mirror of
https://github.com/Fledge68/WiiFlow_Lite.git
synced 2024-11-24 04:09:15 +01:00
-corrected two wrong numbers in sound buffer and video message
thread stack
This commit is contained in:
parent
39e8ceb842
commit
756438d4d4
@ -592,8 +592,8 @@ void CVideo::waitMessage(const vector<STexture> &tex, float delay)
|
||||
{
|
||||
m_showWaitMessage = true;
|
||||
if(!waitThreadStack.get())
|
||||
waitThreadStack = smartMem2Alloc(8092);
|
||||
LWP_CreateThread(&waitThread, (void *(*)(void *))CVideo::_showWaitMessages, (void *)this, waitThreadStack.get(), 8092, LWP_PRIO_HIGHEST);
|
||||
waitThreadStack = smartMem2Alloc(8192);
|
||||
LWP_CreateThread(&waitThread, (void *(*)(void *))CVideo::_showWaitMessages, (void *)this, waitThreadStack.get(), 8192, LWP_PRIO_HIGHEST);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -62,8 +62,8 @@ SoundDecoder::~SoundDecoder()
|
||||
void SoundDecoder::Init()
|
||||
{
|
||||
SoundType = SOUND_RAW;
|
||||
SoundBlocks = 8; //Settings.SoundblockCount;
|
||||
SoundBlockSize = 8092; //Settings.SoundblockSize;
|
||||
SoundBlocks = 8;
|
||||
SoundBlockSize = 8192;
|
||||
CurPos = 0;
|
||||
LoopStart = 0;
|
||||
Loop = false;
|
||||
|
@ -131,7 +131,7 @@ void WavDecoder::OpenFile()
|
||||
{
|
||||
file_fd->seek(-8, SEEK_CUR);
|
||||
file_fd->read((u8*)&SmplChunk, sizeof(SWaveSmplChunk));
|
||||
SmplChunk.Start = ((le32(SmplChunk.Start) * le16(FmtChunk.channels) * le16(FmtChunk.bps) / 8) + 8091) & ~8091;
|
||||
SmplChunk.Start = ((le32(SmplChunk.Start) * le16(FmtChunk.channels) * le16(FmtChunk.bps) / 8) + 8191) & ~8191;
|
||||
break;
|
||||
}
|
||||
file_fd->seek(le32(LoopChunk.size), SEEK_CUR);
|
||||
|
Loading…
Reference in New Issue
Block a user