mirror of
https://github.com/Fledge68/WiiFlow_Lite.git
synced 2024-11-30 15:14:18 +01:00
I'm surprised about no activity at all the last week, so I'll do
at least something here to show we're not dead how some people asked :P -sync with 4.0.3 -changed version number to Beta 4.0.4 -fixed bug that force_cios_load broke the wiimote pointer in wiiflow
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2f4c8fb0fd
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@ -23,17 +23,3 @@ void *memcpy(void *dst, const void *src, size_t len)
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return dst;
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}
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void *memmove(void *dst, const void *src, size_t len)
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{
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size_t i;
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unsigned char Current;
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for (i = 0; i < len; i++)
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{
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Current = ((unsigned char *)src)[i];
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((unsigned char *)src)[i] = 0x00;
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((unsigned char *)dst)[i] = Current;
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}
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return dst;
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}
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@ -1,5 +1,5 @@
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#define APP_NAME "WiiFlow"
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#define APP_VERSION "Beta 4.0.3"
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#define APP_VERSION "Beta 4.0.4"
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#define APPDATA_DIR "wiiflow"
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#define APPDATA_DIR2 "apps/wiiflow"
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@ -99,9 +99,9 @@ int main(int argc, char **argv)
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{
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if(useMainIOS || !DeviceHandle.UsablePartitionMounted())
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{
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iosOK = loadIOS(mainIOS, true) && CustomIOS(CurrentIOS.Type);
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Open_Inputs();
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//mainMenu->init();
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useMainIOS = false;
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mainMenu._TempLoadIOS();
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iosOK = CustomIOS(CurrentIOS.Type);
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}
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}
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if(CurrentIOS.Version == mainIOS)
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@ -40,6 +40,7 @@ public:
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void exitHandler(int ExitTo);
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int main(void);
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void cleanup(void);
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void _TempLoadIOS(int IOS = 0);
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u8 m_current_view;
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private:
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struct SZone
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@ -1074,7 +1075,6 @@ private:
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static void _gameSoundThread(CMenu *m);
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static void _load_installed_cioses();
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void _TempLoadIOS(int IOS = 0);
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struct SOption { const char id[10]; const wchar_t text[16]; };
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static const string _translations[23];
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@ -1,8 +1,8 @@
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<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
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<app version="4.0.1">
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<app version="4.0.3">
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<name> WiiFlow</name>
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<coder>OverjoY, FIX94</coder>
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<version>r431</version>
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<version>r433</version>
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<release_date>TBD</release_date>
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<short_description>USB Loader / Nand Emulator</short_description>
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<long_description>
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@ -1,129 +0,0 @@
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[DEBUG]
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#Boolean: Enable the gecko log to write to SD - Defaults to false
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sd_write_log=
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#Boolean: Enable the wifi gecko - Defaults to false
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wifi_gecko=
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#Integer: The IP of the machine to send wifi gecko output to - Blank by default
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wifi_gecko_ip=
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#Integer: The port the machine is listenning on for gecko output - Blank by default
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wifi_gecko_port=
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[GAMERCARD]
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#Boolean: Enable the gamercards notification code - Defaults to false
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wiinnertag_enable=
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#Vectored String: URL's of the gamercard services, seperated by |
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gamercards=
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[GAMES]
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#Integer: The currently selected partition for Wii Games, defaults to the first partition with a WBFS folder, or the apps/wiiflow dir otherwise.
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partition=
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#Boolean: Whether to redirect Wii Saves to USB, Nand emulation must be enabled - Defaults to false
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save_emulation=
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#Boolean: Whether to use full emulation or partial for savegame emulation - Defaults to false
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full_emulation=
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#Boolean: Enable or disable cheating/ocarina globally - Defaults to false
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cheat=
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#Boolean: Whether the favorites view is currently selected or not - Defaults to false
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favorites=
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#Boolean: Whether to dump the game list to wiiflow/settings/titlesdump.ini - True until the list is dumped, then is false
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dump_list=
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#Integer: The currently selected coverflow layout - Defaults to 1
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last_cf_mode=
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#Integer: The currently selected sorting method - Defaults to 0 (Alphabetical)
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sort=
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[GENERAL]
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#Integer: Age where any game rated above will not be shown. Range 2-19. 2=not many, 19=all
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age_lock=
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#Integer: What age to use if no age rating is found for a game
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age_lock_default=
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#Boolean: Hide the coverflow icons to switch modes - Defaults to false
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hideviews=
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#Boolean: Whether to use favorites last state or not - Defaults to false
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save_favorites_mode=
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#Boolean: To configure watchdog for the ehci Module in d2xv7, not in use until v7 ehci is stable, ehci v6 has time hardcoded to 10s - Defaults to 10
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watchdog_timeout=
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#String: Name of the currently selected theme - Defaults to DEFAULT
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theme=
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#Integer: Sets where wiiflow exits to. 0 = system Menu, 1 = HBC, 2 = Priiloader, 3 = Disable Exitting, 4 = BootMii - Defaults to 0
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exit_to=0
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#Integer: The coverflow sounds volume - Defaults to 255
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sound_volume_coverflow=
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#Integer: The change the button sounds volume - Defaults to 255
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sound_volume_gui=
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#Integer: The banner sound volume - Defaults to 255
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sound_volume_bnr=
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#Integer: The music volume - Defaults to 255
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sound_volume_music=
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#Boolean: Compresses the png cache files to save space - Defaults to false
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compress_cache=
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#Integer: Max anti aliasing - Defaults to 3
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max_fsaa=
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#Boolean: When enabled, coverflow can be scrolled by tilting the wiimote while holding B - Defaults to false
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wiimote_gestures=
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#Boolean: Whether to use 3D boxcovers - Defaults to true
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box_mode=
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#Boolean: Compresses the covers png files to save space - Defaults to true
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allow_texture_compression=
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#Integer: The maximum rendered boxcovers on screen - Defaults to 120
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cover_buffer=
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#Integer: How fast music and banners fade in and out - Defaults to 8
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music_fade_rate=
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#Boolean: Whether to use the disc drive light during the wait screen animation - Defaults to true
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waitmessage_wiilight=
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#Integer: Global setting of video mode for all games, overridden by game specific setting if set - Defaults to 0 (Default)
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video_mode=
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#Integer: Global setting of video mode for all games, overridden by game specific setting if set - Defaults to 0 (Default)
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game_language=
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#Boolean: Initialize the network on startup - Defaults to false
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async_network=
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#Boolean: The translation to be used inside wiiflow, Defaults to 0 (English)
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language=
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#Integer: the width wiiflow is drawn on screen - Defaults to 640
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tv_width=
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#Integer: The height wiiflow is drawn on screen - Defaults to 480
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tv_height=
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#Integer: X offset from the left side of the screen where wiiflow should be drawn - Defaults to 0
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tv_x=0
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#Integer: Y offset from the top of the screen where wiiflow should be drawn - Defaults to 0
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tv_y=0
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#Boolean: Keep covers after they are cached - Defaults to true
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keep_png=
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#Boolean: Patch video modes for games - Defaults to false
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vipatch=
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#Boolean: Patch country strings for games - Defaults to false
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country_patch=
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#Boolean: The Channel ID you want to return to when exitting games - Default is Blank
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returnto=
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#Boolean: Enable grabbing with B and dragging coverflow - Default is false
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use_grab=false
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[HOMEBREW]
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#Boolean: Whether to hide the homebrew mode icon - Defaults to false
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disable=false
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#Boolean: Whether the favorites view is currently selected or not - Defaults to false
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favorites=
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#Boolean: Whether to dump the game list to wiiflow/settings/titlesdump.ini - True until the list is dumped, then is false
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dump_list=
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#Integer: The currently selected coverflow layout - Defaults to 1
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last_cf_mode=
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#Integer: The currently selected sorting method - Defaults to 0 (Alphabetical)
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sort=0
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[NAND]
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#Boolean: Whether to disable the emulation - Defaults to true
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disable=true
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#Boolean: Whether to use full emulation or partial for nand emulation - Defaults to true
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full_emulation=
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#String: Path to your emulated nand
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path=
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#Boolean: Enable or disable cheating/ocarina globally - Defaults to false
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cheat=
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#Boolean: Whether the favorites view is currently selected or not - Defaults to false
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favorites=
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#Boolean: Whether to dump the game list to wiiflow/settings/titlesdump.ini - True until the list is dumped, then is false
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dump_list=
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#Integer: The currently selected coverflow layout - Defaults to 1
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last_cf_mode=
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#Integer: The currently selected sorting method - Defaults to 0 (Alphabetical)
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sort=
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