mirror of
https://github.com/Fledge68/WiiFlow_Lite.git
synced 2024-11-27 21:54:15 +01:00
-restored fanart. but still need to make it work with plugins.
This commit is contained in:
parent
de02d03e03
commit
66b34244fb
BIN
out/boot.dol
BIN
out/boot.dol
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Before Width: | Height: | Size: 3.3 MiB After Width: | Height: | Size: 3.3 MiB |
@ -236,6 +236,7 @@ bool CCoverFlow::init(const u8 *font, const u32 font_size, bool vid_50hz)
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// Load font
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m_font.fromBuffer(font, font_size, TITLEFONT);
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m_fontColor = CColor(0xFFFFFFFF);
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m_fanartFontColor = CColor(0xFFFFFFFF);
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if(vid_50hz)
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{
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@ -497,6 +498,16 @@ void CCoverFlow::setColors(bool selected, const CColor &begColor, const CColor &
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lo.mouseOffColor = offColor;
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}
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void CCoverFlow::setFanartPlaying(const bool isPlaying)
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{
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m_fanartPlaying = isPlaying;
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}
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void CCoverFlow::setFanartTextColor(const CColor textColor)
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{
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m_fanartFontColor = textColor;
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}
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void CCoverFlow::setMirrorAlpha(float cover, float title)
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{
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m_mirrorAlpha = cover;
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@ -1170,7 +1181,7 @@ void CCoverFlow::_drawTitle(int i, bool mirror, bool rectangle)
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Mtx modelMtx;
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Mtx modelViewMtx;
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Vector3D rotAxis(0.f, 1.f, 0.f);
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CColor color(m_fontColor);
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CColor color(m_fanartPlaying ? m_fanartFontColor : m_fontColor);
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if (m_hideCover) return;
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if (m_covers[i].txtColor == 0) return;
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@ -106,6 +106,8 @@ public:
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void setTitleWidth(bool selected, float side, float center);
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void setTitleStyle(bool selected, u16 side, u16 center);
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void setColors(bool selected, const CColor &begColor, const CColor &endColor, const CColor &offColor);
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void setFanartPlaying(const bool isPlaying);
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void setFanartTextColor(const CColor textColor);
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void setShadowColors(bool selected, const CColor ¢erColor, const CColor &begColor, const CColor &endColor, const CColor &offColor);
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void setShadowPos(float scale, float x, float y);
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void setMirrorAlpha(float cover, float title);
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@ -272,6 +274,8 @@ private:
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u32 m_numBufCovers;
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SFont m_font;
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CColor m_fontColor;
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CColor m_fanartFontColor;
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bool m_fanartPlaying;
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bool m_box;
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bool m_smallBox;
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bool m_useHQcover;
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314
source/gui/fanart.cpp
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314
source/gui/fanart.cpp
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@ -0,0 +1,314 @@
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#include "fanart.hpp"
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#include "pngu.h"
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#include "boxmesh.hpp"
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#include "text.hpp"
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#include "gecko/gecko.hpp"
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#include "memory/mem2.hpp"
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using namespace std;
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static guVector _GRRaxisx = (guVector){1, 0, 0}; // DO NOT MODIFY!!!
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static guVector _GRRaxisy = (guVector){0, 1, 0}; // Even at runtime
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static guVector _GRRaxisz = (guVector){0, 0, 1}; // NOT ever!
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CFanart::CFanart(void)
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: m_animationComplete(false), m_loaded(false), m_cfg(), m_bg(), m_bglq()
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{
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}
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CFanart::~CFanart(void)
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{
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}
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void CFanart::unload()
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{
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m_cfg.unload();
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m_loaded = false;
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for(vector<CFanartElement>::iterator Elm = m_elms.begin(); Elm != m_elms.end(); Elm++)
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Elm->Cleanup();
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m_elms.clear();
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TexHandle.Cleanup(m_bg);
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TexHandle.Cleanup(m_bglq);
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}
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bool CFanart::load(Config &m_globalConfig, const char *path, const char *id)
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{
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bool retval = false;
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if(!m_globalConfig.getBool("FANART", "enable_fanart", true))
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return retval;
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unload();
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char dir[64];
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dir[63] = '\0';
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strncpy(dir, fmt("%s/%s", path, id), 63);
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TexErr texErr = TexHandle.fromImageFile(m_bg, fmt("%s/background.png", dir));
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if(texErr == TE_ERROR)
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{
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strncpy(dir, fmt("%s/%.3s", path, id), 63);
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texErr = TexHandle.fromImageFile(m_bg, fmt("%s/background.png", dir));
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}
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if(texErr == TE_OK)
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{
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char cfg_char[64];
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cfg_char[63] = '\0';
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strncpy(cfg_char, fmt("%s/%s.ini", dir, id), 63);
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m_cfg.load(cfg_char);
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if(!m_cfg.loaded())
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{
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strncpy(cfg_char, fmt("%s/%.3s.ini", dir, id), 63);
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m_cfg.load(cfg_char);
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if(!m_cfg.loaded())
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return retval;
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}
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TexHandle.fromImageFile(m_bglq, fmt("%s/background_lq.png", dir));
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for(int i = 1; i <= 6; i++)
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{
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CFanartElement elm(m_cfg, dir, i);
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if (elm.IsValid()) m_elms.push_back(elm);
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}
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m_loaded = true;
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retval = true;
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m_defaultDelay = m_globalConfig.getInt("FANART", "delay_after_animation", 200);
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m_delayAfterAnimation = m_cfg.getInt("GENERAL", "delay_after_animation", m_defaultDelay);
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m_allowArtworkOnTop = m_globalConfig.getBool("FANART", "allow_artwork_on_top", true);
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m_globalHideCover = m_globalConfig.getOptBool("FANART", "hidecover", 2); // 0 is false, 1 is true, 2 is default
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m_globalShowCoverAfterAnimation = m_globalConfig.getOptBool("FANART", "show_cover_after_animation", 2);
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}
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return retval;
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}
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void CFanart::getBackground(const TexData * &hq, const TexData * &lq)
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{
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if(m_loaded)
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{
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hq = &m_bg;
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lq = &m_bglq;
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}
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if(lq == NULL || lq->data == NULL)
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lq = hq;
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}
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CColor CFanart::getTextColor(CColor themeTxtColor)
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{
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return m_loaded ? m_cfg.getColor("GENERAL", "textcolor", CColor(themeTxtColor)) : themeTxtColor;
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}
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bool CFanart::hideCover()
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{
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if(!m_loaded)
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return false; // If no fanart is loaded, return false
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/*
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fanart_hidecover defaults to True
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fanart_showafter defaults to False
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hideCover | fanart_hideCover | showAfter | fanart_showAfter | animating | hide
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1 True * * * * True
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2 False * * * * False
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3 default False * * * False
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4 default default/True True * True True
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5 default default/True True * False False
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6 default default/True False * * True
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7 default default/True default True True True
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8 default default/True default True False False
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9 * * * * * True
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*/
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// rules 1 and 2
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if(m_globalHideCover != 2)
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return m_globalHideCover == 1;
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// rule 3
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if(!m_cfg.getBool("GENERAL", "hidecover", true))
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return false;
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// rules 4, 5 and 6
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if(m_globalShowCoverAfterAnimation != 2)
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return m_globalShowCoverAfterAnimation == 0 || !isAnimationComplete();
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// rules 7 and 8
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if(m_cfg.getBool("GENERAL", "show_cover_after_animation", false))
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return !isAnimationComplete();
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// rule 9
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return true;
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}
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bool CFanart::isLoaded()
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{
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return m_loaded;
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}
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bool CFanart::isAnimationComplete()
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{
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return m_animationComplete && m_delayAfterAnimation <= 0;
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}
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void CFanart::tick()
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{
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m_animationComplete = true;
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for(u32 i = 0; i < m_elms.size(); ++i)
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{
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m_elms[i].tick();
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if(!m_elms[i].IsAnimationComplete())
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m_animationComplete = false;
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}
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if(m_animationComplete && m_delayAfterAnimation > 0)
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m_delayAfterAnimation--;
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}
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void CFanart::draw(bool front)
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{
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if(!m_loaded) return; //derp
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if(!m_allowArtworkOnTop && front)
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return; // It's not allowed to draw fanart on top, it has already been drawn
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GX_SetNumChans(1);
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GX_ClearVtxDesc();
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GX_SetVtxDesc(GX_VA_POS, GX_DIRECT);
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GX_SetVtxAttrFmt(GX_VTXFMT0, GX_VA_POS, GX_POS_XYZ, GX_F32, 0);
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GX_SetVtxDesc(GX_VA_CLR0, GX_DIRECT);
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GX_SetVtxAttrFmt(GX_VTXFMT0, GX_VA_CLR0, GX_CLR_RGBA, GX_RGBA8, 0);
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GX_SetVtxDesc(GX_VA_TEX0, GX_DIRECT);
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GX_SetVtxAttrFmt(GX_VTXFMT0, GX_VA_TEX0, GX_TEX_ST, GX_F32, 0);
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GX_SetNumTexGens(1);
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GX_SetTevOp(GX_TEVSTAGE0, GX_MODULATE);
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GX_SetTevOrder(GX_TEVSTAGE0, GX_TEXCOORD0, GX_TEXMAP0, GX_COLOR0A0);
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GX_SetTexCoordGen(GX_TEXCOORD0, GX_TG_MTX2x4, GX_TG_TEX0, GX_IDENTITY);
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GX_SetBlendMode(GX_BM_BLEND, GX_BL_SRCALPHA, GX_BL_INVSRCALPHA, GX_LO_CLEAR);
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GX_SetAlphaUpdate(GX_TRUE);
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GX_SetCullMode(GX_CULL_NONE);
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GX_SetZMode(GX_DISABLE, GX_LEQUAL, GX_TRUE);
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for(u32 i = 0; i < m_elms.size(); ++i)
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if(!m_allowArtworkOnTop || ((front && m_elms[i].ShowOnTop()) || !front))
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m_elms[i].draw();
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}
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CFanartElement::CFanartElement(Config &cfg, const char *dir, int artwork)
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: m_artwork(artwork), m_isValid(false)
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{
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m_isValid = (TexHandle.fromImageFile(m_art, fmt("%s/artwork%d.png", dir, artwork)) == TE_OK);
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if(!m_isValid)
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return;
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char *section = fmt_malloc("artwork%d", artwork);
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if(section == NULL)
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return;
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m_show_on_top = cfg.getBool(section, "show_on_top", true);
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m_x = cfg.getInt(section, "x", 0);
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m_y = cfg.getInt(section, "y", 0);
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m_scaleX = cfg.getFloat(section, "scale_x", 1.f);
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m_scaleY = cfg.getFloat(section, "scale_y", 1.f);
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m_alpha = min(cfg.getInt(section, "alpha", 255), 255);
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m_delay = (int) (cfg.getFloat(section, "delay", 0.f) * 50);
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m_angle = cfg.getFloat(section, "angle", 0.f);
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m_event_duration = (int) (cfg.getFloat(section, "duration", 0.f) * 50);
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m_event_x = m_event_duration == 0 ? m_x : cfg.getInt(section, "event_x", m_x);
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m_event_y = m_event_duration == 0 ? m_y : cfg.getInt(section, "event_y", m_y);
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m_event_scaleX = m_event_duration == 0 ? m_scaleX : cfg.getInt(section, "event_scale_x", m_scaleX);
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m_event_scaleY = m_event_duration == 0 ? m_scaleY : cfg.getInt(section, "event_scale_y", m_scaleY);
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m_event_alpha = m_event_duration == 0 ? m_alpha : min(cfg.getInt(section, "event_alpha", m_alpha), 255); // Not from m_alpha, because the animation can start less translucent than m_alpha
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m_event_angle = m_event_duration == 0 ? m_angle : cfg.getFloat(section, "event_angle", m_angle);
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m_step_x = m_event_duration == 0 ? 0 : (m_x - m_event_x) / m_event_duration;
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m_step_y = m_event_duration == 0 ? 0 : (m_y - m_event_y) / m_event_duration;
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m_step_scaleX = m_event_duration == 0 ? 0 : (m_scaleX - m_event_scaleX) / m_event_duration;
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m_step_scaleY = m_event_duration == 0 ? 0 : (m_scaleY - m_event_scaleY) / m_event_duration;
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m_step_alpha = m_event_duration == 0 ? 0 : (m_alpha - m_event_alpha) / m_event_duration;
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m_step_angle = m_event_duration == 0 ? 0 : (m_angle - m_event_angle) / m_event_duration;
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MEM2_free(section);
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}
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void CFanartElement::Cleanup(void)
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{
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TexHandle.Cleanup(m_art);
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}
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bool CFanartElement::IsValid()
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{
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return m_isValid;
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}
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bool CFanartElement::IsAnimationComplete()
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{
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return m_event_duration == 0;
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}
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bool CFanartElement::ShowOnTop()
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{
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return m_show_on_top;
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}
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void CFanartElement::tick()
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{
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if(m_delay > 0)
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{
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m_delay--;
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return;
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}
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if((m_step_x < 0 && m_event_x > m_x) || (m_step_x > 0 && m_event_x < m_x))
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m_event_x = (int) (m_event_x + m_step_x);
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if((m_step_y < 0 && m_event_y > m_y) || (m_step_y > 0 && m_event_y < m_y))
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m_event_y = (int) (m_event_y + m_step_y);
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if((m_step_alpha < 0 && m_event_alpha > m_alpha) || (m_step_alpha > 0 && m_event_alpha < m_alpha))
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m_event_alpha = (int) (m_event_alpha + m_step_alpha);
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if((m_step_scaleX < 0 && m_event_scaleX > m_scaleX) || (m_step_scaleX > 0 && m_event_scaleX < m_scaleX))
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m_event_scaleX += m_step_scaleX;
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if((m_step_scaleY < 0 && m_event_scaleY > m_scaleY) || (m_step_scaleY > 0 && m_event_scaleY < m_scaleY))
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m_event_scaleY += m_step_scaleY;
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if((m_step_angle < 0 && m_event_angle > m_angle) || (m_step_angle > 0 && m_event_angle < m_angle))
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m_event_angle = (int) (m_event_angle + m_step_angle);
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if(m_event_duration > 0)
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m_event_duration--;
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}
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void CFanartElement::draw()
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{
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if(m_event_alpha == 0 || m_event_scaleX == 0.f || m_event_scaleY == 0.f || m_delay > 0)
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return;
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GXTexObj artwork;
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Mtx modelViewMtx, idViewMtx, rotViewMtxZ;
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guMtxIdentity(idViewMtx);
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guMtxScaleApply(idViewMtx, idViewMtx, m_event_scaleX, m_event_scaleY, 1.f);
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guMtxRotAxisDeg(rotViewMtxZ, &_GRRaxisz, m_event_angle);
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guMtxConcat(rotViewMtxZ, idViewMtx, modelViewMtx);
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guMtxTransApply(modelViewMtx, modelViewMtx, m_event_x, m_event_y, 0.f);
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GX_LoadPosMtxImm(modelViewMtx, GX_PNMTX0);
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GX_InitTexObj(&artwork, m_art.data, m_art.width, m_art.height, m_art.format, GX_CLAMP, GX_CLAMP, GX_FALSE);
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GX_LoadTexObj(&artwork, GX_TEXMAP0);
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float w = (float)(m_art.width / 2); // * m_event_scaleX;
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float h = (float)(m_art.height / 2); // * m_event_scaleY;
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GX_Begin(GX_QUADS, GX_VTXFMT0, 4);
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// Draw top left
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GX_Position3f32(-w, -h, 0.f);
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GX_Color4u8(0xFF, 0xFF, 0xFF, m_event_alpha);
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GX_TexCoord2f32(0.f, 0.f);
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// Draw top right
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GX_Position3f32(w, -h, 0.f);
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GX_Color4u8(0xFF, 0xFF, 0xFF, m_event_alpha);
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GX_TexCoord2f32(1.f, 0.f);
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// Draw bottom right
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GX_Position3f32(w, h, 0.f);
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GX_Color4u8(0xFF, 0xFF, 0xFF, m_event_alpha);
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GX_TexCoord2f32(1.f, 1.f);
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// Draw bottom left
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GX_Position3f32(-w, h, 0.f);
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GX_Color4u8(0xFF, 0xFF, 0xFF, m_event_alpha);
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GX_TexCoord2f32(0.f, 1.f);
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GX_End();
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}
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91
source/gui/fanart.hpp
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91
source/gui/fanart.hpp
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// Fan Art
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#ifndef __FANART_HPP
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#define __FANART_HPP
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#include <ogcsys.h>
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#include <gccore.h>
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#include <string>
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#include "gui.hpp"
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#include "texture.hpp"
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#include "config/config.hpp"
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class CFanartElement
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{
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public:
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CFanartElement(Config &cfg, const char *dir, int artwork);
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void Cleanup(void);
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void draw();
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void tick();
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bool IsValid();
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bool IsAnimationComplete();
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bool ShowOnTop();
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private:
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TexData m_art;
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int m_artwork;
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int m_delay;
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int m_event_duration;
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int m_x;
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int m_y;
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int m_alpha;
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float m_scaleX;
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float m_scaleY;
|
||||
float m_angle;
|
||||
|
||||
int m_event_x;
|
||||
int m_event_y;
|
||||
int m_event_alpha;
|
||||
float m_event_scaleX;
|
||||
float m_event_scaleY;
|
||||
float m_event_angle;
|
||||
|
||||
float m_step_x;
|
||||
float m_step_y;
|
||||
float m_step_alpha;
|
||||
float m_step_scaleX;
|
||||
float m_step_scaleY;
|
||||
float m_step_angle;
|
||||
|
||||
bool m_show_on_top;
|
||||
|
||||
bool m_isValid;
|
||||
};
|
||||
|
||||
class CFanart
|
||||
{
|
||||
public:
|
||||
CFanart(void);
|
||||
~CFanart(void);
|
||||
|
||||
void unload();
|
||||
bool load(Config &m_globalConfig, const char *path, const char *id);
|
||||
bool isAnimationComplete();
|
||||
bool isLoaded();
|
||||
|
||||
void getBackground(const TexData * &hq, const TexData * &lq);
|
||||
CColor getTextColor(CColor themeTxtColor = CColor(0xFFFFFFFF));
|
||||
bool hideCover();
|
||||
void draw(bool front = true);
|
||||
void tick();
|
||||
|
||||
private:
|
||||
vector<CFanartElement> m_elms;
|
||||
|
||||
bool m_animationComplete;
|
||||
u16 m_delayAfterAnimation;
|
||||
u8 m_globalHideCover;
|
||||
u8 m_globalShowCoverAfterAnimation;
|
||||
u16 m_defaultDelay;
|
||||
bool m_allowArtworkOnTop;
|
||||
bool m_loaded;
|
||||
Config m_cfg;
|
||||
|
||||
TexData m_bg;
|
||||
TexData m_bglq;
|
||||
};
|
||||
|
||||
#endif // __FANART_HPP
|
@ -1674,6 +1674,10 @@ void CMenu::_mainLoopCommon(bool withCF, bool adjusting)
|
||||
if(withCF)
|
||||
CoverFlow.tick();
|
||||
m_btnMgr.tick();
|
||||
m_fa.tick();
|
||||
m_fa.hideCover() ? CoverFlow.hideCover() : CoverFlow.showCover();
|
||||
CoverFlow.setFanartPlaying(m_fa.isLoaded());
|
||||
CoverFlow.setFanartTextColor(m_fa.getTextColor(m_theme.getColor("_COVERFLOW", "font_color", CColor(0xFFFFFFFF))));
|
||||
|
||||
/* video setup */
|
||||
m_vid.prepare();
|
||||
@ -1693,6 +1697,7 @@ void CMenu::_mainLoopCommon(bool withCF, bool adjusting)
|
||||
m_vid.prepareAAPass(i);
|
||||
m_vid.setup2DProjection(false, true);
|
||||
_drawBg();
|
||||
m_fa.draw(false);
|
||||
CoverFlow.draw();
|
||||
m_vid.setup2DProjection(false, true);
|
||||
CoverFlow.drawEffect();
|
||||
@ -1707,6 +1712,7 @@ void CMenu::_mainLoopCommon(bool withCF, bool adjusting)
|
||||
{
|
||||
m_vid.setup2DProjection();
|
||||
_drawBg();
|
||||
m_fa.draw(false);
|
||||
if(withCF)
|
||||
{
|
||||
CoverFlow.draw();
|
||||
@ -1720,7 +1726,9 @@ void CMenu::_mainLoopCommon(bool withCF, bool adjusting)
|
||||
/* game video or banner drawing */
|
||||
if(m_gameSelected)
|
||||
{
|
||||
if(m_video_playing)
|
||||
if(m_fa.isLoaded())
|
||||
m_fa.draw();
|
||||
else if(m_video_playing)
|
||||
{
|
||||
if(movie.Frame != NULL)
|
||||
{
|
||||
|
@ -17,6 +17,7 @@
|
||||
#include "gecko/wifi_gecko.hpp"
|
||||
#include "gui/coverflow.hpp"
|
||||
#include "gui/cursor.hpp"
|
||||
#include "gui/fanart.hpp"
|
||||
#include "gui/gui.hpp"
|
||||
#include "list/ListGenerator.hpp"
|
||||
#include "loader/disc.h"
|
||||
@ -71,6 +72,7 @@ private:
|
||||
bool hide;
|
||||
};
|
||||
CCursor m_cursor[WPAD_MAX_WIIMOTES];
|
||||
CFanart m_fa;
|
||||
Config m_cfg;
|
||||
Config m_loc;
|
||||
Config m_cat;
|
||||
|
@ -272,6 +272,9 @@ void CMenu::_setCurrentItem(const dir_discHdr *hdr)
|
||||
void CMenu::_hideGame(bool instant)
|
||||
{
|
||||
_cleanupVideo();
|
||||
m_fa.unload();
|
||||
CoverFlow.showCover();
|
||||
|
||||
m_btnMgr.hide(m_gameBtnPlay, instant);
|
||||
m_btnMgr.hide(m_gameBtnBack, instant);
|
||||
m_btnMgr.hide(m_gameBtnPlayFull, instant);
|
||||
@ -291,7 +294,21 @@ void CMenu::_hideGame(bool instant)
|
||||
|
||||
void CMenu::_showGame(void)
|
||||
{
|
||||
_setBg(m_gameBg, m_gameBgLQ);
|
||||
CoverFlow.showCover();
|
||||
|
||||
//if(m_fa.load(m_cfg, m_fanartDir.c_str(), CoverFlow.getFilenameId(CoverFlow.getHdr(), false)))
|
||||
if(m_fa.load(m_cfg, m_fanartDir.c_str(), CoverFlow.getId()))
|
||||
{
|
||||
const TexData *bg = NULL;
|
||||
const TexData *bglq = NULL;
|
||||
m_fa.getBackground(bg, bglq);
|
||||
if(bg != NULL && bglq != NULL)
|
||||
_setBg(*bg, *bglq);
|
||||
if (m_fa.hideCover())
|
||||
CoverFlow.hideCover();
|
||||
}
|
||||
else
|
||||
_setBg(m_gameBg, m_gameBgLQ);
|
||||
return;
|
||||
if(!m_zoom_banner)
|
||||
{
|
||||
@ -319,6 +336,8 @@ void CMenu::_cleanupBanner(bool gamechange)
|
||||
m_banner.DeleteBanner(gamechange);
|
||||
//movie
|
||||
_cleanupVideo();
|
||||
//fanart
|
||||
//m_fa.unload();
|
||||
}
|
||||
|
||||
void CMenu::_cleanupVideo()
|
||||
@ -776,6 +795,8 @@ void CMenu::_game(bool launch)
|
||||
}
|
||||
if(startGameSound == -10)// if -10 then we moved to new cover
|
||||
{
|
||||
m_fa.unload();
|
||||
CoverFlow.showCover();
|
||||
memcpy(hdr, CoverFlow.getHdr(), sizeof(dir_discHdr));// get new game header
|
||||
_setCurrentItem(hdr);
|
||||
|
||||
|
@ -480,6 +480,7 @@ int CMenu::main(void)
|
||||
bheld = true;
|
||||
bUsed = true;
|
||||
}
|
||||
_setBg(m_mainBg, m_mainBgLQ);
|
||||
if(m_refreshGameList)
|
||||
{
|
||||
/* if changes were made to favorites, parental lock, or categories */
|
||||
|
Loading…
Reference in New Issue
Block a user