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https://github.com/Fledge68/WiiFlow_Lite.git
synced 2024-12-24 19:01:56 +01:00
-got rid of the new compile warnings
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parent
706e18c6c0
commit
686c3e8726
@ -246,7 +246,7 @@ void Animator::ProcessHermiteKey(const KeyType& type, float value)
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// << " target: " << (int)type.target
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// << " value: " << value
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// << '\n';
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gprintf("Animator::ProcessHermiteKey\n");
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gprintf("Animator::ProcessHermiteKey, type.index: %d, value: %f\n", type.index, value);
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}
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void Animator::ProcessStepKey(const KeyType& type, StepKeyHandler::KeyData data)
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@ -256,5 +256,5 @@ void Animator::ProcessStepKey(const KeyType& type, StepKeyHandler::KeyData data)
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// << " target: " << (int)type.target
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// << " data:" << (int)data.data1 << " " << (int)data.data2
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// << '\n';
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gprintf("Animator::ProcessStepKey\n");
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gprintf("Animator::ProcessStepKey, type.index: %d, data: %d %d", type.index, data.data1, data.data2);
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}
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@ -69,6 +69,9 @@ void QuadPane::Draw(const BannerResources& resources, u8 render_alpha, const flo
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if(!header)
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return;
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if(ws_scale < 0)
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gprintf("%f\n", ws_scale);
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if (material_index < resources.materials.size())
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{
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bool modulate_color = IsModulateColor(header->vertex_colors, render_alpha);
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