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-stopping gamecube game sound before launching it
to save a bit time and may prevent stupid not stopping loading times
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@ -630,6 +630,8 @@ extern "C" {extern void USBStorage_Deinit(void);}
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void CMenu::_launchGC(dir_discHdr *hdr, bool DML)
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{
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Nand::Instance()->Disable_Emu();
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m_gameSound.Stop();
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CheckGameSoundThread();
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char* id = (char *)hdr->hdr.id;
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u8 DMLvideoMode = 0;
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u8 GClanguage = 0;
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@ -721,7 +723,6 @@ void CMenu::_launchGC(dir_discHdr *hdr, bool DML)
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m_gcfg1.save(true);
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m_cfg.save(true);
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CheckGameSoundThread();
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cleanup();
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Close_Inputs();
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USBStorage_Deinit();
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