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https://github.com/Fledge68/WiiFlow_Lite.git
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- Now launching Neek2o via Crediar's ES_ImportBoot2 patch (thanks to Cyan)
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out/boot.dol
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out/boot.dol
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@ -27,14 +27,17 @@
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#include <ogcsys.h>
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#include <ogcsys.h>
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#include <string.h>
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#include <string.h>
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#include <malloc.h>
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#include <malloc.h>
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#include <ogc/machine/processor.h>
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#include "nk.h"
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#include "nk.h"
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#include "sys.h"
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#include "sys.h"
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#include "armboot.h"
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#include "fileOps/fileOps.h"
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#include "fileOps/fileOps.h"
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#include "memory/mem2.hpp"
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#include "memory/mem2.hpp"
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#include "gecko/gecko.hpp"
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#include "gecko/gecko.hpp"
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#define MEM_REG_BASE 0xd8b4000
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#define MEM_PROT (MEM_REG_BASE + 0x20a)
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u32 kernelSize = 0;
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u32 kernelSize = 0;
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void *Kernel = NULL;
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void *Kernel = NULL;
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@ -84,21 +87,44 @@ s32 Launch_nk(u64 TitleID, const char *nandpath, u64 ReturnTo)
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DCFlushRange((void *)(0x81200000), sizeof(memcfg));
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DCFlushRange((void *)(0x81200000), sizeof(memcfg));
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free(MC);
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free(MC);
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/*** Thnx giantpune! ***/
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/** boot mini without BootMii IOS code by Crediar. **/
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void *mini = MEM1_memalign(32, armboot_size);
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if(!mini)
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write32(MEM_PROT, read32(MEM_PROT) & 0x0000FFFF);
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return 0;
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unsigned int i = 0x939F02F0;
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unsigned char ES_ImportBoot2[16] =
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// uses bootmii mini to run wiiflow internal armboot.bin for neek2o
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{ 0x68, 0x4B, 0x2B, 0x06, 0xD1, 0x0C, 0x68, 0x8B, 0x2B, 0x00, 0xD1, 0x09, 0x68, 0xC8, 0x68, 0x42 };
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memcpy(mini, armboot, armboot_size);
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DCFlushRange(mini, armboot_size);
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if( memcmp( (void*)(i), ES_ImportBoot2, sizeof(ES_ImportBoot2) ) != 0 )
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*(u32*)0xc150f000 = 0x424d454d;//BMEM
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for( i = 0x939F0000; i < 0x939FE000; i+=4 )
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asm volatile("eieio");
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if( memcmp( (void*)(i), ES_ImportBoot2, sizeof(ES_ImportBoot2) ) == 0 )
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*(u32*)0xc150f004 = MEM_VIRTUAL_TO_PHYSICAL(mini);
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break;
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asm volatile("eieio");
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IOS_ReloadIOS(0xfe);// IOS254 bootmii
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if(i >= 0x939FE000)
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MEM1_free(mini);
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{
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return 1;
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gprintf("ES_ImportBoot2 not patched !! Exiting...\n");
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//SYS_ResetSystem( SYS_RETURNTOMENU, 0, 0 );
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return -1;
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}
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DCInvalidateRange( (void*)i, 0x20 );
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*(vu32*)(i+0x00) = 0x48034904; // LDR R0, 0x10, LDR R1, 0x14
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*(vu32*)(i+0x04) = 0x477846C0; // BX PC, NOP
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*(vu32*)(i+0x08) = 0xE6000870; // SYSCALL
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*(vu32*)(i+0x0C) = 0xE12FFF1E; // BLR
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*(vu32*)(i+0x10) = 0x11000000; // kernel offset from 0x80000000. Kernel loaded to (void *)0x91000000
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*(vu32*)(i+0x14) = 0x0000FF01; // version
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DCFlushRange( (void*)i, 0x20 );
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__IOS_ShutdownSubsystems();
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s32 fd = IOS_Open( "/dev/es", 0 );
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u8 *buffer = (u8*)memalign( 32, 0x100 );
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memset( buffer, 0, 0x100 );
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IOS_IoctlvAsync( fd, 0x1F, 0, 0, (ioctlv*)buffer, NULL, NULL );
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return 0;
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}
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}
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/*
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/*
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void NKKeyCreate(u8 *tik)
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void NKKeyCreate(u8 *tik)
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