-added wiimote image for 6 player games

This commit is contained in:
fix94.1 2012-03-03 14:32:14 +00:00
parent 935a18e217
commit 5e18be6598
2 changed files with 3 additions and 0 deletions

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data/images/wiimote6.png Normal file

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@ -21,6 +21,7 @@ extern const u8 wiimote1_png[];
extern const u8 wiimote2_png[]; extern const u8 wiimote2_png[];
extern const u8 wiimote3_png[]; extern const u8 wiimote3_png[];
extern const u8 wiimote4_png[]; extern const u8 wiimote4_png[];
extern const u8 wiimote6_png[];
extern const u8 wiimote8_png[]; extern const u8 wiimote8_png[];
extern const u8 guitar_png[]; extern const u8 guitar_png[];
@ -470,6 +471,8 @@ void CMenu::_textGameInfo(void)
m_controlsreq[x].fromPNG(wiimote3_png); m_controlsreq[x].fromPNG(wiimote3_png);
else if (players == 4) else if (players == 4)
m_controlsreq[x].fromPNG(wiimote4_png); m_controlsreq[x].fromPNG(wiimote4_png);
else if (players == 6)
m_controlsreq[x].fromPNG(wiimote6_png);
else if (players == 8) else if (players == 8)
m_controlsreq[x].fromPNG(wiimote8_png); m_controlsreq[x].fromPNG(wiimote8_png);