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https://github.com/Fledge68/WiiFlow_Lite.git
synced 2024-11-30 15:14:18 +01:00
- modified comments in game info for plugin rom. easier to understand now.
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@ -359,7 +359,7 @@ void CMenu::_textGameInfo(void)
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if(strlen(platformName) == 0)
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return;// no platform name found to match plugin magic #
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/* check COMBINED for database platform name */
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/* check COMBINED for platform names that mean the same system just different region */
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/* some platforms have different names per country (ex. Genesis/Megadrive) */
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/* but we use only one platform name for both */
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string newName = m_platform.getString("COMBINED", platformName);
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@ -368,17 +368,20 @@ void CMenu::_textGameInfo(void)
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else
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snprintf(platformName, sizeof(platformName), "%s", newName.c_str());
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/* Get Game's crc/serial to be used as gameID by searching platformName.ini file */
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string romID;// this will be the crc or serial
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string ShortName = m_plugin.GetRomName(GameHdr);// if scummvm game then shortname=NULL
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/* Get roms's title without the extra ()'s or []'s */
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string ShortName = m_plugin.GetRomName(GameHdr);
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/* Get 6 character unique romID (from Screenscraper.fr) using shortName. if fails then use CRC or CD serial */
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string romID;
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if(!ShortName.empty())
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romID = m_plugin.GetRomId(GameHdr, m_pluginDataDir.c_str(), platformName, ShortName);
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if(romID.empty())// no romID. possibly scummvm game or short name and crc/serial not found
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return;
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else
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return;// no romID. short name and crc/serial not found
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strncpy(GameID, romID.c_str(), 6);// copy crc/serial to be used as gameID to get game info from xml
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/* copy romID to be used as gameID to get game info from xml */
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strncpy(GameID, romID.c_str(), 6);
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/* Load platform name.xml database to get game's info using the gameID (crc/serial) */
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/* Load platform name.xml database to get game's info using the gameID */
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gametdb.OpenFile(fmt("%s/%s/%s.xml", m_pluginDataDir.c_str(), platformName, platformName));
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tdb_found = gametdb.IsLoaded();
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if(!tdb_found)
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@ -386,31 +389,12 @@ void CMenu::_textGameInfo(void)
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gametdb.SetLanguageCode(m_loc.getString(m_curLanguage, "gametdb_code", "EN").c_str());
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// Get title
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if(gametdb.GetTitle(GameID, TMP_Char))
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{
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gameinfo_Title_w.fromUTF8(TMP_Char);
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m_btnMgr.setText(m_gameinfoLblTitle, gameinfo_Title_w);
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}
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else
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{
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tdb_found = false;
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gametdb.CloseFile();// gameID not found in xml
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return;
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}
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if(gametdb.GetSynopsis(GameID, TMP_Char))
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gameinfo_Synopsis_w.fromUTF8(TMP_Char);
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else
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gameinfo_Synopsis_w.fromUTF8("");
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m_btnMgr.setText(m_gameinfoLblSynopsis, gameinfo_Synopsis_w);
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// Clear textures
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/* Set to empty textures in case images not found */
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m_btnMgr.setTexture(m_gameinfoLblSnap, emptyTex);
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m_btnMgr.setTexture(m_gameinfoLblCartDisk, emptyTex);
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m_btnMgr.setTexture(m_gameinfoLblOverlay, emptyTex);
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// Try to find images by game's xml name
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/* Get rom name from current xml and get rom images if name is found */
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if(gametdb.GetName(GameID, TMP_Char))
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{
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const char *snap_path = NULL;
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@ -465,6 +449,26 @@ void CMenu::_textGameInfo(void)
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}
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}
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// Get title
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if(gametdb.GetTitle(GameID, TMP_Char))
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{
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gameinfo_Title_w.fromUTF8(TMP_Char);
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m_btnMgr.setText(m_gameinfoLblTitle, gameinfo_Title_w);
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}
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else
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{
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tdb_found = false;
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gametdb.CloseFile();// gameID not found in xml
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return;
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}
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// Get Synopsis
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if(gametdb.GetSynopsis(GameID, TMP_Char))
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gameinfo_Synopsis_w.fromUTF8(TMP_Char);
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else
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gameinfo_Synopsis_w.fromUTF8("");
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m_btnMgr.setText(m_gameinfoLblSynopsis, gameinfo_Synopsis_w);
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// Create Rom Info
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wstringEx rom_info;
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rom_info = wfmt(_fmt("gameinfo7",L"GameID: %s"), GameID);
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