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https://github.com/Fledge68/WiiFlow_Lite.git
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And the rest that should have been committed with r323 ;)
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@ -4,7 +4,7 @@
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#define APPDATA_DIR "wiiflow"
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#define APPDATA_DIR2 "apps/wiiflow"
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#define STDEMU_DIR "/wiiflow/nandemu/"
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#define STDEMU_DIR "/wiiflow/nandemu"
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#define GAMES_DIR "%s:/wbfs"
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#define HOMEBREW_DIR "%s:/apps"
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#define DML_DIR "%s:/games"
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@ -50,64 +50,43 @@ static void CreateNandPath(const char *path, ...)
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void CreateTitleTMD(const char *path, struct dir_discHdr *hdr)
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{
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struct stat filestat;
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if (stat(path, &filestat) == 0)
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{
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gprintf("%s Exists!\n", path);
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wbfs_disc_t *disc = WBFS_OpenDisc((u8 *) &hdr->hdr.id, (char *)hdr->path);
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if(!disc)
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return;
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}
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gprintf("Creating Game TMD: %s\n", path);
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wbfs_disc_t *disc = WBFS_OpenDisc((u8 *) &hdr->hdr.id, (char *) hdr->path);
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if (!disc) return;
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u8 *titleTMD = NULL;
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u32 tmd_size = wbfs_extract_file(disc, (char *) "TMD", (void **)&titleTMD);
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WBFS_CloseDisc(disc);
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if(!titleTMD) return;
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if(!titleTMD)
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return;
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u32 highTID = *(u32*)(titleTMD+0x18c);
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u32 lowTID = *(u32*)(titleTMD+0x190);
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CreateNandPath("%s/title/%08x/%08x/data", path, highTID, lowTID);
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CreateNandPath("%s/title/%08x/%08x/content", path, highTID, lowTID);
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char nandpath[ISFS_MAXPATH];
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snprintf(nandpath, sizeof(nandpath), "%s/title/%08x/%08x/content/title.tmd", path, highTID, lowTID);
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FILE *file = fopen(path, "wb");
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struct stat filestat;
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if (stat(nandpath, &filestat) == 0)
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{
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SAFE_FREE(titleTMD);
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gprintf("%s Exists!\n", nandpath);
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return;
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}
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gprintf("Creating Game TMD: %s\n", nandpath);
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FILE *file = fopen(nandpath, "wb");
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if(file)
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{
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fwrite(titleTMD, 1, tmd_size, file);
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gprintf("Written Game TMD to: %s\n", path);
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gprintf("Written Game TMD to: %s\n", nandpath);
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fclose(file);
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}
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else gprintf("Openning %s failed returning %i\n", path, file);
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else gprintf("Openning %s failed returning %i\n", nandpath, file);
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SAFE_FREE(titleTMD);
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}
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void CreateSavePath(const char *basepath, struct dir_discHdr *hdr)
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{
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CreateNandPath("%s/import", basepath);
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CreateNandPath("%s/meta", basepath);
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CreateNandPath("%s/shared1", basepath);
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CreateNandPath("%s/shared2", basepath);
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CreateNandPath("%s/sys", basepath);
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CreateNandPath("%s/ticket", basepath);
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CreateNandPath("%s/tmp", basepath);
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CreateNandPath("%s/title", basepath);
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const char *titlePath = "/title/00010000";
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if( memcmp(hdr->hdr.id, "RGW", 3) == 0)
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titlePath = "/title/00010004";
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char fullpath[ISFS_MAXPATH] ATTRIBUTE_ALIGN(32);
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snprintf(fullpath, sizeof(fullpath), "%s%s", basepath, titlePath);
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CreateNandPath(fullpath);
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char nandPath[ISFS_MAXPATH] ATTRIBUTE_ALIGN(32);
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snprintf(nandPath, sizeof(nandPath), "%s/%02x%02x%02x%02x", fullpath, hdr->hdr.id[0], hdr->hdr.id[1], hdr->hdr.id[2], hdr->hdr.id[3]);
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CreateNandPath(nandPath);
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CreateNandPath("%s/data", nandPath);
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CreateNandPath("%s/content", nandPath);
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strcat(nandPath, "/content/title.tmd");
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CreateTitleTMD(nandPath, hdr);
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}
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@ -7,7 +7,6 @@
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extern "C" {
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#endif /* __cplusplus */
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void CreateSavePath(const char *basepath, struct dir_discHdr *hdr);
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void CreateTitleTMD(const char *path, struct dir_discHdr *hdr);
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#ifdef __cplusplus
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@ -164,14 +164,9 @@ s32 WBFS_Ext_RemoveGame(u8 *discid, char *gamepath)
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if (!dir_iter) return 0;
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while((ent = readdir(dir_iter)) != NULL)
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{
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//if(ent->d_name[0] == '.')
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// continue;
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if(strstr(ent->d_name, (char*)discid) != NULL)
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{
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snprintf(file, sizeof(file), "%s/%s", folder, ent->d_name);
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//if(discid != NULL && strstr(file, (char*)discid) != NULL)
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remove(file);
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}
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}
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@ -218,8 +213,7 @@ s32 WBFS_Ext_AddGame(progress_callback_t spinner, void *spinner_data)
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return -1;
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}
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wbfs_t *part = wbfs_open_partition(split_read_sector, split_write_sector,
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&split, 512, n_sector, 0, 1);
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wbfs_t *part = wbfs_open_partition(split_read_sector, split_write_sector, &split, 512, n_sector, 0, 1);
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if (!part)
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{
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split_close(&split);
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