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https://github.com/Fledge68/WiiFlow_Lite.git
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Merge pull request #312 from eku/feature/update_total_games_count
Show total number of games on filter change
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commit
62813afad3
@ -1061,6 +1061,7 @@ private:
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//
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//
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void _showError(void);
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void _showError(void);
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void _showMain(void);
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void _showMain(void);
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void _showTotalGames(const int numberOfGames);
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void _showConfigCommon(const TexData & bg, int page);
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void _showConfigCommon(const TexData & bg, int page);
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void _showConfig(void);
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void _showConfig(void);
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void _showConfig3(void);
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void _showConfig3(void);
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@ -121,6 +121,13 @@ void CMenu::_showMain()
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_showCF(m_refreshGameList);
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_showCF(m_refreshGameList);
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}
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}
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void CMenu::_showTotalGames(const int numberOfGames)
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{
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m_showtimer = 240;
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m_btnMgr.setText(m_mainLblNotice, wfmt(_fmt("main7", L"Total Games: %i"), numberOfGames));
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m_btnMgr.show(m_mainLblNotice);
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}
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void CMenu::_showCF(bool refreshList)
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void CMenu::_showCF(bool refreshList)
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{
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{
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m_refreshGameList = false;
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m_refreshGameList = false;
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@ -345,9 +352,7 @@ void CMenu::_showCF(bool refreshList)
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if(m_sourceflow || m_current_view == COVERFLOW_HOMEBREW)
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if(m_sourceflow || m_current_view == COVERFLOW_HOMEBREW)
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return;
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return;
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m_showtimer = 240;
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_showTotalGames(CoverFlow.size());
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m_btnMgr.setText(m_mainLblNotice, wfmt(_fmt("main7", L"Total Games: %i"), CoverFlow.size()));
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m_btnMgr.show(m_mainLblNotice);
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}
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}
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int CMenu::main(void)
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int CMenu::main(void)
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@ -577,6 +582,7 @@ int CMenu::main(void)
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{
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{
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m_refreshGameList = false;
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m_refreshGameList = false;
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_initCF();
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_initCF();
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_showTotalGames(CoverFlow.size());
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}
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}
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}
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}
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else if(m_btnMgr.selected(m_mainBtnDVD))
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else if(m_btnMgr.selected(m_mainBtnDVD))
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@ -615,6 +621,7 @@ int CMenu::main(void)
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m_favorites = !m_favorites;
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m_favorites = !m_favorites;
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m_cfg.setBool(_domainFromView(), "favorites", m_favorites);
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m_cfg.setBool(_domainFromView(), "favorites", m_favorites);
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_initCF();
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_initCF();
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_showTotalGames(CoverFlow.size());
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}
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}
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else if(!CoverFlow.empty() && CoverFlow.select())
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else if(!CoverFlow.empty() && CoverFlow.select())
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{
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{
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@ -643,6 +650,7 @@ int CMenu::main(void)
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{
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{
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m_refreshGameList = false;
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m_refreshGameList = false;
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_initCF();
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_initCF();
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_showTotalGames(CoverFlow.size());
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}
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}
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else
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else
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CoverFlow.cancel();
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CoverFlow.cancel();
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