mirror of
https://github.com/Fledge68/WiiFlow_Lite.git
synced 2024-11-27 13:44:15 +01:00
* Added alternative cover download if original is not on server ( a option for choose original/alternative will be better though )
* Added some missing frees * Other littles changes
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28d10bbcdc
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5cfe1c11b5
@ -51,6 +51,7 @@ s32 BootChannel(u8 *data, u64 chantitle, u8 vidMode, bool vipatch, bool countryS
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/* Set time */
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__Disc_SetTime();
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/* Set low memery */
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__Disc_SetLowMem();
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if (hooktype != 0)
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@ -283,7 +284,7 @@ u8 * GetDol(u64 title, char *id, u32 bootcontent)
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gprintf("Loading DOL: %s...", filepath);
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u32 contentSize = 0;
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u8 *data = ISFS_GetFile((u8 *) &filepath, &contentSize, -1);
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if (data != NULL)
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if (data != NULL && contentSize != 0)
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{
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gprintf("Done!\n");
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@ -150,13 +150,10 @@ u64* Channels::GetChannelList(u32* count)
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bool Channels::GetAppNameFromTmd(u64 title, char* app, bool dol, u32* bootcontent)
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{
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u32 high = TITLE_UPPER(title);
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u32 low = TITLE_LOWER(title);
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bool ret = false;
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char tmd[ISFS_MAXPATH] ATTRIBUTE_ALIGN(32);
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sprintf(tmd, "/title/%08x/%08x/content/title.tmd", high, low);
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sprintf(tmd, "/title/%08x/%08x/content/title.tmd", TITLE_UPPER(title), TITLE_LOWER(title));
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u32 size;
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u8 *data = ISFS_GetFile((u8 *) &tmd, &size, -1);
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@ -168,7 +165,7 @@ bool Channels::GetAppNameFromTmd(u64 title, char* app, bool dol, u32* bootconten
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if(tmd_file->contents[i].index == (dol ? tmd_file->boot_index : 0))
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{
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*bootcontent = tmd_file->contents[i].cid;
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sprintf(app, "/title/%08x/%08x/content/%08x.app", high, low, *bootcontent);
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sprintf(app, "/title/%08x/%08x/content/%08x.app", TITLE_UPPER(title), TITLE_LOWER(title), *bootcontent);
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ret = true;
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break;
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}
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@ -36,10 +36,7 @@ FreeTypeGX::FreeTypeGX(uint8_t textureFormat, uint8_t positionFormat) {
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this->textureFormat = textureFormat;
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this->positionFormat = positionFormat;
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xScale = 1.f;
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yScale = 1.f;
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xPos = 0.f;
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yPos = 0.f;
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reset();
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this->ftFace = 0;
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}
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@ -591,16 +588,10 @@ ftgxDataOffset FreeTypeGX::getOffset(wchar_t const *text) {
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*/
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void FreeTypeGX::copyTextureToFramebuffer(GXTexObj *texObj, uint8_t positionFormat, uint16_t texWidth, uint16_t texHeight, int16_t screenX, int16_t screenY, GXColor color) {
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f32 f32TexWidth = texWidth,
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f32TexHeight = texHeight;
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f32 f32TexWidth = texWidth, f32TexHeight = texHeight;
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float x = (float)screenX + xPos;
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float y = (float)screenY + yPos;
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// Mtx model;
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// guMtxIdentity(model);
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// guMtxTransApply(model, model, screenX, screenY, 0.0f);
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// GX_LoadPosMtxImm(model, GX_PNMTX0);
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GX_LoadTexObj(texObj, GX_TEXMAP0);
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// GX_SetTevOp (GX_TEVSTAGE0, GX_MODULATE);
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@ -665,10 +656,8 @@ void FreeTypeGX::copyTextureToFramebuffer(GXTexObj *texObj, uint8_t positionForm
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* @param color Color to apply to the texture.
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*/
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void FreeTypeGX::copyFeatureToFramebuffer(uint8_t positionFormat, uint16_t featureWidth, uint16_t featureHeight, int16_t screenX, int16_t screenY, GXColor color) {
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f32 f32FeatureWidth = featureWidth,
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f32FeatureHeight = featureHeight;
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f32 f32FeatureWidth = featureWidth, f32FeatureHeight = featureHeight;
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return;
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GX_Begin(GX_QUADS, GX_VTXFMT0, 4);
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switch(positionFormat) {
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case GX_POS_XY:
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@ -1,6 +1,5 @@
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#include <gccore.h>
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#include <ogcsys.h>
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//#include <malloc.h>
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#include <stdio.h>
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#include <string.h>
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#include <ogc/machine/processor.h>
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@ -27,12 +26,10 @@ bool bootHB;
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bool IsDollZ (u8 *buff)
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{
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int ret;
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u8 dollz_stamp[] = {0x3C};
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int dollz_offs = 0x100;
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ret = memcmp (&buff[dollz_offs], dollz_stamp, sizeof(dollz_stamp));
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int ret = memcmp (&buff[dollz_offs], dollz_stamp, sizeof(dollz_stamp));
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if (ret == 0) return true;
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return false;
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@ -75,13 +72,17 @@ int LoadHomebrew(const char * filepath)
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SmartBuf buffer = smartAnyAlloc(filesize);
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if (!buffer)
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{
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fclose(file);
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SAFE_CLOSE(file);
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return -3;
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}
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bool good_read = fread((u8 *)buffer.get(), 1, filesize, file) == filesize;
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if (!good_read)
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{
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SAFE_CLOSE(file);
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return -4;
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}
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SAFE_CLOSE(file);
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if (!good_read) return -4;
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DCFlushRange((u8 *)buffer.get(), filesize);
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@ -76,7 +76,7 @@ iosinfo_t *cIOSInfo::GetInfo(u8 ios)
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u32 size = 0;
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u8 *buffer = ISFS_GetFile((u8 *) filepath, &size, sizeof(iosinfo_t));
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if(!buffer) return NULL;
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if(buffer == NULL || size == 0) return NULL;
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iosinfo_t *iosinfo = (iosinfo_t *) buffer;
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@ -97,5 +97,7 @@ iosinfo_t *cIOSInfo::GetInfo(u8 ios)
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SAFE_FREE(buffer);
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return NULL;
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}
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SAFE_FREE(buffer);
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return iosinfo;
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}
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@ -359,15 +359,14 @@ s32 Disc_BootPartition(u64 offset, u8 vidMode, bool vipatch, bool countryString,
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/* Run apploader */
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ret = Apploader_Run(&p_entry, vidMode, vmode, vipatch, countryString, patchVidMode, aspectRatio);
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free_wip();
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if (ret < 0) return ret;
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free_wip();
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if (hooktype != 0)
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ocarina_do_code();
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gprintf("\n\nEntry Point is: %0x8\n", p_entry);
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// gprintf("Lowmem:\n\n");
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// ghexdump((void*)0x80000000, 0x3f00);
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/* Set time */
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__Disc_SetTime();
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@ -31,8 +31,10 @@
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using namespace std;
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static const char FMT_BPIC_URL[] = "http://art.gametdb.com/wii/coverfullHQ/{loc}/{gameid}.png"\
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"|http://art.gametdb.com/wii/coverfullHQ2/{loc}/{gameid}.png"\
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"|http://art.gametdb.com/wii/coverfull/{loc}/{gameid}.png";
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static const char FMT_PIC_URL[] = "http://art.gametdb.com/wii/cover/{loc}/{gameid}.png";
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static const char FMT_PIC_URL[] = "http://art.gametdb.com/wii/cover/{loc}/{gameid}.png"\
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"|http://art.gametdb.com/wii/cover2/{loc}/{gameid}.png";
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static block download = { 0, 0 };
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static string countryCode(const string &gameId)
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@ -570,7 +572,7 @@ void CMenu::_download(string gameId)
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m_thrdMessage = _t("dlmsg6", L"Canceling...");
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m_thrdWorking = false;
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}
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//
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if (m_thrdMessageAdded)
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{
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LockMutex lock(m_mutex);
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@ -618,7 +620,7 @@ void CMenu::_initDownloadMenu(CMenu::SThemeData &theme)
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m_downloadLblGameTDB = _addLabel(theme, "DOWNLOAD/GAMETDB", theme.btnFont, L"", 40, 400, 370, 60, theme.txtFontColor, FTGX_JUSTIFY_LEFT | FTGX_ALIGN_MIDDLE);
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m_downloadLblMessage[0] = _addLabel(theme, "DOWNLOAD/MESSAGE1", theme.lblFont, L"", 40, 228, 560, 100, theme.txtFontColor, FTGX_JUSTIFY_LEFT | FTGX_ALIGN_TOP);
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m_downloadLblMessage[1] = _addLabel(theme, "DOWNLOAD/MESSAGE2", theme.lblFont, L"", 40, 228, 560, 100, theme.txtFontColor, FTGX_JUSTIFY_LEFT | FTGX_ALIGN_TOP);
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//
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_setHideAnim(m_downloadLblTitle, "DOWNLOAD/TITLE", 0, 0, -2.f, 0.f);
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_setHideAnim(m_downloadPBar, "DOWNLOAD/PROGRESS_BAR", 0, 0, -2.f, 0.f);
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_setHideAnim(m_downloadLblCovers, "DOWNLOAD/COVERS", 0, 0, -2.f, 0.f);
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