-changed source menu setup text and removed example pngs and ini from source_menu example folder

This commit is contained in:
fledge68 2013-09-17 14:26:11 +00:00
parent 7ead0a131e
commit 6387336bdf
15 changed files with 24 additions and 186 deletions

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SOURCE MENU SETUP: SOURCE MENU SETUP:
This folder contains source_menu.ini, default.png, and button images. This folder contains the source_menu.ini and button images.
There's 2 pages with 12 image buttons each for a total of 24 image buttons. Each button is represented in source_menu.ini as [BUTTON_#]. Each SOURCE MENU page can have 12 image buttons for each source.
Each button is represented in the source_menu.ini as [BUTTON_#].
IMAGES: The buttons are positioned like this -
I've supplied you with some basic images to start but you can replace them with your own if you like. Make sure they are png images sized w90 x h90. If not they will be stretched or squished to fit. They can be named whatever you like just make sure the image names in the source_menu.ini match.
SOURCE_MENU.INI:
---------------------------------------------------------------
[BUTTON_0]
image=wii.png // image normal
image_s=wii.png // image selected (notice they can be the same)
source=wii // see below
[BUTTON_3]
image=genesis.png
image_s=genesis.png
source=plugin
magic=53454741 // plugin magic (only needed when source=plugin)
-------------------------------------------------------------------
There are seven sources to choose from and they are as follows -
1. wii = wii usb games
2. dml = gamecube dml games
3. emunand = your emu NAND
4. realnand = your real NAND
5. homebrew = homebrew view
6. allplugins = all plugins together
7. plugin = a specific plugin specified by the magic#
the buttons are positioned like this -
0 1 2 3 0 1 2 3
4 5 6 7 4 5 6 7
8 9 10 11 8 9 10 11
If you like to edit or make themes you should be able to adjust everything like you normally do. Your images will override the ones in the source_menu folder. But keep in mind not everyone will use button 1 for wii and button 2 for snes etc... The Button images must be png images sized 90 x 90. If not they will be stretched or squished to fit.
Make sure your image names match those in the source_menu.ini.
You can still specify emuflows for each button like before. That part didn't change. SOURCE_MENU.INI button example:
[BUTTON_0]
image=genesis.png // image normal
image_s=genesis_s.png // image selected (pointer hover over)
source=plugin // see below
magic=53454741 // plugin magic (only needed when source=plugin)
cat_page = 1 // categories menu start page for easy access to categories related to the source
category = 1 // auto select this category (plugin source only)
emuflow = 1 // auto select this emuflow layout/mode (plugin source only)
There are seven sources to choose from and they are as follows -
1. wii = wii view
2. dml = gamecube view
3. emunand = emu NAND view
4. realnand = real NAND view
5. homebrew = homebrew view
6. allplugins = plugin view (all plugins together)
7. plugin = plugin view (a specific plugin specified by the magic#)

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[BUTTON_0]
image=wii.png
image_s=wii.png
source=wii
[BUTTON_1]
image=gamecube.png
image_s=gamecube.png
source=dml
[BUTTON_10]
image=default.png
image_s=default.png
source=
[BUTTON_11]
image=default.png
image_s=default.png
source=
[BUTTON_12]
image=default.png
image_s=default.png
source=
[BUTTON_13]
image=default.png
image_s=default.png
source=
[BUTTON_14]
image=default.png
image_s=default.png
source=
[BUTTON_15]
image=default.png
image_s=default.png
source=
[BUTTON_16]
image=default.png
image_s=default.png
source=
[BUTTON_17]
image=default.png
image_s=default.png
source=
[BUTTON_18]
image=default.png
image_s=default.png
source=
[BUTTON_19]
image=default.png
image_s=default.png
source=
[BUTTON_2]
image=channels.png
image_s=channels.png
source=emunand
[BUTTON_20]
image=default.png
image_s=default.png
source=
[BUTTON_21]
image=default.png
image_s=default.png
source=
[BUTTON_22]
image=default.png
image_s=default.png
source=
[BUTTON_23]
image=default.png
image_s=default.png
source=
[BUTTON_3]
image=genesis.png
image_s=genesis.png
source=plugin
magic=53454741
[BUTTON_4]
image=gba.png
image_s=gba.png
source=plugin
magic=56424158
[BUTTON_5]
image=n64.png
image_s=n64.png
source=plugin
[BUTTON_6]
image=nes.png
image_s=nes.png
source=plugin
[BUTTON_7]
image=snes.png
image_s=snes.png
source=plugin
magic=534e4553
[BUTTON_8]
image=wiimednafen.png
image_s=default.png
source=wii
[BUTTON_9]
image=scummvm.png
image_s=default.png
source=wii
[FCEUGX]
8bit playground=1
carbonik=4
default=3
orchid=1
starnight=1
violet=1
[GENPLUSGX]
8bit playground=1
carbonik=3
default=1
orchid=1
starnight=1
violet=1
[SNES9XGX]
8bit playground=1
carbonik=1
default=2
orchid=1
starnight=1
violet=1
[VBAGX]
8bit playground=1
carbonik=2
default=4
orchid=1
starnight=1
violet=1

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