- now compiled with the 480p pixel patch applied to libogc.a

- fixed keeping buttons hidden when moving from one full game banner to another.
This commit is contained in:
Fledge68 2019-11-27 09:31:18 -06:00
parent 0d59191da9
commit 7e5627b3e0
3 changed files with 2 additions and 2 deletions

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@ -827,7 +827,7 @@ void CMenu::_game(bool launch)
}
else
{
if(!Auto_hide_icons || m_show_zone_game)
if((!Auto_hide_icons || m_show_zone_game) && !m_soundThrdBusy)
{
m_btnMgr.show(m_gameBtnPlay);
m_btnMgr.show(m_gameBtnBack);
@ -845,7 +845,7 @@ void CMenu::_game(bool launch)
if(m_gameLblUser[i] != -1)
m_btnMgr.show(m_gameLblUser[i]);
}
else
else if(!m_soundThrdBusy)
{
m_btnMgr.hide(m_gameBtnFavoriteOn);
m_btnMgr.hide(m_gameBtnFavoriteOff);