mirror of
https://github.com/Fledge68/WiiFlow_Lite.git
synced 2024-11-01 00:55:06 +01:00
- fixed launching GC game with devolution.
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out/boot.dol
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out/boot.dol
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@ -406,7 +406,7 @@ void DEVO_SetOptions(const char *isopath, const char *gameID, u8 videomode, u8 l
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DCFlushRange((void*)Video_Mode, 4);
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DCFlushRange((void*)Video_Mode, 4);
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/* Set video mode */
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/* Set video mode */
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if(rmode != 0)
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if(rmode != NULL)
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VIDEO_Configure(rmode);
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VIDEO_Configure(rmode);
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/* Setup video */
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/* Setup video */
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@ -429,7 +429,8 @@ void DEVO_SetOptions(const char *isopath, const char *gameID, u8 videomode, u8 l
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sram = __SYS_LockSram();
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sram = __SYS_LockSram();
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sram->lang = lang;
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sram->lang = lang;
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__SYS_UnlockSram(1); // 1 -> write changes
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__SYS_UnlockSram(1); // 1 -> write changes
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while(!__SYS_SyncSram());
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while(!__SYS_SyncSram())
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usleep(100);
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}
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}
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void DEVO_Boot()
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void DEVO_Boot()
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@ -211,8 +211,9 @@ void CMenu::_launchHomebrew(const char *filepath, vector<string> arguments)
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AddBootArgument(arguments[i].c_str());
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AddBootArgument(arguments[i].c_str());
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}
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}
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loadIOS(58, false);
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ShutdownBeforeExit();// wifi and sd gecko doesnt work anymore after
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ShutdownBeforeExit();// wifi and sd gecko doesnt work anymore after
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NandHandle.Patch_AHB();
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IOS_ReloadIOS(58);
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BootHomebrew();
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BootHomebrew();
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Sys_Exit();
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Sys_Exit();
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}
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}
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@ -577,26 +578,24 @@ void CMenu::_launchGC(dir_discHdr *hdr, bool disc)
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}
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}
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Nintendont_SetOptions(path, id, CheatPath, GClanguage, n_config, n_videomode, vidscale, vidoffset, netprofile);
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Nintendont_SetOptions(path, id, CheatPath, GClanguage, n_config, n_videomode, vidscale, vidoffset, netprofile);
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loadIOS(58, false); //nintendont NEEDS ios58 and AHBPROT disabled
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/* should be a check for error loading IOS58 and AHBPROT disabled */
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ShutdownBeforeExit();
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ShutdownBeforeExit();
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NandHandle.Patch_AHB();
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IOS_ReloadIOS(58);
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BootHomebrew(); //regular dol
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BootHomebrew(); //regular dol
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}
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}
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else // loader == DEVOLUTION
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else // loader == DEVOLUTION
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{
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{
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// devolution does not allow force video and progressive mode
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// devolution does not allow force video
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// ignore video setting choice and use game region always
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// ignore video setting choice and use game region always
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if(id[3] =='E' || id[3] =='J')
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if(id[3] =='E' || id[3] =='J')// if game is NTSC then video is based on console video
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{
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{
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// if game is NTSC then video is based on console video
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if(CONF_GetVideo() == CONF_VIDEO_PAL)// get console video
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if(CONF_GetVideo() == CONF_VIDEO_PAL)
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videoMode = 2; //PAL 480i 60hz
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videoMode = 2; //PAL 480i
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else
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else
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videoMode = 3; //NTSC 480i
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videoMode = 3; //NTSC 480i 60hz
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}
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}
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else
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else
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videoMode = 1; //PAL 576i 50hz
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videoMode = 1; //PAL 528i 50hz
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bool memcard_emu = m_gcfg2.testOptBool(id, "devo_memcard_emu", m_cfg.getBool(GC_DOMAIN, "devo_memcard_emu", false));
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bool memcard_emu = m_gcfg2.testOptBool(id, "devo_memcard_emu", m_cfg.getBool(GC_DOMAIN, "devo_memcard_emu", false));
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@ -611,12 +610,9 @@ void CMenu::_launchGC(dir_discHdr *hdr, bool disc)
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DEVO_GetLoader(m_dataDir.c_str());
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DEVO_GetLoader(m_dataDir.c_str());
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DEVO_SetOptions(path, id, videoMode, GClanguage, memcard_emu, widescreen, activity_led, m_use_wifi_gecko);
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DEVO_SetOptions(path, id, videoMode, GClanguage, memcard_emu, widescreen, activity_led, m_use_wifi_gecko);
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if(AHBPROT_Patched())
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loadIOS(58, false);
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else //use cIOS instead to make sure Devolution works anyways
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loadIOS(mainIOS, false);
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ShutdownBeforeExit();
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ShutdownBeforeExit();
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NandHandle.Patch_AHB();
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IOS_ReloadIOS(58);
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DEVO_Boot();
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DEVO_Boot();
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}
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}
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Sys_Exit();
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Sys_Exit();
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