mirror of
https://github.com/Fledge68/WiiFlow_Lite.git
synced 2024-11-01 00:55:06 +01:00
-changed version number to Beta 4.1.1
-fixed a possible return to neek bug -some cleanup
This commit is contained in:
parent
6162cc7a3f
commit
7b738cbe73
@ -44,8 +44,7 @@ SOURCES := source \
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DATA := data \
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DATA := data \
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data/images \
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data/images \
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data/help \
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data/help \
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data/sounds \
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data/sounds
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data/save
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INCLUDES := source
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INCLUDES := source
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#---------------------------------------------------------------------------------
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#---------------------------------------------------------------------------------
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@ -11,7 +11,7 @@ typedef struct _dolheader
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u32 bss_size;
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u32 bss_size;
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u32 entry_point;
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u32 entry_point;
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u32 padding[7];
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u32 padding[7];
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} __attribute__((packed)) dolheader;
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} ATTRIBUTE_PACKED dolheader;
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void PatchChannel(u8 vidMode, GXRModeObj *vmode, bool vipatch, bool countryString,
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void PatchChannel(u8 vidMode, GXRModeObj *vmode, bool vipatch, bool countryString,
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u8 patchVidModes, int aspectRatio);
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u8 patchVidModes, int aspectRatio);
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@ -51,7 +51,7 @@ struct RLAN_Header
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u32 file_size;
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u32 file_size;
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u16 offset;
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u16 offset;
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u16 section_count;
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u16 section_count;
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} __attribute__((packed));
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} ATTRIBUTE_PACKED;
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struct PAI1_Header
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struct PAI1_Header
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{
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{
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@ -63,7 +63,7 @@ struct PAI1_Header
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u16 file_count;
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u16 file_count;
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u16 animator_count;
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u16 animator_count;
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u32 entry_offset;
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u32 entry_offset;
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} __attribute__((packed));
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} ATTRIBUTE_PACKED;
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struct AnimatorHeader
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struct AnimatorHeader
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{
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{
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@ -71,14 +71,14 @@ struct AnimatorHeader
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u8 tag_count;
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u8 tag_count;
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u8 is_material;
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u8 is_material;
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u16 apad;
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u16 apad;
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} __attribute__((packed));
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} ATTRIBUTE_PACKED;
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struct Anim_Header
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struct Anim_Header
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{
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{
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u32 animation_type;
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u32 animation_type;
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u8 frame_count;
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u8 frame_count;
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u8 pad[3];
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u8 pad[3];
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} __attribute__((packed));
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} ATTRIBUTE_PACKED;
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struct KeyFrame_Header
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struct KeyFrame_Header
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{
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{
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@ -89,7 +89,7 @@ struct KeyFrame_Header
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u16 key_count;
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u16 key_count;
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u16 pad1;
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u16 pad1;
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u32 offset;
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u32 offset;
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} __attribute__((packed));
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} ATTRIBUTE_PACKED;
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struct KeyType
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struct KeyType
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{
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{
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@ -52,13 +52,13 @@ private:
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u32 magic;
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u32 magic;
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u32 num_textures;
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u32 num_textures;
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u32 header_size;
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u32 header_size;
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} __attribute__((packed)) ;
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} ATTRIBUTE_PACKED;
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struct TPL_Texture
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struct TPL_Texture
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{
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{
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u32 texture_offset;
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u32 texture_offset;
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u32 palette_offset;
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u32 palette_offset;
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} __attribute__((packed)) ;
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} ATTRIBUTE_PACKED;
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struct TPL_Texture_Header
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struct TPL_Texture_Header
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{
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{
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@ -75,7 +75,7 @@ private:
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u8 min_lod;
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u8 min_lod;
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u8 max_lod;
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u8 max_lod;
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u8 unpacked;
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u8 unpacked;
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} __attribute__((packed));
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} ATTRIBUTE_PACKED;
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struct TPL_Palette_Header
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struct TPL_Palette_Header
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{
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{
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@ -84,7 +84,7 @@ private:
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u8 pad;
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u8 pad;
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u32 format;
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u32 format;
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u32 offset;
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u32 offset;
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} __attribute__((packed));
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} ATTRIBUTE_PACKED;
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Texture::Header *header;
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Texture::Header *header;
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TPL_Palette_Header *palette;
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TPL_Palette_Header *palette;
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@ -99,7 +99,7 @@ protected:
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u32 filesize;
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u32 filesize;
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u16 header_len;
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u16 header_len;
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u16 section_count;
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u16 section_count;
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} __attribute__((packed));
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} ATTRIBUTE_PACKED;
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struct Header
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struct Header
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{
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{
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@ -107,19 +107,19 @@ protected:
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u8 pad[3];
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u8 pad[3];
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float width;
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float width;
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float height;
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float height;
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} __attribute__((packed));
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} ATTRIBUTE_PACKED;
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struct LytItemList
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struct LytItemList
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{
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{
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u16 num_items;
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u16 num_items;
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u16 offset_to_first;
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u16 offset_to_first;
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} __attribute__((packed));
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} ATTRIBUTE_PACKED;
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struct LytStringTable
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struct LytStringTable
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{
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{
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u32 offset_filename;
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u32 offset_filename;
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u32 pad;
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u32 pad;
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} __attribute__((packed));
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} ATTRIBUTE_PACKED;
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struct Group
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struct Group
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{
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{
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@ -41,7 +41,7 @@ public:
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GXColorS10 color_regs[3];
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GXColorS10 color_regs[3];
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GXColor color_constants[4];
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GXColor color_constants[4];
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u32 flags;
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u32 flags;
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} __attribute__((packed));
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} ATTRIBUTE_PACKED;
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Material();
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Material();
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@ -87,14 +87,14 @@ private:
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u32 texture_coord_gen : 4;
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u32 texture_coord_gen : 4;
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u32 texture_srt : 4;
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u32 texture_srt : 4;
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u32 texture_map : 4;
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u32 texture_map : 4;
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} __attribute__((packed));
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} ATTRIBUTE_PACKED;
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struct TextureMap
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struct TextureMap
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{
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{
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u16 tex_index;
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u16 tex_index;
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u8 wrap_s;
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u8 wrap_s;
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u8 wrap_t;
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u8 wrap_t;
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} __attribute__((packed));
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} ATTRIBUTE_PACKED;
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struct TextureSrt
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struct TextureSrt
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{
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{
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@ -103,7 +103,7 @@ private:
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f32 rotate;
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f32 rotate;
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f32 scale_x;
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f32 scale_x;
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f32 scale_y;
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f32 scale_y;
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} __attribute__((packed));
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} ATTRIBUTE_PACKED;
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struct TextureCoordGen
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struct TextureCoordGen
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{
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{
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@ -111,14 +111,14 @@ private:
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u8 tgen_src;
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u8 tgen_src;
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u8 mtxsrc;
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u8 mtxsrc;
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u8 pad;
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u8 pad;
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} __attribute__((packed));
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} ATTRIBUTE_PACKED;
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struct ChannelControl
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struct ChannelControl
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{
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{
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u8 color_matsrc;
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u8 color_matsrc;
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u8 alpha_matsrc;
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u8 alpha_matsrc;
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u16 pad;
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u16 pad;
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} __attribute__((packed));
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} ATTRIBUTE_PACKED;
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struct IndSrt
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struct IndSrt
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{
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{
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@ -127,7 +127,7 @@ private:
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f32 rotate;
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f32 rotate;
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f32 scale_x;
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f32 scale_x;
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f32 scale_y;
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f32 scale_y;
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} __attribute__((packed));
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} ATTRIBUTE_PACKED;
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struct IndStage
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struct IndStage
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{
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{
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@ -135,19 +135,19 @@ private:
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u8 tex_map;
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u8 tex_map;
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u8 scale_s;
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u8 scale_s;
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u8 scale_t;
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u8 scale_t;
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} __attribute__((packed));
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} ATTRIBUTE_PACKED;
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struct BlendModes
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struct BlendModes
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{
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{
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u8 type, src_factor, dst_factor, logical_op;
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u8 type, src_factor, dst_factor, logical_op;
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} __attribute__((packed));
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} ATTRIBUTE_PACKED;
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struct AlphaCompareModes
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struct AlphaCompareModes
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{
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{
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u8 compare, op, ref0, ref1;
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u8 compare, op, ref0, ref1;
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} __attribute__((packed));
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} ATTRIBUTE_PACKED;
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struct TevSwap
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struct TevSwap
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{
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{
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@ -155,7 +155,7 @@ private:
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u32 b : 2;
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u32 b : 2;
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u32 g : 2;
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u32 g : 2;
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u32 r : 2;
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u32 r : 2;
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} __attribute__((packed));
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} ATTRIBUTE_PACKED;
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struct TevStage
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struct TevStage
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{
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{
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@ -184,7 +184,7 @@ private:
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u32 tevregid : 2;
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u32 tevregid : 2;
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u32 clamp : 1;
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u32 clamp : 1;
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} __attribute__((packed)) color_in, __attribute__((packed)) alpha_in;
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} ATTRIBUTE_PACKED color_in, ATTRIBUTE_PACKED alpha_in;
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struct
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struct
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{
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{
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@ -205,8 +205,8 @@ private:
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u32 addprev : 1;
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u32 addprev : 1;
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u32 format : 2;
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u32 format : 2;
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} __attribute__((packed)) ind;
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} ATTRIBUTE_PACKED ind;
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} __attribute__((packed));
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} ATTRIBUTE_PACKED;
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// Material flags
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// Material flags
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MatFlags *flags;
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MatFlags *flags;
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@ -57,7 +57,7 @@ public:
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Vec2f scale;
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Vec2f scale;
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float width;
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float width;
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float height;
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float height;
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} __attribute__((packed));
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} ATTRIBUTE_PACKED;
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Pane() : header(NULL) {}
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Pane() : header(NULL) {}
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virtual ~Pane();
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virtual ~Pane();
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@ -38,7 +38,7 @@ public:
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u16 material_index;
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u16 material_index;
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u8 tex_coord_count;
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u8 tex_coord_count;
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u8 pad;
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u8 pad;
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} __attribute__((packed));
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} ATTRIBUTE_PACKED;
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QuadPane() : header(NULL) {}
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QuadPane() : header(NULL) {}
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void Load(QuadPane::Header *file);
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void Load(QuadPane::Header *file);
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@ -71,7 +71,7 @@ private:
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float height; // seems to work better for offset calculation
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float height; // seems to work better for offset calculation
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float space_char;
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float space_char;
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float space_line;
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float space_line;
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} __attribute__((packed));
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} ATTRIBUTE_PACKED;
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Textbox::Header *header;
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Textbox::Header *header;
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const u16 *text;
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const u16 *text;
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@ -85,7 +85,7 @@ private:
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u32 filesize;
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u32 filesize;
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u16 header_len;
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u16 header_len;
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u16 section_count;
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u16 section_count;
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} __attribute__((packed));
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} ATTRIBUTE_PACKED;
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struct GlgrHeader
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struct GlgrHeader
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{
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{
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@ -97,7 +97,7 @@ private:
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u16 sheet_count;
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u16 sheet_count;
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u16 cwdh_count;
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u16 cwdh_count;
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u16 cmap_count;
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u16 cmap_count;
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}__attribute__(( packed ));
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} ATTRIBUTE_PACKED;
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struct FinfHeader
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struct FinfHeader
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{
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{
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@ -117,7 +117,7 @@ private:
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u8 width;
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u8 width;
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u8 ascent;
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u8 ascent;
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u8 unk8_10;
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u8 unk8_10;
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} __attribute__(( packed ));
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} ATTRIBUTE_PACKED;
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struct TglpHeader
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struct TglpHeader
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{
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{
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@ -138,7 +138,7 @@ private:
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u16 width; // width of image
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u16 width; // width of image
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u16 height; // height of image
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u16 height; // height of image
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u32 dataOffset; // data offset
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u32 dataOffset; // data offset
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} __attribute__(( packed ));
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} ATTRIBUTE_PACKED;
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struct CwdhHeader
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struct CwdhHeader
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{
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{
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@ -148,7 +148,7 @@ private:
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u16 endIdx; //
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u16 endIdx; //
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u32 next; //
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u32 next; //
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} __attribute__(( packed ));
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} ATTRIBUTE_PACKED;
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struct CmapEntry
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struct CmapEntry
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{
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{
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@ -158,14 +158,14 @@ private:
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u16 pad;
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u16 pad;
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u32 pos;
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u32 pos;
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u16 charCode;
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u16 charCode;
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} __attribute__(( packed ));
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} ATTRIBUTE_PACKED;
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struct Cwdh
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struct Cwdh
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{
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{
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s8 advanceKerning;
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s8 advanceKerning;
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u8 unk;
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u8 unk;
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s8 advanceGlyphX;
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s8 advanceGlyphX;
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} __attribute__(( packed ));
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} ATTRIBUTE_PACKED;
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// font texture decompress functions
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// font texture decompress functions
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static bool Decompress_0x28( unsigned char *outBuf, u32 outLen, const unsigned char *inBuf, u32 inLen );
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static bool Decompress_0x28( unsigned char *outBuf, u32 outLen, const unsigned char *inBuf, u32 inLen );
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@ -50,13 +50,13 @@ private:
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u8 pad[3];
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u8 pad[3];
|
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u32 content_offset;
|
u32 content_offset;
|
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u32 frame_table_offset;
|
u32 frame_table_offset;
|
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} __attribute__((packed));
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} ATTRIBUTE_PACKED;
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|
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struct Frame
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struct Frame
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{
|
{
|
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u16 material_index;
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u16 material_index;
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u8 texture_flip;
|
u8 texture_flip;
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} __attribute__((packed));
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} ATTRIBUTE_PACKED;
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|
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Header *header;
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Header *header;
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std::vector<Frame *> frames;
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std::vector<Frame *> frames;
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@ -53,7 +53,7 @@ typedef struct _uid
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{
|
{
|
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u64 TitleID;
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u64 TitleID;
|
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u32 unused;
|
u32 unused;
|
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} __attribute__((packed)) uid;
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} ATTRIBUTE_PACKED uid;
|
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|
|
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using namespace std;
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using namespace std;
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|
|
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@ -23,7 +23,7 @@ typedef struct _ios_settings_t
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{
|
{
|
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u8 cios;
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u8 cios;
|
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bool use_cios;
|
bool use_cios;
|
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} __attribute__((packed)) ios_settings_t;
|
} ATTRIBUTE_PACKED ios_settings_t;
|
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|
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class NandSave
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class NandSave
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{
|
{
|
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|
@ -1,5 +1,5 @@
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#define APP_NAME "WiiFlow"
|
#define APP_NAME "WiiFlow"
|
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#define APP_VERSION "Beta 4.0.6"
|
#define APP_VERSION "Beta 4.1.1"
|
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|
|
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#define APPDATA_DIR "wiiflow"
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#define APPDATA_DIR "wiiflow"
|
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#define APPDATA_DIR2 "apps/wiiflow"
|
#define APPDATA_DIR2 "apps/wiiflow"
|
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|
@ -57,14 +57,14 @@ typedef struct _PARTITION_RECORD {
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u8 chs_end[3]; /* Cylinder-head-sector address to last block of partition */
|
u8 chs_end[3]; /* Cylinder-head-sector address to last block of partition */
|
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u32 lba_start; /* Local block address to first sector of partition */
|
u32 lba_start; /* Local block address to first sector of partition */
|
||||||
u32 block_count; /* Number of blocks in partition */
|
u32 block_count; /* Number of blocks in partition */
|
||||||
} __attribute__((__packed__)) PARTITION_RECORD;
|
} ATTRIBUTE_PACKED PARTITION_RECORD;
|
||||||
|
|
||||||
|
|
||||||
typedef struct _MASTER_BOOT_RECORD {
|
typedef struct _MASTER_BOOT_RECORD {
|
||||||
u8 code_area[446]; /* Code area; normally empty */
|
u8 code_area[446]; /* Code area; normally empty */
|
||||||
PARTITION_RECORD partitions[4]; /* 4 primary partitions */
|
PARTITION_RECORD partitions[4]; /* 4 primary partitions */
|
||||||
u16 signature; /* MBR signature; 0xAA55 */
|
u16 signature; /* MBR signature; 0xAA55 */
|
||||||
} __attribute__((__packed__)) MASTER_BOOT_RECORD;
|
} ATTRIBUTE_PACKED MASTER_BOOT_RECORD;
|
||||||
|
|
||||||
typedef struct _EXTENDED_BOOT_RECORD {
|
typedef struct _EXTENDED_BOOT_RECORD {
|
||||||
u8 code_area[446]; /* Code area; normally empty */
|
u8 code_area[446]; /* Code area; normally empty */
|
||||||
@ -72,7 +72,7 @@ typedef struct _EXTENDED_BOOT_RECORD {
|
|||||||
PARTITION_RECORD next_ebr; /* Next extended boot record in the chain */
|
PARTITION_RECORD next_ebr; /* Next extended boot record in the chain */
|
||||||
u8 reserved[32]; /* Normally empty */
|
u8 reserved[32]; /* Normally empty */
|
||||||
u16 signature; /* EBR signature; 0xAA55 */
|
u16 signature; /* EBR signature; 0xAA55 */
|
||||||
} __attribute__((__packed__)) EXTENDED_BOOT_RECORD;
|
} ATTRIBUTE_PACKED EXTENDED_BOOT_RECORD;
|
||||||
|
|
||||||
typedef struct _GUID_PART_ENTRY
|
typedef struct _GUID_PART_ENTRY
|
||||||
{
|
{
|
||||||
@ -82,7 +82,7 @@ typedef struct _GUID_PART_ENTRY
|
|||||||
u64 part_last_lba; /* Last LBA (inclusive, usually odd) */
|
u64 part_last_lba; /* Last LBA (inclusive, usually odd) */
|
||||||
u64 attribute_flags; /* GUID Attribute flags (e.g. bit 60 denotes read-only) */
|
u64 attribute_flags; /* GUID Attribute flags (e.g. bit 60 denotes read-only) */
|
||||||
char partition_name[72]; /* Partition name (36 UTF-16LE code units) */
|
char partition_name[72]; /* Partition name (36 UTF-16LE code units) */
|
||||||
} __attribute__((__packed__)) GUID_PART_ENTRY;
|
} ATTRIBUTE_PACKED GUID_PART_ENTRY;
|
||||||
|
|
||||||
typedef struct _GPT_HEADER
|
typedef struct _GPT_HEADER
|
||||||
{
|
{
|
||||||
@ -101,7 +101,7 @@ typedef struct _GPT_HEADER
|
|||||||
u32 part_entry_size; /* Size of a partition entry (usually 128) */
|
u32 part_entry_size; /* Size of a partition entry (usually 128) */
|
||||||
u32 part_entry_checksum; /* CRC32 of partition array */
|
u32 part_entry_checksum; /* CRC32 of partition array */
|
||||||
u8 zeros[420];
|
u8 zeros[420];
|
||||||
} __attribute__((__packed__)) GPT_HEADER;
|
} ATTRIBUTE_PACKED GPT_HEADER;
|
||||||
|
|
||||||
typedef struct _PartitionFS {
|
typedef struct _PartitionFS {
|
||||||
const char *FSName;
|
const char *FSName;
|
||||||
@ -111,7 +111,7 @@ typedef struct _PartitionFS {
|
|||||||
u8 PartitionType;
|
u8 PartitionType;
|
||||||
u8 PartitionNum;
|
u8 PartitionNum;
|
||||||
wbfs_t *wbfshandle;
|
wbfs_t *wbfshandle;
|
||||||
} __attribute__((__packed__)) PartitionFS;
|
} ATTRIBUTE_PACKED PartitionFS;
|
||||||
|
|
||||||
|
|
||||||
class PartitionHandle
|
class PartitionHandle
|
||||||
|
@ -26,6 +26,7 @@
|
|||||||
|
|
||||||
#include <vector>
|
#include <vector>
|
||||||
#include <string>
|
#include <string>
|
||||||
|
#include <gccore.h>
|
||||||
|
|
||||||
using namespace std;
|
using namespace std;
|
||||||
|
|
||||||
@ -39,16 +40,16 @@ enum
|
|||||||
|
|
||||||
typedef struct _Accessory
|
typedef struct _Accessory
|
||||||
{
|
{
|
||||||
string Name;
|
string Name;
|
||||||
bool Required;
|
bool Required;
|
||||||
} Accessory;
|
} Accessory;
|
||||||
|
|
||||||
typedef struct _GameOffsets
|
typedef struct _GameOffsets
|
||||||
{
|
{
|
||||||
char gameID[7];
|
char gameID[7];
|
||||||
unsigned int gamenode;
|
unsigned int gamenode;
|
||||||
unsigned int nodesize;
|
unsigned int nodesize;
|
||||||
} __attribute__((__packed__)) GameOffsets;
|
} ATTRIBUTE_PACKED GameOffsets;
|
||||||
|
|
||||||
class GameTDB
|
class GameTDB
|
||||||
{
|
{
|
||||||
|
@ -21,7 +21,7 @@ struct TexData
|
|||||||
u8 format;
|
u8 format;
|
||||||
u8 maxLOD;
|
u8 maxLOD;
|
||||||
bool thread;
|
bool thread;
|
||||||
} __attribute__((packed));
|
} ATTRIBUTE_PACKED;
|
||||||
|
|
||||||
class STexture
|
class STexture
|
||||||
{
|
{
|
||||||
|
@ -27,7 +27,7 @@ typedef struct wbfs_head
|
|||||||
u8 wbfs_sec_sz_s; // size of a wbfs sec
|
u8 wbfs_sec_sz_s; // size of a wbfs sec
|
||||||
u8 padding3[2];
|
u8 padding3[2];
|
||||||
u8 disc_table[0]; // size depends on hd sector size
|
u8 disc_table[0]; // size depends on hd sector size
|
||||||
}__attribute((packed)) wbfs_head_t ;
|
} ATTRIBUTE_PACKED wbfs_head_t;
|
||||||
|
|
||||||
typedef struct wbfs_disc_info
|
typedef struct wbfs_disc_info
|
||||||
{
|
{
|
||||||
|
@ -35,7 +35,7 @@ typedef union
|
|||||||
u32 _checksum;
|
u32 _checksum;
|
||||||
u32 data[0x1f];
|
u32 data[0x1f];
|
||||||
};
|
};
|
||||||
} __attribute__((packed)) playtime_t;
|
} ATTRIBUTE_PACKED playtime_t;
|
||||||
|
|
||||||
playtime_t playrec_buf;
|
playtime_t playrec_buf;
|
||||||
|
|
||||||
|
@ -2240,10 +2240,7 @@ bool CMenu::_loadChannelList(void)
|
|||||||
emuPartition = _FindEmuPart(emuPath, true);
|
emuPartition = _FindEmuPart(emuPath, true);
|
||||||
if(emuPartition < 0)
|
if(emuPartition < 0)
|
||||||
return false;
|
return false;
|
||||||
|
|
||||||
currentPartition = emuPartition;
|
currentPartition = emuPartition;
|
||||||
NandHandle.SetNANDEmu(currentPartition); /* Init NAND Emu */
|
|
||||||
NandHandle.SetPaths(emuPath.c_str(), DeviceName[currentPartition]);
|
|
||||||
NandHandle.PreNandCfg(m_cfg.getBool(CHANNEL_DOMAIN, "real_nand_miis", false),
|
NandHandle.PreNandCfg(m_cfg.getBool(CHANNEL_DOMAIN, "real_nand_miis", false),
|
||||||
m_cfg.getBool(CHANNEL_DOMAIN, "real_nand_config", false));
|
m_cfg.getBool(CHANNEL_DOMAIN, "real_nand_config", false));
|
||||||
cacheDir = fmt("%s/%s_channels.db", m_listCacheDir.c_str(), DeviceName[currentPartition]);
|
cacheDir = fmt("%s/%s_channels.db", m_listCacheDir.c_str(), DeviceName[currentPartition]);
|
||||||
@ -2488,7 +2485,7 @@ typedef struct map_entry
|
|||||||
{
|
{
|
||||||
char filename[8];
|
char filename[8];
|
||||||
u8 sha1[20];
|
u8 sha1[20];
|
||||||
} __attribute((packed)) map_entry_t;
|
} ATTRIBUTE_PACKED map_entry_t;
|
||||||
|
|
||||||
void CMenu::loadDefaultFont(void)
|
void CMenu::loadDefaultFont(void)
|
||||||
{
|
{
|
||||||
|
@ -1223,8 +1223,8 @@ void CMenu::_launchGame(dir_discHdr *hdr, bool dvd)
|
|||||||
int aspectRatio = min((u32)m_gcfg2.getInt(id, "aspect_ratio", 0), ARRAY_SIZE(CMenu::_AspectRatio) - 1u)-1;
|
int aspectRatio = min((u32)m_gcfg2.getInt(id, "aspect_ratio", 0), ARRAY_SIZE(CMenu::_AspectRatio) - 1u)-1;
|
||||||
|
|
||||||
string emuPath;
|
string emuPath;
|
||||||
int emuPartition = _FindEmuPart(emuPath, false);
|
int emuPartition = 0;
|
||||||
|
|
||||||
u8 emulate_mode = min((u32)m_gcfg2.getInt(id, "emulate_save", 0), ARRAY_SIZE(CMenu::_SaveEmu) - 1u);
|
u8 emulate_mode = min((u32)m_gcfg2.getInt(id, "emulate_save", 0), ARRAY_SIZE(CMenu::_SaveEmu) - 1u);
|
||||||
|
|
||||||
if(emulate_mode == 0)
|
if(emulate_mode == 0)
|
||||||
@ -1235,8 +1235,9 @@ void CMenu::_launchGame(dir_discHdr *hdr, bool dvd)
|
|||||||
}
|
}
|
||||||
else if(emulate_mode == 1)
|
else if(emulate_mode == 1)
|
||||||
emulate_mode = 0;
|
emulate_mode = 0;
|
||||||
if(!dvd && emulate_mode)
|
if(emulate_mode && !dvd && !neek2o() && CurrentIOS.Type == IOS_TYPE_D2X)
|
||||||
{
|
{
|
||||||
|
emuPartition = _FindEmuPart(emuPath, false);
|
||||||
if(emuPartition < 0)
|
if(emuPartition < 0)
|
||||||
{
|
{
|
||||||
if(emulate_mode == 4)
|
if(emulate_mode == 4)
|
||||||
@ -1261,11 +1262,8 @@ void CMenu::_launchGame(dir_discHdr *hdr, bool dvd)
|
|||||||
NandHandle.CreatePath("%s:/wiiflow/nandemu", DeviceName[emuPartition]);
|
NandHandle.CreatePath("%s:/wiiflow/nandemu", DeviceName[emuPartition]);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
/* Init NAND Emu Settings */
|
|
||||||
NANDemuView = true;
|
|
||||||
NandHandle.SetNANDEmu(emuPartition);
|
|
||||||
NandHandle.SetPaths(emuPath.c_str(), DeviceName[emuPartition]);
|
|
||||||
/* Set them */
|
/* Set them */
|
||||||
|
NANDemuView = true;
|
||||||
m_cfg.setInt(WII_DOMAIN, "savepartition", emuPartition);
|
m_cfg.setInt(WII_DOMAIN, "savepartition", emuPartition);
|
||||||
m_cfg.setString(WII_DOMAIN, "savepath", emuPath);
|
m_cfg.setString(WII_DOMAIN, "savepath", emuPath);
|
||||||
if(emulate_mode == 2 || emulate_mode > 3)
|
if(emulate_mode == 2 || emulate_mode > 3)
|
||||||
@ -1285,6 +1283,9 @@ void CMenu::_launchGame(dir_discHdr *hdr, bool dvd)
|
|||||||
NandHandle.Do_Region_Change(id);
|
NandHandle.Do_Region_Change(id);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
else
|
||||||
|
emulate_mode = 0;
|
||||||
|
|
||||||
bool cheat = m_gcfg2.testOptBool(id, "cheat", m_cfg.getBool(WII_DOMAIN, "cheat", false));
|
bool cheat = m_gcfg2.testOptBool(id, "cheat", m_cfg.getBool(WII_DOMAIN, "cheat", false));
|
||||||
debuggerselect = m_gcfg2.getBool(id, "debugger", false) ? 1 : 0; // debuggerselect is defined in fst.h
|
debuggerselect = m_gcfg2.getBool(id, "debugger", false) ? 1 : 0; // debuggerselect is defined in fst.h
|
||||||
if(id == "RPWE41" || id == "RPWZ41" || id == "SPXP41") // Prince of Persia, Rival Swords
|
if(id == "RPWE41" || id == "RPWZ41" || id == "SPXP41") // Prince of Persia, Rival Swords
|
||||||
@ -1332,7 +1333,7 @@ void CMenu::_launchGame(dir_discHdr *hdr, bool dvd)
|
|||||||
if(D2X_PatchReturnTo(returnTo) >= 0)
|
if(D2X_PatchReturnTo(returnTo) >= 0)
|
||||||
memset(&returnTo, 0, sizeof(u32));
|
memset(&returnTo, 0, sizeof(u32));
|
||||||
}
|
}
|
||||||
if(emulate_mode && !neek2o() && CurrentIOS.Type == IOS_TYPE_D2X)
|
if(emulate_mode)
|
||||||
{
|
{
|
||||||
/* Enable our Emu NAND */
|
/* Enable our Emu NAND */
|
||||||
DeviceHandle.UnMountAll();
|
DeviceHandle.UnMountAll();
|
||||||
@ -1459,7 +1460,7 @@ struct IMD5Header
|
|||||||
u32 filesize;
|
u32 filesize;
|
||||||
u8 zeroes[8];
|
u8 zeroes[8];
|
||||||
u8 crypto[16];
|
u8 crypto[16];
|
||||||
} __attribute__((packed));
|
} ATTRIBUTE_PACKED;
|
||||||
|
|
||||||
void CMenu::_gameSoundThread(CMenu *m)
|
void CMenu::_gameSoundThread(CMenu *m)
|
||||||
{
|
{
|
||||||
|
@ -785,8 +785,9 @@ int CMenu::main(void)
|
|||||||
else if(Sys_GetExitTo() == EXIT_TO_SMNK2O || Sys_GetExitTo() == EXIT_TO_WFNK2O)
|
else if(Sys_GetExitTo() == EXIT_TO_SMNK2O || Sys_GetExitTo() == EXIT_TO_WFNK2O)
|
||||||
{
|
{
|
||||||
string emuPath;
|
string emuPath;
|
||||||
|
m_current_view = COVERFLOW_CHANNEL; /* So we get the NAND path */
|
||||||
_FindEmuPart(emuPath, false);
|
_FindEmuPart(emuPath, false);
|
||||||
Sys_SetNeekPath(emuPath.size() > 1 ? emuPath.c_str() : NULL);
|
Sys_SetNeekPath(NandHandle.Get_NandPath());
|
||||||
}
|
}
|
||||||
//gprintf("Saving configuration files\n");
|
//gprintf("Saving configuration files\n");
|
||||||
m_cfg.save();
|
m_cfg.save();
|
||||||
|
@ -116,6 +116,8 @@ int CMenu::_FindEmuPart(string &emuPath, bool skipchecks)
|
|||||||
return -1;
|
return -1;
|
||||||
else if((skipchecks || _TestEmuNand(emuPart, tmpPath, true)))
|
else if((skipchecks || _TestEmuNand(emuPart, tmpPath, true)))
|
||||||
{
|
{
|
||||||
|
NandHandle.SetNANDEmu(emuPart);
|
||||||
|
NandHandle.SetPaths(tmpPath, DeviceName[emuPart]);
|
||||||
emuPath = tmpPath;
|
emuPath = tmpPath;
|
||||||
return emuPart;
|
return emuPart;
|
||||||
}
|
}
|
||||||
|
@ -27,6 +27,7 @@
|
|||||||
#include <string.h>
|
#include <string.h>
|
||||||
#include <math.h>
|
#include <math.h>
|
||||||
#include <unistd.h>
|
#include <unistd.h>
|
||||||
|
#include <gccore.h>
|
||||||
#include "BNSDecoder.hpp"
|
#include "BNSDecoder.hpp"
|
||||||
#include "memory/mem2.hpp"
|
#include "memory/mem2.hpp"
|
||||||
|
|
||||||
@ -150,7 +151,7 @@ struct BNSHeader
|
|||||||
u32 infoSize;
|
u32 infoSize;
|
||||||
u32 dataOffset;
|
u32 dataOffset;
|
||||||
u32 dataSize;
|
u32 dataSize;
|
||||||
} __attribute__((packed));
|
} ATTRIBUTE_PACKED;
|
||||||
|
|
||||||
struct BNSInfo
|
struct BNSInfo
|
||||||
{
|
{
|
||||||
@ -188,20 +189,20 @@ struct BNSInfo
|
|||||||
u16 chan2LoopPredictiveScale;
|
u16 chan2LoopPredictiveScale;
|
||||||
s16 chan2LoopPrevSamples[2];
|
s16 chan2LoopPrevSamples[2];
|
||||||
u16 chan2LoopPadding;
|
u16 chan2LoopPadding;
|
||||||
} __attribute__((packed));
|
} ATTRIBUTE_PACKED;
|
||||||
|
|
||||||
struct BNSData
|
struct BNSData
|
||||||
{
|
{
|
||||||
u32 fccDATA;
|
u32 fccDATA;
|
||||||
u32 size;
|
u32 size;
|
||||||
u8 data;
|
u8 data;
|
||||||
} __attribute__((packed));
|
} ATTRIBUTE_PACKED;
|
||||||
|
|
||||||
struct ADPCMByte
|
struct ADPCMByte
|
||||||
{
|
{
|
||||||
s8 sample1 : 4;
|
s8 sample1 : 4;
|
||||||
s8 sample2 : 4;
|
s8 sample2 : 4;
|
||||||
} __attribute__((packed));
|
} ATTRIBUTE_PACKED;
|
||||||
|
|
||||||
struct BNSADPCMBlock
|
struct BNSADPCMBlock
|
||||||
{
|
{
|
||||||
@ -209,7 +210,7 @@ struct BNSADPCMBlock
|
|||||||
u8 coeffIndex : 3;
|
u8 coeffIndex : 3;
|
||||||
u8 lshift : 4;
|
u8 lshift : 4;
|
||||||
ADPCMByte samples[7];
|
ADPCMByte samples[7];
|
||||||
} __attribute__((packed));
|
} ATTRIBUTE_PACKED;
|
||||||
|
|
||||||
struct BNSDecObj
|
struct BNSDecObj
|
||||||
{
|
{
|
||||||
|
@ -24,7 +24,7 @@
|
|||||||
* for WiiXplorer 2010
|
* for WiiXplorer 2010
|
||||||
***************************************************************************/
|
***************************************************************************/
|
||||||
#include <unistd.h>
|
#include <unistd.h>
|
||||||
|
#include <gccore.h>
|
||||||
#include "SoundHandler.hpp"
|
#include "SoundHandler.hpp"
|
||||||
#include "Mp3Decoder.hpp"
|
#include "Mp3Decoder.hpp"
|
||||||
#include "OggDecoder.hpp"
|
#include "OggDecoder.hpp"
|
||||||
|
@ -38,7 +38,7 @@ struct U8Header
|
|||||||
u32 headerSize;
|
u32 headerSize;
|
||||||
u32 dataOffset;
|
u32 dataOffset;
|
||||||
u8 zeroes[16];
|
u8 zeroes[16];
|
||||||
} __attribute__((packed));
|
} ATTRIBUTE_PACKED;
|
||||||
|
|
||||||
struct U8Entry
|
struct U8Entry
|
||||||
{
|
{
|
||||||
@ -53,7 +53,7 @@ struct U8Entry
|
|||||||
u32 fileLength;
|
u32 fileLength;
|
||||||
u32 numEntries;
|
u32 numEntries;
|
||||||
};
|
};
|
||||||
} __attribute__((packed));
|
} ATTRIBUTE_PACKED;
|
||||||
|
|
||||||
#ifdef __cplusplus
|
#ifdef __cplusplus
|
||||||
extern "C" {
|
extern "C" {
|
||||||
|
@ -1,8 +1,8 @@
|
|||||||
<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
|
<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
|
||||||
<app version="4.0.3">
|
<app version="4.1">
|
||||||
<name> WiiFlow</name>
|
<name> WiiFlow</name>
|
||||||
<coder>OverjoY, FIX94</coder>
|
<coder>OverjoY, FIX94</coder>
|
||||||
<version>r433</version>
|
<version>4.1</version>
|
||||||
<release_date>TBD</release_date>
|
<release_date>TBD</release_date>
|
||||||
<short_description>USB Loader / Nand Emulator</short_description>
|
<short_description>USB Loader / Nand Emulator</short_description>
|
||||||
<long_description>
|
<long_description>
|
||||||
|
Loading…
Reference in New Issue
Block a user