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https://github.com/Fledge68/WiiFlow_Lite.git
synced 2024-11-23 19:59:16 +01:00
- fix for last commit. using GetTitle instead of GetName.
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@ -6,7 +6,7 @@
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#else
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#else
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#define APP_NAME "WiiFlow Lite"
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#define APP_NAME "WiiFlow Lite"
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#endif
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#endif
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#define APP_VERSION "5.3.0 beta 6"
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#define APP_VERSION "5.3.0 beta 7"
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#define APP_DATA_DIR "wiiflow"
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#define APP_DATA_DIR "wiiflow"
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#ifdef APP_WIIFLOW
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#ifdef APP_WIIFLOW
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@ -286,7 +286,7 @@ static void Add_Plugin_Game(char *FullPath)
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const char *gameTDB_Title = NULL;
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const char *gameTDB_Title = NULL;
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if(gameTDB.IsLoaded() && strlen(CustomTitle) == 0)
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if(gameTDB.IsLoaded() && strlen(CustomTitle) == 0)
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gameTDB.GetName(ListElement.id, gameTDB_Title);
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gameTDB.GetTitle(ListElement.id, gameTDB_Title);
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/* set the roms title */
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/* set the roms title */
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if(strlen(CustomTitle) > 0)
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if(strlen(CustomTitle) > 0)
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@ -446,7 +446,9 @@ void CMenu::_textGameInfo(void)
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}
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}
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// Get title
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// Get title
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if(gametdb.GetTitle(GameID, TMP_Char))
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m_btnMgr.setText(m_gameinfoLblTitle, GameHdr->title);
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/*if(gametdb.GetTitle(GameID, TMP_Char))
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{
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{
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gameinfo_Title_w.fromUTF8(TMP_Char);
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gameinfo_Title_w.fromUTF8(TMP_Char);
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m_btnMgr.setText(m_gameinfoLblTitle, gameinfo_Title_w);
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m_btnMgr.setText(m_gameinfoLblTitle, gameinfo_Title_w);
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@ -456,7 +458,7 @@ void CMenu::_textGameInfo(void)
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tdb_found = false;
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tdb_found = false;
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gametdb.CloseFile();// gameID not found in xml
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gametdb.CloseFile();// gameID not found in xml
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return;
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return;
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}
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}*/
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// Get Synopsis
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// Get Synopsis
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if(gametdb.GetSynopsis(GameID, TMP_Char))
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if(gametdb.GetSynopsis(GameID, TMP_Char))
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@ -571,11 +573,12 @@ void CMenu::_textGameInfo(void)
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strncpy(GameID, CoverFlow.getId(), 6);
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strncpy(GameID, CoverFlow.getId(), 6);
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if(gametdb.GetTitle(GameID, TMP_Char))
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m_btnMgr.setText(m_gameinfoLblTitle, GameHdr->title);
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/*if(gametdb.GetTitle(GameID, TMP_Char))
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{
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{
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gameinfo_Title_w.fromUTF8(TMP_Char);
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gameinfo_Title_w.fromUTF8(TMP_Char);
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m_btnMgr.setText(m_gameinfoLblTitle, gameinfo_Title_w);
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m_btnMgr.setText(m_gameinfoLblTitle, gameinfo_Title_w);
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}
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}*/
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if(gametdb.GetSynopsis(GameID, TMP_Char))
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if(gametdb.GetSynopsis(GameID, TMP_Char))
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{
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{
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