- restored the option for source menu/flow on startup. manually edit wiiflow_lite.ini and set the line source_on_start=yes under [GENERAL]. if its not there then run and exit wiiflow lite once.

This commit is contained in:
fledge68 2016-06-10 23:52:22 +00:00
parent a2b7953b55
commit 7a5c6f5fec
2 changed files with 3 additions and 2 deletions

Binary file not shown.

Before

Width:  |  Height:  |  Size: 3.1 MiB

After

Width:  |  Height:  |  Size: 3.1 MiB

View File

@ -289,7 +289,6 @@ void CMenu::exitHandler(int ExitTo)
int CMenu::main(void)
{
//cf_domain = "_COVERFLOW";
wstringEx curLetter;
string prevTheme = m_cfg.getString("GENERAL", "theme", "default");
parental_homebrew = m_cfg.getBool(HOMEBREW_DOMAIN, "parental", false);
@ -299,6 +298,7 @@ int CMenu::main(void)
show_gamecube = m_show_gc;
m_allow_random = m_cfg.getBool("GENERAL", "allow_b_on_questionmark", true);
m_multisource = m_cfg.getBool("GENERAL", "multisource", false);
bool m_source_on_start = m_cfg.getBool("GENERAL", "source_on_start", false);
bool bheld = false;
bool bUsed = false;
m_emuSaveNand = false;
@ -342,8 +342,9 @@ int CMenu::main(void)
/* Main Loop */
_mainLoopCommon(true);
//this will make the source menu/flow display. what happens when a sourceflow cover is selected is taken care of later.
if(bheld && !BTN_B_HELD)//if button b was held and now released
if((bheld && !BTN_B_HELD) || m_source_on_start)//if button b was held and now released
{
m_source_on_start = false;
bheld = false;
if(bUsed)//if b button used for something don't show souce menu or sourceflow
bUsed = false;