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* +Some missing stuff
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@ -42,6 +42,7 @@ void CachedList<T>::Load(string path, string containing) /* Load All
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if(update_games) force_update[COVERFLOW_USB] = false;
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if(update_games) force_update[COVERFLOW_USB] = false;
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if(update_homebrew) force_update[COVERFLOW_HOMEBREW] = false;
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if(update_homebrew) force_update[COVERFLOW_HOMEBREW] = false;
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if(update_dml) force_update[COVERFLOW_DML] = false;
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bool music = typeid(T) == typeid(std::string);
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bool music = typeid(T) == typeid(std::string);
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@ -1015,6 +1015,8 @@ int CMenu::_gametdbDownloaderAsync()
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LWP_MutexLock(m_mutex);
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LWP_MutexLock(m_mutex);
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_setThrdMsg(_t("dlmsg26", L"Updating cache..."), 0.f);
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_setThrdMsg(_t("dlmsg26", L"Updating cache..."), 0.f);
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LWP_MutexUnlock(m_mutex);
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LWP_MutexUnlock(m_mutex);
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m_GameTDBLoaded = true;
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_loadList();
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_loadList();
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_initCF();
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_initCF();
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