mirror of
https://github.com/Fledge68/WiiFlow_Lite.git
synced 2024-11-23 19:59:16 +01:00
- ISO's for GC games that come with 2 disc are now dumped in 1 folder
- If a 2 disc GC game is launched with Devolution, tell Devolution the location of the 2nd disc* * Use Wiiflow's game installer to backup your GC game - Made check for Devolution more safe - Added some neek2o magic (neek2o r90+ required*): * Added an exit option to neek2o * Added an option in gameconfig menu to launch vc/ww titles from wiiflow nand emulation in neek2o instead of cIOS
This commit is contained in:
parent
53c5594d29
commit
55e174b512
@ -148,20 +148,31 @@ bool DEVO_Installed(const char* path)
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FILE *f = fopen(loader_path, "rb");
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if(f)
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{
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devo = true;
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u8 *tbuf = (u8 *)MEM2_alloc(0x04);
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fread(tbuf, 1, 4, f);
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if(*(vu32*)tbuf == 0x4800004c)
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devo = true;
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MEM2_free(tbuf);
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fclose(f);
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}
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return devo;
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}
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void DEVO_SetOptions(const char *path, const char *partition, const char* loader, const char *gameID, bool memcard_emu)
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void DEVO_ShowReport(void)
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{
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gprintf("\n%.72s\n\n", (char *)0x93100004);
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}
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void DEVO_SetOptions(const char *isopath, const char *partition, const char *loader, const char *gameID, bool memcard_emu)
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{
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//Read in loader.bin
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char loader_path[256];
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snprintf(loader_path, sizeof(loader_path), "%s/loader.bin", loader);
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FILE *f = fopen(loader_path, "rb");
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if(f)
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{
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{
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gprintf("Read devolution loader: \"%s\"\n", loader_path);
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fseek(f, 0, SEEK_END);
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u32 size = ftell(f);
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rewind(f);
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@ -170,15 +181,21 @@ void DEVO_SetOptions(const char *path, const char *partition, const char* loader
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DCFlushRange(loader_bin, size);
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fclose(f);
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}
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else
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gprintf("Uh oh!! What now?\n");
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DEVO_ShowReport();
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//start writing cfg to mem
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struct stat st;
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int data_fd;
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char iso2path[256];
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stat(path, &st);
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FILE *iso_file = fopen(path, "rb");
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fread((u8*)0x80000000, 1, 32, iso_file);
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fclose(iso_file);
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stat(isopath, &st);
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f = fopen(isopath, "rb");
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gprintf("Read iso file: \"%s\"\n", isopath);
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fread((u8*)0x80000000, 1, 32, f);
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fclose(f);
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// fill out the Devolution config struct
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memset(DEVO_CONFIG, 0, sizeof(*DEVO_CONFIG));
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@ -186,6 +203,22 @@ void DEVO_SetOptions(const char *path, const char *partition, const char* loader
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DEVO_CONFIG->version = 0x00000100;
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DEVO_CONFIG->device_signature = st.st_dev;
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DEVO_CONFIG->disc1_cluster = st.st_ino;
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// If 2nd iso file tell Devo about it
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strcpy(iso2path, isopath);
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char *ptz = (char *)NULL;
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ptz = strstr(iso2path, "game.iso");
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if(ptz != NULL)
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strncpy(ptz, "gam1.iso", 8);
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f = fopen(iso2path, "rb");
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if(f)
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{
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gprintf("Found 2nd iso file for multi DVD game: \"%s\"\n", iso2path);
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stat(iso2path, &st);
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DEVO_CONFIG->disc2_cluster = st.st_ino;
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fclose(f);
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}
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// make sure these directories exist, they are required for Devolution to function correctly
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char full_path[256];
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@ -63,11 +63,11 @@ typedef struct global_config
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u32 disc2_cluster;
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} gconfig;
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bool DEVO_Installed(const char* path);
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void DEVO_SetOptions(const char* path, const char *partition, const char *loader, const char *gameID, bool memcard_emum);
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bool DEVO_Installed(const char *path);
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void DEVO_ShowReport(void);
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void DEVO_SetOptions(const char *isopath, const char *partition, const char *loader, const char *gameID, bool memcard_emum);
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void DEVO_Boot();
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// General
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void GC_SetVideoMode(u8 videomode, u8 videoSetting);
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void GC_SetLanguage(u8 lang);
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2230
source/loader/armboot.h
Normal file
2230
source/loader/armboot.h
Normal file
File diff suppressed because it is too large
Load Diff
@ -254,6 +254,25 @@ bool GCDump::__WaitForDisc(u8 dsc, u32 msg)
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return done;
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}
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bool GCDump::__CheckMDHack(u32 ID)
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{
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/********************************************************************/
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/**** Because some lazy gamedevs don't set a proper max FST size ****/
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/*** on their first disc some games need a hardcoded hack. Please ***/
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/****** report unsupported games so we can add an entry for it ******/
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/********************************************************************/
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switch(ID >> 8)
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{
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case 0x475153: /*** Tales of Symphonia ***/
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return true;
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break;
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default:
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return false;
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break;
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}
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return false;
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}
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s32 GCDump::DumpGame()
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{
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static gc_discHdr gcheader ATTRIBUTE_ALIGN(32);
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@ -295,25 +314,28 @@ s32 GCDump::DumpGame()
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Asciify2(gcheader.title);
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snprintf(folder, sizeof(folder), fmt((strncmp(gamepartition, "sd", 2) != 0) ? usb_dml_game_dir : DML_DIR, gamepartition));
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if(!fsop_DirExist(folder))
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if(!Disc)
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{
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gprintf("Creating directory: %s\n", folder);
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fsop_MakeFolder(folder);
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}
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memset(folder, 0, sizeof(folder));
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snprintf(folder, sizeof(folder), "%s/%s [%.06s]%s", fmt((strncmp(gamepartition, "sd", 2) != 0) ? usb_dml_game_dir : DML_DIR, gamepartition), gcheader.title, (char *)gcheader.id, Disc ? "2" : "");
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if(!fsop_DirExist(folder))
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{
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gprintf("Creating directory: %s\n", folder);
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fsop_MakeFolder(folder);
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}
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else
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{
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gprintf("Skipping game: %s (Already installed)(%d)\n", gcheader.title, Gamesize[MultiGameDump]);
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gc_done += Gamesize[MultiGameDump];
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MultiGameDump++;
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continue;
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snprintf(folder, sizeof(folder), fmt((strncmp(gamepartition, "sd", 2) != 0) ? usb_dml_game_dir : DML_DIR, gamepartition));
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if(!fsop_DirExist(folder))
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{
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gprintf("Creating directory: %s\n", folder);
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fsop_MakeFolder(folder);
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}
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memset(folder, 0, sizeof(folder));
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snprintf(folder, sizeof(folder), "%s/%s [%.06s]", fmt((strncmp(gamepartition, "sd", 2) != 0) ? usb_dml_game_dir : DML_DIR, gamepartition), gcheader.title, (char *)gcheader.id);
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if(!fsop_DirExist(folder))
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{
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gprintf("Creating directory: %s\n", folder);
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fsop_MakeFolder(folder);
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}
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else
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{
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gprintf("Skipping game: %s (Already installed)(%d)\n", gcheader.title, Gamesize[MultiGameDump]);
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gc_done += Gamesize[MultiGameDump];
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MultiGameDump++;
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continue;
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}
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}
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ret = __DiscReadRaw(ReadBuffer, NextOffset, 0x440);
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@ -374,10 +396,10 @@ s32 GCDump::DumpGame()
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gprintf("Data Offset : 0x%08x\n", FSTOffset+FSTSize);
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gprintf("Disc size : %d\n", DiscSize);
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if(writeexfiles)
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if(writeexfiles && !Disc)
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{
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memset(folder, 0, sizeof(folder));
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snprintf(folder, sizeof(folder), "%s/%s [%.06s]%s/sys", fmt((strncmp(gamepartition, "sd", 2) != 0) ? usb_dml_game_dir : DML_DIR, gamepartition), gcheader.title, (char *)gcheader.id, Disc ? "2" : "");
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snprintf(folder, sizeof(folder), "%s/%s [%.06s]/sys", fmt((strncmp(gamepartition, "sd", 2) != 0) ? usb_dml_game_dir : DML_DIR, gamepartition), gcheader.title, (char *)gcheader.id);
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if(!fsop_DirExist(folder))
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{
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gprintf("Creating directory: %s\n", folder);
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@ -397,8 +419,18 @@ s32 GCDump::DumpGame()
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gc_done += __DiscWrite(gamepath, 0x2440+NextOffset, ApploaderSize, ReadBuffer);
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}
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snprintf(gamepath, sizeof(gamepath), "%s/%s [%.06s]%s/game.iso", fmt((strncmp(gamepartition, "sd", 2) != 0) ? usb_dml_game_dir : DML_DIR, gamepartition), gcheader.title, (char *)gcheader.id, Disc ? "2" : "");
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if(!Disc)
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{
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snprintf(gamepath, sizeof(gamepath), "%s/%s [%.06s]/game.iso", fmt((strncmp(gamepartition, "sd", 2) != 0) ? usb_dml_game_dir : DML_DIR, gamepartition), gcheader.title, (char *)gcheader.id);
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}
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else
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{
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char *ptz = (char *)NULL;
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ptz = strstr(gamepath, "game.iso");
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if(ptz != NULL)
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strncpy(ptz, "gam1.iso", 8);
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}
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gprintf("Writing %s\n", gamepath);
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if(compressed)
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{
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@ -480,7 +512,7 @@ s32 GCDump::DumpGame()
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}
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MEM2_free(FSTBuffer);
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if(FSTTotal > FSTSize && !multigamedisc)
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if((FSTTotal > FSTSize || __CheckMDHack(ID)) && !multigamedisc)
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{
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if(Disc)
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{
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@ -630,7 +662,7 @@ s32 GCDump::CheckSpace(u32 *needed, bool comp)
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size += multisize;
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Gamesize[MultiGameDump] = multisize;
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if(FSTTotal > FSTSize && !multigamedisc)
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if((FSTTotal > FSTSize || __CheckMDHack(ID)) && !multigamedisc)
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{
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if(Disc == 0 && !scnddisc)
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__WaitForDisc(1, 1);
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@ -132,5 +132,6 @@ private:
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s32 __DiscWriteFile(FILE *f, u64 offset, u32 length, u8 *ReadBuffer);
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void __AnalizeMultiDisc();
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bool __WaitForDisc(u8 dsc, u32 msg);
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bool __CheckMDHack(u32 ID);
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};
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#endif
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100
source/loader/nk.c
Normal file
100
source/loader/nk.c
Normal file
@ -0,0 +1,100 @@
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/***************************************************************************
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* Copyright (C) 2012 OverjoY for Wiiflow
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*
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* This software is provided 'as-is', without any express or implied
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* warranty. In no event will the authors be held liable for any
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* damages arising from the use of this software.
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*
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* Permission is granted to anyone to use this software for any
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* purpose, including commercial applications, and to alter it and
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* redistribute it freely, subject to the following restrictions:
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*
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* 1. The origin of this software must not be misrepresented; you
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* must not claim that you wrote the original software. If you use
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* this software in a product, an acknowledgment in the product
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* documentation would be appreciated but is not required.
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*
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* 2. Altered source versions must be plainly marked as such, and
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* must not be misrepresented as being the original software.
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*
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* 3. This notice may not be removed or altered from any source
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* distribution.
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*
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* nk.c
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*
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***************************************************************************/
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#include <stdio.h>
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#include <ogcsys.h>
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#include <string.h>
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#include "mem2.hpp"
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#include "nk.h"
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#include "cios.h"
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#include "armboot.h"
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s32 Launch_nk(u64 TitleID, const char *nandpath)
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{
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if(neek2o())
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{
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SYS_ResetSystem(SYS_RESTART, 0, 0);
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return 1;
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}
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FILE *file = NULL;
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long fsize;
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file = fopen( "usb1:/sneek/kernel.bin", "rb" );
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if(!file)
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file = fopen( "sd:/sneek/kernel.bin", "rb" );
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if(file)
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{
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fseek(file , 0 , SEEK_END);
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fsize = ftell(file);
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rewind(file);
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fread((void *)0x91000000, 1, fsize, file);
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DCFlushRange((void *)0x91000000, fsize);
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}
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else
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{
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return 0;
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}
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fclose(file);
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memcfg *MC = (memcfg*)MEM1_alloc(sizeof(memcfg));
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if(MC == NULL)
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return 0;
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memset(MC, 0, sizeof(memcfg));
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MC->magic = 0x666c6f77;
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MC->titleid = TitleID;
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if(nandpath != NULL)
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{
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strcpy(MC->nandpath, nandpath);
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MC->config |= NCON_EXT_NAND_PATH;
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}
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memcpy((void *)0x81200000, MC, sizeof(memcfg));
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DCFlushRange((void *)(0x81200000), sizeof(memcfg));
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MEM1_free(MC);
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/*** Thnx giantpune! ***/
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void *mini = MEM1_memalign(32, armboot_size);
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if(!mini)
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return 0;
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memcpy(mini, armboot, armboot_size);
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DCFlushRange(mini, armboot_size);
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*(u32*)0xc150f000 = 0x424d454d;
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asm volatile("eieio");
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*(u32*)0xc150f004 = MEM_VIRTUAL_TO_PHYSICAL(mini);
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asm volatile("eieio");
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IOS_ReloadIOS(0xfe);
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MEM1_free(mini);
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return 1;
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}
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33
source/loader/nk.h
Normal file
33
source/loader/nk.h
Normal file
@ -0,0 +1,33 @@
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#ifndef __NK_H__
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#define __NK_H__
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enum ExtNANDCfg
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{
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NCON_EXT_DI_PATH = (1<<0),
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NCON_EXT_NAND_PATH = (1<<1),
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};
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typedef struct _memcfg
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{
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u32 magic;
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u64 titleid;
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u32 config;
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u32 paddinga;
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u32 paddingb;
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u32 paddingc;
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u32 paddingd;
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char dipath[256];
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char nandpath[256];
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} memcfg;
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#ifdef __cplusplus
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extern "C" {
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#endif /* __cplusplus */
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s32 Launch_nk(u64 TitleID, const char *nandpath);
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#ifdef __cplusplus
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}
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#endif /* __cplusplus */
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#endif //__NK_H__
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@ -474,6 +474,8 @@ private:
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u16 m_gameSettingsLblCustom;
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u16 m_gameSettingsBtnCustom;
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u16 m_gameSettingsLblLaunchNK;
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u16 m_gameSettingsBtnLaunchNK;
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u16 m_gameSettingsLblOcarina;
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u16 m_gameSettingsBtnOcarina;
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@ -58,6 +58,8 @@ void CMenu::_hideGameSettings(bool instant)
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m_btnMgr.hide(m_gameSettingsBtnGCLoader_M, instant);
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m_btnMgr.hide(m_gameSettingsLblCustom, instant);
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m_btnMgr.hide(m_gameSettingsBtnCustom, instant);
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m_btnMgr.hide(m_gameSettingsLblLaunchNK, instant);
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m_btnMgr.hide(m_gameSettingsBtnLaunchNK, instant);
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m_btnMgr.hide(m_gameSettingsLblOcarina, instant);
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m_btnMgr.hide(m_gameSettingsBtnOcarina, instant);
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m_btnMgr.hide(m_gameSettingsLblCheat, instant);
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@ -337,6 +339,8 @@ void CMenu::_showGameSettings(void)
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{
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m_btnMgr.show(m_gameSettingsLblCustom);
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m_btnMgr.show(m_gameSettingsBtnCustom);
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m_btnMgr.show(m_gameSettingsLblLaunchNK);
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m_btnMgr.show(m_gameSettingsBtnLaunchNK);
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}
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else if(m_cf.getHdr()->type == TYPE_WII_GAME)
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{
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@ -359,6 +363,8 @@ void CMenu::_showGameSettings(void)
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{
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m_btnMgr.hide(m_gameSettingsLblCustom);
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m_btnMgr.hide(m_gameSettingsBtnCustom);
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m_btnMgr.hide(m_gameSettingsLblLaunchNK);
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m_btnMgr.hide(m_gameSettingsBtnLaunchNK);
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m_btnMgr.hide(m_gameSettingsLblEmulationVal);
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m_btnMgr.hide(m_gameSettingsLblEmulation);
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@ -376,12 +382,12 @@ void CMenu::_showGameSettings(void)
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if (m_gameSettingsPage == 5)
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{
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m_btnMgr.show(m_gameSettingsLblFlashSave);
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m_btnMgr.show(m_gameSettingsBtnFlashSave);
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m_btnMgr.show(m_gameSettingsBtnFlashSave);
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}
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else
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{
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m_btnMgr.hide(m_gameSettingsLblFlashSave);
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m_btnMgr.hide(m_gameSettingsBtnFlashSave);
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m_btnMgr.hide(m_gameSettingsBtnFlashSave);
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}
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u32 i = 0;
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@ -421,6 +427,7 @@ void CMenu::_showGameSettings(void)
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i = min((u32)m_gcfg2.getInt(id, "aspect_ratio", 0), ARRAY_SIZE(CMenu::_AspectRatio) - 1u);
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m_btnMgr.setText(m_gameSettingsLblAspectRatioVal, _t(CMenu::_AspectRatio[i].id, CMenu::_AspectRatio[i].text));
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m_btnMgr.setText(m_gameSettingsBtnCustom, _optBoolToString(m_gcfg2.getOptBool(id, "custom", 0)));
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||||
m_btnMgr.setText(m_gameSettingsBtnLaunchNK, _optBoolToString(m_gcfg2.getOptBool(id, "useneek", 0)));
|
||||
}
|
||||
|
||||
int j = 0;
|
||||
@ -533,6 +540,15 @@ void CMenu::_gameSettings(void)
|
||||
m_gcfg2.setBool(id, "custom", true);
|
||||
_showGameSettings();
|
||||
}
|
||||
else if (m_btnMgr.selected(m_gameSettingsBtnLaunchNK))
|
||||
{
|
||||
bool booloption = m_gcfg2.getBool(id, "useneek");
|
||||
if (booloption != false)
|
||||
m_gcfg2.remove(id, "useneek");
|
||||
else
|
||||
m_gcfg2.setBool(id, "useneek", true);
|
||||
_showGameSettings();
|
||||
}
|
||||
else if(m_btnMgr.selected(m_gameSettingsBtnDevoMemcardEmu))
|
||||
{
|
||||
bool booloption = m_gcfg2.getBool(id, "devo_memcard_emu");
|
||||
@ -795,6 +811,9 @@ void CMenu::_initGameSettingsMenu(CMenu::SThemeData &theme)
|
||||
m_gameSettingsBtnIOSM = _addPicButton(theme, "GAME_SETTINGS/IOS_MINUS", theme.btnTexMinus, theme.btnTexMinusS, 330, 190, 56, 56);
|
||||
m_gameSettingsBtnIOSP = _addPicButton(theme, "GAME_SETTINGS/IOS_PLUS", theme.btnTexPlus, theme.btnTexPlusS, 544, 190, 56, 56);
|
||||
|
||||
m_gameSettingsLblLaunchNK = _addLabel(theme, "GAME_SETTINGS/LAUNCHNEEK", theme.lblFont, L"", 40, 250, 340, 56, theme.lblFontColor, FTGX_JUSTIFY_LEFT | FTGX_ALIGN_MIDDLE);
|
||||
m_gameSettingsBtnLaunchNK = _addButton(theme, "GAME_SETTINGS/LAUNCHNEEK_BTN", theme.btnFont, L"", 330, 250, 240, 56, theme.btnFontColor);
|
||||
|
||||
m_gameSettingsLblExtractSave = _addLabel(theme, "GAME_SETTINGS/EXTRACT_SAVE", theme.lblFont, L"", 40, 310, 290, 56, theme.lblFontColor, FTGX_JUSTIFY_LEFT | FTGX_ALIGN_MIDDLE);
|
||||
m_gameSettingsBtnExtractSave = _addButton(theme, "GAME_SETTINGS/EXTRACT_SAVE_BTN", theme.btnFont, L"", 330, 310, 270, 56, theme.btnFontColor);
|
||||
|
||||
@ -815,6 +834,8 @@ void CMenu::_initGameSettingsMenu(CMenu::SThemeData &theme)
|
||||
_setHideAnim(m_gameSettingsBtnVideoP, "GAME_SETTINGS/VIDEO_PLUS", 200, 0, 1.f, 0.f);
|
||||
_setHideAnim(m_gameSettingsLblCustom, "GAME_SETTINGS/CUSTOM", -200, 0, 1.f, 0.f);
|
||||
_setHideAnim(m_gameSettingsBtnCustom, "GAME_SETTINGS/CUSTOM_BTN", 200, 0, 1.f, 0.f);
|
||||
_setHideAnim(m_gameSettingsLblLaunchNK, "GAME_SETTINGS/LAUNCHNEEK", -200, 0, 1.f, 0.f);
|
||||
_setHideAnim(m_gameSettingsBtnLaunchNK, "GAME_SETTINGS/LAUNCHNEEK_BTN", 200, 0, 1.f, 0.f);
|
||||
_setHideAnim(m_gameSettingsLblDMLGameVideo, "GAME_SETTINGS/DML_VIDEO", -200, 0, 1.f, 0.f);
|
||||
_setHideAnim(m_gameSettingsLblDMLVideo, "GAME_SETTINGS/DML_VIDEO_BTN", 200, 0, 1.f, 0.f);
|
||||
_setHideAnim(m_gameSettingsBtnDMLVideoM, "GAME_SETTINGS/DML_VIDEO_MINUS", 200, 0, 1.f, 0.f);
|
||||
@ -917,6 +938,7 @@ void CMenu::_textGameSettings(void)
|
||||
m_btnMgr.setText(m_gameSettingsLblNMM, _t("cfgg28", L"NMM"));
|
||||
m_btnMgr.setText(m_gameSettingsLblNoDVD, _t("cfgg29", L"No DVD Patch"));
|
||||
m_btnMgr.setText(m_gameSettingsLblCustom, _t("custom", L"Custom"));
|
||||
m_btnMgr.setText(m_gameSettingsLblLaunchNK, _t("neek1", L"Launch Title with neek2o"));
|
||||
m_btnMgr.setText(m_gameSettingsLblExtractSave, _t("cfgg30", L"Extract Save from NAND"));
|
||||
m_btnMgr.setText(m_gameSettingsBtnExtractSave, _t("cfgg31", L"Extract"));
|
||||
m_btnMgr.setText(m_gameSettingsLblFlashSave, _t("cfgg32", L"Flash Save to NAND"));
|
||||
|
@ -33,6 +33,7 @@
|
||||
#include "gecko.h"
|
||||
#include "homebrew.h"
|
||||
#include "types.h"
|
||||
#include "nk.h"
|
||||
#include "gc/gc.h"
|
||||
#include "gc/fileOps.h"
|
||||
#include "gc/gcdisc.hpp"
|
||||
@ -1057,17 +1058,30 @@ void CMenu::_launchChannel(dir_discHdr *hdr)
|
||||
|
||||
int userIOS = m_gcfg2.getInt(id, "ios", 0);
|
||||
u64 gameTitle = TITLE_ID(hdr->settings[0],hdr->settings[1]);
|
||||
bool useNK2o = m_gcfg2.getBool(id, "useneek", false);
|
||||
|
||||
m_gcfg1.save(true);
|
||||
m_gcfg2.save(true);
|
||||
m_cat.save(true);
|
||||
m_cfg.save(true);
|
||||
|
||||
if(useNK2o && !emu_disabled)
|
||||
{
|
||||
cleanup(true);
|
||||
if(!Launch_nk(gameTitle, emuPath.c_str()))
|
||||
{
|
||||
error(_t("errneek1", L"Cannot launch neek2o. Verify your neek2o setup"));
|
||||
Sys_LoadMenu();
|
||||
}
|
||||
while(1);
|
||||
}
|
||||
|
||||
cleanup();
|
||||
|
||||
if(!forwarder)
|
||||
{
|
||||
if(!emu_disabled)
|
||||
{
|
||||
{
|
||||
Nand::Instance()->Init(emuPath.c_str(), emuPartition, false);
|
||||
Nand::Instance()->Enable_Emu();
|
||||
}
|
||||
@ -1150,6 +1164,7 @@ void CMenu::_launchGame(dir_discHdr *hdr, bool dvd)
|
||||
{
|
||||
u32 cover = 0;
|
||||
#ifndef DOLPHIN
|
||||
Disc_Init();
|
||||
if(!neek2o())
|
||||
{
|
||||
Disc_SetUSB(NULL, false);
|
||||
|
@ -1,6 +1,8 @@
|
||||
|
||||
#include "menu.hpp"
|
||||
#include "svnrev.h"
|
||||
#include "cios.h"
|
||||
#include "nk.h"
|
||||
|
||||
u32 m_homeLblTitle;
|
||||
u32 m_exittoLblTitle;
|
||||
@ -15,6 +17,7 @@ u32 m_homeBtnExitToHBC;
|
||||
u32 m_homeBtnExitToMenu;
|
||||
u32 m_homeBtnExitToPriiloader;
|
||||
u32 m_homeBtnExitToBootmii;
|
||||
u32 m_homeBtnExitToNeek;
|
||||
|
||||
STexture m_homeBg;
|
||||
|
||||
@ -84,7 +87,7 @@ bool CMenu::_Home(void)
|
||||
}
|
||||
else if(BTN_HOME_PRESSED)
|
||||
{
|
||||
exitHandler(0);
|
||||
exitHandler(0);
|
||||
break;
|
||||
}
|
||||
else if(BTN_B_PRESSED)
|
||||
@ -125,6 +128,15 @@ bool CMenu::_ExitTo(void)
|
||||
exitHandler(4);
|
||||
break;
|
||||
}
|
||||
else if(m_btnMgr.selected(m_homeBtnExitToNeek))
|
||||
{
|
||||
if(!Launch_nk(0x1000144574641LL, NULL))
|
||||
{
|
||||
error(sfmt("errneek1", L"Cannot launch neek2o. Verify your neek2o setup"));
|
||||
exitHandler(2);
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
else if(BTN_HOME_PRESSED)
|
||||
{
|
||||
@ -146,7 +158,7 @@ void CMenu::_showHome(void)
|
||||
m_btnMgr.show(m_homeBtnSettings);
|
||||
m_btnMgr.show(m_homeBtnReloadCache);
|
||||
m_btnMgr.show(m_homeBtnUpdate);
|
||||
m_btnMgr.show(m_homeBtnAbout);
|
||||
m_btnMgr.show(m_homeBtnAbout);
|
||||
m_btnMgr.show(m_homeBtnExitTo);
|
||||
}
|
||||
|
||||
@ -159,6 +171,7 @@ void CMenu::_showExitTo(void)
|
||||
m_btnMgr.show(m_homeBtnExitToMenu);
|
||||
m_btnMgr.show(m_homeBtnExitToPriiloader);
|
||||
m_btnMgr.show(m_homeBtnExitToBootmii);
|
||||
m_btnMgr.show(m_homeBtnExitToNeek);
|
||||
}
|
||||
|
||||
void CMenu::_hideHome(bool instant)
|
||||
@ -168,7 +181,7 @@ void CMenu::_hideHome(bool instant)
|
||||
m_btnMgr.hide(m_homeBtnSettings, instant);
|
||||
m_btnMgr.hide(m_homeBtnReloadCache, instant);
|
||||
m_btnMgr.hide(m_homeBtnUpdate, instant);
|
||||
m_btnMgr.hide(m_homeBtnAbout, instant);
|
||||
m_btnMgr.hide(m_homeBtnAbout, instant);
|
||||
m_btnMgr.hide(m_homeBtnExitTo, instant);
|
||||
}
|
||||
|
||||
@ -180,6 +193,7 @@ void CMenu::_hideExitTo(bool instant)
|
||||
m_btnMgr.hide(m_homeBtnExitToMenu, instant);
|
||||
m_btnMgr.hide(m_homeBtnExitToPriiloader, instant);
|
||||
m_btnMgr.hide(m_homeBtnExitToBootmii, instant);
|
||||
m_btnMgr.hide(m_homeBtnExitToNeek, instant);
|
||||
}
|
||||
|
||||
void CMenu::_initHomeAndExitToMenu(CMenu::SThemeData &theme)
|
||||
@ -216,11 +230,12 @@ void CMenu::_initHomeAndExitToMenu(CMenu::SThemeData &theme)
|
||||
m_homeBtnExitToMenu = _addButton(theme, "EXIT_TO/MENU", theme.btnFont, L"", 220, 180, 200, 56, theme.btnFontColor);
|
||||
m_homeBtnExitToPriiloader = _addButton(theme, "EXIT_TO/PRIILOADER", theme.btnFont, L"", 220, 240, 200, 56, theme.btnFontColor);
|
||||
m_homeBtnExitToBootmii = _addButton(theme, "EXIT_TO/BOOTMII", theme.btnFont, L"", 220, 300, 200, 56, theme.btnFontColor);
|
||||
|
||||
m_homeBtnExitToNeek = _addButton(theme, "EXIT_TO/NEEK", theme.btnFont, L"", 220, 360, 200, 56, theme.btnFontColor);
|
||||
_setHideAnim(m_homeBtnExitToHBC, "EXIT_TO/HBC", 0, 0, -2.f, 0.f);
|
||||
_setHideAnim(m_homeBtnExitToMenu, "EXIT_TO/MENU", 0, 0, -2.f, 0.f);
|
||||
_setHideAnim(m_homeBtnExitToPriiloader, "EXIT_TO/PRIILOADER", 0, 0, -2.f, 0.f);
|
||||
_setHideAnim(m_homeBtnExitToBootmii, "EXIT_TO/BOOTMII", 0, 0, -2.f, 0.f);
|
||||
_setHideAnim(m_homeBtnExitToNeek, "EXIT_TO/NEEK", 0, 0, -2.f, 0.f);
|
||||
|
||||
_textExitTo();
|
||||
_hideExitTo(true);
|
||||
@ -245,4 +260,8 @@ void CMenu::_textExitTo(void)
|
||||
m_btnMgr.setText(m_homeBtnExitToMenu, _t("menu", L"System Menu"));
|
||||
m_btnMgr.setText(m_homeBtnExitToPriiloader, _t("prii", L"Priiloader"));
|
||||
m_btnMgr.setText(m_homeBtnExitToBootmii, _t("bootmii", L"Bootmii"));
|
||||
if(!neek2o())
|
||||
m_btnMgr.setText(m_homeBtnExitToNeek, _t("neek2o", L"neek2o"));
|
||||
else
|
||||
m_btnMgr.setText(m_homeBtnExitToNeek, _t("real", L"Real Nand"));
|
||||
}
|
@ -158,7 +158,7 @@ int CMenu::_GCgameInstaller(void *obj)
|
||||
GCDump m_gcdump;
|
||||
|
||||
bool skip = m.m_cfg.getBool("DML", "skip_on_error", false);
|
||||
bool comp = m.m_cfg.getBool("DML", "compressed_dump", true);
|
||||
bool comp = m.m_cfg.getBool("DML", "compressed_dump", false);
|
||||
bool wexf = m.m_cfg.getBool("DML", "write_ex_files", true);
|
||||
bool alig = m.m_cfg.getBool("DML", "force_32k_align_files", false);
|
||||
u32 nretry = m.m_cfg.getUInt("DML", "num_retries", 5);
|
||||
@ -313,6 +313,7 @@ bool CMenu::_wbfsOp(CMenu::WBFS_OP op)
|
||||
m_btnMgr.show(m_wbfsLblMessage);
|
||||
m_btnMgr.setText(m_wbfsLblMessage, L"");
|
||||
Disc_SetUSB(NULL, false);
|
||||
Disc_Init();
|
||||
if (Disc_Wait() < 0)
|
||||
{
|
||||
error(_t("wbfsoperr1", L"Disc_Wait failed"));
|
||||
|
File diff suppressed because one or more lines are too long
@ -1 +1 @@
|
||||
<pd><ViewState><e p="Wiiflow" x="true"></e><e p="Wiiflow\resources" x="false"></e><e p="Wiiflow\source\devicemounter\libwbfs" x="true"></e><e p="Wiiflow\data" x="false"></e><e p="Wiiflow\scripts" x="false"></e><e p="Wiiflow\source" x="true"></e><e p="Wiiflow\source\network" x="true"></e><e p="Wiiflow\source\channel" x="true"></e><e p="Wiiflow\source\menu" x="true"></e><e p="Wiiflow\docs" x="false"></e><e p="Wiiflow\portlibs" x="false"></e><e p="Wiiflow\source\banner" x="false"></e><e p="Wiiflow\source\cheats" x="true"></e><e p="Wiiflow\source\config" x="true"></e><e p="Wiiflow\source\devicemounter" x="true"></e><e p="Wiiflow\source\gc" x="true"></e><e p="Wiiflow\source\gecko" x="true"></e><e p="Wiiflow\source\gui" x="true"></e><e p="Wiiflow\source\homebrew" x="true"></e><e p="Wiiflow\source\list" x="true"></e><e p="Wiiflow\source\loader" x="true"></e><e p="Wiiflow\source\memory" x="false"></e><e p="Wiiflow\source\music" x="true"></e><e p="Wiiflow\source\plugin" x="true"></e><e p="Wiiflow\source\unzip" x="true"></e><e p="Wiiflow\source\wstringEx" x="false"></e><e p="Wiiflow\wii" x="false"></e></ViewState></pd>
|
||||
<pd><ViewState><e p="Wiiflow" x="true"></e><e p="Wiiflow\resources" x="false"></e><e p="Wiiflow\source\devicemounter\libwbfs" x="true"></e><e p="Wiiflow\data" x="false"></e><e p="Wiiflow\scripts" x="false"></e><e p="Wiiflow\source" x="true"></e><e p="Wiiflow\source\network" x="true"></e><e p="Wiiflow\source\channel" x="true"></e><e p="Wiiflow\source\menu" x="true"></e><e p="Wiiflow\docs" x="false"></e><e p="Wiiflow\portlibs" x="false"></e><e p="Wiiflow\source\banner" x="false"></e><e p="Wiiflow\source\cheats" x="true"></e><e p="Wiiflow\source\config" x="true"></e><e p="Wiiflow\source\devicemounter" x="true"></e><e p="Wiiflow\source\gc" x="true"></e><e p="Wiiflow\source\gecko" x="true"></e><e p="Wiiflow\source\gui" x="true"></e><e p="Wiiflow\source\homebrew" x="true"></e><e p="Wiiflow\source\list" x="true"></e><e p="Wiiflow\source\loader" x="true"></e><e p="Wiiflow\source\memory" x="true"></e><e p="Wiiflow\source\music" x="true"></e><e p="Wiiflow\source\plugin" x="true"></e><e p="Wiiflow\source\unzip" x="true"></e><e p="Wiiflow\source\wstringEx" x="false"></e><e p="Wiiflow\wii" x="false"></e></ViewState></pd>
|
Loading…
Reference in New Issue
Block a user