mirror of
https://github.com/Fledge68/WiiFlow_Lite.git
synced 2024-12-24 19:01:56 +01:00
-fixed emu nand was not enabled in all cases now, also removed
unneeded debug messages and only enable/disable emu if needed
This commit is contained in:
parent
757fb1e80c
commit
7847704025
@ -49,6 +49,7 @@ config_header *cfg_hdr;
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bool tbdec = false;
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bool configloaded = false;
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bool emu_enabled = false;
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static NandDevice NandDeviceList[] =
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{
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@ -86,10 +87,7 @@ s32 Nand::Nand_Mount(NandDevice *Device)
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s32 fd = IOS_Open("fat", 0);
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if(fd < 0)
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{
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gprintf("Mount Fail 1\n");
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return fd;
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}
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static ioctlv vector[1] ATTRIBUTE_ALIGN(32);
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@ -141,7 +139,8 @@ s32 Nand::Nand_Disable(void)
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{
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gprintf("Disabling NAND Emulator\n");
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s32 fd = IOS_Open("/dev/fs", 0);
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if (fd < 0) return fd;
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if(fd < 0)
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return fd;
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u32 inbuf ATTRIBUTE_ALIGN(32) = 0;
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s32 ret = IOS_Ioctl(fd, 100, &inbuf, sizeof(inbuf), NULL, 0);
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@ -152,32 +151,28 @@ s32 Nand::Nand_Disable(void)
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s32 Nand::Enable_Emu()
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{
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Disable_Emu();
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if(emu_enabled)
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return 0;
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NandDevice *Device = &NandDeviceList[EmuDevice];
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s32 ret = Nand_Mount(Device);
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if(ret < 0)
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{
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gprintf("Fail 2\n");
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return ret;
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}
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ret = Nand_Enable(Device);
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if(ret < 0)
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{
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gprintf("Fail 3\n");
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return ret;
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}
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MountedDevice = EmuDevice;
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emu_enabled = true;
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return 0;
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}
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s32 Nand::Disable_Emu()
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{
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if(MountedDevice == 0)
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if(MountedDevice == 0 || !emu_enabled)
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return 0;
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NandDevice * Device = &NandDeviceList[MountedDevice];
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@ -187,6 +182,7 @@ s32 Nand::Disable_Emu()
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MountedDevice = 0;
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emu_enabled = false;
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return 0;
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}
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@ -178,12 +178,8 @@ void CMenu::_textAbout(void)
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);
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Nand::Instance()->Disable_Emu();
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iosinfo_t * iosInfo = cIOSInfo::GetInfo(mainIOS);
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if(iosInfo != NULL)
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m_btnMgr.setText(m_aboutLblIOS, wfmt(_fmt("ios", L"IOS%i base %i v%i"), mainIOS, iosInfo->baseios, iosInfo->version), true);
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MEM2_free(iosInfo);
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if(m_current_view == COVERFLOW_CHANNEL && m_cfg.getInt("NAND", "emulation", 0))
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Nand::Instance()->Enable_Emu();
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}
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@ -139,7 +139,7 @@ void CMenu::_showMain(void)
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if (m_mainLblUser[i] != -1u)
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m_btnMgr.show(m_mainLblUser[i]);
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if (m_gameList.empty())
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if(m_gameList.empty())
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{
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switch(m_current_view)
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{
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@ -149,7 +149,7 @@ void CMenu::_showMain(void)
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m_btnMgr.show(m_mainBtnInit);
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m_btnMgr.show(m_mainBtnInit2);
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m_btnMgr.show(m_mainLblInit);
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break;
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break;
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case COVERFLOW_CHANNEL:
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if(!m_cfg.getBool("NAND", "disable", true))
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{
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@ -157,24 +157,25 @@ void CMenu::_showMain(void)
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_hideMain();
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if(!_AutoCreateNand())
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m_cfg.setBool("NAND", "disable", true);
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_loadList();
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_showMain();
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_initCF();
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}
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break;
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break;
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case COVERFLOW_HOMEBREW:
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m_btnMgr.setText(m_mainLblInit, _t("main4", L"Welcome to WiiFlow. I have not found any homebrew apps. Select partition to select your partition type."), true);
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m_btnMgr.show(m_mainBtnInit2);
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m_btnMgr.show(m_mainLblInit);
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break;
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break;
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case COVERFLOW_EMU:
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m_btnMgr.setText(m_mainLblInit, _t("main5", L"Welcome to WiiFlow. I have not found any plugins. Select partition to select your partition type."), true);
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m_btnMgr.show(m_mainBtnInit2);
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m_btnMgr.show(m_mainLblInit);
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break;
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break;
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}
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}
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else if(m_current_view == COVERFLOW_CHANNEL && !m_cfg.getBool("NAND", "disable", true))
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Nand::Instance()->Enable_Emu();
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}
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int CMenu::GetCoverStatusAsync(CMenu *m)
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