- removed some unused coverflow stuff. no longer needed.

This commit is contained in:
Fledge68 2019-10-20 16:06:19 -05:00
parent 8202b28a1a
commit 8bfe832e61
5 changed files with 0 additions and 163 deletions

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Width:  |  Height:  |  Size: 3.4 MiB

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@ -1549,27 +1549,6 @@ u64 CCoverFlow::getChanTitle(void) const
m_items[loopNum(m_covers[m_range / 2].index + m_jump, m_items.size())].hdr->settings[1]); m_items[loopNum(m_covers[m_range / 2].index + m_jump, m_items.size())].hdr->settings[1]);
} }
bool CCoverFlow::getRenderTex(void)
{
return m_renderTex;
}
void CCoverFlow::setRenderTex(bool val)
{
m_renderTex = val;
}
void CCoverFlow::RenderTex(void)
{
if(m_renderingTex != NULL && m_renderingTex->data != NULL)
{
LockMutex lock(m_mutex);
DrawTexture(m_renderingTex);
m_vid.renderToTexture(*m_renderingTex, true);
}
setRenderTex(false);
}
bool CCoverFlow::select(void) bool CCoverFlow::select(void)
{ {
if (m_covers == NULL || m_jump != 0) return false; if (m_covers == NULL || m_jump != 0) return false;
@ -2664,123 +2643,6 @@ bool CCoverFlow::fullCoverCached(const char *wfcPath)
return found; return found;
} }
bool CCoverFlow::_loadCoverTexPNG(u32 i, bool box, bool hq, bool blankBoxCover)
{
if(!m_loadingCovers)
return false;
if(box && m_smallBox)// prevent full cover for smallbox mode
return false;
/* get path to cover png or jpg */
const char *path = box ? (blankBoxCover ? mainMenu.getBlankCoverPath(m_items[i].hdr) :
mainMenu.getBoxPath(m_items[i].hdr)) : mainMenu.getFrontPath(m_items[i].hdr);
if(path == NULL)
return false;
/* copy path to coverPath */
size_t path_len = strlen(path);
char *coverPath = (char*)MEM2_alloc(path_len+1);
if(coverPath == NULL)
return false;
memset(coverPath, 0, path_len+1);
memcpy(coverPath, path, path_len);
DCFlushRange(coverPath, path_len+1);
/* load cover png or jpg as a new texture */
TexData tex;
tex.thread = true;
m_renderingTex = &tex;
u8 textureFmt = m_compressTextures ? GX_TF_CMPR : GX_TF_RGB565;
if(TexHandle.fromImageFile(tex, coverPath, textureFmt, 32) != TE_OK)
{
MEM2_free(coverPath);
m_renderingTex = NULL;
return false;
}
MEM2_free(coverPath);
m_renderingTex = NULL;
if(!m_loadingCovers)
return false;
/* set the current coverflow cover to the new texture */
LWP_MutexLock(m_mutex);
TexHandle.Cleanup(m_items[i].texture);
m_items[i].texture = tex;
m_items[i].boxTexture = box;
m_items[i].state = STATE_Ready;
LWP_MutexUnlock(m_mutex);
/* save the texture as a wfc file to the cache folder for the next time */
if(!m_cachePath.empty())
{
u32 bufSize = fixGX_GetTexBufferSize(tex.width, tex.height, tex.format, tex.maxLOD > 0 ? GX_TRUE : GX_FALSE, tex.maxLOD);
if(tex.data != NULL)
{
const char *wfcTitle = NULL;
const char *wfcCoverDir = NULL;
char *full_path = (char*)MEM2_alloc(MAX_FAT_PATH+1);
if(full_path == NULL)
return false;
memset(full_path, 0, MAX_FAT_PATH+1);
/* get title for wfc file */
if(blankBoxCover)
{
const char *blankCoverPath = mainMenu.getBlankCoverPath(m_items[i].hdr);
if(blankCoverPath != NULL && strrchr(blankCoverPath, '/') != NULL)
wfcTitle = strrchr(blankCoverPath, '/') + 1;
else
return false;
}
else
wfcTitle = getFilenameId(m_items[i].hdr);
/* get coverfolder for plugins and sourceflow */
if(m_items[i].hdr->type == TYPE_PLUGIN && m_pluginCacheFolders && !blankBoxCover)
wfcCoverDir = m_plugin.GetCoverFolderName(m_items[i].hdr->settings[0]);
if(m_items[i].hdr->type == TYPE_SOURCE && !blankBoxCover)
wfcCoverDir = "sourceflow";
/* make coverfolder if needed and set full path of wfc file */
if(wfcCoverDir != NULL)
{
fsop_MakeFolder(fmt("%s/%s", m_cachePath.c_str(), wfcCoverDir));// will make subfolders if needed
if(m_smallBox)
strncpy(full_path, fmt("%s/%s/%s_small.wfc", m_cachePath.c_str(), wfcCoverDir, wfcTitle), MAX_FAT_PATH);
else
strncpy(full_path, fmt("%s/%s/%s.wfc", m_cachePath.c_str(), wfcCoverDir, wfcTitle), MAX_FAT_PATH);
}
else
{
if(m_smallBox)
strncpy(full_path, fmt("%s/%s_small.wfc", m_cachePath.c_str(), wfcTitle), MAX_FAT_PATH);
else
strncpy(full_path, fmt("%s/%s.wfc", m_cachePath.c_str(), wfcTitle), MAX_FAT_PATH);
}
DCFlushRange(full_path, MAX_FAT_PATH+1);
/* finally write the wfc file to the cache */
FILE *file;
file = fopen(full_path, "wb");
MEM2_free(full_path);
if(file != NULL)
{
SWFCHeader header(tex, box, false);
fwrite(&header, 1, sizeof(header), file);
fwrite(tex.data, 1, bufSize, file);
fclose(file);
}
}
}
/* note the wfc texture file is full LOD */
if(!hq)
_dropHQLOD(i);// drop Level Of Detail of texture
return true;
}
bool CCoverFlow::_calcTexLQLOD(TexData &tex) bool CCoverFlow::_calcTexLQLOD(TexData &tex)
{ {
bool done = false; bool done = false;

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@ -138,10 +138,6 @@ public:
u64 getChanTitle(void) const; u64 getChanTitle(void) const;
const char *getFilenameId(const dir_discHdr *curHdr); const char *getFilenameId(const dir_discHdr *curHdr);
// //
bool getRenderTex(void);
void setRenderTex(bool);
void RenderTex(void);
//
static u32 InternalCoverColor(const char *ID, u32 DefCaseColor); static u32 InternalCoverColor(const char *ID, u32 DefCaseColor);
static bool checkCoverColor(const char *ID, const char *checkID[], u32 len); static bool checkCoverColor(const char *ID, const char *checkID[], u32 len);
private: private:
@ -341,7 +337,6 @@ private:
void _loadAllCovers(int i); void _loadAllCovers(int i);
static bool _calcTexLQLOD(TexData &tex); static bool _calcTexLQLOD(TexData &tex);
void _dropHQLOD(int i); void _dropHQLOD(int i);
bool _loadCoverTexPNG(u32 i, bool box, bool hq, bool blankBoxCover);
CLRet _loadCoverTex(u32 i, bool box, bool hq, bool blankBoxCover); CLRet _loadCoverTex(u32 i, bool box, bool hq, bool blankBoxCover);
bool _invisibleCover(u32 x, u32 y); bool _invisibleCover(u32 x, u32 y);
void _instantTarget(int i); void _instantTarget(int i);

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@ -430,24 +430,6 @@ TexErr STexture::fromPNG(TexData &dest, const u8 *buffer, u8 f, u32 minMipSize,
memset(tmpData2, 0, Size2); memset(tmpData2, 0, Size2);
PNGU_DecodeToRGBA8(ctx, imgProp.imgWidth, imgProp.imgHeight, tmpData2, 0, 0xFF); PNGU_DecodeToRGBA8(ctx, imgProp.imgWidth, imgProp.imgHeight, tmpData2, 0, 0xFF);
PNGU_ReleaseImageContext(ctx); PNGU_ReleaseImageContext(ctx);
if(dest.thread && (imgProp.imgColorType == PNGU_COLOR_TYPE_GRAY_ALPHA
|| imgProp.imgColorType == PNGU_COLOR_TYPE_RGB_ALPHA)
&& imgProp.imgWidth <= 640 && imgProp.imgHeight <= 480)
{
dest.format = GX_TF_RGBA8;
dest.width = imgProp.imgWidth;
dest.height = imgProp.imgHeight;
dest.dataSize = GX_GetTexBufferSize(dest.width, dest.height, dest.format, GX_FALSE, 0);
dest.data = (u8*)MEM2_alloc(dest.dataSize);
_convertToRGBA8(dest.data, tmpData2, dest.width, dest.height);
DCFlushRange(dest.data, dest.dataSize);
CoverFlow.setRenderTex(true);
while(CoverFlow.getRenderTex())
usleep(50);
_convertToRGBA(tmpData2, dest.data, dest.width, dest.height);
DCFlushRange(tmpData2, Size2);
Cleanup(dest);
}
tmpData2 = _genMipMaps(tmpData2, imgProp.imgWidth, imgProp.imgHeight, maxLODTmp, baseWidth, baseHeight); tmpData2 = _genMipMaps(tmpData2, imgProp.imgWidth, imgProp.imgHeight, maxLODTmp, baseWidth, baseHeight);
if(tmpData2 == NULL) if(tmpData2 == NULL)
{ {

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@ -1657,8 +1657,6 @@ void CMenu::_mainLoopCommon(bool withCF, bool adjusting)
/* background and coverflow drawing */ /* background and coverflow drawing */
_updateBg(); _updateBg();
if(CoverFlow.getRenderTex())
CoverFlow.RenderTex();
if(withCF && m_lqBg != NULL) if(withCF && m_lqBg != NULL)
CoverFlow.makeEffectTexture(m_lqBg); CoverFlow.makeEffectTexture(m_lqBg);
if(withCF && m_aa > 0) if(withCF && m_aa > 0)