mirror of
https://github.com/Fledge68/WiiFlow_Lite.git
synced 2024-12-24 02:41:55 +01:00
-fixed missing translatable words in menu_categories and
menu_nandemu -fixed more spelling mistakes in menu_nandemu, menu_config and menu_config_game -updated english.ini -updated german.ini
This commit is contained in:
parent
be5195aa96
commit
70955117f9
@ -248,7 +248,7 @@ void CMenu::_initCategorySettingsMenu(CMenu::SThemeData &theme)
|
||||
|
||||
void CMenu::_textCategorySettings(void)
|
||||
{
|
||||
m_btnMgr.setText(m_categoryLblTitle, _t("", L"Select Categories"));
|
||||
m_btnMgr.setText(m_categoryLblTitle, _t("cfgg17", L"Select Categories"));
|
||||
m_btnMgr.setText(m_categoryBtnBack, _t("cd1", L"Back"));
|
||||
for(int i = 0; i < 21; ++i)
|
||||
{
|
||||
|
@ -317,7 +317,7 @@ void CMenu::_textConfig(void)
|
||||
m_btnMgr.setText(m_configBtnBack, _t("cfg10", L"Back"));
|
||||
if(m_current_view != COVERFLOW_EMU)
|
||||
{
|
||||
m_btnMgr.setText(m_configLblCfg4, _t("cfg13", L"Nand emulation settings"));
|
||||
m_btnMgr.setText(m_configLblCfg4, _t("cfg13", L"NAND Emulation Settings"));
|
||||
m_btnMgr.setText(m_configBtnCfg4, _t("cfg14", L"Set"));
|
||||
}
|
||||
else
|
||||
|
@ -818,7 +818,7 @@ void CMenu::_textGameSettings(void)
|
||||
m_btnMgr.setText(m_gameSettingsBtnCategoryMain, _t("cfgg16", L"Select"));
|
||||
m_btnMgr.setText(m_gameSettingsLblHooktype, _t("cfgg18", L"Hook Type"));
|
||||
m_btnMgr.setText(m_gameSettingsLblDebugger, _t("cfgg22", L"Debugger"));
|
||||
m_btnMgr.setText(m_gameSettingsLblEmulation, _t("cfgg24", L"Nand emulation"));
|
||||
m_btnMgr.setText(m_gameSettingsLblEmulation, _t("cfgg24", L"NAND Emulation"));
|
||||
m_btnMgr.setText(m_gameSettingsLblIOSreloadBlock, _t("cfgg26", L"Disable IOS Reload block"));
|
||||
m_btnMgr.setText(m_gameSettingsLblAspectRatio, _t("cfgg27", L"Aspect Ratio"));
|
||||
m_btnMgr.setText(m_gameSettingsLblNMM, _t("cfgg28", L"NMM"));
|
||||
|
@ -131,7 +131,7 @@ void CMenu::_hideNandEmu(bool instant)
|
||||
void CMenu::_showNandEmu(void)
|
||||
{
|
||||
_setBg(m_nandemuBg, m_nandemuBg);
|
||||
m_btnMgr.setText(m_nandemuLblTitle, _t("cfgne10", L"Nand emulation settings"));
|
||||
m_btnMgr.setText(m_nandemuLblTitle, _t("cfgne10", L"NAND Emulation Settings"));
|
||||
m_btnMgr.show(m_nandemuLblTitle);
|
||||
m_btnMgr.show(m_nandemuBtnBack);
|
||||
int i;
|
||||
@ -209,11 +209,11 @@ int CMenu::_NandEmuCfg(void)
|
||||
m_btnMgr.show(m_nandemuLblDialog);
|
||||
m_btnMgr.setText(m_nandemuLblMessage, L"");
|
||||
m_btnMgr.setText(m_nandfileLblMessage, L"");
|
||||
m_btnMgr.setText(m_nandemuLblDialog, _t("cfgne11", L"Overall progress:"));
|
||||
m_btnMgr.setText(m_nandemuLblDialog, _t("cfgne11", L"Overall Progress:"));
|
||||
if(m_fulldump)
|
||||
m_btnMgr.setText(m_nandemuLblTitle, _t("cfgne12", L"NAND extractor"));
|
||||
m_btnMgr.setText(m_nandemuLblTitle, _t("cfgne12", L"NAND Extractor"));
|
||||
else
|
||||
m_btnMgr.setText(m_nandemuLblTitle, _t("cfgne13", L"Game save extractor"));
|
||||
m_btnMgr.setText(m_nandemuLblTitle, _t("cfgne13", L"Game Save Extractor"));
|
||||
m_thrdStop = false;
|
||||
m_thrdProgress = 0.f;
|
||||
m_thrdWorking = true;
|
||||
@ -233,7 +233,7 @@ int CMenu::_NandEmuCfg(void)
|
||||
m_btnMgr.setText(m_nandfileLblDialog, m_thrdMessage);
|
||||
m_btnMgr.setProgress(m_nandfilePBar, m_fileProgress);
|
||||
m_btnMgr.setProgress(m_nandemuPBar, m_thrdProgress);
|
||||
m_btnMgr.setText(m_nandfileLblMessage, wfmt(_fmt("fileprogress", L"%d / %dkb"), m_fileprog/0x400, m_filesize/0x400));
|
||||
m_btnMgr.setText(m_nandfileLblMessage, wfmt(_fmt("fileprogress", L"%d / %dKB"), m_fileprog/0x400, m_filesize/0x400));
|
||||
m_btnMgr.setText(m_nandemuLblMessage, wfmt(_fmt("dumpprogress", L"%i%%"), (int)(m_thrdProgress*100.f)));
|
||||
|
||||
if (!m_thrdWorking)
|
||||
@ -275,7 +275,7 @@ int CMenu::_AutoExtractSave(string gameId)
|
||||
{
|
||||
m_btnMgr.setText(m_nandemuBtnExtract, _t("cfgne24", L"Extract save"));
|
||||
m_btnMgr.setText(m_nandemuBtnDisable, _t("cfgne25", L"Create new save"));
|
||||
m_btnMgr.setText(m_nandemuLblInit, _t("cfgne26", L"A save file for this game was created on real NAND. Extract existing save file from real nand or create new file for NAND Emulation?"));
|
||||
m_btnMgr.setText(m_nandemuLblInit, _t("cfgne26", L"A save file for this game was created on real NAND. Extract existing save file from real NAND or create new file for NAND Emulation?"));
|
||||
m_btnMgr.show(m_nandemuBtnExtract);
|
||||
m_btnMgr.show(m_nandemuBtnDisable);
|
||||
m_btnMgr.show(m_nandemuLblInit);
|
||||
@ -302,8 +302,8 @@ int CMenu::_AutoExtractSave(string gameId)
|
||||
m_btnMgr.show(m_nandemuLblDialog);
|
||||
m_btnMgr.setText(m_nandemuLblMessage, L"");
|
||||
m_btnMgr.setText(m_nandfileLblMessage, L"");
|
||||
m_btnMgr.setText(m_nandemuLblDialog, _t("cfgne11", L"Overall progress:"));
|
||||
m_btnMgr.setText(m_nandemuLblTitle, _t("cfgne13", L"Game save extractor"));
|
||||
m_btnMgr.setText(m_nandemuLblDialog, _t("cfgne11", L"Overall Progress:"));
|
||||
m_btnMgr.setText(m_nandemuLblTitle, _t("cfgne13", L"Game Save Extractor"));
|
||||
m_thrdStop = false;
|
||||
m_thrdProgress = 0.f;
|
||||
m_thrdWorking = true;
|
||||
@ -323,7 +323,7 @@ int CMenu::_AutoExtractSave(string gameId)
|
||||
m_btnMgr.setText(m_nandfileLblDialog, m_thrdMessage);
|
||||
m_btnMgr.setProgress(m_nandfilePBar, m_fileProgress);
|
||||
m_btnMgr.setProgress(m_nandemuPBar, m_thrdProgress);
|
||||
m_btnMgr.setText(m_nandfileLblMessage, wfmt(_fmt("fileprogress", L"%d / %dkb"), m_fileprog/0x400, m_filesize/0x400));
|
||||
m_btnMgr.setText(m_nandfileLblMessage, wfmt(_fmt("fileprogress", L"%d / %dKB"), m_fileprog/0x400, m_filesize/0x400));
|
||||
m_btnMgr.setText(m_nandemuLblMessage, wfmt(_fmt("dumpprogress", L"%i%%"), (int)(m_thrdProgress*100.f)));
|
||||
|
||||
if (!m_thrdWorking)
|
||||
@ -353,7 +353,7 @@ int CMenu::_AutoCreateNand(void)
|
||||
|
||||
m_btnMgr.setText(m_nandemuBtnExtract, _t("cfgne5", L"Extract NAND"));
|
||||
m_btnMgr.setText(m_nandemuBtnDisable, _t("cfgne22", L"Disable NAND Emulation"));
|
||||
m_btnMgr.setText(m_nandemuLblInit, _t("cfgne23", L"Welcome to WiiFlow. I have not found a valid nand for NAND Emulation. Click Extract to extract your NAND, or click disable to disable NAND Emulation."));
|
||||
m_btnMgr.setText(m_nandemuLblInit, _t("cfgne23", L"Welcome to WiiFlow. I have not found a valid NAND for NAND Emulation. Click Extract to extract your NAND, or click disable to disable NAND Emulation."));
|
||||
m_btnMgr.show(m_nandemuBtnExtract);
|
||||
m_btnMgr.show(m_nandemuBtnDisable);
|
||||
m_btnMgr.show(m_nandemuLblInit);
|
||||
@ -376,7 +376,7 @@ int CMenu::_AutoCreateNand(void)
|
||||
m_btnMgr.show(m_nandemuLblDialog);
|
||||
m_btnMgr.setText(m_nandemuLblMessage, L"");
|
||||
m_btnMgr.setText(m_nandfileLblMessage, L"");
|
||||
m_btnMgr.setText(m_nandemuLblDialog, _t("cfgne11", L"Overall progress:"));
|
||||
m_btnMgr.setText(m_nandemuLblDialog, _t("cfgne11", L"Overall Progress:"));
|
||||
m_btnMgr.setText(m_nandemuLblTitle, _t("cfgne12", L"NAND Extractor"));
|
||||
m_thrdStop = false;
|
||||
m_thrdProgress = 0.f;
|
||||
@ -397,16 +397,16 @@ int CMenu::_AutoCreateNand(void)
|
||||
m_btnMgr.setText(m_nandfileLblDialog, m_thrdMessage);
|
||||
m_btnMgr.setProgress(m_nandfilePBar, m_fileProgress);
|
||||
m_btnMgr.setProgress(m_nandemuPBar, m_thrdProgress);
|
||||
m_btnMgr.setText(m_nandfileLblMessage, wfmt(_fmt("fileprogress", L"%d / %dkb"), m_fileprog/0x400, m_filesize/0x400));
|
||||
m_btnMgr.setText(m_nandfileLblMessage, wfmt(_fmt("fileprogress", L"%d / %dKB"), m_fileprog/0x400, m_filesize/0x400));
|
||||
m_btnMgr.setText(m_nandemuLblMessage, wfmt(_fmt("dumpprogress", L"%i%%"), (int)(m_thrdProgress*100.f)));
|
||||
|
||||
if (!m_thrdWorking)
|
||||
{
|
||||
m_btnMgr.setText(m_nandfinLblDialog, wfmt(_fmt("cfgne15", L"Extracted: %d files / %d folders"), m_filesdone, m_foldersdone));
|
||||
if(m_dumpsize/0x400 > 0x270f)
|
||||
m_btnMgr.setText(m_nandemuLblDialog, wfmt(_fmt("cfgne16", L"Total size: %uMb (%d blocks)"), (m_dumpsize/0x100000), (m_dumpsize/0x8000)>>2));
|
||||
m_btnMgr.setText(m_nandemuLblDialog, wfmt(_fmt("cfgne16", L"Total size: %uMB (%d blocks)"), (m_dumpsize/0x100000), (m_dumpsize/0x8000)>>2));
|
||||
else
|
||||
m_btnMgr.setText(m_nandemuLblDialog, wfmt(_fmt("cfgne17", L"Total size: %ukb (%d blocks)"), (m_dumpsize/0x400), (m_dumpsize/0x8000)>>2));
|
||||
m_btnMgr.setText(m_nandemuLblDialog, wfmt(_fmt("cfgne17", L"Total size: %uKB (%d blocks)"), (m_dumpsize/0x400), (m_dumpsize/0x8000)>>2));
|
||||
|
||||
_hideNandEmu();
|
||||
return 1;
|
||||
@ -464,7 +464,7 @@ int CMenu::_NandDumper(void *obj)
|
||||
|
||||
if(!emuPartIsValid)
|
||||
{
|
||||
m.error(sfmt("No valid FAT partition found for NAND Emulation!"));
|
||||
m.error(m._t("cfgne8", L"No valid FAT partition found for NAND Emulation!"));
|
||||
m.m_thrdWorking = false;
|
||||
m.m_btnMgr.hide(m.m_nandfilePBar);
|
||||
m.m_btnMgr.hide(m.m_nandfileLblMessage);
|
||||
@ -497,7 +497,7 @@ int CMenu::_NandDumper(void *obj)
|
||||
snprintf(basepath, sizeof(basepath), "%s:%s", DeviceName[emuPartition], emuPath.c_str());
|
||||
|
||||
LWP_MutexLock(m.m_mutex);
|
||||
m._setDumpMsg(L"Calculating space needed for extraction...", 0.f, 0.f);
|
||||
m._setDumpMsg(m._t("cfgne27", L"Calculating space needed for extraction..."), 0.f, 0.f);
|
||||
LWP_MutexUnlock(m.m_mutex);
|
||||
|
||||
if(m.m_fulldump)
|
||||
@ -624,7 +624,7 @@ void CMenu::_initNandEmuMenu(CMenu::SThemeData &theme)
|
||||
void CMenu::_textNandEmu(void)
|
||||
{
|
||||
m_btnMgr.setText(m_nandemuLblEmulation, _t("cfgne1", L"NAND Emulation"));
|
||||
m_btnMgr.setText(m_nandemuLblSaveDump, _t("cfgne2", L"Extract game saves"));
|
||||
m_btnMgr.setText(m_nandemuLblSaveDump, _t("cfgne2", L"Extract Game Saves"));
|
||||
m_btnMgr.setText(m_nandemuBtnAll, _t("cfgne3", L"All"));
|
||||
m_btnMgr.setText(m_nandemuBtnMissing, _t("cfgne4", L"Missing"));
|
||||
m_btnMgr.setText(m_nandemuLblNandDump, _t("cfgne5", L"Extract NAND"));
|
||||
|
@ -219,13 +219,13 @@ void CMenu::_initPluginSettingsMenu(CMenu::SThemeData &theme)
|
||||
|
||||
void CMenu::_textPluginSettings(void)
|
||||
{
|
||||
m_btnMgr.setText(m_pluginLblTitle, _t("", L"Select Plugins"));
|
||||
m_btnMgr.setText(m_pluginBtnBack, _t("plugin_cd1", L"Back"));
|
||||
m_btnMgr.setText(m_pluginLblTitle, _t("cfgpl1", L"Select Plugins"));
|
||||
m_btnMgr.setText(m_pluginBtnBack, _t("cd1", L"Back"));
|
||||
u8 i = 0;
|
||||
while(true)
|
||||
{
|
||||
if(i == 0)
|
||||
m_btnMgr.setText(m_pluginLblCat[i], _t("plugin_dl3", L"All"));
|
||||
m_btnMgr.setText(m_pluginLblCat[i], _t("dl3", L"All"));
|
||||
else
|
||||
{
|
||||
if(m_plugin.PluginExist(i - 1))
|
||||
|
@ -26,6 +26,10 @@ cfg1=Settings
|
||||
cfg10=Back
|
||||
cfg11=USB Saves Emulation
|
||||
cfg12=NAND Emulation
|
||||
cfg13=NAND Emulation Settings
|
||||
cfg14=Set
|
||||
cfg15=Plugins
|
||||
cfg16=Select
|
||||
cfg3=Download covers & titles
|
||||
cfg4=Download
|
||||
cfg5=Parental control
|
||||
@ -56,13 +60,13 @@ cfgg13=Download
|
||||
cfgg14=Patch video modes
|
||||
cfgg15=Cheat Codes
|
||||
cfgg16=Select
|
||||
cfgg17=Categories
|
||||
cfgg17=Select Categories
|
||||
cfgg18=Hook Type
|
||||
cfgg2=Video mode
|
||||
cfgg21=Return To Channel
|
||||
cfgg22=Debugger
|
||||
cfgg23=Downloading cheat file....
|
||||
cfgg24=Nand emulation
|
||||
cfgg24=NAND Emulation
|
||||
cfgg25=Password incorrect
|
||||
cfgg26=Disable IOS Reload block
|
||||
cfgg27=Aspect Ratio
|
||||
@ -73,8 +77,35 @@ cfgg4=Patch country strings
|
||||
cfgg5=Ocarina
|
||||
cfgg7=Vipatch
|
||||
cfgg8=Back
|
||||
cfgne1=NAND Emulation
|
||||
cfgne2=Extract Game Saves
|
||||
cfgne3=All
|
||||
cfgne4=Missing
|
||||
cfgne5=Extract NAND
|
||||
cfgne6=Start
|
||||
cfgne7=Back
|
||||
cfgne8=No valid FAT partition found for NAND Emulation!
|
||||
cfgne9=Current file: %s
|
||||
cfgne10=NAND Emulation Settings
|
||||
cfgne11=Overall Progress:
|
||||
cfgne12=NAND Extractor
|
||||
cfgne13=Game Save Extractor
|
||||
cfgne14=Extracted: %d saves / %d files / %d folders
|
||||
cfgne15=Extracted: %d files / %d folders
|
||||
cfgne16=Total size: %uMB (%d blocks)
|
||||
cfgne17=Total size: %uKB (%d blocks)
|
||||
cfgne18=Listing game saves to extract...
|
||||
cfgne19=Extraction finished!
|
||||
cfgne20=Extraction failed!
|
||||
cfgne22=Disable NAND Emulation
|
||||
cfgne23=Welcome to WiiFlow. I have not found a valid NAND for NAND Emulation. Click Extract to extract your NAND, or click disable to disable NAND Emulation.
|
||||
cfgne24=Extract save
|
||||
cfgne25=Create new save
|
||||
cfgne26=A save file for this game was created on real NAND. Extract existing save file from real NAND or create new file for NAND Emulation?
|
||||
cfgne27=Calculating space needed for extraction...
|
||||
cfgp1=Game Partition
|
||||
cfgp3=Init network on boot
|
||||
cfgpl1=Select Plugins
|
||||
cfgs1=Music volume
|
||||
cfgs2=GUI sound volume
|
||||
cfgs3=Coverflow sound volume
|
||||
|
@ -26,6 +26,10 @@ cfg1=Einstellungen
|
||||
cfg10=Zurück
|
||||
cfg11=Speicherstand Emulation
|
||||
cfg12=NAND Emulation
|
||||
cfg13=NAND Emulation Einstellungen
|
||||
cfg14=Setzen
|
||||
cfg15=Plugins
|
||||
cfg16=Auswählen
|
||||
cfg3=Hüllen & Namen
|
||||
cfg4=Herunterladen
|
||||
cfg5=Altersbeschränkungen
|
||||
@ -56,7 +60,7 @@ cfgg13=Herunterladen
|
||||
cfgg14=Videomodi patchen
|
||||
cfgg15=Cheatcodes
|
||||
cfgg16=Auswählen
|
||||
cfgg17=Kategorien
|
||||
cfgg17=Wähle Kategorien
|
||||
cfgg18=Hook-Typ
|
||||
cfgg2=Videomodus
|
||||
cfgg21=Zu Kanal zurückkehren
|
||||
@ -73,8 +77,35 @@ cfgg4=Länder-Strings patchen
|
||||
cfgg5=Ocarina
|
||||
cfgg7=Video patchen
|
||||
cfgg8=Zurück
|
||||
cfgne1=NAND Emulation
|
||||
cfgne2=Entpacke Speicherstände
|
||||
cfgne3=Alle
|
||||
cfgne4=Fehlende
|
||||
cfgne5=Entpacke NAND
|
||||
cfgne6=Starten
|
||||
cfgne7=Zurück
|
||||
cfgne8=Keine gültige FAT Partition für NAND Emulation gefunden!
|
||||
cfgne9=Aktuelle Datei: %s
|
||||
cfgne10=NAND Emulation Einstellungen
|
||||
cfgne11=Fortschritt:
|
||||
cfgne12=NAND-Entpacker
|
||||
cfgne13=Speicherstand-Entpacker
|
||||
cfgne14=Entpackt: %d Speicherstände / %d Dateien / %d Ordner
|
||||
cfgne15=Entpackt: %d Dateien / %d Ordner
|
||||
cfgne16=Gesamtgröße: %uMB (%d Blöcke)
|
||||
cfgne17=Gesamtgröße: %uKB (%d Blöcke)
|
||||
cfgne18=Berechne zu entpackende Speicherstände...
|
||||
cfgne19=Entpacken erfolgreich!
|
||||
cfgne20=Entpacken gescheitert!
|
||||
cfgne22=NAND Emulation deaktivieren
|
||||
cfgne23=Willkommen zu WiiFlow. Kein gültiges NAND für NAND Emulation gefunden. Klicke auf Entpacken um dein NAND zu entpacken oder klicke auf NAND Emulation deaktivieren.
|
||||
cfgne24=Entpacke Speicherstand
|
||||
cfgne25=Erstelle Speicherstand
|
||||
cfgne26=Ein Speicherstand wurde auf dem echten NAND erstellt. Speicherstand entpacken oder einen neuen für NAND Emulation erstellen?
|
||||
cfgne27=Berechne benötigten Speicherplatz...
|
||||
cfgp1=Spielpartition
|
||||
cfgp3=Netzwerk beim Start initialisieren
|
||||
cfgpl1=Plugins auswählen
|
||||
cfgs1=Lautstärke Hintergrundmusik
|
||||
cfgs2=Lautstärke Tasten
|
||||
cfgs3=Lautstärke Coverflow
|
||||
|
Loading…
Reference in New Issue
Block a user