mirror of
https://github.com/Fledge68/WiiFlow_Lite.git
synced 2024-12-24 02:41:55 +01:00
-added temporary reload to cIOS for game install and emu nand mode
when in IOS58 mode -corrected a bug that the usb hdd does not get hooked up properly after IOS reload -small cleanup
This commit is contained in:
parent
c5dbc32d10
commit
794fc9cca6
@ -188,6 +188,7 @@ s32 Nand::Disable_Emu()
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MountedDevice = 0;
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emu_enabled = false;
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usleep(1000);
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return 0;
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}
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@ -67,7 +67,7 @@ void DeviceHandler::MountAll()
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#endif
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}
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void DeviceHandler::UnMountAll(bool ShutdownUSB)
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void DeviceHandler::UnMountAll()
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{
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for(u32 i = SD; i < MAXDEVICES; i++)
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UnMount(i);
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@ -84,9 +84,8 @@ void DeviceHandler::UnMountAll(bool ShutdownUSB)
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usb1 = NULL;
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USBStorage2_Deinit();
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USB_Deinitialize();
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SDHC_Close();
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if(ShutdownUSB)
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USB_Deinitialize();
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}
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bool DeviceHandler::Mount(int dev)
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@ -420,3 +419,13 @@ void DeviceHandler::UnMountDevolution(int CurrentPartition)
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OGC_Device->UnMount(NewPartition);
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delete OGC_Device;
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}
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bool DeviceHandler::UsablePartitionMounted()
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{
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for(u8 i = SD; i < MAXDEVICES; i++)
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{
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if(IsInserted(i) && !GetWbfsHandle(i)) //Everything besides WBFS for configuration
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return true;
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}
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return false;
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}
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@ -72,7 +72,7 @@ class DeviceHandler
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void SetModes();
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void MountAll();
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void UnMountAll(bool ShutdownUSB = false);
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void UnMountAll();
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bool Mount(int dev);
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bool IsInserted(int dev);
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void UnMount(int dev);
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@ -85,6 +85,7 @@ class DeviceHandler
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bool SD_Inserted() { if(sd) return sd->IsInserted(); return false; }
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bool USB0_Inserted() { if(usb0) return usb0->IsInserted(); return false; }
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bool USB1_Inserted() { if(usb1) return usb1->IsInserted(); return false; }
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bool UsablePartitionMounted();
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void WaitForDevice(const DISC_INTERFACE *Handle);
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void UnMountSD() { if(sd) delete sd; sd = NULL; }
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@ -8,6 +8,7 @@
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#include "sys.h"
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#include "wbfs.h"
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#include "wdvd.h"
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#include "external_booter.hpp"
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#include "channel/nand.hpp"
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#include "devicemounter/DeviceHandler.hpp"
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#include "devicemounter/sdhc.h"
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@ -82,17 +83,17 @@ void load_dip_249()
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bool loadIOS(int ios, bool MountDevices)
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{
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int CurIOS = IOS_GetVersion();
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bool ret = true;
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m_music.Stop();
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DeviceHandler::Instance()->UnMountAll();
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#ifndef DOLPHIN
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if(ios != IOS_GetVersion())
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if(ios != CurIOS)
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{
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WDVD_Close();
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Close_Inputs();
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gprintf("Reloading into IOS %i from %i...\n", ios, IOS_GetVersion());
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Nand::Instance()->DeInit_ISFS();
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m_music.Stop();
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gprintf("Reloading into IOS %i from %i...\n", ios, CurIOS);
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ShutdownBeforeExit();
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ret = IOS_ReloadIOS(ios) == 0;
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Nand::Instance()->Init_ISFS();
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gprintf("AHBPROT after IOS Reload: %u\n", AHBRPOT_Patched());
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@ -106,7 +107,7 @@ bool loadIOS(int ios, bool MountDevices)
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else if(CurrentIOS.Type == IOS_TYPE_WANIN && CurrentIOS.Revision >= 18)
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load_dip_249();
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DeviceHandler::Instance()->SetModes();
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if(MountDevices)
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if(MountDevices && ios != CurIOS)
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DeviceHandler::Instance()->MountAll();
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return ret;
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@ -111,7 +111,7 @@ void ExternalBooter_ChannelSetup(void *dolchunkoffset[18], u32 dolchunksize[18],
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void ShutdownBeforeExit(bool KeepPatches)
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{
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DeviceHandler::Instance()->UnMountAll(true); //Shutdown USB as well
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DeviceHandler::Instance()->UnMountAll();
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Nand::Instance()->DeInit_ISFS(KeepPatches);
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WDVD_Close();
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}
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@ -23,7 +23,7 @@
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#include "memory/memory.h"
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CMenu *mainMenu;
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bool useMainIOS;
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bool useMainIOS = false;
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int main(int argc, char **argv)
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{
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@ -96,33 +96,36 @@ int main(int argc, char **argv)
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DeviceHandler::Instance()->MountAll();
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vid.waitMessage(0.15f);
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bool dipOK = WDVD_Init() >= 0;
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mainMenu = new CMenu(vid);
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Open_Inputs();
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mainMenu->init();
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if(CurrentIOS.Version != mainIOS && !neek2o())
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{
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if(useMainIOS || (!DeviceHandler::Instance()->IsInserted(SD) && !DeviceHandler::Instance()->IsInserted(USB1)))
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if(useMainIOS || !DeviceHandler::Instance()->UsablePartitionMounted())
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{
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iosOK = loadIOS(mainIOS, true) && CustomIOS(CurrentIOS.Type);
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Open_Inputs();
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mainMenu->init();
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}
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}
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if(CurrentIOS.Version == mainIOS)
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useMainIOS = true; //Needed for later checks
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if(!iosOK)
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mainMenu->terror("errboot1", L"No cIOS found!\ncIOS d2x 249 base 56 and 250 base 57 are enough for all your games.");
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else if(!DeviceHandler::Instance()->IsInserted(SD) && !DeviceHandler::Instance()->IsInserted(USB1))
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else if(!DeviceHandler::Instance()->UsablePartitionMounted())
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mainMenu->terror("errboot2", L"Could not find a device to save configuration files on!");
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else if(!dipOK)
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else if(WDVD_Init() < 0)
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mainMenu->terror("errboot3", L"Could not initialize the DIP module!");
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else if(gameid != NULL && strlen(gameid) == 6)
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mainMenu->directlaunch(gameid);
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else
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else
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{
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if(Emulator_boot)
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mainMenu->m_Emulator_boot = true;
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mainMenu->main();
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if(gameid != NULL && strlen(gameid) == 6)
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mainMenu->directlaunch(gameid);
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else
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mainMenu->main();
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}
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//Exit WiiFlow, no game booted...
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mainMenu->cleanup();
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@ -2099,13 +2099,7 @@ bool CMenu::_loadChannelList(void)
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Nand::Instance()->Disable_Emu();
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if(!disable_emu)
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{
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if(CurrentIOS.Version != mainIOS)
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{
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loadIOS(mainIOS, true);
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Open_Inputs();
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for(int chan = WPAD_MAX_WIIMOTES-2; chan >= 0; chan--)
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WPAD_SetVRes(chan, m_vid.width() + m_cursor[chan].width(), m_vid.height() + m_cursor[chan].height());
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}
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_TempLoadIOS();
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if(!DeviceHandler::Instance()->IsInserted(lastPartition))
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DeviceHandler::Instance()->Mount(lastPartition);
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@ -2145,8 +2139,11 @@ bool CMenu::_loadList(void)
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if((m_current_view == COVERFLOW_CHANNEL && m_cfg.getBool("NAND", "disable", true)) || m_current_view != COVERFLOW_CHANNEL)
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Nand::Instance()->Disable_Emu();
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if(m_cfg.getBool(_domainFromView(), "update_cache")) m_gameList.Update(m_current_view);
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if(m_cfg.getBool(_domainFromView(), "update_cache"))
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m_gameList.Update(m_current_view);
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/* Make sure if coming from Emu NAND the IOS is set back */
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_TempLoadIOS(IOS_TYPE_NORMAL_IOS);
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gprintf("Loading items of ");
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bool retval;
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@ -2563,3 +2560,25 @@ void CMenu::RemoveCover( char * id )
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remove(fmt("%s/%s.wfc", m_cacheDir.c_str(), id));
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}
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}
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void CMenu::_TempLoadIOS(int IOS)
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{
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#ifndef DOLPHIN
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/* Only temp reload in IOS58 mode */
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if(useMainIOS || neek2o())
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return;
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if(IOS == IOS_TYPE_NORMAL_IOS)
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IOS = 58;
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else if(IOS == 0)
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IOS = mainIOS;
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if(CurrentIOS.Version != IOS)
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{
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loadIOS(IOS, true);
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Open_Inputs();
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for(int chan = WPAD_MAX_WIIMOTES-2; chan >= 0; chan--)
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WPAD_SetVRes(chan, m_vid.width() + m_cursor[chan].width(), m_vid.height() + m_cursor[chan].height());
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}
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#endif
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}
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@ -1072,7 +1072,8 @@ private:
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static void _gameSoundThread(CMenu *m);
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static void _load_installed_cioses();
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//
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void _TempLoadIOS(int IOS = 0);
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struct SOption { const char id[10]; const wchar_t text[16]; };
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static const string _translations[23];
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static const SOption _languages[11];
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@ -1083,8 +1083,6 @@ void CMenu::_launchChannel(dir_discHdr *hdr)
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ShutdownBeforeExit();
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Launch_nk(gameTitle, emuPath.size() > 1 ? emuPath.c_str() : NULL);
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}
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DeviceHandler::Instance()->UnMountAll();
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if(!forwarder || neek2o())
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{
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if(!emu_disabled)
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@ -1094,10 +1092,7 @@ void CMenu::_launchChannel(dir_discHdr *hdr)
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}
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gameIOS = channel.GetRequestedIOS(gameTitle);
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if(!emu_disabled)
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{
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Nand::Instance()->Disable_Emu();
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usleep(1000);
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}
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if(_loadIOS(gameIOS, userIOS, id) == LOAD_IOS_FAILED)
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return;
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}
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@ -1165,7 +1160,7 @@ void CMenu::_launchGame(dir_discHdr *hdr, bool dvd)
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if(dvd)
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{
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u32 cover = 0;
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#ifndef DOLPHIN
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#ifndef DOLPHIN
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if(!neek2o())
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{
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Disc_SetUSB(NULL, false);
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@ -1184,23 +1179,24 @@ void CMenu::_launchGame(dir_discHdr *hdr, bool dvd)
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return;
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} while(!(cover & 0x2));
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}
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if(CurrentIOS.Version != mainIOS)
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loadIOS(mainIOS, true);
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}
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#endif
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#endif
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_TempLoadIOS();
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/* Open Disc */
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if (Disc_Open(true) < 0)
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if(Disc_Open(true) < 0)
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{
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error(_t("wbfsoperr2", L"Disc_Open failed"));
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if (BTN_B_PRESSED) return;
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if(BTN_B_PRESSED)
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return;
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}
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/* Check disc */
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if (Disc_IsWii() < 0)
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if(Disc_IsWii() < 0)
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{
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if (Disc_IsGC() < 0)
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{
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error(_t("errgame9", L"This is not a Wii or GC disc"));
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if (BTN_B_PRESSED) return;
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if(BTN_B_PRESSED)
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return;
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}
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else
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{
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@ -1355,8 +1351,6 @@ void CMenu::_launchGame(dir_discHdr *hdr, bool dvd)
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m_cat.save(true);
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m_cfg.save(true);
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cleanup(); // wifi and sd gecko doesnt work anymore after cleanup
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DeviceHandler::Instance()->UnMountAll();
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if(CurrentIOS.Type == IOS_TYPE_D2X)
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{
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/* Open ES Module */
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@ -306,6 +306,7 @@ bool CMenu::_wbfsOp(CMenu::WBFS_OP op)
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switch(op)
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{
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case CMenu::WO_ADD_GAME:
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_TempLoadIOS();
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m_btnMgr.show(m_wbfsPBar);
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m_btnMgr.setProgress(m_wbfsPBar, 0.f);
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m_btnMgr.hide(m_wbfsBtnGo);
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@ -370,7 +371,6 @@ bool CMenu::_wbfsOp(CMenu::WBFS_OP op)
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{
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error(_t("wbfsoperr3", L"This is not a Wii or GC disc!"));
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out = true;
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break;
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}
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break;
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case CMenu::WO_REMOVE_GAME:
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@ -458,7 +458,10 @@ bool CMenu::_wbfsOp(CMenu::WBFS_OP op)
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if(!m_thrdWorking)
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{
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if(op == CMenu::WO_ADD_GAME)
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{
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WDVD_StopMotor();
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_TempLoadIOS(IOS_TYPE_NORMAL_IOS);
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}
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m_btnMgr.show(m_wbfsBtnBack);
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}
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}
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