mirror of
https://github.com/Fledge68/WiiFlow_Lite.git
synced 2024-11-23 19:59:16 +01:00
-added option to disable banner in game settings,
banner_in_settings in wiiflow.ini
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1b7d76177e
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@ -224,9 +224,10 @@ void BannerWindow::Draw(void)
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DrawRectangle(0.0f, 0.0f, video->width(), video->height(), (GXColor) {0, 0, 0, Brightness});
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}
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void BannerWindow::SetBrightness(float b)
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void BannerWindow::ToogleGameSettings()
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{
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Brightness = b;
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ToogleZoom();
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Brightness = (Brightness > 1.f ? 0.f : 200.f);
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}
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void BannerWindow::DrawRectangle(f32 x, f32 y, f32 width, f32 height, GXColor color)
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@ -51,10 +51,11 @@ class BannerWindow
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void LoadBannerBin(u8 *bnr, u32 bnr_size, CVideo *vid, u8 *font1, u8 *font2);
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int GetSelectedGame() { return gameSelected; }
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bool GetZoomSetting() { return AnimZoom; }
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bool GetInGameSettings() { return (Brightness > 1.f ? true : false); }
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void CreateGCBanner(u8 *bnr, CVideo *vid, u8 *font1, u8 *font2, const wchar_t *title);
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void Draw(void);
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bool ToogleZoom(void);
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void SetBrightness(float b);
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void ToogleGameSettings();
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protected:
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int MainLoop();
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void Animate(void);
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@ -134,6 +134,7 @@ CMenu::CMenu(CVideo &vid) :
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m_bgCrossFade = 0;
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m_bnrSndVol = 0;
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m_gameSettingsPage = 0;
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m_bnr_settings = true;
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m_directLaunch = false;
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m_exit = false;
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m_initialCoverStatusComplete = false;
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@ -454,6 +455,8 @@ void CMenu::init(void)
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m_favorites = m_cfg.getBool(domain, "favorites", false);
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m_max_categories = m_cat.getInt("GENERAL", "numcategories", 21);
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m_bnr_settings = m_cfg.getBool("GENERAL", "banner_in_settings", true);
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m_cfg.setString("GAMERCARD", "gamercards", "wiinnertag|dutag");
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m_cfg.getString("GAMERCARD", "wiinnertag_url", WIINNERTAG_URL);
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m_cfg.getString("GAMERCARD", "wiinnertag_key", "");
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@ -1771,7 +1774,7 @@ void CMenu::_mainLoopCommon(bool withCF, bool blockReboot, bool adjusting)
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}
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m_fa.draw();
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if(m_banner->GetSelectedGame())
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if(m_banner->GetSelectedGame() && (!m_banner->GetInGameSettings() || (m_banner->GetInGameSettings() && m_bnr_settings)))
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m_banner->Draw();
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m_btnMgr.draw();
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@ -77,6 +77,7 @@ private:
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SmartBuf m_base_font;
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u32 m_base_font_size;
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u8 m_aa;
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bool m_bnr_settings;
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bool m_directLaunch;
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bool m_locked;
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bool m_favorites;
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@ -520,11 +520,9 @@ void CMenu::_game(bool launch)
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_hideGame();
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m_gameSelected = true;
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m_banner->ToogleZoom();
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m_banner->SetBrightness(200.f);
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m_banner->ToogleGameSettings();
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_gameSettings();
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m_banner->SetBrightness(0.f);
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m_banner->ToogleZoom();
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m_banner->ToogleGameSettings();
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_showGame();
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if(!m_gameSound.IsPlaying())
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