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https://github.com/Fledge68/WiiFlow_Lite.git
synced 2024-11-01 00:55:06 +01:00
-added devolution memory card emulator as game option (disabled
by default)
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@ -144,7 +144,7 @@ bool DEVO_Installed(const char* path)
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return devo;
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}
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void DEVO_SetOptions(const char *path, const char *partition, const char* loader)
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void DEVO_SetOptions(const char *path, const char *partition, const char* loader, bool memcard_emu)
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{
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//Read in loader.bin
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char loader_path[256];
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@ -184,34 +184,39 @@ void DEVO_SetOptions(const char *path, const char *partition, const char* loader
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snprintf(full_path, sizeof(full_path), "%s:/apps/gc_devo", partition);
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fsop_MakeFolder(full_path);
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// find or create a 16MB memcard file for emulation
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// this file can be located anywhere since it's passed by cluster, not name
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// it must be at least 16MB though
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snprintf(full_path, sizeof(full_path), "%s:/apps/gc_devo/memcard.bin", partition);
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// check if file doesn't exist or is less than 16MB
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if(stat(full_path, &st) == -1 || st.st_size < 16<<20)
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if(memcard_emu)
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{
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// need to enlarge or create it
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data_fd = open(full_path, O_WRONLY|O_CREAT);
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if (data_fd>=0)
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// find or create a 16MB memcard file for emulation
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// this file can be located anywhere since it's passed by cluster, not name
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// it must be at least 16MB though
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snprintf(full_path, sizeof(full_path), "%s:/apps/gc_devo/memcard.bin", partition);
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// check if file doesn't exist or is less than 16MB
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if(stat(full_path, &st) == -1 || st.st_size < 16<<20)
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{
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// make it 16MB
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printf("Resizing memcard file...\n");
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ftruncate(data_fd, 16<<20);
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if (fstat(data_fd, &st)==-1 || st.st_size < 16<<20)
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// need to enlarge or create it
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data_fd = open(full_path, O_WRONLY|O_CREAT);
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if(data_fd >= 0)
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{
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// it still isn't big enough. Give up.
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// make it 16MB
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gprintf("Resizing memcard file...\n");
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ftruncate(data_fd, 16<<20);
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if(fstat(data_fd, &st) == -1 || st.st_size < 16<<20)
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{
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// it still isn't big enough. Give up.
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st.st_ino = 0;
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}
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close(data_fd);
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}
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else
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{
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// couldn't open or create the memory card file
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st.st_ino = 0;
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}
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close(data_fd);
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}
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else
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{
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// couldn't open or create the memory card file
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st.st_ino = 0;
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}
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}
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else
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st.st_ino = 0;
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// set FAT cluster for start of memory card file
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// if this is zero memory card emulation will not be used
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@ -64,7 +64,7 @@ typedef struct global_config
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} gconfig;
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bool DEVO_Installed(const char* path);
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void DEVO_SetOptions(const char* path, const char *partition, const char *loader);
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void DEVO_SetOptions(const char* path, const char *partition, const char *loader, bool memcard_emu);
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void DEVO_Boot();
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@ -463,6 +463,9 @@ private:
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u16 m_gameSettingsBtnNoDVD_P;
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u16 m_gameSettingsBtnNoDVD_M;
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u16 m_gameSettingsLblDevoMemcardEmu;
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u16 m_gameSettingsBtnDevoMemcardEmu;
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u16 m_gameSettingsLblCustom;
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u16 m_gameSettingsBtnCustom;
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@ -50,6 +50,8 @@ void CMenu::_hideGameSettings(bool instant)
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m_btnMgr.hide(m_gameSettingsLblNoDVD_Val, instant);
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m_btnMgr.hide(m_gameSettingsBtnNoDVD_P, instant);
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m_btnMgr.hide(m_gameSettingsBtnNoDVD_M, instant);
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m_btnMgr.hide(m_gameSettingsLblDevoMemcardEmu, instant);
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m_btnMgr.hide(m_gameSettingsBtnDevoMemcardEmu, instant);
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m_btnMgr.hide(m_gameSettingsLblCustom, instant);
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m_btnMgr.hide(m_gameSettingsBtnCustom, instant);
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m_btnMgr.hide(m_gameSettingsLblOcarina, instant);
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@ -274,6 +276,9 @@ void CMenu::_showGameSettings(void)
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m_btnMgr.show(m_gameSettingsLblNoDVD_Val);
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m_btnMgr.show(m_gameSettingsBtnNoDVD_P);
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m_btnMgr.show(m_gameSettingsBtnNoDVD_M);
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m_btnMgr.show(m_gameSettingsLblDevoMemcardEmu);
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m_btnMgr.show(m_gameSettingsBtnDevoMemcardEmu);
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}
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}
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else
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@ -307,6 +312,9 @@ void CMenu::_showGameSettings(void)
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m_btnMgr.hide(m_gameSettingsLblNoDVD_Val);
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m_btnMgr.hide(m_gameSettingsBtnNoDVD_P);
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m_btnMgr.hide(m_gameSettingsBtnNoDVD_M);
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m_btnMgr.hide(m_gameSettingsLblDevoMemcardEmu);
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m_btnMgr.hide(m_gameSettingsBtnDevoMemcardEmu);
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}
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}
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if (m_gameSettingsPage == 4)
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@ -375,6 +383,7 @@ void CMenu::_showGameSettings(void)
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m_btnMgr.setText(m_gameSettingsBtnOcarina, _optBoolToString(m_gcfg2.getOptBool(id, "cheat")));
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if(m_cf.getHdr()->type == TYPE_GC_GAME)
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{
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m_btnMgr.setText(m_gameSettingsBtnDevoMemcardEmu, _optBoolToString(m_gcfg2.getOptBool(id, "devo_memcard_emu", 0)));
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i = min((u32)m_gcfg2.getInt(id, "dml_video_mode", 0), ARRAY_SIZE(CMenu::_DMLvideoModes) - 1u);
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m_btnMgr.setText(m_gameSettingsLblDMLVideo, _t(CMenu::_DMLvideoModes[i].id, CMenu::_DMLvideoModes[i].text));
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i = min((u32)m_gcfg2.getInt(id, "gc_language", 0), ARRAY_SIZE(CMenu::_GClanguages) - 1u);
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@ -508,6 +517,15 @@ void CMenu::_gameSettings(void)
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m_gcfg2.setBool(id, "custom", true);
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_showGameSettings();
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}
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else if(m_btnMgr.selected(m_gameSettingsBtnDevoMemcardEmu))
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{
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bool booloption = m_gcfg2.getBool(id, "devo_memcard_emu");
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if(booloption != false)
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m_gcfg2.remove(id, "devo_memcard_emu");
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else
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m_gcfg2.setBool(id, "devo_memcard_emu", true);
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_showGameSettings();
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}
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else if (m_btnMgr.selected(m_gameSettingsBtnLanguageP) || m_btnMgr.selected(m_gameSettingsBtnLanguageM))
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{
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s8 direction = m_btnMgr.selected(m_gameSettingsBtnLanguageP) ? 1 : -1;
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@ -733,6 +751,9 @@ void CMenu::_initGameSettingsMenu(CMenu::SThemeData &theme)
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m_gameSettingsBtnNoDVD_M = _addPicButton(theme, "GAME_SETTINGS/NO_DVD_PATCH_MINUS", theme.btnTexMinus, theme.btnTexMinusS, 330, 190, 56, 56);
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m_gameSettingsBtnNoDVD_P = _addPicButton(theme, "GAME_SETTINGS/NO_DVD_PATCH_PLUS", theme.btnTexPlus, theme.btnTexPlusS, 544, 190, 56, 56);
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m_gameSettingsLblDevoMemcardEmu = _addLabel(theme, "GAME_SETTINGS/DEVO_MEMCARD_EMU", theme.lblFont, L"", 40, 250, 290, 56, theme.lblFontColor, FTGX_JUSTIFY_LEFT | FTGX_ALIGN_MIDDLE);
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m_gameSettingsBtnDevoMemcardEmu = _addButton(theme, "GAME_SETTINGS/DEVO_MEMCARD_EMU_BTN", theme.btnFont, L"", 330, 250, 270, 56, theme.btnFontColor);
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//Page 4
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m_gameSettingsLblCustom = _addLabel(theme, "GAME_SETTINGS/CUSTOM", theme.lblFont, L"", 40, 130, 340, 56, theme.lblFontColor, FTGX_JUSTIFY_LEFT | FTGX_ALIGN_MIDDLE);
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m_gameSettingsBtnCustom = _addButton(theme, "GAME_SETTINGS/CUSTOM_BTN", theme.btnFont, L"", 330, 130, 240, 56, theme.btnFontColor);
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@ -813,6 +834,8 @@ void CMenu::_initGameSettingsMenu(CMenu::SThemeData &theme)
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_setHideAnim(m_gameSettingsLblNoDVD_Val, "GAME_SETTINGS/NO_DVD_PATCH_BTN", 200, 0, 1.f, 0.f);
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_setHideAnim(m_gameSettingsBtnNoDVD_P, "GAME_SETTINGS/NO_DVD_PATCH_PLUS", 200, 0, 1.f, 0.f);
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_setHideAnim(m_gameSettingsBtnNoDVD_M, "GAME_SETTINGS/NO_DVD_PATCH_MINUS", 200, 0, 1.f, 0.f);
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_setHideAnim(m_gameSettingsLblDevoMemcardEmu, "GAME_SETTINGS/DEVO_MEMCARD_EMU", -200, 0, 1.f, 0.f);
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_setHideAnim(m_gameSettingsBtnDevoMemcardEmu, "GAME_SETTINGS/DEVO_MEMCARD_EMU_BTN", 200, 0, 1.f, 0.f);
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_setHideAnim(m_gameSettingsLblHooktype, "GAME_SETTINGS/HOOKTYPE", -200, 0, 1.f, 0.f);
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_setHideAnim(m_gameSettingsLblHooktypeVal, "GAME_SETTINGS/HOOKTYPE_BTN", 200, 0, 1.f, 0.f);
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_setHideAnim(m_gameSettingsBtnHooktypeM, "GAME_SETTINGS/HOOKTYPE_MINUS", 200, 0, 1.f, 0.f);
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@ -867,4 +890,5 @@ void CMenu::_textGameSettings(void)
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m_btnMgr.setText(m_gameSettingsBtnExtractSave, _t("cfgg31", L"Extract"));
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m_btnMgr.setText(m_gameSettingsLblFlashSave, _t("cfgg32", L"Flash Save to NAND"));
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m_btnMgr.setText(m_gameSettingsBtnFlashSave, _t("cfgg33", L"Flash"));
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m_btnMgr.setText(m_gameSettingsLblDevoMemcardEmu, _t("cfgg34", L"Devolution Memcard Emulator"));
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}
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@ -803,7 +803,10 @@ void CMenu::_launchGC(dir_discHdr *hdr, bool DML)
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DMLvideoMode = 2;
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if(m_devo_installed && strcasestr(path.c_str(), "boot.bin") == NULL)
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DEVO_SetOptions(path.c_str(), DeviceName[currentPartition], m_dataDir.c_str());
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{
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bool memcard_emu = m_gcfg2.getBool(id, "devo_memcard_emu", false);
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DEVO_SetOptions(path.c_str(), DeviceName[currentPartition], m_dataDir.c_str(), memcard_emu);
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}
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else if(DML)
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{
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m_cfg.setString("DML", "current_item", id);
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