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https://github.com/Fledge68/WiiFlow_Lite.git
synced 2024-11-27 13:44:15 +01:00
* DML Game config menu was missing a button
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parent
6ccf8693b5
commit
69c1094891
@ -122,12 +122,12 @@ void CMenu::_showGameSettings(void)
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g_numGCfPages = 1;
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if (m_gameSettingsPage == 1)
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{
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if(m_current_view != COVERFLOW_DML)
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{
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m_btnMgr.show(m_gameSettingsLblCover);
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m_btnMgr.show(m_gameSettingsBtnCover);
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if(m_current_view != COVERFLOW_DML)
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{
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m_btnMgr.show(m_gameSettingsBtnCategoryMain);
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m_btnMgr.show(m_gameSettingsLblCategoryMain);
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@ -155,12 +155,14 @@ void CMenu::_showGameSettings(void)
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}
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}
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else
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{
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if(m_current_view != COVERFLOW_DML)
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{
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m_btnMgr.hide(m_gameSettingsLblCover);
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m_btnMgr.hide(m_gameSettingsBtnCover);
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if(m_current_view != COVERFLOW_DML)
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{
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m_btnMgr.hide(m_gameSettingsBtnCategoryMain);
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m_btnMgr.hide(m_gameSettingsLblCategoryMain);
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@ -666,15 +668,15 @@ void CMenu::_initGameSettingsMenu(CMenu::SThemeData &theme)
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m_gameSettingsBtnVideoP = _addPicButton(theme, "GAME_SETTINGS/VIDEO_PLUS", theme.btnTexPlus, theme.btnTexPlusS, 544, 310, 56, 56);
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//DML Page 1
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m_gameSettingsLblDMLGameVideo = _addLabel(theme, "GAME_SETTINGS/DML_VIDEO", theme.lblFont, L"", 40, 130, 290, 56, theme.lblFontColor, FTGX_JUSTIFY_LEFT | FTGX_ALIGN_MIDDLE);
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m_gameSettingsLblDMLVideo = _addLabel(theme, "GAME_SETTINGS/DML_VIDEO_BTN", theme.btnFont, L"", 386, 130, 158, 56, theme.btnFontColor, FTGX_JUSTIFY_CENTER | FTGX_ALIGN_MIDDLE, theme.btnTexC);
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m_gameSettingsBtnDMLVideoM = _addPicButton(theme, "GAME_SETTINGS/DML_VIDEO_MINUS", theme.btnTexMinus, theme.btnTexMinusS, 330, 130, 56, 56);
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m_gameSettingsBtnDMLVideoP = _addPicButton(theme, "GAME_SETTINGS/DML_VIDEO_PLUS", theme.btnTexPlus, theme.btnTexPlusS, 544, 130, 56, 56);
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m_gameSettingsLblDMLGameVideo = _addLabel(theme, "GAME_SETTINGS/DML_VIDEO", theme.lblFont, L"", 40, 190, 290, 56, theme.lblFontColor, FTGX_JUSTIFY_LEFT | FTGX_ALIGN_MIDDLE);
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m_gameSettingsLblDMLVideo = _addLabel(theme, "GAME_SETTINGS/DML_VIDEO_BTN", theme.btnFont, L"", 386, 190, 158, 56, theme.btnFontColor, FTGX_JUSTIFY_CENTER | FTGX_ALIGN_MIDDLE, theme.btnTexC);
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m_gameSettingsBtnDMLVideoM = _addPicButton(theme, "GAME_SETTINGS/DML_VIDEO_MINUS", theme.btnTexMinus, theme.btnTexMinusS, 330, 190, 56, 56);
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m_gameSettingsBtnDMLVideoP = _addPicButton(theme, "GAME_SETTINGS/DML_VIDEO_PLUS", theme.btnTexPlus, theme.btnTexPlusS, 544, 190, 56, 56);
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m_gameSettingsLblGClanguage = _addLabel(theme, "GAME_SETTINGS/GC_LANG", theme.lblFont, L"", 40, 190, 290, 56, theme.lblFontColor, FTGX_JUSTIFY_LEFT | FTGX_ALIGN_MIDDLE);
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m_gameSettingsLblGClanguageVal = _addLabel(theme, "GAME_SETTINGS/GC_LANG_BTN", theme.btnFont, L"", 386, 190, 158, 56, theme.btnFontColor, FTGX_JUSTIFY_CENTER | FTGX_ALIGN_MIDDLE, theme.btnTexC);
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m_gameSettingsBtnGClanguageM = _addPicButton(theme, "GAME_SETTINGS/GC_LANG_MINUS", theme.btnTexMinus, theme.btnTexMinusS, 330, 190, 56, 56);
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m_gameSettingsBtnGClanguageP = _addPicButton(theme, "GAME_SETTINGS/DGC_LANG_PLUS", theme.btnTexPlus, theme.btnTexPlusS, 544, 190, 56, 56);
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m_gameSettingsLblGClanguage = _addLabel(theme, "GAME_SETTINGS/GC_LANG", theme.lblFont, L"", 40, 250, 290, 56, theme.lblFontColor, FTGX_JUSTIFY_LEFT | FTGX_ALIGN_MIDDLE);
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m_gameSettingsLblGClanguageVal = _addLabel(theme, "GAME_SETTINGS/GC_LANG_BTN", theme.btnFont, L"", 386, 250, 158, 56, theme.btnFontColor, FTGX_JUSTIFY_CENTER | FTGX_ALIGN_MIDDLE, theme.btnTexC);
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m_gameSettingsBtnGClanguageM = _addPicButton(theme, "GAME_SETTINGS/GC_LANG_MINUS", theme.btnTexMinus, theme.btnTexMinusS, 330, 250, 56, 56);
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m_gameSettingsBtnGClanguageP = _addPicButton(theme, "GAME_SETTINGS/DGC_LANG_PLUS", theme.btnTexPlus, theme.btnTexPlusS, 544, 250, 56, 56);
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// Page 2
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m_gameSettingsLblDebugger = _addLabel(theme, "GAME_SETTINGS/GAME_DEBUGGER", theme.lblFont, L"", 40, 130, 290, 56, theme.lblFontColor, FTGX_JUSTIFY_LEFT | FTGX_ALIGN_MIDDLE);
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