From 5e18be6598a1b054bad2250a4bb60e397dbbd8aa Mon Sep 17 00:00:00 2001 From: "fix94.1" Date: Sat, 3 Mar 2012 14:32:14 +0000 Subject: [PATCH] -added wiimote image for 6 player games --- data/images/wiimote6.png | Bin 0 -> 1627 bytes source/menu/menu_gameinfo.cpp | 3 +++ 2 files changed, 3 insertions(+) create mode 100644 data/images/wiimote6.png diff --git a/data/images/wiimote6.png b/data/images/wiimote6.png new file mode 100644 index 0000000000000000000000000000000000000000..cf3967de1191112ec7f629ed673df9019ab79418 GIT binary patch literal 1627 zcmV-h2Bi6kP)j~#UE)uyIxfzHl2obD62|{U0uS2IZ)4A=vw!f@B*=@RKx)~E6T+J_g*8aZr>+f6Z zTi@5Iz>=};(9m;+uJr>*I#QzK0urGih%9lDICA;bb%Beq*lWw7p_h9S*3O;=bFI)| zkL1euJ?kLvN{BFNiRdD1Vm~S)@Z0#!ji(ZZ{$YQ+z5SWahJ+y?F3jX{aw3mZ(S=@x zv7+(<@fB5myHw#O0jy1!qP;s|nsFg;i|R}*4^RCl#-&PaqKD`Wg-k)sjwh|VIY*qQ zDpLb)W=ag#^Y_s6$utonHHdhKkdC4(A%;jYI$s8dPbPs?wgE$En0F*{t_w$oNJSNe z{>YIv>+`|VfbIqhTib0kQS$Y434`eZrV1`R#S$Lcl6l~0>l)f(Iv#Geuw!)suk|#d zzrzMI014W3R38SygKBiFC(#Dt395Un%~pn&R{2B?W*)!ZFCfh%mCGsgD$f=wd$wx@ z-d&f(Go6XR-WoTsySD|qx)b<^Z9-^~AqUioTzXZF>b-yV5rm@h%#+rr;>s>G2$njAU_sY96Uz|Dr=y zd3K*F?=XJ`c>VU@PUC;KW^rsZtI}qM>d5!NrySe}31Bqm;3!p@x&Tj=@SqC;H6j#- zNKIPfBr*v@fY1ovCh8&d2)%MkUR;&Hdux+;e|;-nXL2*q5vLJ|4ta5ss6~BA3vaGz z!kVU-GCbYsq3n5>$h(*eW)H41$R1g4fIn$e>gUb%R#Mbr{g93ejprta8jn zII~L$gkELRYUxq=X_Yl|D`unpdGQ$-V8>uPP(CF^vdjO$G3A}146!v(mVEg@y-7|WM2nRnC;$~Z1Y zat=yCp9nX4I8v&d8_&CH5gWTIS?SW8I+T0!4(7@d)*Mu#XKBw7H5E!?rsOItoG|A_ zHTUnZ=lcO}kVay;JQRetBFAq zL8>QFN5~o~)y2{U*!>8h5aVY{^LwFPxHZfXx~kG9(Q zWJ?@-2gY$NU3{>w6+)MUPskqea6%7xVnvpNZ*7e|*bhj8)dhFgtrjF=@#bqFgG1OB>j$mfWDqJwBB%m^|` zWQd!@m8v~_^MRqK0lY%=5>~`km5FiU6#r-Q|EhUN!&v}FK_}uz;%p6^Ax;y=iDQd7 Z{s7;+sOC>2>W=^b002ovPDHLkV1lSz4n+U} literal 0 HcmV?d00001 diff --git a/source/menu/menu_gameinfo.cpp b/source/menu/menu_gameinfo.cpp index 327c1169..911f0fd0 100644 --- a/source/menu/menu_gameinfo.cpp +++ b/source/menu/menu_gameinfo.cpp @@ -21,6 +21,7 @@ extern const u8 wiimote1_png[]; extern const u8 wiimote2_png[]; extern const u8 wiimote3_png[]; extern const u8 wiimote4_png[]; +extern const u8 wiimote6_png[]; extern const u8 wiimote8_png[]; extern const u8 guitar_png[]; @@ -470,6 +471,8 @@ void CMenu::_textGameInfo(void) m_controlsreq[x].fromPNG(wiimote3_png); else if (players == 4) m_controlsreq[x].fromPNG(wiimote4_png); + else if (players == 6) + m_controlsreq[x].fromPNG(wiimote6_png); else if (players == 8) m_controlsreq[x].fromPNG(wiimote8_png);