mirror of
https://github.com/Fledge68/WiiFlow_Lite.git
synced 2024-11-27 13:44:15 +01:00
-changed categories_v4.ini one last time. Sorry but this should speed up wiiflow when you use categories and I've already created a dol here - http://www.mediafire.com/download.php?om9to9n77h2stmfto use to convert old cat 4 ini to new cat 4 ini format.
- replacing strings of 0's and 1's with ASCII characters 33 on up. So if you have a game in category 1 and you have 20 categories, instead of 110000000000000000000 all you will see is ! (ASCII character 33) which is way shorter and will take wiiflow much less time to read. Also if a game isn't in any category there will be nothing after the = . - also added categories for individual plugins. Wiiflow checks to see if only one plugin is selected and if so then uses the categories for that one plugin. So for example you can have categories for your movies when you only use the mplayerce plugin.
This commit is contained in:
parent
46b386112e
commit
8301e6dfd2
@ -1542,17 +1542,23 @@ void CMenu::_initCF(void)
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}
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}
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m_max_categories = m_cat.getInt(fmt("%s/GENERAL", domain), "numcategories", 6);
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string catDef = "1";
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catDef.append(m_max_categories - 1, '0');
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string catSettings = m_cat.getString(fmt("%s/GENERAL", domain), "categories", catDef).c_str();
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if (catSettings.length() < m_max_categories)
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// check for single plugin selected
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u8 pos = 0;
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u8 enabledPluginsCount = 0;
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if(m_current_view == COVERFLOW_EMU && EnabledPlugins.size() != 0)
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{
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char PluginMagicWord[9];
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for(u8 i = 0; i < EnabledPlugins.size(); i++)
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{
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catSettings.append((m_max_categories - catSettings.length()), '0');
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m_cat.setString(fmt("%s/GENERAL", domain), "categories", catSettings);
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snprintf(PluginMagicWord, sizeof(PluginMagicWord), "%08x", m_plugin.getPluginMagic(i));
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if(m_cfg.getBool("PLUGIN", PluginMagicWord, true))
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{
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pos = i;
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enabledPluginsCount++;
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}
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}
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const char *categories = m_cat.getString(fmt("%s/GENERAL", domain), "categories").c_str();
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}
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for (u32 i = 0; i < m_gameList.size(); ++i)
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{
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string id;
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@ -1600,7 +1606,7 @@ void CMenu::_initCF(void)
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{
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int ageRated = min(max(gameAgeList.getInt(domain, id), 0), 19);
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if(ageRated == 0 && (m_current_view == COVERFLOW_USB || m_current_view == COVERFLOW_CHANNEL))
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if(ageRated == 0 && (m_gameList[i].type == TYPE_WII_GAME || m_gameList[i].type == TYPE_CHANNEL))
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{
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GameXMLInfo gameinfo;
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if(gametdb.IsLoaded() && gametdb.GetGameXMLInfo(id.c_str(), &gameinfo))
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@ -1672,54 +1678,99 @@ void CMenu::_initCF(void)
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&& (!m_locked || !m_gcfg1.getBool("ADULTONLY", id, false))
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&& !ageLocked)
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{
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string idcats = m_cat.getString(domain, id, catDef).c_str();
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if (idcats.length() < m_max_categories)
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string catDomain;
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switch(m_gameList[i].type)
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{
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idcats.append((m_max_categories - idcats.length()), '0');
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m_cat.setString(domain, id, idcats);
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case TYPE_CHANNEL:
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catDomain = "NAND";
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break;
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case TYPE_HOMEBREW:
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catDomain = "HOMEBREW";
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break;
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case TYPE_GC_GAME:
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catDomain = "DML";
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break;
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case TYPE_PLUGIN:
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catDomain = "EMULATOR";
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break;
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default:
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catDomain = "GAMES";
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}
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if(categories[0] == '0')// if '1' skip checking cats and show all games
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if(enabledPluginsCount == 1)
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{
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const char *idCats = m_cat.getString(domain, id).c_str();
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catDomain = (m_plugin.GetPluginName(pos)).toUTF8();
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if(m_gameList[i].settings[0] != m_plugin.getPluginMagic(pos))
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continue;
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}
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const char *requiredCats = m_cat.getString(fmt("%s/GENERAL", catDomain.c_str()), "required_categories").c_str();
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const char *selectedCats = m_cat.getString(fmt("%s/GENERAL", catDomain.c_str()), "selected_categories").c_str();
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const char *hiddenCats = m_cat.getString(fmt("%s/GENERAL", catDomain.c_str()), "hidden_categories").c_str();
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u8 numReqCats = strlen(requiredCats);
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u8 numSelCats = strlen(selectedCats);
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u8 numHidCats = strlen(hiddenCats);
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if(numReqCats != 0 || numSelCats != 0 || numHidCats != 0) // if all 0 skip checking cats and show all games
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{
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const char *idCats = m_cat.getString(catDomain, id).c_str();
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u8 numIdCats = strlen(idCats);
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bool inaCat = false;
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bool inHiddenCat = false;
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bool noHiddenCats = true;
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bool SelectedCats = false;
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int reqCount = 0;
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int reqMatch = 0;
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for(u8 j = 1; j < m_max_categories; ++j)
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if(numIdCats != 0)
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{
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if(categories[j] == '3')
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for(u8 j = 0; j < numIdCats; ++j)
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{
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reqCount++;
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if(idCats[j] == '1')
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reqMatch++;
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inaCat = true;
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}
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else if(categories[j] == '1')
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{
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SelectedCats = true;
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if(idCats[j] == '1')
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inaCat = true;
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}
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else if(categories[j] == '2')
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{
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noHiddenCats = false;
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if(idCats[j] == '1')
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inHiddenCat = true;
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int k = (static_cast<int>(idCats[j])) - 32;
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if(k <= 0)
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continue;
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bool match = false;
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if(numReqCats != 0)
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{
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for(u8 l = 0; l < numReqCats; ++l)
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{
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if(k == (static_cast<int>(requiredCats[l]) - 32))
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{
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match = true;
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reqMatch++;
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inaCat = true;
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}
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}
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}
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if(match)
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continue;
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if(numSelCats != 0)
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{
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for(u8 l = 0; l < numSelCats; ++l)
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{
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if(k == (static_cast<int>(selectedCats[l]) - 32))
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{
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match = true;
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inaCat = true;
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}
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}
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}
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if(match)
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continue;
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if(numHidCats != 0)
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{
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for(u8 l = 0; l < numHidCats; ++l)
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{
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if(k == (static_cast<int>(hiddenCats[l]) - 32))
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inHiddenCat = true;
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}
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}
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}
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}
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//continue; means don't add game to list (don't show)
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if(inHiddenCat)
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continue;
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if(reqCount != reqMatch)
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if(numReqCats != reqMatch)
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continue;
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if(!inaCat)
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{
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if(noHiddenCats)
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if(numHidCats == 0)
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continue;
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else if(SelectedCats)
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else if(numSelCats > 0)
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continue;
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}
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}
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@ -2450,18 +2501,18 @@ void CMenu::_cleanupDefaultFont()
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string CMenu::_getId()
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{
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string id;
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if(m_current_view != COVERFLOW_EMU && m_current_view != COVERFLOW_HOMEBREW)
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if(!NoGameID(m_cf.getHdr()->type))
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id = m_cf.getId();
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else
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{
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dir_discHdr *hdr = m_cf.getHdr();
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string tempname(hdr->path);
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if(m_current_view == COVERFLOW_HOMEBREW)
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if(hdr->type == TYPE_HOMEBREW)
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{
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tempname.assign(&tempname[tempname.find_last_of('/') + 1]);
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id = tempname;
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}
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else if(m_current_view == COVERFLOW_EMU)
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else if(hdr->type == TYPE_PLUGIN)
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{
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if(!m_plugin.isScummVM(hdr->settings[0]))
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{
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@ -922,6 +922,8 @@ private:
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void _updateSourceBtns(void);
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void _updatePluginCheckboxes(void);
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void _updateCheckboxes(void);
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void _getIDCats(void);
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void _setIDCats(void);
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void _setBg(const STexture &tex, const STexture &lqTex);
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void _updateBg(void);
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void _drawBg(void);
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@ -23,6 +23,7 @@ u8 curPage;
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u8 lastBtn;
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const char *catSettings;
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string id;
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string catDomain;
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bool gameSet;
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void CMenu::_hideCategorySettings(bool instant)
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@ -87,79 +88,169 @@ void CMenu::_updateCheckboxes(void)
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int j = i + ((curPage - 1) * 10);
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if(j == m_max_categories)
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break;
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if(m_categories[0] == '1' && !gameSet)
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m_btnMgr.show(m_categoryBtnCat[i]);
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else
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switch(m_categories[j])
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{
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switch(m_categories[j])
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{
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case '0':
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m_btnMgr.show(m_categoryBtnCat[i]);
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break;
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case '1':
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m_btnMgr.show(m_categoryBtnCats[i]);
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break;
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case '2':
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m_btnMgr.show(m_categoryBtnCatHid[i]);
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break;
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default:
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m_btnMgr.show(m_categoryBtnCatReq[i]);
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break;
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}
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case '0':
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m_btnMgr.show(m_categoryBtnCat[i]);
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break;
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case '1':
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m_btnMgr.show(m_categoryBtnCats[i]);
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break;
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case '2':
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m_btnMgr.show(m_categoryBtnCatHid[i]);
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break;
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default:
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m_btnMgr.show(m_categoryBtnCatReq[i]);
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break;
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}
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m_btnMgr.setText(m_categoryLblCat[i], m_cat.getWString(fmt("%s/GENERAL", _domainFromView()), fmt("cat%d",j), wfmt(L"Category %i",j).c_str()));
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m_btnMgr.setText(m_categoryLblCat[i], m_cat.getWString(fmt("%s/GENERAL", catDomain.c_str()), fmt("cat%d",j), wfmt(L"Category %i",j).c_str()));
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m_btnMgr.show(m_categoryLblCat[i]);
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}
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}
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void CMenu::_getIDCats(void)
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{
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id = _getId();
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const char *idCats = m_cat.getString(catDomain, id, "").c_str();
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memset(&m_categories, '0', m_max_categories);
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u8 numIdCats = strlen(idCats);
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if(numIdCats != 0)
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{
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for(u8 j = 0; j < numIdCats; ++j)
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{
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int k = (static_cast<int>(idCats[j])) - 32;
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m_categories[k] = '1';
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}
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}
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m_btnMgr.setText(m_categoryLblTitle, m_cf.getTitle());
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}
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void CMenu::_setIDCats(void)
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{
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string newIdCats = "";
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for(int i = 1; i < m_max_categories; i++)
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{
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if(m_categories[i] == '1')
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{
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char cCh = static_cast<char>( i + 32);
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newIdCats = newIdCats + cCh;
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}
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}
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m_cat.setString(catDomain, id, newIdCats);
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}
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void CMenu::_CategorySettings(bool fromGameSet)
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{
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SetupInput();
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curPage = 1;
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gameSet = fromGameSet;
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if(fromGameSet)
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catDomain = _domainFromView();
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u8 pos = 0;
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vector<bool> EnabledPlugins;
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if(m_current_view == COVERFLOW_EMU)
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{
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id = _getId();
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catSettings = m_cat.getString(_domainFromView(), id, "").c_str();
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m_btnMgr.setText(m_categoryLblTitle, m_cf.getTitle());
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EnabledPlugins = m_plugin.GetEnabledPlugins(m_cfg);
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if(EnabledPlugins.size() != 0)
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{
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char PluginMagicWord[9];
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u8 enabledPluginsCount = 0;
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for(u8 i = 0; i < EnabledPlugins.size(); i++)
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{
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snprintf(PluginMagicWord, sizeof(PluginMagicWord), "%08x", m_plugin.getPluginMagic(i));
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if(m_cfg.getBool("PLUGIN", PluginMagicWord, true))
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{
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pos = i;
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enabledPluginsCount++;
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}
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}
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if(enabledPluginsCount == 1)
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catDomain = (m_plugin.GetPluginName(pos)).toUTF8();
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}
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}
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m_max_categories = m_cat.getInt(fmt("%s/GENERAL", catDomain.c_str()), "numcategories", 6);
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if(fromGameSet)
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_getIDCats();
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else
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{
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catSettings = m_cat.getString(fmt("%s/GENERAL", _domainFromView()), "categories").c_str();
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const char *requiredCats = m_cat.getString(fmt("%s/GENERAL", catDomain.c_str()), "required_categories").c_str();
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const char *selectedCats = m_cat.getString(fmt("%s/GENERAL", catDomain.c_str()), "selected_categories").c_str();
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const char *hiddenCats = m_cat.getString(fmt("%s/GENERAL", catDomain.c_str()), "hidden_categories").c_str();
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u8 numReqCats = strlen(requiredCats);
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u8 numSelCats = strlen(selectedCats);
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u8 numHidCats = strlen(hiddenCats);
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memset(&m_categories, '0', m_max_categories);
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if(numReqCats != 0)
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{
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for(u8 j = 0; j < numReqCats; ++j)
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{
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int k = (static_cast<int>(requiredCats[j])) - 32;
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m_categories[k] = '3';
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}
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}
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if(numSelCats != 0)
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{
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for(u8 j = 0; j < numSelCats; ++j)
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{
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int k = (static_cast<int>(selectedCats[j])) - 32;
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m_categories[k] = '1';
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}
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}
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if(numHidCats != 0)
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{
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for(u8 j = 0; j < numHidCats; ++j)
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{
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int k = (static_cast<int>(hiddenCats[j])) - 32;
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m_categories[k] = '2';
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}
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}
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m_btnMgr.setText(m_categoryLblTitle, _t("cat1", L"Select Categories"));
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}
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memset(&m_categories, '0', m_max_categories);
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memcpy(&m_categories, catSettings, m_max_categories);
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_showCategorySettings();
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while(!m_exit)
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{
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_mainLoopCommon();
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m_cf.tick();
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if(!m_btnMgr.selected(lastBtn))
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m_btnMgr.noHover(false);
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if(BTN_HOME_PRESSED || BTN_B_PRESSED || (BTN_A_PRESSED && m_btnMgr.selected(m_categoryBtnBack)))
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{
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char newCatSettings[m_max_categories + 1];
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memset(&newCatSettings, 0, sizeof(newCatSettings));
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memcpy(&newCatSettings, &m_categories, sizeof(m_categories));
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if(!fromGameSet)
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{
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newCatSettings[0] = '1';
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for(u8 i = 1; i < m_max_categories; i++)
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string newReqCats = "";
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string newSelCats = "";
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string newHidCats = "";
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for(int i = 1; i < m_max_categories; i++)
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{
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if(newCatSettings[i] != '0')
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if(m_categories[i] == '1')
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{
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newCatSettings[0] = '0';
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break;
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char cCh = static_cast<char>( i + 32);
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newSelCats = newSelCats + cCh;
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}
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else if(m_categories[i] == '2')
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{
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char cCh = static_cast<char>( i + 32);
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newHidCats = newHidCats + cCh;
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}
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else if(m_categories[i] == '3')
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{
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char cCh = static_cast<char>( i + 32);
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newReqCats = newReqCats + cCh;
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}
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}
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m_cat.setString(fmt("%s/GENERAL", _domainFromView()), "categories", newCatSettings);
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m_cat.setString(fmt("%s/GENERAL", catDomain.c_str()), "selected_categories", newSelCats);
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m_cat.setString(fmt("%s/GENERAL", catDomain.c_str()), "hidden_categories", newHidCats);
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m_cat.setString(fmt("%s/GENERAL", catDomain.c_str()), "required_categories", newReqCats);
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}
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else
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m_cat.setString(_domainFromView(), id, newCatSettings);
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//m_cat.save();
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_setIDCats();
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m_cat.save();
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break;
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}
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else if(BTN_UP_PRESSED)
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@ -168,36 +259,20 @@ void CMenu::_CategorySettings(bool fromGameSet)
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m_btnMgr.down();
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if(BTN_PLUS_PRESSED && fromGameSet)
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{
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char newCatSettings[m_max_categories + 1];
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memset(&newCatSettings, 0, sizeof(newCatSettings));
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memcpy(&newCatSettings, &m_categories, sizeof(m_categories));
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m_cat.setString(_domainFromView(), id, newCatSettings);
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_setIDCats();
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_hideCategorySettings();
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m_cf.right();
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curPage = 1;
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id = _getId();
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catSettings = m_cat.getString(_domainFromView(), id, "").c_str();
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m_btnMgr.setText(m_categoryLblTitle, m_cf.getTitle());
|
||||
|
||||
memset(&m_categories, '0', m_max_categories);
|
||||
memcpy(&m_categories, catSettings, m_max_categories);
|
||||
_getIDCats();
|
||||
_showCategorySettings();
|
||||
}
|
||||
if(BTN_MINUS_PRESSED && fromGameSet)
|
||||
{
|
||||
char newCatSettings[m_max_categories + 1];
|
||||
memset(&newCatSettings, 0, sizeof(newCatSettings));
|
||||
memcpy(&newCatSettings, &m_categories, sizeof(m_categories));
|
||||
m_cat.setString(_domainFromView(), id, newCatSettings);
|
||||
_setIDCats();
|
||||
_hideCategorySettings();
|
||||
m_cf.left();
|
||||
curPage = 1;
|
||||
id = _getId();
|
||||
catSettings = m_cat.getString(_domainFromView(), id, "").c_str();
|
||||
m_btnMgr.setText(m_categoryLblTitle, m_cf.getTitle());
|
||||
|
||||
memset(&m_categories, '0', m_max_categories);
|
||||
memcpy(&m_categories, catSettings, m_max_categories);
|
||||
_getIDCats();
|
||||
_showCategorySettings();
|
||||
}
|
||||
if((BTN_LEFT_PRESSED && m_max_categories>11) || (BTN_A_PRESSED && m_btnMgr.selected(m_categoryBtnPageM)))
|
||||
@ -243,6 +318,7 @@ void CMenu::_CategorySettings(bool fromGameSet)
|
||||
else if(m_btnMgr.selected(m_categoryBtnCatReq[i]))
|
||||
lastBtn = m_categoryBtnCatReq[i];
|
||||
m_btnMgr.noHover(true);
|
||||
|
||||
int j = i + ((curPage - 1) * 10);
|
||||
if(fromGameSet)
|
||||
{
|
||||
@ -258,25 +334,20 @@ void CMenu::_CategorySettings(bool fromGameSet)
|
||||
m_btnMgr.hide(m_categoryBtnCats[i], true);
|
||||
m_btnMgr.hide(m_categoryBtnCatHid[i], true);
|
||||
m_btnMgr.hide(m_categoryBtnCatReq[i], true);
|
||||
if(m_categories[0] =='1' && !fromGameSet)
|
||||
m_btnMgr.show(m_categoryBtnCat[i]);
|
||||
else
|
||||
switch(m_categories[j])
|
||||
{
|
||||
switch(m_categories[j])
|
||||
{
|
||||
case '0':
|
||||
m_btnMgr.show(m_categoryBtnCat[i]);
|
||||
break;
|
||||
case '1':
|
||||
m_btnMgr.show(m_categoryBtnCats[i]);
|
||||
break;
|
||||
case '2':
|
||||
m_btnMgr.show(m_categoryBtnCatHid[i]);
|
||||
break;
|
||||
default:
|
||||
m_btnMgr.show(m_categoryBtnCatReq[i]);
|
||||
break;
|
||||
}
|
||||
case '0':
|
||||
m_btnMgr.show(m_categoryBtnCat[i]);
|
||||
break;
|
||||
case '1':
|
||||
m_btnMgr.show(m_categoryBtnCats[i]);
|
||||
break;
|
||||
case '2':
|
||||
m_btnMgr.show(m_categoryBtnCatHid[i]);
|
||||
break;
|
||||
default:
|
||||
m_btnMgr.show(m_categoryBtnCatReq[i]);
|
||||
break;
|
||||
}
|
||||
break;
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user