mirror of
https://github.com/Fledge68/WiiFlow_Lite.git
synced 2024-11-23 19:59:16 +01:00
- added extremes 480p pixel patch via leseratte's usbloader gx code. only for wii games. there is a global default setting in main settings pg 13
and each game has a setting on page 5 that can be default, off, or on.
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out/boot.dol
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Before Width: | Height: | Size: 3.4 MiB After Width: | Height: | Size: 3.4 MiB |
@ -33,6 +33,7 @@ struct the_CFG {
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bool use_led;
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bool patchregion;
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bool private_server;
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bool patchFix480p;
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/* needed for channels */
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u64 title;
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bool use_dol;
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@ -48,7 +48,8 @@ static struct
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s32 padding;
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} apploader_hdr ATTRIBUTE_ALIGN(32);
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u32 Apploader_Run(u8 vidMode, GXRModeObj *vmode, bool vipatch, bool countryString, u8 patchVidModes, int aspectRatio, u32 returnTo, bool patchregion , bool private_server)
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u32 Apploader_Run(u8 vidMode, GXRModeObj *vmode, bool vipatch, bool countryString, u8 patchVidModes, int aspectRatio, u32 returnTo,
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bool patchregion , bool private_server, bool patchFix480p)
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{
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PrinceOfPersiaPatch();
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NewSuperMarioBrosPatch();
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@ -104,6 +105,9 @@ u32 Apploader_Run(u8 vidMode, GXRModeObj *vmode, bool vipatch, bool countryStrin
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if(hooktype != 0 && hookpatched)
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ocarina_do_code();
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if(patchFix480p)
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PatchFix480p();
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MarioKartWiiWiimmfiPatch(private_server);
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/* Set entry point from apploader */
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@ -6,8 +6,8 @@ extern "C" {
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#endif /* __cplusplus */
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/* Prototypes */
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u32 Apploader_Run(u8 vidMode, GXRModeObj *vmode, bool vipatch, bool countryString,
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u8 patchVidModes, int aspectRatio, u32 returnTo, bool patchregion, bool private_server);
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u32 Apploader_Run(u8 vidMode, GXRModeObj *vmode, bool vipatch, bool countryString, u8 patchVidModes, int aspectRatio, u32 returnTo,
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bool patchregion, bool private_server, bool patchFix480p);
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#ifdef __cplusplus
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}
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@ -106,8 +106,8 @@ int main()
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Disc_FindPartition(&offset);
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WDVD_OpenPartition(offset, &GameIOS);
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vmode = Disc_SelectVMode(normalCFG.vidMode, &vmode_reg);
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AppEntrypoint = Apploader_Run(normalCFG.vidMode, vmode, normalCFG.vipatch, normalCFG.countryString,
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normalCFG.patchVidMode, normalCFG.aspectRatio, normalCFG.returnTo, normalCFG.patchregion, normalCFG.private_server);
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AppEntrypoint = Apploader_Run(normalCFG.vidMode, vmode, normalCFG.vipatch, normalCFG.countryString, normalCFG.patchVidMode, normalCFG.aspectRatio,
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normalCFG.returnTo, normalCFG.patchregion, normalCFG.private_server, normalCFG.patchFix480p);
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WDVD_Close();
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}
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else if(normalCFG.BootType == TYPE_CHANNEL)
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@ -686,6 +686,107 @@ void domainpatcher(void *addr, u32 len, const char* domain)
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while (++cur < end);
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}
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/** 480p Pixel Fix Patch by leseratte
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fix for a Nintendo Revolution SDK bug found by Extrems affecting early Wii console when using 480p video mode.
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https://shmups.system11.org/viewtopic.php?p=1361158#p1361158
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https://github.com/ExtremsCorner/libogc-rice/commit/941d687e271fada68c359bbed98bed1fbb454448
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**/
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void PatchFix480p()
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{
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u8 prefix[2] = { 0x4b, 0xff };
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/// Patch offset: ----------VVVVVVVV
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u32 Pattern_MKW[8] = { 0x38000065, 0x9b810019, 0x38810018, 0x386000e0, 0x98010018, 0x38a00002};
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u32 patches_MKW[2] = { 0x38600003, 0x98610019 };
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/// Used by: MKWii, Wii Play, Need for Speed Nitro, Wii Sports, ...
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/// Patch offset: ----------------------------------------------VVVVVVVV
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u32 Pattern_NSMB[8] = { 0x38000065, 0x9801001c, 0x3881001c, 0x386000e0, 0x9b81001d, 0x38a00002};
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u32 patches_NSMB[2] = { 0x38a00003, 0x98a1001d };
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/// Used by: New Super Mario Bros, ...
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/*
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* Code block that is being patched (in MKW):
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*
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* 4bffe30d: bl WaitMicroTime
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* 38000065: li r0, 0x65
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* 9b810019: stb r28, 25(r1) // store the wrong value (1)
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* 38810018: addi r4, r1, 0x18
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* 386000e0: li r3, 0xe0
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* 98010018: stb r0, 24(r1)
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* 38a00002: li r5, 2
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* 4bffe73d: bl __VISendI2CData
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*
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* r28 is a register that is set to 1 at the beginning of the function.
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* However, its contents are used elsewhere as well, so we can't just modify this one function.
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*
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* The following code first searches for one of the patterns above, then replaces the
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* "stb r28, 25(r1)" instruction that stores the wrong value on the stack with a branch instead
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* That branch branches to the injected custom code ("li r3, 3; stb r3, 25(r1)") that stores the
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* correct value (3) instead. At the end of the injected code will be another branch that branches
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* back to the instruction after the one that has been replaced (so, to "addi r4, r1, 0x18").
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* r3 can safely be used as a temporary register because its contents will be replaced immediately
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* afterwards anyways.
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*
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*/
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void * offset = NULL;
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void * addr = (void*)0x80000000;
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u32 len = 0x900000;
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void * patch_ptr = 0 ;
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void * a = addr;
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while ((char*)a < ((char*)addr + len)) {
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if (memcmp(a, &Pattern_MKW, 6 * 4) == 0) {
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// Found pattern?
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if (memcmp(a - 4, &prefix, 2) == 0) {
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if (memcmp(a + 8*4, &prefix, 2) == 0) {
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offset = a + 4;
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//hexdump (a, 30);
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patch_ptr = &patches_MKW;
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break;
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}
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}
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}
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else if (memcmp(a, &Pattern_NSMB, 6 * 4) == 0) {
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// Found pattern?
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if (memcmp(a - 4, &prefix, 2) == 0) {
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if (memcmp(a + 8*4, &prefix, 2) == 0) {
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offset = a + 16;
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//hexdump (a, 30);
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patch_ptr = &patches_NSMB;
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break;
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}
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}
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}
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a+= 4;
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}
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if (offset == 0) {
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// offset is still 0, we didn't find the pattern, return
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gprintf("Didn't find offset for 480p patch!\n");
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return;
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}
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// If we are here, we found the offset. Lets grab some space
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// from the heap for our patch
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u32 old_heap_ptr = *(u32*)0x80003110;
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*((u32*)0x80003110) = (old_heap_ptr - 0x20);
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u32 heap_space = old_heap_ptr-0x20;
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gprintf("Found offset for 480p patch - create branch from 0x%x to heap (0x%x)\n", offset, heap_space);
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//hexdump (offset, 30);
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memcpy((void*)heap_space, patch_ptr, 8);
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*((u32*)offset) = 0x48000000 + (((u32)(heap_space) - ((u32)(offset))) & 0x3ffffff);
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*((u32*)((u32)heap_space + 8)) = 0x48000000 + (((u32)((u32)offset + 4) - ((u32)(heap_space + 8))) & 0x3ffffff);
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return;
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}
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u32 do_new_wiimmfi() {
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// As of November 2018, Wiimmfi requires a special Wiimmfi patcher
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@ -40,6 +40,7 @@ bool PatchReturnTo(void *Address, int Size, u32 id);
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void Patch_fwrite(void *Address, int Size);
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s32 BlockIOSReload(void);
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void PatchRegion(void *Address, int Size);
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void PatchFix480p();
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u32 do_new_wiimmfi();
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void PrivateServerPatcher(void *addr, u32 len);
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void domainpatcher(void *addr, u32 len, const char* domain);
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@ -33,6 +33,7 @@ struct the_CFG {
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bool use_led;
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bool patchregion;
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bool private_server;
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bool patchFix480p;
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/* needed for channels */
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u64 title;
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bool use_dol;
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@ -126,7 +126,7 @@ bool ExternalBooter_LoadBins(const char *binDir)
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extern FragList *frag_list;
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extern s32 wbfsDev;
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extern u32 wbfs_part_idx;
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void ExternalBooter_WiiGameSetup(bool wbfs, bool dvd, bool patchregion, bool private_server, const char *ID)
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void ExternalBooter_WiiGameSetup(bool wbfs, bool dvd, bool patchregion, bool private_server, bool patchFix480p, const char *ID)
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{
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memset(&normalCFG, 0, sizeof(the_CFG));
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normalCFG.GameBootType = dvd ? TYPE_WII_DISC : (wbfs ? TYPE_WII_WBFS : TYPE_WII_WBFS_EXT);
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@ -136,6 +136,7 @@ void ExternalBooter_WiiGameSetup(bool wbfs, bool dvd, bool patchregion, bool pri
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normalCFG.wbfsPart = wbfs_part_idx;
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normalCFG.patchregion = patchregion;
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normalCFG.private_server = private_server;
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normalCFG.patchFix480p = patchFix480p;
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}
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void ExternalBooter_ChannelSetup(u64 title, bool dol)
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@ -32,7 +32,7 @@ void WiiFlow_ExternalBooter(u8 vidMode, bool vipatch, bool countryString, u8 pat
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int aspectRatio, u32 returnTo, u8 BootType, bool use_led);
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bool ExternalBooter_LoadBins(const char *binDir);
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void ExternalBooter_ChannelSetup(u64 title, bool dol);
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void ExternalBooter_WiiGameSetup(bool wbfs, bool dvd, bool patchregion, bool private_server, const char *ID);
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void ExternalBooter_WiiGameSetup(bool wbfs, bool dvd, bool patchregion, bool private_server, bool patchFix480p, const char *ID);
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void ShutdownBeforeExit(void);
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#endif
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@ -6,7 +6,7 @@
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#else
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#define APP_NAME "WiiFlow Lite"
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#endif
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#define APP_VERSION "5.3.0 beta 7"
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#define APP_VERSION "5.3.0 beta 8"
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#define APP_DATA_DIR "wiiflow"
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#ifdef APP_WIIFLOW
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@ -551,6 +551,9 @@ private:
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s16 m_gameSettingsLblPrivateServer;
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s16 m_gameSettingsBtnPrivateServer;
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s16 m_gameSettingsLblFix480p;
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s16 m_gameSettingsBtnFix480p;
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s16 m_gameSettingsLblManage;
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s16 m_gameSettingsBtnManage;
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@ -3,7 +3,7 @@
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#include "channel/nand.hpp"
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#include "loader/nk.h"
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const int CMenu::_nbCfgPages = 12;
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const int CMenu::_nbCfgPages = 13;
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void CMenu::_hideConfigCommon(bool instant)
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{
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@ -66,17 +66,17 @@ void CMenu::_showConfig7(int curPage)
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if(m_config7LblUser[i] != -1)
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m_btnMgr.show(m_config7LblUser[i]);
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/*if(curPage == 12)
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if(curPage == 13)
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{
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m_btnMgr.show(m_config7Lbl1);
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m_btnMgr.show(m_config7Btn1);
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m_btnMgr.show(m_config7Lbl2);
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m_btnMgr.show(m_config7Btn2);
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m_btnMgr.show(m_config7Lbl3);
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m_btnMgr.show(m_config7Btn3);
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//m_btnMgr.show(m_config7Lbl2);
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//m_btnMgr.show(m_config7Btn2);
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//m_btnMgr.show(m_config7Lbl3);
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//m_btnMgr.show(m_config7Btn3);
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}
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else
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{*/
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{
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m_btnMgr.show(m_config7Lbl1);
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m_btnMgr.show(m_config7Btn1);
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m_btnMgr.show(m_config7Lbl2);
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@ -93,7 +93,7 @@ void CMenu::_showConfig7(int curPage)
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m_btnMgr.show(m_config7Btn4M);
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m_btnMgr.show(m_config7Btn4P);
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}
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//}
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}
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if(curPage == 7)
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{
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@ -150,16 +150,21 @@ void CMenu::_showConfig7(int curPage)
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m_btnMgr.setText(m_config7Lbl4, _t("cfg721", L"Play GC default sound"));
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m_btnMgr.setText(m_config7Btn4, m_cfg.getBool(GC_DOMAIN, "play_default_sound") ? _t("yes", L"Yes") : _t("no", L"No"));
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}
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else // page 12
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else if(curPage == 12)
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{
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m_btnMgr.setText(m_config7Lbl1, _t("cfg722", L"Homebrew settings"));
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m_btnMgr.setText(m_config7Btn1, _t("cfg14", L"Set"));
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m_btnMgr.setText(m_config7Lbl2, _t("cfg723", L"Source menu settings"));
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m_btnMgr.setText(m_config7Btn2, _t("cfg14", L"Set"));
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m_btnMgr.setText(m_config7Lbl3, _t("cfg724", L"Lock coverflow layouts"));
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m_btnMgr.setText(m_config7Btn3, m_cfg.getBool("general", "cf_locked") ? _t("yes", L"Yes") : _t("no", L"No"));
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m_btnMgr.setText(m_config7Btn3, m_cfg.getBool("general", "cf_locked") ? _t("yes", L"Yes") : _t("no", L"No"));
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m_btnMgr.setText(m_config7Lbl4, _t("cfg725", L"Shutdown to idle standby"));
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m_btnMgr.setText(m_config7Btn4, m_cfg.getBool("general", "idle_standby", false) ? _t("yes", L"Yes") : _t("no", L"No"));
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m_btnMgr.setText(m_config7Btn4, m_cfg.getBool("general", "idle_standby", false) ? _t("yes", L"Yes") : _t("no", L"No"));
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}
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else // page 13
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{
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m_btnMgr.setText(m_config7Lbl1, _t("cfgg49", L"480p Pixel Patch"));
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m_btnMgr.setText(m_config7Btn1, m_cfg.getBool(WII_DOMAIN, "fix480p", false) ? _t("on", L"On") : _t("off", L"Off"));
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}
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}
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@ -336,6 +341,15 @@ int CMenu::_config7(int curPage)
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m_btnMgr.setText(m_config7Btn4, val ? _t("yes", L"Yes") : _t("no", L"No"));
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}
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}
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if(curPage == 13)
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{
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if(m_btnMgr.selected(m_config7Btn1))
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{
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bool val = !m_cfg.getBool(WII_DOMAIN, "fix480p");
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m_cfg.setBool(WII_DOMAIN, "fix480p", val);
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m_btnMgr.setText(m_config7Btn1, val ? _t("on", L"On") : _t("off", L"Off"));
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}
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}
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}
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}
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if(rand_music != m_cfg.getBool("GENERAL", "randomize_music"))
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@ -78,6 +78,8 @@ void CMenu::_hideGameSettingsPg(bool instant)
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m_btnMgr.hide(m_gameSettingsBtnFlashSave, instant);
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m_btnMgr.hide(m_gameSettingsLblPrivateServer, instant);
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m_btnMgr.hide(m_gameSettingsBtnPrivateServer, instant);
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m_btnMgr.hide(m_gameSettingsLblFix480p, instant);
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m_btnMgr.hide(m_gameSettingsBtnFix480p, instant);
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//All
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m_btnMgr.hide(m_gameSettingsLblManage, instant);
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m_btnMgr.hide(m_gameSettingsBtnManage, instant);
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@ -399,6 +401,8 @@ void CMenu::_showGameSettings()
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{
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m_btnMgr.show(m_gameSettingsLblPrivateServer);
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m_btnMgr.show(m_gameSettingsBtnPrivateServer);
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m_btnMgr.show(m_gameSettingsLblFix480p);
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m_btnMgr.show(m_gameSettingsBtnFix480p);
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}
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}
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}
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@ -452,6 +456,7 @@ void CMenu::_showGameSettings()
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m_btnMgr.setText(m_gameSettingsBtnVipatch, _optBoolToString(m_gcfg2.getOptBool(id, "vipatch", 0)));
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m_btnMgr.setText(m_gameSettingsBtnCountryPatch, _optBoolToString(m_gcfg2.getOptBool(id, "country_patch", 0)));
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m_btnMgr.setText(m_gameSettingsBtnPrivateServer, _optBoolToString(m_gcfg2.getOptBool(id, "private_server", 0)));
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m_btnMgr.setText(m_gameSettingsBtnFix480p, _optBoolToString(m_gcfg2.getOptBool(id, "fix480p", 2)));
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m_btnMgr.setText(m_gameSettingsBtnCustom, _optBoolToString(m_gcfg2.getOptBool(id, "custom", 0)));
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m_btnMgr.setText(m_gameSettingsBtnLaunchNK, _optBoolToString(m_gcfg2.getOptBool(id, "useneek", 0)));
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m_btnMgr.setText(m_gameSettingsBtnApploader, _optBoolToString(m_gcfg2.getOptBool(id, "apploader", 0)));
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@ -788,6 +793,11 @@ void CMenu::_gameSettings(const dir_discHdr *hdr, bool disc)
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m_gcfg2.setBool(id, "private_server", !m_gcfg2.getBool(id, "private_server", 0));
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_showGameSettings();
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}
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else if(m_btnMgr.selected(m_gameSettingsBtnFix480p))
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{
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m_gcfg2.setOptBool(id, "fix480p", loopNum(m_gcfg2.getOptBool(id, "fix480p") + 1, 3));
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_showGameSettings();
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}
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else if(m_btnMgr.selected(m_gameSettingsBtnAdultOnly))
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{
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if(disc)
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@ -956,6 +966,9 @@ void CMenu::_initGameSettingsMenu()
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m_gameSettingsLblPrivateServer = _addLabel("GAME_SETTINGS/PRIVATE_SERVER", theme.lblFont, L"", 20, 185, 385, 56, theme.lblFontColor, FTGX_JUSTIFY_LEFT | FTGX_ALIGN_MIDDLE);
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m_gameSettingsBtnPrivateServer = _addButton("GAME_SETTINGS/PRIVATE_SERVER_BTN", theme.btnFont, L"", 420, 190, 200, 48, theme.btnFontColor);
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m_gameSettingsLblFix480p = _addLabel("GAME_SETTINGS/FIX480P", theme.lblFont, L"", 20, 245, 385, 56, theme.lblFontColor, FTGX_JUSTIFY_LEFT | FTGX_ALIGN_MIDDLE);
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m_gameSettingsBtnFix480p = _addButton("GAME_SETTINGS/FIX480P_BTN", theme.btnFont, L"", 420, 250, 200, 48, theme.btnFontColor);
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//GC
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m_gameSettingsLblWidth = _addLabel("GAME_SETTINGS/NIN_WIDTH", theme.lblFont, L"", 20, 185, 385, 56, theme.lblFontColor, FTGX_JUSTIFY_LEFT | FTGX_ALIGN_MIDDLE);
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m_gameSettingsLblWidthVal = _addLabel("GAME_SETTINGS/NIN_WIDTH_BTN", theme.btnFont, L"", 468, 190, 104, 48, theme.btnFontColor, FTGX_JUSTIFY_CENTER | FTGX_ALIGN_MIDDLE, theme.btnTexC);
|
||||
@ -1007,6 +1020,9 @@ void CMenu::_initGameSettingsMenu()
|
||||
_setHideAnim(m_gameSettingsLblPrivateServer, "GAME_SETTINGS/PRIVATE_SERVER", 50, 0, -2.f, 0.f);
|
||||
_setHideAnim(m_gameSettingsBtnPrivateServer, "GAME_SETTINGS/PRIVATE_SERVER_BTN", -50, 0, 1.f, 0.f);
|
||||
|
||||
_setHideAnim(m_gameSettingsLblFix480p, "GAME_SETTINGS/FIX480P", 50, 0, -2.f, 0.f);
|
||||
_setHideAnim(m_gameSettingsBtnFix480p, "GAME_SETTINGS/FIX480P_BTN", -50, 0, 1.f, 0.f);
|
||||
|
||||
_setHideAnim(m_gameSettingsLblVipatch, "GAME_SETTINGS/VIPATCH", 50, 0, -2.f, 0.f);
|
||||
_setHideAnim(m_gameSettingsBtnVipatch, "GAME_SETTINGS/VIPATCH_BTN", -50, 0, 1.f, 0.f);
|
||||
|
||||
@ -1159,6 +1175,7 @@ void CMenu::_textGameSettings(void)
|
||||
m_btnMgr.setText(m_gameSettingsLblFlashSave, _t("cfgg32", L"Flash Save to NAND"));
|
||||
m_btnMgr.setText(m_gameSettingsBtnFlashSave, _t("cfgg33", L"Flash"));
|
||||
m_btnMgr.setText(m_gameSettingsLblPrivateServer, _t("cfgg45", L"Private Server (Wiimmfi)"));
|
||||
m_btnMgr.setText(m_gameSettingsLblFix480p, _t("cfgg49", L"480p Pixel Patch"));
|
||||
m_btnMgr.setText(m_gameSettingsLblWidth, _t("cfgg54", L"Video Width"));
|
||||
m_btnMgr.setText(m_gameSettingsLblPos, _t("cfgg55", L"Video Position"));
|
||||
}
|
||||
|
@ -871,6 +871,8 @@ void CMenu::_launchWii(dir_discHdr *hdr, bool dvd, bool disc_cfg)
|
||||
bool vipatch = m_gcfg2.getBool(id, "vipatch", false);
|
||||
bool countryPatch = m_gcfg2.getBool(id, "country_patch", false);
|
||||
bool private_server = m_gcfg2.getBool(id, "private_server", false);
|
||||
int fix480pVal = m_gcfg2.getOptBool(id, "fix480p", 2);
|
||||
bool fix480p = fix480pVal == 0 ? false : (fix480pVal == 1 ? true : m_cfg.getBool(WII_DOMAIN, "fix480p", false));
|
||||
|
||||
u8 videoMode = min(m_gcfg2.getUInt(id, "video_mode", 0), ARRAY_SIZE(CMenu::_VideoModes) - 1u);
|
||||
videoMode = (videoMode == 0) ? min(m_cfg.getUInt("GENERAL", "video_mode", 0), ARRAY_SIZE(CMenu::_GlobalVideoModes) - 1u) : videoMode-1;
|
||||
@ -1056,7 +1058,7 @@ void CMenu::_launchWii(dir_discHdr *hdr, bool dvd, bool disc_cfg)
|
||||
free(gameconfig);
|
||||
}
|
||||
|
||||
ExternalBooter_WiiGameSetup(wbfs_partition, dvd, patchregion, private_server, id.c_str());
|
||||
ExternalBooter_WiiGameSetup(wbfs_partition, dvd, patchregion, private_server, fix480p, id.c_str());
|
||||
WiiFlow_ExternalBooter(videoMode, vipatch, countryPatch, patchVidMode, aspectRatio, returnTo, TYPE_WII_GAME, use_led);
|
||||
|
||||
Sys_Exit();
|
||||
|
@ -150,6 +150,7 @@ cfgg45=Private Server (Wiimmfi)
|
||||
cfgg46=WiiU Widescreen
|
||||
cfgg47=Emulated MemCard
|
||||
cfgg48=Triforce Arcade Mode
|
||||
cfgg49=480p Pixel Patch
|
||||
cfgg50=No save to extract!
|
||||
cfgg51=No save to flash to real NAND!
|
||||
cfgg52=Wiimote CC Rumble
|
||||
|
Loading…
Reference in New Issue
Block a user