_connect(connection, (struct sockaddr*)&connect_addr, sizeof(connect_addr)) == -1)
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{
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net_close(connection);
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return -1;
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}
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return connection;
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}
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//The amount of memory in bytes reserved initially to store the HTTP response in
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//Be careful in increasing this number, reading from a socket on the Wii
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//will fail if you request more than 20k or so
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#define HTTP_BUFFER_SIZE 1024 * 5
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//The amount of memory the buffer should expanded with if the buffer is full
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#define HTTP_BUFFER_GROWTH 1024 * 5
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/**
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@ -74,155 +79,223 @@ static s32 server_connect(u32 ipaddress, u32 socket_port)
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* @param s32 connection The connection identifier to suck the response out of
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* @return block A 'block' struct (see http.h) in which the buffer is located
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*/
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static struct block read_message(s32 connection, struct block buffer, bool (*f)(void *, int, int), void *ud)
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struct block read_message(s32 connection)
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{
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static char tmpHdr[512];
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bool hdr = false, fail = true;
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u32 fileSize = 0, step = 0, offset = 0;
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s64 t = gettime();
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//Create a block of memory to put in the response
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struct block buffer;
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buffer.data = malloc(HTTP_BUFFER_SIZE);
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buffer.size = HTTP_BUFFER_SIZE;
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//The offset variable always points to the first byte of memory that is free in the buffer
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while (true)
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if (buffer.data == NULL)
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{
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if(ticks_to_millisecs(diff_ticks(t, gettime())) > TCP_TIMEOUT || buffer.size <= offset)
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break;
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//Fill the buffer with a new batch of bytes from the connection,
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//starting from where we left of in the buffer till the end of the buffer
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u32 len = buffer.size - offset;
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s32 bytes_read = net_read(connection, buffer.data + offset, len > HTTP_BUFFER_GROWTH ? HTTP_BUFFER_GROWTH : len);
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//Anything below 0 is an error in the connection
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if(bytes_read > 0)
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{
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t = gettime ();
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offset += bytes_read;
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// Not enough memory
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if(buffer.size <= offset) return emptyblock;
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if(!hdr && offset >= sizeof tmpHdr)
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{
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hdr = true;
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memcpy(tmpHdr, buffer.data, sizeof tmpHdr - 1);
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tmpHdr[sizeof tmpHdr - 1] = 0;
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const char *p = strstr(tmpHdr, "Content-Length:");
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if(p != 0)
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{
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p += sizeof "Content-Length:";
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fileSize = strtol(p, 0, 10);
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}
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}
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if(step * HTTP_BUFFER_GROWTH < offset)
|
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{
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++step;
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if(f != 0)
|
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{
|
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if((fileSize != 0 && !f(ud, fileSize, offset <= fileSize ? offset : fileSize)) ||
|
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(fileSize == 0 && !f(ud, buffer.size, offset)))
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return emptyblock;
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}
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//The offset variable always points to the first byte of memory that is free in the buffer
|
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u32 offset = 0;
|
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|
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while(true)
|
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{
|
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//Fill the buffer with a new batch of bytes from the connection,
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//starting from where we left of in the buffer till the end of the buffer
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s32 bytes_read = net_read(connection, buffer.data + offset, buffer.size - offset);
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|
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//Anything below 0 is an error in the connection
|
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if(bytes_read < 0)
|
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{
|
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//printf("Connection error from net_read() Errorcode: %i\n", bytes_read);
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return emptyblock;
|
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}
|
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fail = false;
|
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|
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//No more bytes were read into the buffer,
|
||||
//we assume this means the HTTP response is done
|
||||
if(bytes_read == 0)
|
||||
{
|
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break;
|
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}
|
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|
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offset += bytes_read;
|
||||
|
||||
//Check if we have enough buffer left over,
|
||||
//if not expand it with an additional HTTP_BUFFER_GROWTH worth of bytes
|
||||
if (offset >= buffer.size)
|
||||
{
|
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buffer.size += HTTP_BUFFER_GROWTH;
|
||||
u8 * tmp = realloc(buffer.data, buffer.size);
|
||||
|
||||
if (tmp == NULL)
|
||||
{
|
||||
free(buffer.data);
|
||||
return emptyblock;
|
||||
}
|
||||
else
|
||||
{
|
||||
if(bytes_read < 0) fail = true;
|
||||
break; // Need to translate the error messages here instead of just breaking.
|
||||
buffer.data = tmp;
|
||||
}
|
||||
}
|
||||
if(fail) return emptyblock;
|
||||
//At the end of above loop offset should be precisely the amount of bytes that were read from the connection
|
||||
buffer.size = offset;
|
||||
|
||||
//Shrink the size of the buffer so the data fits exactly in it
|
||||
buffer.data = realloc(buffer.data, buffer.size);
|
||||
|
||||
return buffer;
|
||||
}
|
||||
|
||||
/* Downloads the contents of a URL to memory
|
||||
* This method is not threadsafe (because networking is not threadsafe on the Wii) */
|
||||
struct block downloadfile(u8 *buffer, u32 bufferSize, const char *url, bool (*f)(void *, int, int), void *ud)
|
||||
struct block downloadfile(const char *url)
|
||||
{
|
||||
//Check if the url starts with "http://", if not it is not considered a valid url
|
||||
if(strncmp(url, "http://", strlen("http://")) != 0) return emptyblock;
|
||||
if(strncmp(url, "http://", strlen("http://")) != 0)
|
||||
return emptyblock;
|
||||
|
||||
//Locate the path part of the url by searching for '/' past "http://"
|
||||
char *path = strchr(url + strlen("http://"), '/');
|
||||
if(path == NULL) return emptyblock;
|
||||
if(path == NULL)
|
||||
return emptyblock;
|
||||
|
||||
//Extract the domain part out of the url
|
||||
int domainlength = path - url - strlen("http://");
|
||||
if(domainlength == 0) return emptyblock;
|
||||
if(domainlength == 0)
|
||||
return emptyblock;
|
||||
|
||||
char domain[domainlength + 1];
|
||||
strncpy(domain, url + strlen("http://"), domainlength);
|
||||
domain[domainlength] = '\0';
|
||||
strlcpy(domain, url + strlen("http://"), domainlength + 1);
|
||||
|
||||
//Parsing of the URL is done, start making an actual connection
|
||||
u32 ipaddress = getipbynamecached(domain);
|
||||
if(ipaddress == 0) return emptyblock;
|
||||
if(ipaddress == 0)
|
||||
return emptyblock;
|
||||
|
||||
s32 connection = server_connect(ipaddress, 80);
|
||||
if(connection < 0) return emptyblock;
|
||||
if(connection < 0)
|
||||
return emptyblock;
|
||||
|
||||
//Form a nice request header to send to the webserver
|
||||
char* headerformat = "GET %s HTTP/1.0\r\nHost: %s\r\nUser-Agent: WiiFlow 2.1\r\n\r\n";;
|
||||
char* headerformat = "GET %s HTTP/1.0\r\nHost: %s\r\nUser-Agent: WiiFlow 2.1\r\n\r\n";
|
||||
char header[strlen(headerformat) + strlen(domain) + strlen(path)];
|
||||
sprintf(header, headerformat, path, domain);
|
||||
|
||||
//Do the request and get the response
|
||||
send_message(connection, header);
|
||||
if (bufferSize == 0) return emptyblock;
|
||||
struct block buf;
|
||||
buf.data = buffer;
|
||||
buf.size = bufferSize;
|
||||
struct block response = read_message(connection, buf, f, ud);
|
||||
struct block response = read_message(connection);
|
||||
net_close(connection);
|
||||
|
||||
//Search for the 4-character sequence \r\n\r\n in the response which signals the start of the http payload (file)
|
||||
unsigned char *filestart = NULL;
|
||||
u32 filesize = 0;
|
||||
u32 i;
|
||||
char newURL[512];
|
||||
bool redirect = false;
|
||||
|
||||
for(i = 3; i < response.size; i++)
|
||||
{
|
||||
if(response.data[i] == '\n' &&
|
||||
response.data[i-1] == '\r' &&
|
||||
response.data[i-2] == '\n' &&
|
||||
response.data[i-3] == '\r')
|
||||
if(response.data[i] == '\n' && response.data[i-1] == '\r' && response.data[i-2] == '\n' && response.data[i-3] == '\r')
|
||||
{
|
||||
filestart = response.data + i + 1;
|
||||
filesize = response.size - i - 1;
|
||||
|
||||
// Check the HTTP response code
|
||||
if (response.size > 10 && strncmp((char*)response.data, "HTTP/", 5)==0)
|
||||
{
|
||||
char htstat[i];
|
||||
strncpy(htstat, (char*)response.data, i);
|
||||
htstat[i] = 0;
|
||||
char *codep;
|
||||
codep = strchr(htstat, ' ');
|
||||
if (codep)
|
||||
{
|
||||
int code;
|
||||
if (sscanf(codep+1, "%d", &code) == 1)
|
||||
{
|
||||
//gprintf("HTTP response code: %d\n", code);
|
||||
if (code == 302) // 302 FOUND (redirected link)
|
||||
{
|
||||
char *ptr = strcasestr((char*)response.data, "Location: ");
|
||||
if(ptr)
|
||||
{
|
||||
ptr += strlen("Location: ");
|
||||
strncpy(newURL, ptr, sizeof(newURL));
|
||||
*(strchr(newURL, '\r'))=0;
|
||||
|
||||
redirect = true;
|
||||
//gprintf("New URL to download = %s \n", newURL);
|
||||
}
|
||||
else
|
||||
{
|
||||
//gprintf("HTTP ERROR: %s\n", htstat);
|
||||
free(response.data);
|
||||
return emptyblock;
|
||||
}
|
||||
}
|
||||
if (code >= 400) // Not found
|
||||
{
|
||||
//gprintf("HTTP ERROR: %s\n", htstat);
|
||||
free(response.data);
|
||||
return emptyblock;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if(response.size == 0 || response.data == NULL) return emptyblock;
|
||||
|
||||
// Check for the headers
|
||||
char httpCode[3];
|
||||
memcpy(httpCode, &response.data[9], 3);
|
||||
int retCode = atoi(httpCode);
|
||||
|
||||
switch(retCode)
|
||||
if(redirect)
|
||||
{
|
||||
case 301:
|
||||
case 302:
|
||||
case 307: // Moved
|
||||
/*
|
||||
// Prevent endless loop
|
||||
retryloop++;
|
||||
if(retryloop > 3)
|
||||
{
|
||||
char redirectedTo[255];
|
||||
if(findHeader((char *) response.data, (filestart - response.data), "Location", redirectedTo, 255) == 0) {
|
||||
return downloadfile(buffer, bufferSize, (char *) redirectedTo, f, ud);
|
||||
}
|
||||
return emptyblock;
|
||||
break;
|
||||
}
|
||||
*/
|
||||
case 404: // Error, file not found!
|
||||
retryloop = 0;
|
||||
free(response.data);
|
||||
return emptyblock;
|
||||
}
|
||||
|
||||
if(filestart == NULL) return emptyblock;
|
||||
struct block redirected = downloadfile(newURL);
|
||||
|
||||
// copy the newURL data into the original data
|
||||
u8 * tmp = realloc(response.data, redirected.size);
|
||||
if (tmp == NULL)
|
||||
{
|
||||
//gprintf("Could not allocate enough memory for new URL. Download canceled.\n");
|
||||
free(response.data);
|
||||
free(redirected.data);
|
||||
return emptyblock;
|
||||
}
|
||||
response.data = tmp;
|
||||
memcpy(response.data, redirected.data, redirected.size);
|
||||
|
||||
// Set filestart's new size based on redirected file
|
||||
filestart = response.data;
|
||||
filesize = redirected.size;
|
||||
free(redirected.data);
|
||||
|
||||
}
|
||||
retryloop = 0;
|
||||
|
||||
if(filestart == NULL)
|
||||
{
|
||||
free(response.data);
|
||||
return emptyblock;
|
||||
}
|
||||
|
||||
//Copy the file part of the response into a new memoryblock to return
|
||||
struct block file;
|
||||
file.data = filestart;
|
||||
file.data = malloc(filesize);
|
||||
file.size = filesize;
|
||||
|
||||
if (file.data == NULL)
|
||||
{
|
||||
//printf("No more memory to copy file from HTTP response\n");
|
||||
free(response.data);
|
||||
return emptyblock;
|
||||
}
|
||||
|
||||
memcpy(file.data, filestart, filesize);
|
||||
|
||||
//Dispose of the original response
|
||||
free(response.data);
|
||||
|
||||
return file;
|
||||
}
|
||||
|
@ -24,7 +24,7 @@ struct block
|
||||
|
||||
extern const struct block emptyblock;
|
||||
|
||||
struct block downloadfile(u8 *buffer, u32 bufferSize, const char *url, bool (*f)(void *, int, int), void *ud);
|
||||
struct block downloadfile(const char *url);
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
|
@ -233,7 +233,7 @@ dl5=Download
|
||||
dl6=Download
|
||||
dl8=Covers
|
||||
dlmsg1=Initializing network...
|
||||
dlmsg10=Making %s
|
||||
dlmsg10=Making %s.wfc
|
||||
dlmsg11=Downloading...
|
||||
dlmsg12=Download failed
|
||||
dlmsg13=Saving...
|
||||
@ -248,13 +248,14 @@ dlmsg20=No version information found.
|
||||
dlmsg21=WiiFlow will now exit to allow the update to take effect.
|
||||
dlmsg22=Updating application directory...
|
||||
dlmsg23=Updating data directory...
|
||||
dlmsg24=Extracting...
|
||||
dlmsg24=Extracting %s
|
||||
dlmsg25=Extraction must have failed! Renaming the backup to boot.dol
|
||||
dlmsg26=Updating cache...
|
||||
dlmsg27=Not enough memory!
|
||||
dlmsg28=Running FTP Server on %s:%u
|
||||
dlmsg29=FTP Server is currently stopped.
|
||||
dlmsg3=Downloading from %s
|
||||
dlmsg3=Downloading %i/%i from %s
|
||||
dlmsg30=No covers missing.
|
||||
dlmsg4=Saving %s
|
||||
dlmsg5=%i/%i files downloaded
|
||||
dlmsg6=Canceling...
|
||||
|
Loading…
Reference in New Issue
Block a user