mirror of
https://github.com/Fledge68/WiiFlow_Lite.git
synced 2024-11-23 19:59:16 +01:00
- changed gamecube settings menu to use main settings buttons.
- fixed reload cache when both channel types is chosen. - minor fixes to source menu code.
This commit is contained in:
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c5f993ef18
commit
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out/boot.dol
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out/boot.dol
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Before Width: | Height: | Size: 4.4 MiB After Width: | Height: | Size: 4.4 MiB |
@ -2459,16 +2459,16 @@ bool CMenu::_loadChannelList(void)
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m_cfg.setUInt(CHANNEL_DOMAIN, "channels_type", CHANNELS_REAL);
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chantypes = CHANNELS_REAL;
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}
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bool updateCache = m_cfg.getBool(CHANNEL_DOMAIN, "update_cache");
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m_cfg.remove(CHANNEL_DOMAIN, "update_cache");
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vector<string> NullVector;
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if(chantypes & CHANNELS_REAL)
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{
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gprintf("Adding real nand list\n");
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NANDemuView = false;
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bool updateCache = m_cfg.getBool(CHANNEL_DOMAIN, "update_cache");
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if(updateCache)
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cacheCovers = true;// real nand channels list is not cached but covers may still need to be updated
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m_cacheList.CreateList(COVERFLOW_CHANNEL, std::string(), NullVector, std::string(), false);
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m_cfg.remove(CHANNEL_DOMAIN, "update_cache");
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for(vector<dir_discHdr>::iterator tmp_itr = m_cacheList.begin(); tmp_itr != m_cacheList.end(); tmp_itr++)
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m_gameList.push_back(*tmp_itr);
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}
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@ -2481,10 +2481,8 @@ bool CMenu::_loadChannelList(void)
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gprintf("Adding emu nand list\n");
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currentPartition = emuPartition;
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string cacheDir = fmt("%s/%s_channels.db", m_listCacheDir.c_str(), DeviceName[currentPartition]);
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bool updateCache = m_cfg.getBool(CHANNEL_DOMAIN, "update_cache");
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bool preCachedList = fsop_FileExist(cacheDir.c_str());
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m_cacheList.CreateList(COVERFLOW_CHANNEL, std::string(), NullVector, cacheDir, updateCache);
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m_cfg.remove(CHANNEL_DOMAIN, "update_cache");
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for(vector<dir_discHdr>::iterator tmp_itr = m_cacheList.begin(); tmp_itr != m_cacheList.end(); tmp_itr++)
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m_gameList.push_back(*tmp_itr);
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if(updateCache || (!preCachedList && fsop_FileExist(cacheDir.c_str())))
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@ -927,6 +927,7 @@ private:
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void _hideError(bool instant = false);
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void _hideMain(bool instant = false);
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void _hideConfigMain(bool instant = false);
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void _hideConfigButtons(bool instant = false);
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void _hideConfigGC(bool instant = false);
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void _hideConfigGCPage(bool instant = false);
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void _hidePartitionsCfg(bool instant = false);
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@ -11,34 +11,6 @@ s16 m_configGCLblPage;
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s16 m_configGCBtnPageM;
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s16 m_configGCBtnPageP;
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//pg 1
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s16 m_configGCLblGCGameLanguage;
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s16 m_configGCLblGCLanguage;
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s16 m_configGCBtnGCLanguageP;
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s16 m_configGCBtnGCLanguageM;
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s16 m_configGCLblGCGameVideo;
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s16 m_configGCLblGCVideo;
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s16 m_configGCBtnGCVideoP;
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s16 m_configGCBtnGCVideoM;
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s16 m_configGCLblGCGameLoader;
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s16 m_configGCLblGCLoader;
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s16 m_configGCBtnGCLoaderP;
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s16 m_configGCBtnGCLoaderM;
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s16 m_configGCLblDevMemCard;
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s16 m_configGCBtnDevMemCard;
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//pg 2
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s16 m_configGCLblNinMemCard;
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s16 m_configGCLblNinMemCardVal;
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s16 m_configGCBtnNinMemCardP;
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s16 m_configGCBtnNinMemCardM;
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s16 m_configGCLblNinWiiUWide;
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s16 m_configGCBtnNinWiiUWide;
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static int curPage;
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template <class T> static inline T loopNum(T i, T s)
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@ -56,38 +28,7 @@ void CMenu::_hideConfigGC(bool instant)
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for(u8 i = 0; i < ARRAY_SIZE(m_configGCLblUser); ++i)
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if(m_configGCLblUser[i] != -1)
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m_btnMgr.hide(m_configGCLblUser[i], instant);
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_hideConfigGCPage(instant);
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}
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void CMenu::_hideConfigGCPage(bool instant)
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{
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//pg 1
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m_btnMgr.hide(m_configGCLblGCGameLanguage, instant);
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m_btnMgr.hide(m_configGCLblGCLanguage, instant);
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m_btnMgr.hide(m_configGCBtnGCLanguageP, instant);
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m_btnMgr.hide(m_configGCBtnGCLanguageM, instant);
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m_btnMgr.hide(m_configGCLblGCGameVideo, instant);
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m_btnMgr.hide(m_configGCLblGCVideo, instant);
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m_btnMgr.hide(m_configGCBtnGCVideoP, instant);
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m_btnMgr.hide(m_configGCBtnGCVideoM, instant);
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m_btnMgr.hide(m_configGCLblGCGameLoader, instant);
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m_btnMgr.hide(m_configGCLblGCLoader, instant);
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m_btnMgr.hide(m_configGCBtnGCLoaderP, instant);
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m_btnMgr.hide(m_configGCBtnGCLoaderM, instant);
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m_btnMgr.hide(m_configGCLblDevMemCard, instant);
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m_btnMgr.hide(m_configGCBtnDevMemCard, instant);
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//pg 2
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m_btnMgr.hide(m_configGCLblNinMemCard, instant);
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m_btnMgr.hide(m_configGCLblNinMemCardVal, instant);
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m_btnMgr.hide(m_configGCBtnNinMemCardP, instant);
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m_btnMgr.hide(m_configGCBtnNinMemCardM, instant);
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m_btnMgr.hide(m_configGCLblNinWiiUWide, instant);
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m_btnMgr.hide(m_configGCBtnNinWiiUWide, instant);
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_hideConfigButtons(instant);
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}
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void CMenu::_showConfigGC(void)
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@ -106,56 +47,60 @@ void CMenu::_showConfigGC(void)
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void CMenu::_showConfigGCPage(void)
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{
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_hideConfigGCPage();
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_hideConfigButtons(true);
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m_btnMgr.setText(m_configGCLblPage, wfmt(L"%i / %i", curPage, 2));
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int i;
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if(curPage == 1)
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{
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m_btnMgr.setText(m_configLbl1, _t("cfgb5", L"Video mode"));
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m_btnMgr.setText(m_configLbl2, _t("cfgb6", L"Game language"));
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m_btnMgr.setText(m_configLbl3, _t("cfgb2", L"Game loader"));
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m_btnMgr.setText(m_configLbl4, _t("cfgb10", L"Devo Emu Memcard"));
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m_btnMgr.show(m_configLbl1);
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m_btnMgr.show(m_configLbl2);
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m_btnMgr.show(m_configLbl3);
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m_btnMgr.show(m_configLbl4);
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i = min(max(0, m_cfg.getInt(GC_DOMAIN, "video_mode", 0)), (int)ARRAY_SIZE(CMenu::_GlobalGCvideoModes) - 1);
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m_btnMgr.setText(m_configGCLblGCVideo, _t(CMenu::_GlobalGCvideoModes[i].id, CMenu::_GlobalGCvideoModes[i].text));
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m_btnMgr.setText(m_configLbl1Val, _t(CMenu::_GlobalGCvideoModes[i].id, CMenu::_GlobalGCvideoModes[i].text));
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i = min(max(0, m_cfg.getInt(GC_DOMAIN, "game_language", 0)), (int)ARRAY_SIZE(CMenu::_GlobalGClanguages) - 1);
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m_btnMgr.setText(m_configGCLblGCLanguage, _t(CMenu::_GlobalGClanguages[i].id, CMenu::_GlobalGClanguages[i].text));
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m_btnMgr.setText(m_configLbl2Val, _t(CMenu::_GlobalGClanguages[i].id, CMenu::_GlobalGClanguages[i].text));
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i = min(max(0, m_cfg.getInt(GC_DOMAIN, "default_loader", 2)), (int)ARRAY_SIZE(CMenu::_GlobalGCLoaders) - 1);
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m_btnMgr.setText(m_configGCLblGCLoader, _t(CMenu::_GlobalGCLoaders[i].id, CMenu::_GlobalGCLoaders[i].text));
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m_btnMgr.setText(m_configLbl3Val, _t(CMenu::_GlobalGCLoaders[i].id, CMenu::_GlobalGCLoaders[i].text));
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m_btnMgr.setText(m_configGCBtnDevMemCard, m_cfg.getBool(GC_DOMAIN, "devo_memcard_emu", false) ? _t("on", L"On") : _t("off", L"Off"));
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m_btnMgr.setText(m_configBtn4, m_cfg.getBool(GC_DOMAIN, "devo_memcard_emu", false) ? _t("on", L"On") : _t("off", L"Off"));
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m_btnMgr.show(m_configGCLblGCGameLanguage);
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m_btnMgr.show(m_configGCLblGCLanguage);
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m_btnMgr.show(m_configGCBtnGCLanguageP);
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m_btnMgr.show(m_configGCBtnGCLanguageM);
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m_btnMgr.show(m_configGCLblGCGameVideo);
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m_btnMgr.show(m_configGCLblGCVideo);
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m_btnMgr.show(m_configGCBtnGCVideoP);
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m_btnMgr.show(m_configGCBtnGCVideoM);
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m_btnMgr.show(m_configGCLblGCGameLoader);
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m_btnMgr.show(m_configGCLblGCLoader);
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m_btnMgr.show(m_configGCBtnGCLoaderP);
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m_btnMgr.show(m_configGCBtnGCLoaderM);
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m_btnMgr.show(m_configGCLblDevMemCard);
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m_btnMgr.show(m_configGCBtnDevMemCard);
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m_btnMgr.show(m_configLbl1Val);
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m_btnMgr.show(m_configBtn1M);
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m_btnMgr.show(m_configBtn1P);
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m_btnMgr.show(m_configLbl2Val);
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m_btnMgr.show(m_configBtn2M);
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m_btnMgr.show(m_configBtn2P);
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m_btnMgr.show(m_configLbl3Val);
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m_btnMgr.show(m_configBtn3M);
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m_btnMgr.show(m_configBtn3P);
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m_btnMgr.show(m_configBtn4);
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}
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else
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{
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m_btnMgr.setText(m_configLbl1, _t("cfgb11", L"Nintendont Emu Memcard"));
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m_btnMgr.setText(m_configLbl2, _t("cfgb12", L"Nintendont Wii U Widescreen"));
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m_btnMgr.show(m_configLbl1);
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m_btnMgr.show(m_configLbl2);
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// minus 2 and [i + 1] because there is no global array that does not include 'default'
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i = min(max(0, m_cfg.getInt(GC_DOMAIN, "emu_memcard", 1)), (int)ARRAY_SIZE(CMenu::_NinEmuCard) - 2);
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m_btnMgr.setText(m_configGCLblNinMemCardVal, _t(CMenu::_NinEmuCard[i + 1].id, CMenu::_NinEmuCard[i + 1].text));
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m_btnMgr.setText(m_configLbl1Val, _t(CMenu::_NinEmuCard[i + 1].id, CMenu::_NinEmuCard[i + 1].text));
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m_btnMgr.setText(m_configGCBtnNinWiiUWide, m_cfg.getBool(GC_DOMAIN, "wiiu_widescreen", false) ? _t("on", L"On") : _t("off", L"Off"));
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m_btnMgr.setText(m_configBtn2, m_cfg.getBool(GC_DOMAIN, "wiiu_widescreen", false) ? _t("on", L"On") : _t("off", L"Off"));
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m_btnMgr.show(m_configGCLblNinMemCard);
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m_btnMgr.show(m_configGCLblNinMemCardVal);
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m_btnMgr.show(m_configGCBtnNinMemCardP);
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m_btnMgr.show(m_configGCBtnNinMemCardM);
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m_btnMgr.show(m_configGCLblNinWiiUWide);
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m_btnMgr.show(m_configGCBtnNinWiiUWide);
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m_btnMgr.show(m_configLbl1Val);
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m_btnMgr.show(m_configBtn1M);
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m_btnMgr.show(m_configBtn1P);
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m_btnMgr.show(m_configBtn2);
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}
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}
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@ -198,45 +143,51 @@ void CMenu::_configGC(void)
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{
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if(m_btnMgr.selected(m_configGCBtnBack))
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break;
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else if(m_btnMgr.selected(m_configGCBtnGCLanguageP) || m_btnMgr.selected(m_configGCBtnGCLanguageM))
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if(curPage == 1)
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{
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s8 direction = m_btnMgr.selected(m_configGCBtnGCLanguageP) ? 1 : -1;
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i = loopNum(m_cfg.getInt(GC_DOMAIN, "game_language", 0) + direction, (int)ARRAY_SIZE(CMenu::_GlobalGClanguages));
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m_cfg.setInt(GC_DOMAIN, "game_language", i);
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m_btnMgr.setText(m_configGCLblGCLanguage, _t(CMenu::_GlobalGClanguages[i].id, CMenu::_GlobalGClanguages[i].text));
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if(m_btnMgr.selected(m_configBtn2P) || m_btnMgr.selected(m_configBtn2M))
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{
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s8 direction = m_btnMgr.selected(m_configBtn2P) ? 1 : -1;
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i = loopNum(m_cfg.getInt(GC_DOMAIN, "game_language", 0) + direction, (int)ARRAY_SIZE(CMenu::_GlobalGClanguages));
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m_cfg.setInt(GC_DOMAIN, "game_language", i);
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m_btnMgr.setText(m_configLbl2Val, _t(CMenu::_GlobalGClanguages[i].id, CMenu::_GlobalGClanguages[i].text));
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}
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else if(m_btnMgr.selected(m_configBtn1P) || m_btnMgr.selected(m_configBtn1M))
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{
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s8 direction = m_btnMgr.selected(m_configBtn1P) ? 1 : -1;
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i = loopNum(m_cfg.getInt(GC_DOMAIN, "video_mode", 0) + direction, (int)ARRAY_SIZE(CMenu::_GlobalGCvideoModes));
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m_cfg.setInt(GC_DOMAIN, "video_mode", i);
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m_btnMgr.setText(m_configLbl1Val, _t(CMenu::_GlobalGCvideoModes[i].id, CMenu::_GlobalGCvideoModes[i].text));
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}
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else if(m_btnMgr.selected(m_configBtn3P) || m_btnMgr.selected(m_configBtn3M))
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{
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s8 direction = m_btnMgr.selected(m_configBtn3P) ? 1 : -1;
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i = loopNum(m_cfg.getInt(GC_DOMAIN, "default_loader", 1) + direction, (int)ARRAY_SIZE(CMenu::_GlobalGCLoaders));
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m_cfg.setInt(GC_DOMAIN, "default_loader", i);
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m_btnMgr.setText(m_configLbl3Val, _t(CMenu::_GlobalGCLoaders[i].id, CMenu::_GlobalGCLoaders[i].text));
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}
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else if(m_btnMgr.selected(m_configBtn4))
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{
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j = !m_cfg.getBool(GC_DOMAIN, "devo_memcard_emu", false);
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m_cfg.setBool(GC_DOMAIN, "devo_memcard_emu", j);
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m_btnMgr.setText(m_configBtn4, j ? _t("on", L"On") : _t("off", L"Off"));
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}
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}
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else if(m_btnMgr.selected(m_configGCBtnGCVideoP) || m_btnMgr.selected(m_configGCBtnGCVideoM))
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else
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{
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s8 direction = m_btnMgr.selected(m_configGCBtnGCVideoP) ? 1 : -1;
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i = loopNum(m_cfg.getInt(GC_DOMAIN, "video_mode", 0) + direction, (int)ARRAY_SIZE(CMenu::_GlobalGCvideoModes));
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m_cfg.setInt(GC_DOMAIN, "video_mode", i);
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m_btnMgr.setText(m_configGCLblGCVideo, _t(CMenu::_GlobalGCvideoModes[i].id, CMenu::_GlobalGCvideoModes[i].text));
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}
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else if(m_btnMgr.selected(m_configGCBtnGCLoaderP) || m_btnMgr.selected(m_configGCBtnGCLoaderM))
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{
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s8 direction = m_btnMgr.selected(m_configGCBtnGCLoaderP) ? 1 : -1;
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i = loopNum(m_cfg.getInt(GC_DOMAIN, "default_loader", 1) + direction, (int)ARRAY_SIZE(CMenu::_GlobalGCLoaders));
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m_cfg.setInt(GC_DOMAIN, "default_loader", i);
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m_btnMgr.setText(m_configGCLblGCLoader, _t(CMenu::_GlobalGCLoaders[i].id, CMenu::_GlobalGCLoaders[i].text));
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}
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else if(m_btnMgr.selected(m_configGCBtnNinMemCardP) || m_btnMgr.selected(m_configGCBtnNinMemCardM))
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{
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s8 direction = m_btnMgr.selected(m_configGCBtnNinMemCardP) ? 1 : -1;
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i = loopNum(m_cfg.getInt(GC_DOMAIN, "emu_memcard", 1) + direction, (int)ARRAY_SIZE(CMenu::_NinEmuCard) - 1);
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m_cfg.setInt(GC_DOMAIN, "emu_memcard", i);
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m_btnMgr.setText(m_configGCLblNinMemCardVal, _t(CMenu::_NinEmuCard[i + 1].id, CMenu::_NinEmuCard[i + 1].text));
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}
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else if(m_btnMgr.selected(m_configGCBtnDevMemCard))
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{
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j = !m_cfg.getBool(GC_DOMAIN, "devo_memcard_emu", false);
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m_cfg.setBool(GC_DOMAIN, "devo_memcard_emu", j);
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m_btnMgr.setText(m_configGCBtnDevMemCard, j ? _t("on", L"On") : _t("off", L"Off"));
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}
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else if(m_btnMgr.selected(m_configGCBtnNinWiiUWide))
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{
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j = !m_cfg.getBool(GC_DOMAIN, "wiiu_widescreen", false);
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m_cfg.setBool(GC_DOMAIN, "wiiu_widescreen", j);
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m_btnMgr.setText(m_configGCBtnNinWiiUWide, j ? _t("on", L"On") : _t("off", L"Off"));
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if(m_btnMgr.selected(m_configBtn1P) || m_btnMgr.selected(m_configBtn1M))
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{
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s8 direction = m_btnMgr.selected(m_configBtn1P) ? 1 : -1;
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i = loopNum(m_cfg.getInt(GC_DOMAIN, "emu_memcard", 1) + direction, (int)ARRAY_SIZE(CMenu::_NinEmuCard) - 1);
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m_cfg.setInt(GC_DOMAIN, "emu_memcard", i);
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m_btnMgr.setText(m_configLbl1Val, _t(CMenu::_NinEmuCard[i + 1].id, CMenu::_NinEmuCard[i + 1].text));
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}
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else if(m_btnMgr.selected(m_configBtn2))
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{
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j = !m_cfg.getBool(GC_DOMAIN, "wiiu_widescreen", false);
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m_cfg.setBool(GC_DOMAIN, "wiiu_widescreen", j);
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m_btnMgr.setText(m_configBtn2, j ? _t("on", L"On") : _t("off", L"Off"));
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}
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}
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}
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}
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@ -254,66 +205,12 @@ void CMenu::_initConfigGCMenu(void)
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m_configGCBtnPageM = _addPicButton("CONFIGGC/PAGE_MINUS", theme.btnTexMinus, theme.btnTexMinusS, 20, 400, 48, 48);
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m_configGCBtnPageP = _addPicButton("CONFIGGC/PAGE_PLUS", theme.btnTexPlus, theme.btnTexPlusS, 172, 400, 48, 48);
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//pg 1
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m_configGCLblGCGameVideo = _addLabel("CONFIGGC/GC_VIDEO", theme.lblFont, L"", 20, 125, 290, 56, theme.lblFontColor, FTGX_JUSTIFY_LEFT | FTGX_ALIGN_MIDDLE);
|
||||
m_configGCLblGCVideo = _addLabel("CONFIGGC/GC_VIDEO_BTN", theme.btnFont, L"", 468, 130, 104, 48, theme.btnFontColor, FTGX_JUSTIFY_CENTER | FTGX_ALIGN_MIDDLE, theme.btnTexC);
|
||||
m_configGCBtnGCVideoM = _addPicButton("CONFIGGC/GC_VIDEO_MINUS", theme.btnTexMinus, theme.btnTexMinusS, 420, 130, 48, 48);
|
||||
m_configGCBtnGCVideoP = _addPicButton("CONFIGGC/GC_VIDEO_PLUS", theme.btnTexPlus, theme.btnTexPlusS, 572, 130, 48, 48);
|
||||
|
||||
m_configGCLblGCGameLanguage = _addLabel("CONFIGGC/GC_LANG", theme.lblFont, L"", 20, 185, 290, 56, theme.lblFontColor, FTGX_JUSTIFY_LEFT | FTGX_ALIGN_MIDDLE);
|
||||
m_configGCLblGCLanguage = _addLabel("CONFIGGC/GC_LANG_BTN", theme.btnFont, L"", 468, 190, 104, 48, theme.btnFontColor, FTGX_JUSTIFY_CENTER | FTGX_ALIGN_MIDDLE, theme.btnTexC);
|
||||
m_configGCBtnGCLanguageM = _addPicButton("CONFIGGC/GC_LANG_MINUS", theme.btnTexMinus, theme.btnTexMinusS, 420, 190, 48, 48);
|
||||
m_configGCBtnGCLanguageP = _addPicButton("CONFIGGC/GC_LANG_PLUS", theme.btnTexPlus, theme.btnTexPlusS, 572, 190, 48, 48);
|
||||
|
||||
m_configGCLblGCGameLoader = _addLabel("CONFIGGC/GC_LOADER", theme.lblFont, L"", 20, 245, 290, 56, theme.lblFontColor, FTGX_JUSTIFY_LEFT | FTGX_ALIGN_MIDDLE);
|
||||
m_configGCLblGCLoader = _addLabel("CONFIGGC/GC_LOADER_BTN", theme.btnFont, L"", 468, 250, 104, 48, theme.btnFontColor, FTGX_JUSTIFY_CENTER | FTGX_ALIGN_MIDDLE, theme.btnTexC);
|
||||
m_configGCBtnGCLoaderM = _addPicButton("CONFIGGC/GC_LOADER_MINUS", theme.btnTexMinus, theme.btnTexMinusS, 420, 250, 48, 48);
|
||||
m_configGCBtnGCLoaderP = _addPicButton("CONFIGGC/GC_LOADER_PLUS", theme.btnTexPlus, theme.btnTexPlusS, 572, 250, 48, 48);
|
||||
|
||||
m_configGCLblDevMemCard = _addLabel("CONFIGGC/DEV_MEMCARD", theme.lblFont, L"", 20, 305, 385, 56, theme.lblFontColor, FTGX_JUSTIFY_LEFT | FTGX_ALIGN_MIDDLE);
|
||||
m_configGCBtnDevMemCard = _addButton("CONFIGGC/DEV_MEMCARD_BTN", theme.btnFont, L"", 420, 310, 200, 48, theme.btnFontColor);
|
||||
|
||||
//pg 2
|
||||
m_configGCLblNinMemCard = _addLabel("CONFIGGC/NIN_MEMCARD", theme.lblFont, L"", 20, 125, 290, 56, theme.lblFontColor, FTGX_JUSTIFY_LEFT | FTGX_ALIGN_MIDDLE);
|
||||
m_configGCLblNinMemCardVal = _addLabel("CONFIGGC/NIN_MEMCARD_BTN", theme.btnFont, L"", 468, 130, 104, 48, theme.btnFontColor, FTGX_JUSTIFY_CENTER | FTGX_ALIGN_MIDDLE, theme.btnTexC);
|
||||
m_configGCBtnNinMemCardM = _addPicButton("CONFIGGC/NIN_MEMCARD_MINUS", theme.btnTexMinus, theme.btnTexMinusS, 420, 130, 48, 48);
|
||||
m_configGCBtnNinMemCardP = _addPicButton("CONFIGGC/NIN_MEMCARD_PLUS", theme.btnTexPlus, theme.btnTexPlusS, 572, 130, 48, 48);
|
||||
|
||||
m_configGCLblNinWiiUWide = _addLabel("CONFIGGC/NIN_WIIU_WIDE", theme.lblFont, L"", 20, 185, 385, 56, theme.lblFontColor, FTGX_JUSTIFY_LEFT | FTGX_ALIGN_MIDDLE);
|
||||
m_configGCBtnNinWiiUWide = _addButton("CONFIGGC/NIN_WIIU_WIDE_BTN", theme.btnFont, L"", 420, 190, 200, 48, theme.btnFontColor);
|
||||
|
||||
_setHideAnim(m_configGCLblTitle, "CONFIGGC/TITLE", 0, 0, -2.f, 0.f);
|
||||
_setHideAnim(m_configGCBtnBack, "CONFIGGC/BACK_BTN", 0, 0, 1.f, -1.f);
|
||||
_setHideAnim(m_configGCLblPage, "CONFIGGC/PAGE_BTN", 0, 0, 1.f, -1.f);
|
||||
_setHideAnim(m_configGCBtnPageM, "CONFIGGC/PAGE_MINUS", 0, 0, 1.f, -1.f);
|
||||
_setHideAnim(m_configGCBtnPageP, "CONFIGGC/PAGE_PLUS", 0, 0, 1.f, -1.f);
|
||||
|
||||
_setHideAnim(m_configGCLblGCGameVideo, "CONFIGGC/GC_VIDEO", 50, 0, -2.f, 0.f);
|
||||
_setHideAnim(m_configGCLblGCVideo, "CONFIGGC/GC_VIDEO_BTN", -50, 0, 1.f, 0.f);
|
||||
_setHideAnim(m_configGCBtnGCVideoM, "CONFIGGC/GC_VIDEO_MINUS", -50, 0, 1.f, 0.f);
|
||||
_setHideAnim(m_configGCBtnGCVideoP, "CONFIGGC/GC_VIDEO_PLUS", -50, 0, 1.f, 0.f);
|
||||
|
||||
_setHideAnim(m_configGCLblGCGameLanguage, "CONFIGGC/GC_LANG", 50, 0, -2.f, 0.f);
|
||||
_setHideAnim(m_configGCLblGCLanguage, "CONFIGGC/GC_LANG_BTN", -50, 0, 1.f, 0.f);
|
||||
_setHideAnim(m_configGCBtnGCLanguageM, "CONFIGGC/GC_LANG_MINUS", -50, 0, 1.f, 0.f);
|
||||
_setHideAnim(m_configGCBtnGCLanguageP, "CONFIGGC/GC_LANG_PLUS", -50, 0, 1.f, 0.f);
|
||||
|
||||
_setHideAnim(m_configGCLblGCGameLoader, "CONFIGGC/GC_LOADER", 50, 0, -2.f, 0.f);
|
||||
_setHideAnim(m_configGCLblGCLoader, "CONFIGGC/GC_LOADER_BTN", -50, 0, 1.f, 0.f);
|
||||
_setHideAnim(m_configGCBtnGCLoaderM, "CONFIGGC/GC_LOADER_MINUS", -50, 0, 1.f, 0.f);
|
||||
_setHideAnim(m_configGCBtnGCLoaderP, "CONFIGGC/GC_LOADER_PLUS", -50, 0, 1.f, 0.f);
|
||||
|
||||
_setHideAnim(m_configGCLblDevMemCard, "CONFIGGC/DEV_MEMCARD", 50, 0, -2.f, 0.f);
|
||||
_setHideAnim(m_configGCBtnDevMemCard, "CONFIGGC/DEV_MEMCARD_BTN", -50, 0, 1.f, 0.f);
|
||||
|
||||
_setHideAnim(m_configGCLblNinMemCard, "CONFIGGC/NIN_MEMCARD", 50, 0, -2.f, 0.f);
|
||||
_setHideAnim(m_configGCLblNinMemCardVal, "CONFIGGC/NIN_MEMCARD_BTN", -50, 0, 1.f, 0.f);
|
||||
_setHideAnim(m_configGCBtnNinMemCardM, "CONFIGGC/NIN_MEMCARD_MINUS", -50, 0, 1.f, 0.f);
|
||||
_setHideAnim(m_configGCBtnNinMemCardP, "CONFIGGC/NIN_MEMCARD_PLUS", -50, 0, 1.f, 0.f);
|
||||
|
||||
_setHideAnim(m_configGCLblNinWiiUWide, "CONFIGGC/NIN_WIIU_WIDE", 50, 0, -2.f, 0.f);
|
||||
_setHideAnim(m_configGCBtnNinWiiUWide, "CONFIGGC/NIN_WIIU_WIDE_BTN", -50, 0, 1.f, 0.f);
|
||||
|
||||
_hideConfigGC(true);
|
||||
_textConfigGC();
|
||||
}
|
||||
@ -322,11 +219,4 @@ void CMenu::_textConfigGC(void)
|
||||
{
|
||||
m_btnMgr.setText(m_configGCLblTitle, _t("cfgb8", L"GC Default Settings"));
|
||||
m_btnMgr.setText(m_configGCBtnBack, _t("cfg10", L"Back"));
|
||||
|
||||
m_btnMgr.setText(m_configGCLblGCGameVideo, _t("cfgb5", L"Video mode"));
|
||||
m_btnMgr.setText(m_configGCLblGCGameLanguage, _t("cfgb6", L"Game language"));
|
||||
m_btnMgr.setText(m_configGCLblGCGameLoader, _t("cfgb2", L"Game loader"));
|
||||
m_btnMgr.setText(m_configGCLblDevMemCard, _t("cfgb10", L"Devo Emu Memcard"));
|
||||
m_btnMgr.setText(m_configGCLblNinMemCard, _t("cfgb11", L"Nintendont Emu Memcard"));
|
||||
m_btnMgr.setText(m_configGCLblNinWiiUWide, _t("cfgb12", L"Nintendont Wii U Widescreen"));
|
||||
}
|
||||
|
@ -77,14 +77,8 @@ wstringEx CMenu::_getChannelName()
|
||||
return channelName;
|
||||
}
|
||||
|
||||
void CMenu::_hideConfigMain(bool instant)
|
||||
void CMenu::_hideConfigButtons(bool instant)
|
||||
{
|
||||
m_btnMgr.hide(m_configLblTitle, instant);
|
||||
m_btnMgr.hide(m_configBtnBack, instant);
|
||||
m_btnMgr.hide(m_configLblPage, instant);
|
||||
m_btnMgr.hide(m_configBtnPageM, instant);
|
||||
m_btnMgr.hide(m_configBtnPageP, instant);
|
||||
|
||||
m_btnMgr.hide(m_configLbl1, instant);
|
||||
m_btnMgr.hide(m_configBtn1, instant);
|
||||
m_btnMgr.hide(m_configLbl2, instant);
|
||||
@ -109,6 +103,17 @@ void CMenu::_hideConfigMain(bool instant)
|
||||
m_btnMgr.hide(m_configLbl4Val, instant);
|
||||
m_btnMgr.hide(m_configBtn4M, instant);
|
||||
m_btnMgr.hide(m_configBtn4P, instant);
|
||||
}
|
||||
|
||||
void CMenu::_hideConfigMain(bool instant)
|
||||
{
|
||||
m_btnMgr.hide(m_configLblTitle, instant);
|
||||
m_btnMgr.hide(m_configBtnBack, instant);
|
||||
m_btnMgr.hide(m_configLblPage, instant);
|
||||
m_btnMgr.hide(m_configBtnPageM, instant);
|
||||
m_btnMgr.hide(m_configBtnPageP, instant);
|
||||
|
||||
_hideConfigButtons(instant);
|
||||
|
||||
for(u8 i = 0; i < ARRAY_SIZE(m_configLblUser); ++i)
|
||||
if(m_configLblUser[i] != -1)
|
||||
|
@ -43,7 +43,7 @@ void CMenu::_sourceFlow()
|
||||
sm_numbers[sm_numbers.size() - 1] = std::to_string(hdr->settings[0]);// hdr->settings[0] is the number of the source menu button.
|
||||
// create string of numbers to save in wiiflow_lite.ini.
|
||||
numbers = sm_numbers[0];
|
||||
for(u8 i = 1; i < sm_numbers.size(); i++)
|
||||
for(i = 1; i < sm_numbers.size(); i++)
|
||||
numbers.append(',' + sm_numbers[i]);
|
||||
m_cfg.setString(SOURCEFLOW_DOMAIN, "numbers", numbers);
|
||||
|
||||
@ -116,7 +116,7 @@ void CMenu::_sourceFlow()
|
||||
}
|
||||
trs = tiers[0];
|
||||
numbers = sm_numbers[0];
|
||||
for(u8 i = 1; i < tiers.size(); i++)
|
||||
for(i = 1; i < tiers.size(); i++)
|
||||
{
|
||||
trs.append(',' + tiers[i]);
|
||||
numbers.append(',' + sm_numbers[i]);
|
||||
@ -375,6 +375,7 @@ bool CMenu::_Source()
|
||||
channels_type = m_cfg.getInt(CHANNEL_DOMAIN, "channels_type", CHANNELS_REAL);
|
||||
sm_numbers_backup = m_cfg.getString(SOURCEFLOW_DOMAIN, "numbers");//backup for possible restore later
|
||||
sm_tiers_backup = m_cfg.getString(SOURCEFLOW_DOMAIN, "tiers");
|
||||
u8 selected_button = 0;
|
||||
|
||||
SetupInput();
|
||||
_showSource();
|
||||
@ -458,7 +459,8 @@ bool CMenu::_Source()
|
||||
if(m_btnMgr.selected(m_sourceBtnSource[i]))
|
||||
{
|
||||
memset(btn_selected, 0, 16);
|
||||
strncpy(btn_selected, fmt("BUTTON_%i", nonHiddenSources[i + j]), 15);
|
||||
selected_button = nonHiddenSources[i + j];
|
||||
strncpy(btn_selected, fmt("BUTTON_%i", selected_button), 15);
|
||||
source = m_source.getString(btn_selected, "source", "");
|
||||
break;
|
||||
}
|
||||
@ -535,7 +537,7 @@ bool CMenu::_Source()
|
||||
}
|
||||
string trs = tiers[0];
|
||||
string numbers = sm_numbers[0];
|
||||
for(u8 i = 1; i < tiers.size(); i++)
|
||||
for(i = 1; i < tiers.size(); i++)
|
||||
{
|
||||
trs.append(',' + tiers[i]);
|
||||
numbers.append(',' + sm_numbers[i]);
|
||||
@ -599,10 +601,9 @@ bool CMenu::_Source()
|
||||
if(exitSource)// a new source has been chosen
|
||||
{
|
||||
// save source number for return
|
||||
sm_numbers.pop_back();
|
||||
sm_numbers.push_back(std::to_string(i + j));
|
||||
sm_numbers[sm_numbers.size() - 1] = std::to_string(selected_button);
|
||||
string numbers = sm_numbers[0];
|
||||
for(u8 i = 1; i < sm_numbers.size(); i++)
|
||||
for(i = 1; i < sm_numbers.size(); i++)
|
||||
numbers.append(',' + sm_numbers[i]);
|
||||
m_cfg.setString(SOURCEFLOW_DOMAIN, "numbers", numbers);
|
||||
m_cfg.setUInt("GENERAL", "sources", m_current_view);
|
||||
|
Loading…
Reference in New Issue
Block a user