-added devolution memory card emulator as game option (disabled

by default)
This commit is contained in:
fix94.1 2012-07-13 20:00:54 +00:00
parent cd156d17b7
commit 5a5fab8579
6 changed files with 59 additions and 24 deletions

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@ -144,7 +144,7 @@ bool DEVO_Installed(const char* path)
return devo;
}
void DEVO_SetOptions(const char *path, const char *partition, const char* loader)
void DEVO_SetOptions(const char *path, const char *partition, const char* loader, bool memcard_emu)
{
//Read in loader.bin
char loader_path[256];
@ -184,6 +184,8 @@ void DEVO_SetOptions(const char *path, const char *partition, const char* loader
snprintf(full_path, sizeof(full_path), "%s:/apps/gc_devo", partition);
fsop_MakeFolder(full_path);
if(memcard_emu)
{
// find or create a 16MB memcard file for emulation
// this file can be located anywhere since it's passed by cluster, not name
// it must be at least 16MB though
@ -194,12 +196,12 @@ void DEVO_SetOptions(const char *path, const char *partition, const char* loader
{
// need to enlarge or create it
data_fd = open(full_path, O_WRONLY|O_CREAT);
if (data_fd>=0)
if(data_fd >= 0)
{
// make it 16MB
printf("Resizing memcard file...\n");
gprintf("Resizing memcard file...\n");
ftruncate(data_fd, 16<<20);
if (fstat(data_fd, &st)==-1 || st.st_size < 16<<20)
if(fstat(data_fd, &st) == -1 || st.st_size < 16<<20)
{
// it still isn't big enough. Give up.
st.st_ino = 0;
@ -212,6 +214,9 @@ void DEVO_SetOptions(const char *path, const char *partition, const char* loader
st.st_ino = 0;
}
}
}
else
st.st_ino = 0;
// set FAT cluster for start of memory card file
// if this is zero memory card emulation will not be used

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@ -64,7 +64,7 @@ typedef struct global_config
} gconfig;
bool DEVO_Installed(const char* path);
void DEVO_SetOptions(const char* path, const char *partition, const char *loader);
void DEVO_SetOptions(const char* path, const char *partition, const char *loader, bool memcard_emu);
void DEVO_Boot();

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@ -463,6 +463,9 @@ private:
u16 m_gameSettingsBtnNoDVD_P;
u16 m_gameSettingsBtnNoDVD_M;
u16 m_gameSettingsLblDevoMemcardEmu;
u16 m_gameSettingsBtnDevoMemcardEmu;
u16 m_gameSettingsLblCustom;
u16 m_gameSettingsBtnCustom;

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@ -50,6 +50,8 @@ void CMenu::_hideGameSettings(bool instant)
m_btnMgr.hide(m_gameSettingsLblNoDVD_Val, instant);
m_btnMgr.hide(m_gameSettingsBtnNoDVD_P, instant);
m_btnMgr.hide(m_gameSettingsBtnNoDVD_M, instant);
m_btnMgr.hide(m_gameSettingsLblDevoMemcardEmu, instant);
m_btnMgr.hide(m_gameSettingsBtnDevoMemcardEmu, instant);
m_btnMgr.hide(m_gameSettingsLblCustom, instant);
m_btnMgr.hide(m_gameSettingsBtnCustom, instant);
m_btnMgr.hide(m_gameSettingsLblOcarina, instant);
@ -274,6 +276,9 @@ void CMenu::_showGameSettings(void)
m_btnMgr.show(m_gameSettingsLblNoDVD_Val);
m_btnMgr.show(m_gameSettingsBtnNoDVD_P);
m_btnMgr.show(m_gameSettingsBtnNoDVD_M);
m_btnMgr.show(m_gameSettingsLblDevoMemcardEmu);
m_btnMgr.show(m_gameSettingsBtnDevoMemcardEmu);
}
}
else
@ -307,6 +312,9 @@ void CMenu::_showGameSettings(void)
m_btnMgr.hide(m_gameSettingsLblNoDVD_Val);
m_btnMgr.hide(m_gameSettingsBtnNoDVD_P);
m_btnMgr.hide(m_gameSettingsBtnNoDVD_M);
m_btnMgr.hide(m_gameSettingsLblDevoMemcardEmu);
m_btnMgr.hide(m_gameSettingsBtnDevoMemcardEmu);
}
}
if (m_gameSettingsPage == 4)
@ -375,6 +383,7 @@ void CMenu::_showGameSettings(void)
m_btnMgr.setText(m_gameSettingsBtnOcarina, _optBoolToString(m_gcfg2.getOptBool(id, "cheat")));
if(m_cf.getHdr()->type == TYPE_GC_GAME)
{
m_btnMgr.setText(m_gameSettingsBtnDevoMemcardEmu, _optBoolToString(m_gcfg2.getOptBool(id, "devo_memcard_emu", 0)));
i = min((u32)m_gcfg2.getInt(id, "dml_video_mode", 0), ARRAY_SIZE(CMenu::_DMLvideoModes) - 1u);
m_btnMgr.setText(m_gameSettingsLblDMLVideo, _t(CMenu::_DMLvideoModes[i].id, CMenu::_DMLvideoModes[i].text));
i = min((u32)m_gcfg2.getInt(id, "gc_language", 0), ARRAY_SIZE(CMenu::_GClanguages) - 1u);
@ -508,6 +517,15 @@ void CMenu::_gameSettings(void)
m_gcfg2.setBool(id, "custom", true);
_showGameSettings();
}
else if(m_btnMgr.selected(m_gameSettingsBtnDevoMemcardEmu))
{
bool booloption = m_gcfg2.getBool(id, "devo_memcard_emu");
if(booloption != false)
m_gcfg2.remove(id, "devo_memcard_emu");
else
m_gcfg2.setBool(id, "devo_memcard_emu", true);
_showGameSettings();
}
else if (m_btnMgr.selected(m_gameSettingsBtnLanguageP) || m_btnMgr.selected(m_gameSettingsBtnLanguageM))
{
s8 direction = m_btnMgr.selected(m_gameSettingsBtnLanguageP) ? 1 : -1;
@ -733,6 +751,9 @@ void CMenu::_initGameSettingsMenu(CMenu::SThemeData &theme)
m_gameSettingsBtnNoDVD_M = _addPicButton(theme, "GAME_SETTINGS/NO_DVD_PATCH_MINUS", theme.btnTexMinus, theme.btnTexMinusS, 330, 190, 56, 56);
m_gameSettingsBtnNoDVD_P = _addPicButton(theme, "GAME_SETTINGS/NO_DVD_PATCH_PLUS", theme.btnTexPlus, theme.btnTexPlusS, 544, 190, 56, 56);
m_gameSettingsLblDevoMemcardEmu = _addLabel(theme, "GAME_SETTINGS/DEVO_MEMCARD_EMU", theme.lblFont, L"", 40, 250, 290, 56, theme.lblFontColor, FTGX_JUSTIFY_LEFT | FTGX_ALIGN_MIDDLE);
m_gameSettingsBtnDevoMemcardEmu = _addButton(theme, "GAME_SETTINGS/DEVO_MEMCARD_EMU_BTN", theme.btnFont, L"", 330, 250, 270, 56, theme.btnFontColor);
//Page 4
m_gameSettingsLblCustom = _addLabel(theme, "GAME_SETTINGS/CUSTOM", theme.lblFont, L"", 40, 130, 340, 56, theme.lblFontColor, FTGX_JUSTIFY_LEFT | FTGX_ALIGN_MIDDLE);
m_gameSettingsBtnCustom = _addButton(theme, "GAME_SETTINGS/CUSTOM_BTN", theme.btnFont, L"", 330, 130, 240, 56, theme.btnFontColor);
@ -813,6 +834,8 @@ void CMenu::_initGameSettingsMenu(CMenu::SThemeData &theme)
_setHideAnim(m_gameSettingsLblNoDVD_Val, "GAME_SETTINGS/NO_DVD_PATCH_BTN", 200, 0, 1.f, 0.f);
_setHideAnim(m_gameSettingsBtnNoDVD_P, "GAME_SETTINGS/NO_DVD_PATCH_PLUS", 200, 0, 1.f, 0.f);
_setHideAnim(m_gameSettingsBtnNoDVD_M, "GAME_SETTINGS/NO_DVD_PATCH_MINUS", 200, 0, 1.f, 0.f);
_setHideAnim(m_gameSettingsLblDevoMemcardEmu, "GAME_SETTINGS/DEVO_MEMCARD_EMU", -200, 0, 1.f, 0.f);
_setHideAnim(m_gameSettingsBtnDevoMemcardEmu, "GAME_SETTINGS/DEVO_MEMCARD_EMU_BTN", 200, 0, 1.f, 0.f);
_setHideAnim(m_gameSettingsLblHooktype, "GAME_SETTINGS/HOOKTYPE", -200, 0, 1.f, 0.f);
_setHideAnim(m_gameSettingsLblHooktypeVal, "GAME_SETTINGS/HOOKTYPE_BTN", 200, 0, 1.f, 0.f);
_setHideAnim(m_gameSettingsBtnHooktypeM, "GAME_SETTINGS/HOOKTYPE_MINUS", 200, 0, 1.f, 0.f);
@ -867,4 +890,5 @@ void CMenu::_textGameSettings(void)
m_btnMgr.setText(m_gameSettingsBtnExtractSave, _t("cfgg31", L"Extract"));
m_btnMgr.setText(m_gameSettingsLblFlashSave, _t("cfgg32", L"Flash Save to NAND"));
m_btnMgr.setText(m_gameSettingsBtnFlashSave, _t("cfgg33", L"Flash"));
m_btnMgr.setText(m_gameSettingsLblDevoMemcardEmu, _t("cfgg34", L"Devolution Memcard Emulator"));
}

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@ -803,7 +803,10 @@ void CMenu::_launchGC(dir_discHdr *hdr, bool DML)
DMLvideoMode = 2;
if(m_devo_installed && strcasestr(path.c_str(), "boot.bin") == NULL)
DEVO_SetOptions(path.c_str(), DeviceName[currentPartition], m_dataDir.c_str());
{
bool memcard_emu = m_gcfg2.getBool(id, "devo_memcard_emu", false);
DEVO_SetOptions(path.c_str(), DeviceName[currentPartition], m_dataDir.c_str(), memcard_emu);
}
else if(DML)
{
m_cfg.setString("DML", "current_item", id);