mirror of
https://github.com/Fledge68/WiiFlow_Lite.git
synced 2024-11-27 21:54:15 +01:00
-reverted overjoys change about gc audio streaming because
it broke it @overjoy: I tested the place where it was well enough, I tried to move it but you can't, you need to set it directly if you want or not, install plain mios v10 and you'll see there is no other way
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@ -255,8 +255,8 @@ s32 Disc_Open(void)
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/* Read disc ID */
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/* Read disc ID */
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ret = WDVD_ReadDiskId(diskid);
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ret = WDVD_ReadDiskId(diskid);
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/* Directly set Audio Streaming for GC But not here ;) */
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/* Directly set Audio Streaming for GC*/
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//gprintf("Setting Audio Streaming for GC Games: 0x%08x\n", WDVD_SetStreaming());
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gprintf("Setting Audio Streaming for GC Games: 0x%08x\n", WDVD_SetStreaming());
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return ret;
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return ret;
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}
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}
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@ -1043,7 +1043,6 @@ void CMenu::_launchGame(dir_discHdr *hdr, bool dvd)
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else
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else
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{
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{
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/* Read GC disc header */
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/* Read GC disc header */
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gprintf("Setting Audio Streaming for GC Games: 0x%08x\n", WDVD_SetStreaming());
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struct gc_discHdr *gcHeader = (struct gc_discHdr *)MEM2_alloc(sizeof(struct gc_discHdr));
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struct gc_discHdr *gcHeader = (struct gc_discHdr *)MEM2_alloc(sizeof(struct gc_discHdr));
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Disc_ReadGCHeader(gcHeader);
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Disc_ReadGCHeader(gcHeader);
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memcpy(hdr->hdr.id, gcHeader->id, 6);
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memcpy(hdr->hdr.id, gcHeader->id, 6);
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