-fixed wiiflow crash on installing gamecube games with ":" in name (issue 98)

This commit is contained in:
fix94.1 2012-08-19 09:45:57 +00:00
parent 09fb55ae74
commit 7a1b39ee1b
3 changed files with 51 additions and 66 deletions

View File

@ -492,6 +492,7 @@ void Asciify2( char *str )
case '<':
case '>':
case '?':
case ':':
str[i] = '_';
break;
}

View File

@ -43,11 +43,12 @@
using namespace std;
static u8 *FSTable ALIGNED(32);
static u8 *FSTable ATTRIBUTE_ALIGN(32);
static gc_discHdr gcheader ATTRIBUTE_ALIGN(32);
void GCDump::__AnalizeMultiDisc()
{
u8 *Buffer = (u8 *)malloc(0x10);
u8 *Buffer = (u8 *)MEM2_memalign(32, ALIGN32(0x10));
if(Buffer == NULL)
return;
@ -60,18 +61,17 @@ void GCDump::__AnalizeMultiDisc()
break;
if(MultiGameDump == MultiGameCnt)
{
NextOffset = MultiGameOffset;
}
MultiGameCnt++;
}
free(Buffer);
MEM2_free(Buffer);
}
s32 GCDump::__DiscReadRaw(void *outbuf, u64 offset, u32 length)
{
wiiLightOn();
length = ALIGN32(length);
wiiLightSetLevel(255);
wiiLightOn();
while(1)
{
gc_error = 0;
@ -152,7 +152,7 @@ s32 GCDump::__DiscWriteFile(FILE *f, u64 offset, u32 length, u8 *ReadBuffer)
while(length)
{
toread = min(length, gc_readsize);
s32 ret = __DiscReadRaw(ReadBuffer, offset, ALIGN32(toread));
s32 ret = __DiscReadRaw(ReadBuffer, offset, toread);
if (ret == 1)
memset(ReadBuffer, 0, gc_readsize);
else if (ret > 1)
@ -170,7 +170,7 @@ s32 GCDump::__DiscWriteFile(FILE *f, u64 offset, u32 length, u8 *ReadBuffer)
bool GCDump::__WaitForDisc(u8 dsc, u32 msg)
{
u8 *ReadBuffer = (u8 *)malloc(0x440);
u8 *ReadBuffer = (u8 *)MEM2_memalign(32, ALIGN32(0x440));
if(ReadBuffer == NULL)
return false;
@ -181,8 +181,8 @@ bool GCDump::__WaitForDisc(u8 dsc, u32 msg)
message(msg, dsc+1, minfo, u_data);
while(1)
{
wiiLightOn();
wiiLightSetLevel(255);
wiiLightOn();
usleep(1000000);
wiiLightOff();
usleep(1000000);
@ -193,8 +193,8 @@ bool GCDump::__WaitForDisc(u8 dsc, u32 msg)
while(1)
{
wiiLightOn();
wiiLightSetLevel(255);
wiiLightOn();
usleep(1000000);
wiiLightOff();
usleep(1000000);
@ -203,7 +203,7 @@ bool GCDump::__WaitForDisc(u8 dsc, u32 msg)
if(Disc_Open(true) < 0)
{
free(ReadBuffer);
MEM2_free(ReadBuffer);
return false;
}
@ -212,7 +212,7 @@ bool GCDump::__WaitForDisc(u8 dsc, u32 msg)
s32 ret = __DiscReadRaw(ReadBuffer, NextOffset, 0x440);
if(ret > 0)
{
free(ReadBuffer);
MEM2_free(ReadBuffer);
return false;
}
@ -252,7 +252,7 @@ bool GCDump::__WaitForDisc(u8 dsc, u32 msg)
}
}
}
free(ReadBuffer);
MEM2_free(ReadBuffer);
return done;
}
@ -277,9 +277,7 @@ bool GCDump::__CheckMDHack(u32 ID)
s32 GCDump::DumpGame()
{
static gc_discHdr gcheader ATTRIBUTE_ALIGN(32);
u8 *ReadBuffer = (u8 *)malloc(gc_readsize);
u8 *ReadBuffer = (u8 *)MEM2_memalign(32, ALIGN32(gc_readsize));
if(ReadBuffer == NULL)
return 0x31100;
@ -302,9 +300,8 @@ s32 GCDump::DumpGame()
{
u8 *FSTBuffer;
u32 wrote = 0;
memset(&gcheader, 0, sizeof(gcheader));
s32 ret = Disc_ReadGCHeader(&gcheader);
if(memcmp((char *)gcheader.id, "GCOPDV", 6) == 0)
{
multigamedisc = true;
@ -313,7 +310,6 @@ s32 GCDump::DumpGame()
memcpy(gcheader.id, ReadBuffer, 6);
strcpy(gcheader.title, (char *)ReadBuffer+0x20);
}
Asciify2(gcheader.title);
if(!Disc)
@ -343,7 +339,7 @@ s32 GCDump::DumpGame()
ret = __DiscReadRaw(ReadBuffer, NextOffset, 0x440);
if(ret > 0)
{
free(ReadBuffer);
MEM2_free(ReadBuffer);
return 0x31100;
}
@ -360,16 +356,16 @@ s32 GCDump::DumpGame()
DOLSize = FSTOffset - DOLOffset;
DiscSize = DataSize + GamePartOffset;
FSTBuffer = (u8 *)malloc(ALIGN32(FSTSize));
FSTBuffer = (u8 *)MEM2_memalign(32, ALIGN32(FSTSize));
if(FSTBuffer == NULL)
return 0x31100;
ret = __DiscReadRaw(FSTBuffer, FSTOffset+NextOffset, ALIGN32(FSTSize));
ret = __DiscReadRaw(FSTBuffer, FSTOffset+NextOffset, FSTSize);
if(ret > 0)
{
free(FSTBuffer);
free(ReadBuffer);
MEM2_free(FSTBuffer);
MEM2_free(ReadBuffer);
return 0x31100;
}
@ -451,10 +447,8 @@ s32 GCDump::DumpGame()
for( i=1; i < FSTEnt; ++i )
{
if( fst[i].Type )
{
if(fst[i].Type)
continue;
}
else
{
for(align = 0x8000; align > 2; align/=2)
@ -464,7 +458,6 @@ s32 GCDump::DumpGame()
correction = 0;
while(((wrote+correction) & (align-1)) != 0)
correction++;
wrote += correction;
while(correction)
{
@ -486,8 +479,8 @@ s32 GCDump::DumpGame()
}
else
{
free(ReadBuffer);
free(FSTBuffer);
MEM2_free(ReadBuffer);
MEM2_free(FSTBuffer);
fclose(f);
return gc_error;
}
@ -506,13 +499,13 @@ s32 GCDump::DumpGame()
ret = __DiscWrite(gamepath, NextOffset, DiscSize, ReadBuffer);
if( ret < 0 )
{
free(ReadBuffer);
free(FSTBuffer);
MEM2_free(ReadBuffer);
MEM2_free(FSTBuffer);
return gc_error;
}
gprintf("Done!! Disc size: %d\n", DiscSize);
}
free(FSTBuffer);
MEM2_free(FSTBuffer);
if((FSTTotal > FSTSize || __CheckMDHack(ID)) && !multigamedisc)
{
@ -542,17 +535,14 @@ s32 GCDump::DumpGame()
else
gamedone = true;
}
free(ReadBuffer);
MEM2_free(ReadBuffer);
return gc_skipped;
}
s32 GCDump::CheckSpace(u32 *needed, bool comp)
{
static gc_discHdr gcheader ATTRIBUTE_ALIGN(32);
u8 *ReadBuffer = (u8 *)malloc(0x440);
u8 *ReadBuffer = (u8 *)MEM2_memalign(32, ALIGN32(0x440));
if(ReadBuffer == NULL)
return 1;
@ -568,8 +558,8 @@ s32 GCDump::CheckSpace(u32 *needed, bool comp)
while(!gamedone)
{
u32 multisize = 0;
memset(&gcheader, 0, sizeof(gcheader));
Disc_ReadGCHeader(&gcheader);
if(memcmp((char *)gcheader.id, "GCOPDV", 6) == 0)
{
multigamedisc = true;
@ -578,13 +568,12 @@ s32 GCDump::CheckSpace(u32 *needed, bool comp)
memcpy(gcheader.id, ReadBuffer, sizeof(gcheader.id));
strcpy(gcheader.title, (char *)ReadBuffer+0x20);
}
Asciify2(gcheader.title);
s32 ret = __DiscReadRaw(ReadBuffer, NextOffset, 0x440);
if(ret > 0)
{
free(ReadBuffer);
MEM2_free(ReadBuffer);
return 1;
}
@ -616,14 +605,14 @@ s32 GCDump::CheckSpace(u32 *needed, bool comp)
}
else
{
u8 *FSTBuffer = (u8 *)malloc(ALIGN32(FSTSize));
u8 *FSTBuffer = (u8*)MEM2_memalign(32, ALIGN32(FSTSize));
if(FSTBuffer == NULL)
return 1;
ret = __DiscReadRaw(FSTBuffer, FSTOffset+NextOffset, ALIGN32(FSTSize));
ret = __DiscReadRaw(FSTBuffer, FSTOffset+NextOffset, FSTSize);
if(ret > 0)
{
free(FSTBuffer);
MEM2_free(FSTBuffer);
return 1;
}
@ -635,19 +624,15 @@ s32 GCDump::CheckSpace(u32 *needed, bool comp)
u32 i;
u32 correction;
u32 align;
for( i=1; i < FSTEnt; ++i )
{
if( fst[i].Type )
for(i = 1; i < FSTEnt; ++i)
{
if(fst[i].Type)
continue;
}
else
{
for(align = 0x8000; align > 2; align/=2)
for(u32 align = 0x8000; align > 2; align /= 2)
{
if((fst[i].FileOffset & (align-1)) == 0 || force_32k_align)
if((fst[i].FileOffset & (align - 1)) == 0 || force_32k_align)
{
correction = 0;
while(((multisize+correction) & (align-1)) != 0)
@ -659,7 +644,7 @@ s32 GCDump::CheckSpace(u32 *needed, bool comp)
multisize += fst[i].FileLength;
}
}
free(FSTBuffer);
MEM2_free(FSTBuffer);
}
size += multisize;
Gamesize[MultiGameDump] = multisize;
@ -696,7 +681,7 @@ s32 GCDump::CheckSpace(u32 *needed, bool comp)
else
gamedone = true;
}
free(ReadBuffer);
MEM2_free(ReadBuffer);
DiscSizeCalculated = size/0x400;
*needed = (size/0x8000) >> 2;
gprintf("Free space needed: %d Mb (%d blocks)\n", size/0x100000, (size/0x8000) >> 2);

View File

@ -15,7 +15,6 @@
#define ALIGN(n, x) (((x) + (n - 1)) & ~(n - 1))
#define ALIGN32(x) (((x) + 31) & ~31)
#define ALIGNED(x) __attribute__((aligned(x)))
#define TITLE_ID(x,y) (((u64)(x) << 32) | (y))
#define TITLE_UPPER(x) ((u32)((x) >> 32))