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https://github.com/Fledge68/WiiFlow_Lite.git
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- restored the option for source menu/flow on startup. manually edit wiiflow_lite.ini and set the line source_on_start=yes under [GENERAL]. if its not there then run and exit wiiflow lite once.
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@ -289,7 +289,6 @@ void CMenu::exitHandler(int ExitTo)
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int CMenu::main(void)
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{
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//cf_domain = "_COVERFLOW";
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wstringEx curLetter;
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string prevTheme = m_cfg.getString("GENERAL", "theme", "default");
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parental_homebrew = m_cfg.getBool(HOMEBREW_DOMAIN, "parental", false);
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@ -299,6 +298,7 @@ int CMenu::main(void)
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show_gamecube = m_show_gc;
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m_allow_random = m_cfg.getBool("GENERAL", "allow_b_on_questionmark", true);
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m_multisource = m_cfg.getBool("GENERAL", "multisource", false);
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bool m_source_on_start = m_cfg.getBool("GENERAL", "source_on_start", false);
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bool bheld = false;
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bool bUsed = false;
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m_emuSaveNand = false;
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@ -342,8 +342,9 @@ int CMenu::main(void)
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/* Main Loop */
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_mainLoopCommon(true);
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//this will make the source menu/flow display. what happens when a sourceflow cover is selected is taken care of later.
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if(bheld && !BTN_B_HELD)//if button b was held and now released
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if((bheld && !BTN_B_HELD) || m_source_on_start)//if button b was held and now released
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{
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m_source_on_start = false;
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bheld = false;
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if(bUsed)//if b button used for something don't show souce menu or sourceflow
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bUsed = false;
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