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https://github.com/Fledge68/WiiFlow_Lite.git
synced 2024-11-27 21:54:15 +01:00
-corrected two wrong numbers in sound buffer and video message
thread stack
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parent
39e8ceb842
commit
756438d4d4
@ -592,8 +592,8 @@ void CVideo::waitMessage(const vector<STexture> &tex, float delay)
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{
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m_showWaitMessage = true;
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if(!waitThreadStack.get())
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waitThreadStack = smartMem2Alloc(8092);
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LWP_CreateThread(&waitThread, (void *(*)(void *))CVideo::_showWaitMessages, (void *)this, waitThreadStack.get(), 8092, LWP_PRIO_HIGHEST);
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waitThreadStack = smartMem2Alloc(8192);
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LWP_CreateThread(&waitThread, (void *(*)(void *))CVideo::_showWaitMessages, (void *)this, waitThreadStack.get(), 8192, LWP_PRIO_HIGHEST);
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}
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}
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@ -62,8 +62,8 @@ SoundDecoder::~SoundDecoder()
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void SoundDecoder::Init()
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{
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SoundType = SOUND_RAW;
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SoundBlocks = 8; //Settings.SoundblockCount;
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SoundBlockSize = 8092; //Settings.SoundblockSize;
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SoundBlocks = 8;
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SoundBlockSize = 8192;
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CurPos = 0;
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LoopStart = 0;
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Loop = false;
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@ -131,7 +131,7 @@ void WavDecoder::OpenFile()
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{
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file_fd->seek(-8, SEEK_CUR);
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file_fd->read((u8*)&SmplChunk, sizeof(SWaveSmplChunk));
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SmplChunk.Start = ((le32(SmplChunk.Start) * le16(FmtChunk.channels) * le16(FmtChunk.bps) / 8) + 8091) & ~8091;
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SmplChunk.Start = ((le32(SmplChunk.Start) * le16(FmtChunk.channels) * le16(FmtChunk.bps) / 8) + 8191) & ~8191;
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break;
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}
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file_fd->seek(le32(LoopChunk.size), SEEK_CUR);
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