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https://github.com/Fledge68/WiiFlow_Lite.git
synced 2024-12-28 12:51:52 +01:00
-added re-enabling mem2 protection after patching out AHBPROT
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eba8ab8398
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@ -1045,17 +1045,29 @@ void Nand::Init_ISFS()
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ISFS_Initialize();
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if(*HW_AHBPROT == 0xFFFFFFFF) //AHBPROT patched out
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{
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// Disable memory protection
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write16(MEM_PROT, 0);
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// Do patches
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PatchAHB();
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MagicPatches(1);
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// Enable memory protection
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write16(MEM_PROT, 1);
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}
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}
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void Nand::DeInit_ISFS()
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{
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gprintf("Deinit ISFS\n");
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ISFS_Deinitialize();
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if(*HW_AHBPROT == 0xFFFFFFFF) //AHBPROT patched out
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{
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// Disable memory protection
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write16(MEM_PROT, 0);
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// Do patches
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MagicPatches(0);
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// Enable memory protection
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write16(MEM_PROT, 1);
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}
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ISFS_Deinitialize();
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}
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/* Thanks to postloader for that patch */
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@ -1072,8 +1084,6 @@ static const u16 ticket_check[] = {
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void Nand::PatchAHB()
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{
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// Disable memory protection
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write16(MEM_PROT, 2);
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for(u16 *patchme = ES_MODULE_START; patchme < ES_MODULE_START + 0x4000; patchme++)
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{
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if(!memcmp(patchme, ticket_check, sizeof(ticket_check)))
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@ -19,6 +19,7 @@
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#include "external_booter.hpp"
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#include "cios.h"
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#include "fst.h"
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#include "channel/nand.hpp"
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#include "homebrew/homebrew.h"
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/* External WiiFlow Game Booter */
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@ -89,6 +90,7 @@ void WiiFlow_ExternalBooter(u8 vidMode, bool vipatch, bool countryString, u8 pat
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memcpy((void *)0x90000000, &normalCFG, sizeof(the_CFG));
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DCFlushRange((void *)(0x90000000), sizeof(the_CFG));
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Nand::Instance()->DeInit_ISFS();
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memcpy(EXECUTE_ADDR, wii_game_booter_dol, wii_game_booter_dol_size);
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DCFlushRange(EXECUTE_ADDR, wii_game_booter_dol_size);
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BootHomebrew();
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