mirror of
https://github.com/Fledge68/WiiFlow_Lite.git
synced 2024-11-23 19:59:16 +01:00
-experiment tinyload failed, back to my libogc booter
(however, I'll keep using that awesome loading bar of it lol) -fixed this strange click sound on game boot
This commit is contained in:
parent
d61801fd3e
commit
8cc82998ac
@ -54,7 +54,7 @@ ios := 249
|
||||
#---------------------------------------------------------------------------------
|
||||
# options for code generation
|
||||
#---------------------------------------------------------------------------------
|
||||
CFLAGS = -g -ggdb -O1 -Wall -Wno-multichar -Wno-unused-parameter -Wextra $(MACHDEP) $(INCLUDE) -DBUILD_IOS=$(IOS)
|
||||
CFLAGS = -g -ggdb -O1 -Wall -Wextra $(MACHDEP) $(INCLUDE) -DHAVE_CONFIG_H
|
||||
CXXFLAGS = $(CFLAGS)
|
||||
LDFLAGS = -g -ggdb $(MACHDEP) -Wl,-Map,$(notdir $@).map,--section-start,.init=0x80620000,-wrap,malloc,-wrap,free,-wrap,memalign,-wrap,calloc,-wrap,realloc,-wrap,malloc_usable_size
|
||||
|
||||
@ -150,7 +150,8 @@ all:
|
||||
#---------------------------------------------------------------------------------
|
||||
clean:
|
||||
@echo clean ...
|
||||
@rm -fr $(BUILD) $(OUTPUT).elf $(OUTPUT).dol $(CURDIR)/source/svnrev.h $(CURDIR)/source/loader/alt_ios_gen.h
|
||||
@rm -fr $(BUILD) $(OUTPUT).elf $(OUTPUT).dol $(CURDIR)/source/svnrev.h $(CURDIR)/source/loader/alt_ios_gen.h \
|
||||
$(CURDIR)/source/booter/booter.c $(CURDIR)/source/booter/booter.h
|
||||
|
||||
#---------------------------------------------------------------------------------
|
||||
else
|
||||
|
@ -1,340 +0,0 @@
|
||||
GNU GENERAL PUBLIC LICENSE
|
||||
Version 2, June 1991
|
||||
|
||||
Copyright (C) 1989, 1991 Free Software Foundation, Inc.,
|
||||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
Everyone is permitted to copy and distribute verbatim copies
|
||||
of this license document, but changing it is not allowed.
|
||||
|
||||
Preamble
|
||||
|
||||
The licenses for most software are designed to take away your
|
||||
freedom to share and change it. By contrast, the GNU General Public
|
||||
License is intended to guarantee your freedom to share and change free
|
||||
software--to make sure the software is free for all its users. This
|
||||
General Public License applies to most of the Free Software
|
||||
Foundation's software and to any other program whose authors commit to
|
||||
using it. (Some other Free Software Foundation software is covered by
|
||||
the GNU Lesser General Public License instead.) You can apply it to
|
||||
your programs, too.
|
||||
|
||||
When we speak of free software, we are referring to freedom, not
|
||||
price. Our General Public Licenses are designed to make sure that you
|
||||
have the freedom to distribute copies of free software (and charge for
|
||||
this service if you wish), that you receive source code or can get it
|
||||
if you want it, that you can change the software or use pieces of it
|
||||
in new free programs; and that you know you can do these things.
|
||||
|
||||
To protect your rights, we need to make restrictions that forbid
|
||||
anyone to deny you these rights or to ask you to surrender the rights.
|
||||
These restrictions translate to certain responsibilities for you if you
|
||||
distribute copies of the software, or if you modify it.
|
||||
|
||||
For example, if you distribute copies of such a program, whether
|
||||
gratis or for a fee, you must give the recipients all the rights that
|
||||
you have. You must make sure that they, too, receive or can get the
|
||||
source code. And you must show them these terms so they know their
|
||||
rights.
|
||||
|
||||
We protect your rights with two steps: (1) copyright the software, and
|
||||
(2) offer you this license which gives you legal permission to copy,
|
||||
distribute and/or modify the software.
|
||||
|
||||
Also, for each author's protection and ours, we want to make certain
|
||||
that everyone understands that there is no warranty for this free
|
||||
software. If the software is modified by someone else and passed on, we
|
||||
want its recipients to know that what they have is not the original, so
|
||||
that any problems introduced by others will not reflect on the original
|
||||
authors' reputations.
|
||||
|
||||
Finally, any free program is threatened constantly by software
|
||||
patents. We wish to avoid the danger that redistributors of a free
|
||||
program will individually obtain patent licenses, in effect making the
|
||||
program proprietary. To prevent this, we have made it clear that any
|
||||
patent must be licensed for everyone's free use or not licensed at all.
|
||||
|
||||
The precise terms and conditions for copying, distribution and
|
||||
modification follow.
|
||||
|
||||
GNU GENERAL PUBLIC LICENSE
|
||||
TERMS AND CONDITIONS FOR COPYING, DISTRIBUTION AND MODIFICATION
|
||||
|
||||
0. This License applies to any program or other work which contains
|
||||
a notice placed by the copyright holder saying it may be distributed
|
||||
under the terms of this General Public License. The "Program", below,
|
||||
refers to any such program or work, and a "work based on the Program"
|
||||
means either the Program or any derivative work under copyright law:
|
||||
that is to say, a work containing the Program or a portion of it,
|
||||
either verbatim or with modifications and/or translated into another
|
||||
language. (Hereinafter, translation is included without limitation in
|
||||
the term "modification".) Each licensee is addressed as "you".
|
||||
|
||||
Activities other than copying, distribution and modification are not
|
||||
covered by this License; they are outside its scope. The act of
|
||||
running the Program is not restricted, and the output from the Program
|
||||
is covered only if its contents constitute a work based on the
|
||||
Program (independent of having been made by running the Program).
|
||||
Whether that is true depends on what the Program does.
|
||||
|
||||
1. You may copy and distribute verbatim copies of the Program's
|
||||
source code as you receive it, in any medium, provided that you
|
||||
conspicuously and appropriately publish on each copy an appropriate
|
||||
copyright notice and disclaimer of warranty; keep intact all the
|
||||
notices that refer to this License and to the absence of any warranty;
|
||||
and give any other recipients of the Program a copy of this License
|
||||
along with the Program.
|
||||
|
||||
You may charge a fee for the physical act of transferring a copy, and
|
||||
you may at your option offer warranty protection in exchange for a fee.
|
||||
|
||||
2. You may modify your copy or copies of the Program or any portion
|
||||
of it, thus forming a work based on the Program, and copy and
|
||||
distribute such modifications or work under the terms of Section 1
|
||||
above, provided that you also meet all of these conditions:
|
||||
|
||||
a) You must cause the modified files to carry prominent notices
|
||||
stating that you changed the files and the date of any change.
|
||||
|
||||
b) You must cause any work that you distribute or publish, that in
|
||||
whole or in part contains or is derived from the Program or any
|
||||
part thereof, to be licensed as a whole at no charge to all third
|
||||
parties under the terms of this License.
|
||||
|
||||
c) If the modified program normally reads commands interactively
|
||||
when run, you must cause it, when started running for such
|
||||
interactive use in the most ordinary way, to print or display an
|
||||
announcement including an appropriate copyright notice and a
|
||||
notice that there is no warranty (or else, saying that you provide
|
||||
a warranty) and that users may redistribute the program under
|
||||
these conditions, and telling the user how to view a copy of this
|
||||
License. (Exception: if the Program itself is interactive but
|
||||
does not normally print such an announcement, your work based on
|
||||
the Program is not required to print an announcement.)
|
||||
|
||||
These requirements apply to the modified work as a whole. If
|
||||
identifiable sections of that work are not derived from the Program,
|
||||
and can be reasonably considered independent and separate works in
|
||||
themselves, then this License, and its terms, do not apply to those
|
||||
sections when you distribute them as separate works. But when you
|
||||
distribute the same sections as part of a whole which is a work based
|
||||
on the Program, the distribution of the whole must be on the terms of
|
||||
this License, whose permissions for other licensees extend to the
|
||||
entire whole, and thus to each and every part regardless of who wrote it.
|
||||
|
||||
Thus, it is not the intent of this section to claim rights or contest
|
||||
your rights to work written entirely by you; rather, the intent is to
|
||||
exercise the right to control the distribution of derivative or
|
||||
collective works based on the Program.
|
||||
|
||||
In addition, mere aggregation of another work not based on the Program
|
||||
with the Program (or with a work based on the Program) on a volume of
|
||||
a storage or distribution medium does not bring the other work under
|
||||
the scope of this License.
|
||||
|
||||
3. You may copy and distribute the Program (or a work based on it,
|
||||
under Section 2) in object code or executable form under the terms of
|
||||
Sections 1 and 2 above provided that you also do one of the following:
|
||||
|
||||
a) Accompany it with the complete corresponding machine-readable
|
||||
source code, which must be distributed under the terms of Sections
|
||||
1 and 2 above on a medium customarily used for software interchange; or,
|
||||
|
||||
b) Accompany it with a written offer, valid for at least three
|
||||
years, to give any third party, for a charge no more than your
|
||||
cost of physically performing source distribution, a complete
|
||||
machine-readable copy of the corresponding source code, to be
|
||||
distributed under the terms of Sections 1 and 2 above on a medium
|
||||
customarily used for software interchange; or,
|
||||
|
||||
c) Accompany it with the information you received as to the offer
|
||||
to distribute corresponding source code. (This alternative is
|
||||
allowed only for noncommercial distribution and only if you
|
||||
received the program in object code or executable form with such
|
||||
an offer, in accord with Subsection b above.)
|
||||
|
||||
The source code for a work means the preferred form of the work for
|
||||
making modifications to it. For an executable work, complete source
|
||||
code means all the source code for all modules it contains, plus any
|
||||
associated interface definition files, plus the scripts used to
|
||||
control compilation and installation of the executable. However, as a
|
||||
special exception, the source code distributed need not include
|
||||
anything that is normally distributed (in either source or binary
|
||||
form) with the major components (compiler, kernel, and so on) of the
|
||||
operating system on which the executable runs, unless that component
|
||||
itself accompanies the executable.
|
||||
|
||||
If distribution of executable or object code is made by offering
|
||||
access to copy from a designated place, then offering equivalent
|
||||
access to copy the source code from the same place counts as
|
||||
distribution of the source code, even though third parties are not
|
||||
compelled to copy the source along with the object code.
|
||||
|
||||
4. You may not copy, modify, sublicense, or distribute the Program
|
||||
except as expressly provided under this License. Any attempt
|
||||
otherwise to copy, modify, sublicense or distribute the Program is
|
||||
void, and will automatically terminate your rights under this License.
|
||||
However, parties who have received copies, or rights, from you under
|
||||
this License will not have their licenses terminated so long as such
|
||||
parties remain in full compliance.
|
||||
|
||||
5. You are not required to accept this License, since you have not
|
||||
signed it. However, nothing else grants you permission to modify or
|
||||
distribute the Program or its derivative works. These actions are
|
||||
prohibited by law if you do not accept this License. Therefore, by
|
||||
modifying or distributing the Program (or any work based on the
|
||||
Program), you indicate your acceptance of this License to do so, and
|
||||
all its terms and conditions for copying, distributing or modifying
|
||||
the Program or works based on it.
|
||||
|
||||
6. Each time you redistribute the Program (or any work based on the
|
||||
Program), the recipient automatically receives a license from the
|
||||
original licensor to copy, distribute or modify the Program subject to
|
||||
these terms and conditions. You may not impose any further
|
||||
restrictions on the recipients' exercise of the rights granted herein.
|
||||
You are not responsible for enforcing compliance by third parties to
|
||||
this License.
|
||||
|
||||
7. If, as a consequence of a court judgment or allegation of patent
|
||||
infringement or for any other reason (not limited to patent issues),
|
||||
conditions are imposed on you (whether by court order, agreement or
|
||||
otherwise) that contradict the conditions of this License, they do not
|
||||
excuse you from the conditions of this License. If you cannot
|
||||
distribute so as to satisfy simultaneously your obligations under this
|
||||
License and any other pertinent obligations, then as a consequence you
|
||||
may not distribute the Program at all. For example, if a patent
|
||||
license would not permit royalty-free redistribution of the Program by
|
||||
all those who receive copies directly or indirectly through you, then
|
||||
the only way you could satisfy both it and this License would be to
|
||||
refrain entirely from distribution of the Program.
|
||||
|
||||
If any portion of this section is held invalid or unenforceable under
|
||||
any particular circumstance, the balance of the section is intended to
|
||||
apply and the section as a whole is intended to apply in other
|
||||
circumstances.
|
||||
|
||||
It is not the purpose of this section to induce you to infringe any
|
||||
patents or other property right claims or to contest validity of any
|
||||
such claims; this section has the sole purpose of protecting the
|
||||
integrity of the free software distribution system, which is
|
||||
implemented by public license practices. Many people have made
|
||||
generous contributions to the wide range of software distributed
|
||||
through that system in reliance on consistent application of that
|
||||
system; it is up to the author/donor to decide if he or she is willing
|
||||
to distribute software through any other system and a licensee cannot
|
||||
impose that choice.
|
||||
|
||||
This section is intended to make thoroughly clear what is believed to
|
||||
be a consequence of the rest of this License.
|
||||
|
||||
8. If the distribution and/or use of the Program is restricted in
|
||||
certain countries either by patents or by copyrighted interfaces, the
|
||||
original copyright holder who places the Program under this License
|
||||
may add an explicit geographical distribution limitation excluding
|
||||
those countries, so that distribution is permitted only in or among
|
||||
countries not thus excluded. In such case, this License incorporates
|
||||
the limitation as if written in the body of this License.
|
||||
|
||||
9. The Free Software Foundation may publish revised and/or new versions
|
||||
of the General Public License from time to time. Such new versions will
|
||||
be similar in spirit to the present version, but may differ in detail to
|
||||
address new problems or concerns.
|
||||
|
||||
Each version is given a distinguishing version number. If the Program
|
||||
specifies a version number of this License which applies to it and "any
|
||||
later version", you have the option of following the terms and conditions
|
||||
either of that version or of any later version published by the Free
|
||||
Software Foundation. If the Program does not specify a version number of
|
||||
this License, you may choose any version ever published by the Free Software
|
||||
Foundation.
|
||||
|
||||
10. If you wish to incorporate parts of the Program into other free
|
||||
programs whose distribution conditions are different, write to the author
|
||||
to ask for permission. For software which is copyrighted by the Free
|
||||
Software Foundation, write to the Free Software Foundation; we sometimes
|
||||
make exceptions for this. Our decision will be guided by the two goals
|
||||
of preserving the free status of all derivatives of our free software and
|
||||
of promoting the sharing and reuse of software generally.
|
||||
|
||||
NO WARRANTY
|
||||
|
||||
11. BECAUSE THE PROGRAM IS LICENSED FREE OF CHARGE, THERE IS NO WARRANTY
|
||||
FOR THE PROGRAM, TO THE EXTENT PERMITTED BY APPLICABLE LAW. EXCEPT WHEN
|
||||
OTHERWISE STATED IN WRITING THE COPYRIGHT HOLDERS AND/OR OTHER PARTIES
|
||||
PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY OF ANY KIND, EITHER EXPRESSED
|
||||
OR IMPLIED, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
|
||||
MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. THE ENTIRE RISK AS
|
||||
TO THE QUALITY AND PERFORMANCE OF THE PROGRAM IS WITH YOU. SHOULD THE
|
||||
PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF ALL NECESSARY SERVICING,
|
||||
REPAIR OR CORRECTION.
|
||||
|
||||
12. IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING
|
||||
WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MAY MODIFY AND/OR
|
||||
REDISTRIBUTE THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES,
|
||||
INCLUDING ANY GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING
|
||||
OUT OF THE USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED
|
||||
TO LOSS OF DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY
|
||||
YOU OR THIRD PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER
|
||||
PROGRAMS), EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE
|
||||
POSSIBILITY OF SUCH DAMAGES.
|
||||
|
||||
END OF TERMS AND CONDITIONS
|
||||
|
||||
How to Apply These Terms to Your New Programs
|
||||
|
||||
If you develop a new program, and you want it to be of the greatest
|
||||
possible use to the public, the best way to achieve this is to make it
|
||||
free software which everyone can redistribute and change under these terms.
|
||||
|
||||
To do so, attach the following notices to the program. It is safest
|
||||
to attach them to the start of each source file to most effectively
|
||||
convey the exclusion of warranty; and each file should have at least
|
||||
the "copyright" line and a pointer to where the full notice is found.
|
||||
|
||||
<one line to give the program's name and a brief idea of what it does.>
|
||||
Copyright (C) <year> <name of author>
|
||||
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation; either version 2 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License along
|
||||
with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
||||
|
||||
Also add information on how to contact you by electronic and paper mail.
|
||||
|
||||
If the program is interactive, make it output a short notice like this
|
||||
when it starts in an interactive mode:
|
||||
|
||||
Gnomovision version 69, Copyright (C) year name of author
|
||||
Gnomovision comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
|
||||
This is free software, and you are welcome to redistribute it
|
||||
under certain conditions; type `show c' for details.
|
||||
|
||||
The hypothetical commands `show w' and `show c' should show the appropriate
|
||||
parts of the General Public License. Of course, the commands you use may
|
||||
be called something other than `show w' and `show c'; they could even be
|
||||
mouse-clicks or menu items--whatever suits your program.
|
||||
|
||||
You should also get your employer (if you work as a programmer) or your
|
||||
school, if any, to sign a "copyright disclaimer" for the program, if
|
||||
necessary. Here is a sample; alter the names:
|
||||
|
||||
Yoyodyne, Inc., hereby disclaims all copyright interest in the program
|
||||
`Gnomovision' (which makes passes at compilers) written by James Hacker.
|
||||
|
||||
<signature of Ty Coon>, 1 April 1989
|
||||
Ty Coon, President of Vice
|
||||
|
||||
This General Public License does not permit incorporating your program into
|
||||
proprietary programs. If your program is a subroutine library, you may
|
||||
consider it more useful to permit linking proprietary applications with the
|
||||
library. If this is what you want to do, use the GNU Lesser General
|
||||
Public License instead of this License.
|
||||
|
@ -1,66 +1,117 @@
|
||||
#---------------------------------------------------------------------------------
|
||||
# Clear the implicit built in rules
|
||||
#---------------------------------------------------------------------------------
|
||||
.SUFFIXES:
|
||||
#---------------------------------------------------------------------------------
|
||||
ifeq ($(strip $(DEVKITPPC)),)
|
||||
$(error "Please set DEVKITPPC in your environment. export DEVKITPPC=<path to>devkitPPC")
|
||||
endif
|
||||
|
||||
#PREFIX = powerpc-gekko-
|
||||
PREFIX = $(DEVKITPPC)/bin/powerpc-eabi-
|
||||
#PREFIX = /home/megazig/Wii/bootmii-utils/bin/powerpc-elf-
|
||||
include $(DEVKITPPC)/wii_rules
|
||||
|
||||
AR = $(PREFIX)ar
|
||||
AS = $(PREFIX)as
|
||||
CC = $(PREFIX)gcc
|
||||
CXX = $(PREFIX)g++
|
||||
LD = $(PREFIX)ld
|
||||
OBJCOPY = $(PREFIX)objcopy
|
||||
RANLIB = $(PREFIX)ranlib
|
||||
STRIP = $(PREFIX)strip
|
||||
#---------------------------------------------------------------------------------
|
||||
# TARGET is the name of the output
|
||||
# BUILD is the directory where object files & intermediate files will be placed
|
||||
# SOURCES is a list of directories containing source code
|
||||
# INCLUDES is a list of directories containing extra header files
|
||||
#---------------------------------------------------------------------------------
|
||||
TARGET := booter
|
||||
BUILD := build
|
||||
SOURCES := source
|
||||
DATA := data
|
||||
INCLUDES := source
|
||||
#---------------------------------------------------------------------------------
|
||||
# options for code generation
|
||||
#---------------------------------------------------------------------------------
|
||||
CFLAGS = -g -ggdb -O1 -Wall -Wextra $(MACHDEP) $(INCLUDE) -DHAVE_CONFIG_H
|
||||
CXXFLAGS = $(CFLAGS)
|
||||
LDFLAGS = -g -ggdb $(MACHDEP) -Wl,-Map,$(notdir $@).map,--section-start,.init=0x80B00000
|
||||
|
||||
MACHDEP = -mcpu=750 -mno-eabi -mhard-float -DTINY -DDEBUG
|
||||
#CFLAGS = $(MACHDEP) -Os -Wall -pipe -ffunction-sections -finline-functions-called-once -mno-sdata --combine -fwhole-program -ffreestanding
|
||||
CFLAGS = $(MACHDEP) -O1 -Wall -pipe -ffunction-sections -finline-functions-called-once -mno-sdata
|
||||
LDFLAGS = $(MACHDEP) -n -nostartfiles -nostdlib -Wl,-T,link.ld -L.
|
||||
ASFLAGS = -D_LANGUAGE_ASSEMBLY -DHW_RVL -DTINY
|
||||
#---------------------------------------------------------------------------------
|
||||
# any extra libraries we wish to link with the project
|
||||
#---------------------------------------------------------------------------------
|
||||
LIBS := -logc
|
||||
|
||||
TARGET_LINKED = boot.elf
|
||||
TARGET = booter.bin
|
||||
#---------------------------------------------------------------------------------
|
||||
# list of directories containing libraries, this must be the top level containing
|
||||
# include and lib
|
||||
#---------------------------------------------------------------------------------
|
||||
LIBDIRS := $(CURDIR)
|
||||
#---------------------------------------------------------------------------------
|
||||
# no real need to edit anything past this point unless you need to add additional
|
||||
# rules for different file extensions
|
||||
#---------------------------------------------------------------------------------
|
||||
ifneq ($(BUILD),$(notdir $(CURDIR)))
|
||||
#---------------------------------------------------------------------------------
|
||||
export OUTPUT := $(CURDIR)/$(TARGET)
|
||||
|
||||
CFILES = apploader.c cios.c cache.c debug.c di.c disc.c ios.c patchcode.c usb.c utils.c video.c \
|
||||
fst.c multidol.c wip.c main.c
|
||||
#OBJS = crt0.o _all.o
|
||||
OBJS = crt0.o apploader.o cios.o cache.o debug.o di.o disc.o ios.o patchcode.o patchhook.o usb.o utils.o video.o \
|
||||
fst.o multidol.o wip.o main.o
|
||||
export VPATH := $(foreach dir,$(SOURCES),$(CURDIR)/$(dir)) \
|
||||
$(foreach dir,$(DATA),$(CURDIR)/$(dir))
|
||||
|
||||
DEPDIR = .deps
|
||||
export DEPSDIR := $(CURDIR)/$(BUILD)
|
||||
|
||||
LIBS =
|
||||
#---------------------------------------------------------------------------------
|
||||
# automatically build a list of object files for our project
|
||||
#---------------------------------------------------------------------------------
|
||||
export CFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.c)))
|
||||
export CPPFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.cpp)))
|
||||
|
||||
all: $(TARGET)
|
||||
sFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.s)))
|
||||
SFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.S)))
|
||||
#---------------------------------------------------------------------------------
|
||||
# use CXX for linking C++ projects, CC for standard C
|
||||
#---------------------------------------------------------------------------------
|
||||
ifeq ($(strip $(CPPFILES)),)
|
||||
export LD := $(CC)
|
||||
else
|
||||
export LD := $(CXX)
|
||||
endif
|
||||
|
||||
%.o: %.s
|
||||
@echo " ASSEMBLE $<"
|
||||
@$(CC) $(CFLAGS) $(DEFINES) $(ASFLAGS) -c $< -o $@
|
||||
export OFILES := $(CPPFILES:.cpp=.o) $(CFILES:.c=.o) $(sFILES:.s=.o) $(SFILES:.S=.o)
|
||||
#---------------------------------------------------------------------------------
|
||||
# build a list of include paths
|
||||
#---------------------------------------------------------------------------------
|
||||
export INCLUDE := $(foreach dir,$(INCLUDES), -I$(CURDIR)/$(dir)) \
|
||||
$(foreach dir,$(LIBDIRS),-I$(dir)/include) \
|
||||
-I$(CURDIR)/$(BUILD) \
|
||||
-I$(LIBOGC_INC)
|
||||
|
||||
%.o: %.S
|
||||
@echo " ASSEMBLE $<"
|
||||
@$(CC) $(CFLAGS) $(DEFINES) $(ASFLAGS) -c $< -o $@
|
||||
#---------------------------------------------------------------------------------
|
||||
# build a list of library paths
|
||||
#---------------------------------------------------------------------------------
|
||||
export LIBPATHS := $(foreach dir,$(LIBDIRS),-L$(dir)/lib) \
|
||||
-L$(LIBOGC_LIB)
|
||||
|
||||
%.o: %.c
|
||||
@echo " COMPILE $<"
|
||||
@$(CC) $(CFLAGS) $(DEFINES) -c $< -o $@
|
||||
export OUTPUT := $(CURDIR)/$(TARGET)
|
||||
|
||||
%.o: %.cpp
|
||||
@echo " COMPILE $<"
|
||||
@$(CXX) $(CFLAGS) $(DEFINES) -c $< -o $@
|
||||
|
||||
#_all.o: $(CFILES)
|
||||
# @echo " COMPILE ALL "
|
||||
# @mkdir -p $(DEPDIR)
|
||||
# @$(CC) $(CFLAGS) $(DEFINES) -Wp,-MMD,$(DEPDIR)/$(*F).d,-MQ,"$@",-MP -c $(CFILES) -o $@
|
||||
|
||||
$(TARGET_LINKED): $(OBJS)
|
||||
@echo " LINK $@"
|
||||
@$(CC) -g -o $@ $(LDFLAGS) $(OBJS) $(LIBS)
|
||||
|
||||
$(TARGET): $(TARGET_LINKED)
|
||||
@echo " OBJCOPY $@"
|
||||
@$(OBJCOPY) -O binary $< $@
|
||||
#---------------------------------------------------------------------------------
|
||||
.PHONY: $(BUILD) all clean
|
||||
#---------------------------------------------------------------------------------
|
||||
$(BUILD):
|
||||
@[ -d $@ ] || mkdir -p $@
|
||||
@$(MAKE) --no-print-directory -C $(BUILD) -f $(CURDIR)/Makefile
|
||||
|
||||
#---------------------------------------------------------------------------------
|
||||
clean:
|
||||
rm -rf $(TARGET_LINKED) $(TARGET) $(OBJS) $(DEPDIR)
|
||||
@echo clean ...
|
||||
@rm -fr $(BUILD) $(OUTPUT).elf $(OUTPUT).bin
|
||||
|
||||
#---------------------------------------------------------------------------------
|
||||
else
|
||||
|
||||
DEPENDS := $(OFILES:.o=.d)
|
||||
|
||||
#---------------------------------------------------------------------------------
|
||||
# main targets
|
||||
#---------------------------------------------------------------------------------
|
||||
$(OUTPUT).bin: $(OUTPUT).elf
|
||||
$(OUTPUT).elf: $(OFILES)
|
||||
%.bin: %.elf
|
||||
@echo output ... $(notdir $(@))
|
||||
@$(OBJCOPY) -O binary $< $(@)
|
||||
|
||||
-include $(DEPENDS)
|
||||
|
||||
#---------------------------------------------------------------------------------
|
||||
endif
|
||||
#---------------------------------------------------------------------------------
|
||||
|
@ -1,131 +0,0 @@
|
||||
TinyLoad v0.2
|
||||
A Wii disc game loader in 4096 bytes
|
||||
====================================
|
||||
|
||||
What?
|
||||
=====
|
||||
|
||||
TinyLoad is a simple original Wii game launcher. You run it, it launches
|
||||
whatever's inserted into the drive. Simple. It ignores game regions, so it's
|
||||
region-free. It won't install updates. It won't load burned copies. There are no
|
||||
controls or settings.
|
||||
|
||||
The user interface shows two things: progress, and error status. A white bar
|
||||
across the bottom of the screen shows the current (rough) progress. If an error
|
||||
is detected, a portion of the top of the screen will turn red. It will then
|
||||
attempt to launch The Homebrew Channel (only applies to recent versions with the
|
||||
JODI Title ID). If this fails then it will simply hang.
|
||||
|
||||
If the launcher freezes with the progress bar visible and no red error box, then
|
||||
you've probably hit a bug. Try the debug version if you have a USB Gecko.
|
||||
|
||||
If it freezes with a black screen after the progress bar has reached its
|
||||
endpoint and disappeared, then the game itself is freezing.
|
||||
|
||||
I obviously have only tested this with a few games. Chances are it doesn't work
|
||||
with every Wii game out there.
|
||||
|
||||
The debug version requires a USB Gecko and shows debug messages over it.
|
||||
|
||||
Notes:
|
||||
- TinyLoad sets the PPC timebase correctly according to your Wii's RTC. This
|
||||
fixes date/time issues in games.
|
||||
- The video code makes lots of assumptions. It will only work if VI was left
|
||||
configured in a "standard" mode, with a 640x480-640x574 framebuffer. VI should
|
||||
be blanked; if it isn't, then TinyLoad will not blank it before launching
|
||||
the game so your screen will blink green for a split second as the game
|
||||
initializes VI. It has been tested to work correctly when launched by the
|
||||
Homebrew Channel in at least NTSC 480p and PAL interlaced modes. If these
|
||||
assumptions don't hold then the progress bar display will not work properly,
|
||||
but the rest of the loader should work fine.
|
||||
- TinyLoad does not perform _any_ patching of games. The lowmem video mode
|
||||
setting follows whatever video mode was left set by the application used to
|
||||
launch TinyLoad, except that PAL games are forced to PAL if NTSC is detected.
|
||||
This does not patch the game, it's merely the informative value in low memory;
|
||||
games are free to read SYSCONF/setting.txt and ignore it. I don't really care
|
||||
because I use 480p mode anyway. If you need more advanced options, just use
|
||||
Gecko OS.
|
||||
- Normally, game audio will not work correctly if launched via a loader that
|
||||
was initially launched via BootMii-boot2. This is a bug in libogc (it doesn't
|
||||
know how to initialize the DSP for the first time and leaves it in a broken
|
||||
state), and it affects anything running after the Wii was booted first into
|
||||
a libogc application, including the System Menu's loader. In other words,
|
||||
BootMii-boot2 -> HBC -> System Menu (or Gecko OS) -> Game may cause distorted
|
||||
audio. TinyLoad _does_ work, by resetting the audio hardware to let the game
|
||||
reinitialize it properly. So, BootMii-boot2 -> HBC -> TinyLoad -> Game will
|
||||
work fine. This ought to be worked around in a future release of HBC, at
|
||||
least. I'd suggest fixing libogc, but I know shagkur is just going to rip the
|
||||
proper code from the SDK again. Anyway, launching using TinyLoad will work
|
||||
fine as it contains the workaround.
|
||||
- TinyLoad will load the correct IOS as specified in the partition TMD. It does
|
||||
not support loading any other IOS.
|
||||
- TinyLoad will not install updates. Not having the right IOS for the game will
|
||||
probably result in a red error and reset about halfway through.
|
||||
|
||||
Broken stuff:
|
||||
- I don't think online games work. Not sure why (I do copy the TitleID to the
|
||||
proper spot, I think). If it works for you, let me know. Likewise, if you know
|
||||
what the problem is or you can fix it, please let me know.
|
||||
|
||||
Who?
|
||||
====
|
||||
|
||||
Program:
|
||||
Copyright 2008-2009 Hector Martin (marcan) <marcan@marcansoft.com>
|
||||
|
||||
Supporting code:
|
||||
Copyright 2008-2009 Segher Boessenkool <segher@kernel.crashing.org>
|
||||
Copyright 2008-2009 Andre Heider (dhewg) <dhewg@wiibrew.org>
|
||||
Copyright 2008 Nuke <wiinuke@gmail.com>
|
||||
|
||||
Awesome icon:
|
||||
Copyright 2009 Freddy Leitner (drmr)
|
||||
|
||||
This code is licensed to you under the terms of the GNU GPL, version 2;
|
||||
see file COPYING or http://www.gnu.org/licenses/old-licenses/gpl-2.0.txt
|
||||
|
||||
The icon is licensed under CC-BY-NC-SA 3.0:
|
||||
http://creativecommons.org/licenses/by-nc-sa/3.0/
|
||||
|
||||
Why?
|
||||
====
|
||||
|
||||
Because:
|
||||
- System Menu 4.2 forever broke region free via modchips
|
||||
- I have a USA Wii which I regularly use with EUR games
|
||||
- Gecko OS is somewhat annoying and recent versions are unstable (for me anyway)
|
||||
- I refuse to perform retarded firmware mods.
|
||||
- I autoboot HBC via BootMii-boot2 and using the System Menu takes longer
|
||||
anyway.
|
||||
|
||||
I also think that low-level apps that tightly hug the hardware are very
|
||||
educational, so why not. And hey, the code is pretty short, so you ought to be
|
||||
able to read it completely and learn how all this crazy Wii stuff *actually*
|
||||
works :-)
|
||||
|
||||
How?
|
||||
====
|
||||
|
||||
TinyLoad is not compressed. The 4 kilobytes are raw code and data, plus the ELF
|
||||
header. The original loader was fit in 4 kilobytes by avoiding bloated libraries
|
||||
like libogc and instead using a small codebase pieced together from bits of the
|
||||
Twilight Hack and of HBC's reload stub. Extra features (SYSCONF reading, RTC
|
||||
reading, proper lowmem settings, VI stuff, progress bar, etc) were added by
|
||||
making space via a combination of increasingly complex compiler options, manual
|
||||
tweaks, and micro-optimization.
|
||||
|
||||
Nonetheless, there is almost no assembly code and the C code, though compact and
|
||||
odd at times, should be moderately readable. Just keep in mind that I
|
||||
deliberately leave old values floating around and/or use odd initializations in
|
||||
order to simplify the code. Also, I haven't commented most of it. If you're
|
||||
really interested, give me a shout and I'll see what I can do to make it more
|
||||
acceptable.
|
||||
|
||||
If you want some *real* fun, load the ELF in IDA. The function inlining and tail
|
||||
call goodness ought to provide tons of entertainment.
|
||||
|
||||
Where?
|
||||
======
|
||||
|
||||
http://wiibrew.org/TinyLoad
|
||||
http://marcansoft.com/blog/
|
@ -1,15 +0,0 @@
|
||||
#ifndef _APPLOADER_H_
|
||||
#define _APPLOADER_H_
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif /* __cplusplus */
|
||||
#include "types.h"
|
||||
/* Prototypes */
|
||||
u32 Apploader_Run(u8 vidMode, u8 vipatch, u8 countryString, u8 patchVidModes, int aspectRatio, u32 returnTo);
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif /* __cplusplus */
|
||||
|
||||
#endif
|
@ -1,59 +0,0 @@
|
||||
/*
|
||||
TinyLoad - a simple region free (original) game launcher in 4k
|
||||
|
||||
# This code is licensed to you under the terms of the GNU GPL, version 2;
|
||||
# see file COPYING or http://www.gnu.org/licenses/old-licenses/gpl-2.0.txt
|
||||
*/
|
||||
|
||||
/* This code comes from the Twilight Hack */
|
||||
// Copyright 2008-2009 Segher Boessenkool <segher@kernel.crashing.org>
|
||||
// Copyright 2008-2009 Hector Martin <marcan@marcansoft.com>
|
||||
|
||||
#include "types.h"
|
||||
#include "debug.h"
|
||||
|
||||
// this saves 12 bytes
|
||||
static void syncret(void) __attribute__((noinline));
|
||||
static void syncret(void)
|
||||
{
|
||||
asm("sync ; isync");
|
||||
}
|
||||
|
||||
void sync_before_read(void *p, u32 len)
|
||||
{
|
||||
u32 a, b;
|
||||
|
||||
a = (u32)p & ~0x1f;
|
||||
b = ((u32)p + len + 0x1f) & ~0x1f;
|
||||
|
||||
for ( ; a < b; a += 32)
|
||||
asm("dcbi 0,%0" : : "b"(a) : "memory");
|
||||
|
||||
syncret();
|
||||
}
|
||||
|
||||
void sync_after_write(const void *p, u32 len)
|
||||
{
|
||||
u32 a, b;
|
||||
|
||||
a = (u32)p & ~0x1f;
|
||||
b = ((u32)p + len + 0x1f) & ~0x1f;
|
||||
|
||||
for ( ; a < b; a += 32)
|
||||
asm("dcbf 0,%0" : : "b"(a));
|
||||
|
||||
syncret();
|
||||
}
|
||||
|
||||
void sync_before_exec(const void *p, u32 len)
|
||||
{
|
||||
u32 a, b;
|
||||
|
||||
a = (u32)p & ~0x1f;
|
||||
b = ((u32)p + len + 0x1f) & ~0x1f;
|
||||
|
||||
for ( ; a < b; a += 32)
|
||||
asm("dcbst 0,%0 ; sync ; icbi 0,%0" : : "b"(a));
|
||||
|
||||
syncret();
|
||||
}
|
@ -1,21 +0,0 @@
|
||||
/*
|
||||
TinyLoad - a simple region free (original) game launcher in 4k
|
||||
|
||||
# This code is licensed to you under the terms of the GNU GPL, version 2;
|
||||
# see file COPYING or http://www.gnu.org/licenses/old-licenses/gpl-2.0.txt
|
||||
*/
|
||||
|
||||
/* This code comes from the Twilight Hack */
|
||||
// Copyright 2008-2009 Segher Boessenkool <segher@kernel.crashing.org>
|
||||
// Copyright 2008-2009 Hector Martin <marcan@marcansoft.com>
|
||||
|
||||
#ifndef __CACHE_H__
|
||||
#define __CACHE_H__
|
||||
|
||||
#include "types.h"
|
||||
|
||||
void sync_before_read(void *p, u32 len);
|
||||
void sync_after_write(const void *p, u32 len);
|
||||
void sync_before_exec(const void *p, u32 len);
|
||||
|
||||
#endif
|
@ -1,39 +0,0 @@
|
||||
/*
|
||||
TinyLoad - a simple region free (original) game launcher in 4k
|
||||
|
||||
# This code is licensed to you under the terms of the GNU GPL, version 2;
|
||||
# see file COPYING or http://www.gnu.org/licenses/old-licenses/gpl-2.0.txt
|
||||
*/
|
||||
|
||||
/* This code comes from the Twilight Hack */
|
||||
// Copyright 2008-2009 Segher Boessenkool <segher@kernel.crashing.org>
|
||||
|
||||
.globl _start
|
||||
_start:
|
||||
|
||||
# Disable interrupts
|
||||
mfmsr 3 ; rlwinm 3,3,0,17,15 ; mtmsr 3 ; isync
|
||||
|
||||
# Setup stack.
|
||||
lis 1,_stack_top@ha ; addi 1,1,_stack_top@l ; li 0,0 ; stwu 0,-64(1)
|
||||
|
||||
#if !defined(TINY) || defined(DEBUG)
|
||||
# Clear BSS.
|
||||
lis 3,__bss_start@ha ; addi 3,3,__bss_start@l
|
||||
#if defined(TINY)
|
||||
lis 4,0xDEAD
|
||||
ori 4,4,0xBEEF
|
||||
#else
|
||||
li 4,0
|
||||
#endif
|
||||
lis 5,__bss_end@ha ; addi 5,5,__bss_end@l ; sub 5,5,3
|
||||
bl memset32
|
||||
#endif
|
||||
|
||||
# Go!
|
||||
bl _main
|
||||
|
||||
#ifndef TINY
|
||||
# If it returns, hang. Shouldn't happen.
|
||||
b .
|
||||
#endif
|
@ -1,38 +0,0 @@
|
||||
/*
|
||||
TinyLoad - a simple region free (original) game launcher in 4k
|
||||
|
||||
# This code is licensed to you under the terms of the GNU GPL, version 2;
|
||||
# see file COPYING or http://www.gnu.org/licenses/old-licenses/gpl-2.0.txt
|
||||
*/
|
||||
|
||||
/* This code comes from HBC's stub which was based on dhewg's geckoloader stub */
|
||||
// Copyright 2008-2009 Andre Heider <dhewg@wiibrew.org>
|
||||
|
||||
#include "debug.h"
|
||||
#include "usb.h"
|
||||
|
||||
#ifdef DEBUG
|
||||
|
||||
static char int2hex[] = "0123456789abcdef";
|
||||
|
||||
void debug_uint (u32 i) {
|
||||
int j;
|
||||
|
||||
usb_sendbuffersafe ("0x", 2);
|
||||
for (j = 0; j < 8; ++j) {
|
||||
usb_sendbuffersafe (&int2hex[(i >> 28) & 0xf], 1);
|
||||
i <<= 4;
|
||||
}
|
||||
}
|
||||
|
||||
void debug_string (const char *s) {
|
||||
u32 i = 0;
|
||||
|
||||
while (s[i])
|
||||
i++;
|
||||
|
||||
usb_sendbuffersafe (s, i);
|
||||
}
|
||||
|
||||
#endif
|
||||
|
@ -1,215 +0,0 @@
|
||||
/*
|
||||
TinyLoad - a simple region free (original) game launcher in 4k
|
||||
|
||||
# This code is licensed to you under the terms of the GNU GPL, version 2;
|
||||
# see file COPYING or http://www.gnu.org/licenses/old-licenses/gpl-2.0.txt
|
||||
*/
|
||||
|
||||
// Copyright 2008-2009 Hector Martin <marcan@marcansoft.com>
|
||||
|
||||
#include "types.h"
|
||||
#include "ios.h"
|
||||
#include "utils.h"
|
||||
#include "debug.h"
|
||||
#include "di.h"
|
||||
|
||||
int di_fd=0;
|
||||
|
||||
u32 inbuf[16] ALIGNED(64);
|
||||
u32 outbuf[16] ALIGNED(64);
|
||||
|
||||
extern u32 __bss_start[];
|
||||
extern u32 __bss_end[];
|
||||
|
||||
int di_init(void)
|
||||
{
|
||||
debug_string("Opening /dev/di: ");
|
||||
di_fd = ios_open("/dev/di",0);
|
||||
debug_uint(di_fd);
|
||||
debug_string("\n");
|
||||
//memset(inbuf, 0, 0x20 );
|
||||
return di_fd;
|
||||
}
|
||||
|
||||
int di_shutdown(void)
|
||||
{
|
||||
return ios_close(di_fd);
|
||||
}
|
||||
|
||||
static int _di_ioctl_std(int num) __attribute__((noinline));
|
||||
static int _di_ioctl_std(int num)
|
||||
{
|
||||
inbuf[0x00] = num << 24;
|
||||
return ios_ioctl( di_fd, num, inbuf, 0x20, outbuf, 0x20);
|
||||
}
|
||||
|
||||
int di_getcoverstatus(void)
|
||||
{
|
||||
//memset(inbuf, 0, 0x20 );
|
||||
//memset(outbuf, 0, 0x20 );
|
||||
|
||||
//inbuf[0x00] = 0x88000000;
|
||||
|
||||
int ret = _di_ioctl_std(0x88);
|
||||
if( ret != 1 )
|
||||
return -1;
|
||||
|
||||
return outbuf[0];
|
||||
}
|
||||
|
||||
int di_identify(void)
|
||||
{
|
||||
//memset(inbuf, 0, 0x20 );
|
||||
//memset(outbuf, 0, 0x20 );
|
||||
|
||||
//inbuf[0x00] = 0x12000000;
|
||||
|
||||
return _di_ioctl_std(0x12);
|
||||
}
|
||||
#ifndef TINY
|
||||
int di_waitforcoverclose(void)
|
||||
{
|
||||
//memset(inbuf, 0, 0x20 );
|
||||
//memset(outbuf, 0, 0x20 );
|
||||
|
||||
//inbuf[0x00] = 0x79000000;
|
||||
|
||||
int ret = _di_ioctl_std(0x79);
|
||||
if( ret < 0 )
|
||||
return ret;
|
||||
|
||||
return outbuf[0];
|
||||
}
|
||||
#endif
|
||||
#ifndef TINY
|
||||
int di_requesterror(void)
|
||||
{
|
||||
//memset(inbuf, 0, 0x20 );
|
||||
//memset(outbuf, 0, 0x20 );
|
||||
|
||||
//inbuf[0x00] = 0xE0000000;
|
||||
|
||||
int ret = _di_ioctl_std(0xE0);
|
||||
if( ret < 0 )
|
||||
return ret;
|
||||
return outbuf[0];
|
||||
}
|
||||
#endif
|
||||
|
||||
int di_read(void *dst, u32 size, u32 offset)
|
||||
{
|
||||
//memset(inbuf, 0, 0x20 );
|
||||
|
||||
inbuf[0x00] = 0x71000000;
|
||||
inbuf[0x01] = size;
|
||||
inbuf[0x02] = offset;
|
||||
|
||||
return ios_ioctl( di_fd, 0x71, inbuf, 0x20, dst, size);
|
||||
}
|
||||
|
||||
int di_unencryptedread(void *dst, u32 size, u32 offset)
|
||||
{
|
||||
//memset(inbuf, 0, 0x20 );
|
||||
|
||||
inbuf[0x00] = 0x8D000000;
|
||||
inbuf[0x01] = size;
|
||||
inbuf[0x02] = offset;
|
||||
|
||||
return ios_ioctl( di_fd, 0x8D, inbuf, 0x20, dst, size);
|
||||
}
|
||||
|
||||
int di_reset(void)
|
||||
{
|
||||
//memset(inbuf, 0, 0x20 );
|
||||
|
||||
//inbuf[0x00] = 0x8A000000;
|
||||
inbuf[0x01] = 1;
|
||||
|
||||
return _di_ioctl_std(0x8A);
|
||||
}
|
||||
|
||||
#ifndef TINY
|
||||
int di_stopmotor(void)
|
||||
{
|
||||
//memset(inbuf, 0, 0x20 );
|
||||
//inbuf[0x00] = 0xE3000000;
|
||||
inbuf[0x01] = 0;
|
||||
inbuf[0x02] = 0;
|
||||
|
||||
return _di_ioctl_std(0xE3);
|
||||
}
|
||||
#endif
|
||||
|
||||
int di_openpartition(u32 offset, u8 *tmd)
|
||||
{
|
||||
static struct ioctlv vectors[16] ALIGNED(64);
|
||||
|
||||
//memset(inbuf, 0, 0x20 );
|
||||
inbuf[0x00] = 0x8B000000;
|
||||
inbuf[0x01] = offset;
|
||||
|
||||
vectors[0].data = inbuf;
|
||||
vectors[0].len = 0x20;
|
||||
vectors[1].data = NULL;
|
||||
vectors[1].len = 0x2a4;
|
||||
vectors[2].data = NULL;
|
||||
vectors[2].len = 0;
|
||||
|
||||
vectors[3].data = tmd;
|
||||
vectors[3].len = 0x49e4;
|
||||
vectors[4].data = outbuf;
|
||||
vectors[4].len = 0x20;
|
||||
|
||||
return ios_ioctlv(di_fd, 0x8B, 3, 2, vectors);
|
||||
}
|
||||
#ifndef TINY
|
||||
int di_closepartition(void)
|
||||
{
|
||||
//memset(inbuf, 0, 0x20 );
|
||||
//inbuf[0x00] = 0x8C000000;
|
||||
return _di_ioctl_std(0x8C);
|
||||
}
|
||||
#endif
|
||||
int di_readdiscid(void *dst)
|
||||
{
|
||||
//memset(inbuf, 0, 0x20 );
|
||||
//memset(dst, 0, 0x20 );
|
||||
|
||||
inbuf[0x00] = 0x70000000;
|
||||
|
||||
return ios_ioctl( di_fd, 0x70, inbuf, 0x20, dst, 0x20);
|
||||
}
|
||||
|
||||
int WDVD_SetFragList(int device, void *fraglist, int size)
|
||||
{
|
||||
debug_string("WDVD_SetFragList\n");
|
||||
memset(inbuf, 0, 0x20);
|
||||
|
||||
/* Set FRAG mode */
|
||||
inbuf[0] = 0xF9000000;
|
||||
inbuf[1] = device;
|
||||
inbuf[2] = (u32)fraglist;
|
||||
inbuf[3] = size;
|
||||
|
||||
return ios_ioctl(di_fd, 0xF9, inbuf, 0x20, outbuf, 0x20);
|
||||
}
|
||||
|
||||
int WDVD_SetUSBMode(u32 mode, const u8 *id, s32 partition)
|
||||
{
|
||||
debug_string("WDVD_SetUSBMode\n");
|
||||
memset(inbuf, 0, 0x20);
|
||||
|
||||
/* Set USB mode */
|
||||
inbuf[0] = 0xF4000000;
|
||||
inbuf[1] = mode;
|
||||
|
||||
/* Copy ID */
|
||||
if(id)
|
||||
{
|
||||
memcpy(&inbuf[2], id, 6);
|
||||
if(partition >= 0)
|
||||
inbuf[5] = partition;
|
||||
}
|
||||
|
||||
return ios_ioctl(di_fd, 0xF4, inbuf, 0x20, outbuf, 0x20);
|
||||
}
|
@ -1,29 +0,0 @@
|
||||
/*
|
||||
TinyLoad - a simple region free (original) game launcher in 4k
|
||||
|
||||
# This code is licensed to you under the terms of the GNU GPL, version 2;
|
||||
# see file COPYING or http://www.gnu.org/licenses/old-licenses/gpl-2.0.txt
|
||||
*/
|
||||
|
||||
// Copyright 2008-2009 Hector Martin <marcan@marcansoft.com>
|
||||
|
||||
#ifndef __DI_H__
|
||||
#define __DI_H__
|
||||
|
||||
int di_init(void);
|
||||
int di_getcoverstatus(void);
|
||||
int di_requesterror(void);
|
||||
int di_read(void *dst, u32 size, u32 offset);
|
||||
int di_unencryptedread(void *dst, u32 size, u32 offset);
|
||||
int di_identify(void);
|
||||
int di_reset(void);
|
||||
int di_stopmotor(void);
|
||||
int di_openpartition(u32 offset, u8 *tmd);
|
||||
int di_closepartition(void);
|
||||
int di_readdiscid(void *dst);
|
||||
int di_shutdown(void);
|
||||
|
||||
int WDVD_SetFragList(int device, void *fraglist, int size);
|
||||
int WDVD_SetUSBMode(u32 mode, const u8 *id, s32 partition);
|
||||
|
||||
#endif
|
@ -1,59 +0,0 @@
|
||||
#include "types.h"
|
||||
#include "memory.h"
|
||||
#include "utils.h"
|
||||
#include "frag.h"
|
||||
#include "cache.h"
|
||||
#include "di.h"
|
||||
#include "cios.h"
|
||||
void Disc_SetLowMem()
|
||||
{
|
||||
/* Setup low memory */
|
||||
*Sys_Magic = 0x0D15EA5E; // Standard Boot Code
|
||||
*Sys_Version = 0x00000001; // Version
|
||||
*Arena_L = 0x00000000; // Arena Low
|
||||
*BI2 = 0x817E5480; // BI2
|
||||
*Bus_Speed = 0x0E7BE2C0; // Console Bus Speed
|
||||
*CPU_Speed = 0x2B73A840; // Console CPU Speed
|
||||
*Assembler = 0x38A00040; // Assembler
|
||||
*(vu32*)0x800000E4 = 0x80431A80;
|
||||
*Dev_Debugger = 0x81800000; // Dev Debugger Monitor Address
|
||||
*Simulated_Mem = 0x01800000; // Simulated Memory Size
|
||||
*(vu32*)0xCD00643C = 0x00000000; // 32Mhz on Bus
|
||||
|
||||
/* Fix for Sam & Max (WiiPower) */
|
||||
if(CurrentIOS.Type != IOS_TYPE_HERMES)
|
||||
*GameID_Address = 0x80000000;
|
||||
|
||||
/* Copy disc ID */
|
||||
memcpy((void *)Online_Check, (void *)Disc_ID, 4);
|
||||
|
||||
/* ERROR 002 fix (WiiPower) */
|
||||
*(u32 *)0x80003140 = *(u32 *)0x80003188;
|
||||
|
||||
}
|
||||
|
||||
s32 wbfsDev = 0;
|
||||
u32 wbfs_part_idx = 0;
|
||||
FragList *frag_list = NULL;
|
||||
static int set_frag_list()
|
||||
{
|
||||
// (+1 for header which is same size as fragment)
|
||||
int size = sizeof(Fragment) * (frag_list->num + 1);
|
||||
return WDVD_SetFragList(wbfsDev, frag_list, size);
|
||||
}
|
||||
|
||||
s32 Disc_SetUSB(const u8 *id, u8 frag)
|
||||
{
|
||||
//ENABLE USB in cIOS
|
||||
if(id)
|
||||
{
|
||||
if(frag)
|
||||
return set_frag_list();
|
||||
s32 part = -1;
|
||||
if(CurrentIOS.Type == IOS_TYPE_HERMES)
|
||||
part = wbfs_part_idx ? wbfs_part_idx - 1 : 0;
|
||||
return WDVD_SetUSBMode(wbfsDev, (u8*)id, part);
|
||||
}
|
||||
//DISABLE USB in cIOS
|
||||
return WDVD_SetUSBMode(0, NULL, -1);
|
||||
}
|
@ -1,353 +0,0 @@
|
||||
/*
|
||||
TinyLoad - a simple region free (original) game launcher in 4k
|
||||
|
||||
# This code is licensed to you under the terms of the GNU GPL, version 2;
|
||||
# see file COPYING or http://www.gnu.org/licenses/old-licenses/gpl-2.0.txt
|
||||
*/
|
||||
|
||||
/* This code comes from HBC's stub which was based on the Twilight Hack code */
|
||||
// Copyright 2008-2009 Segher Boessenkool <segher@kernel.crashing.org>
|
||||
// Copyright 2008-2009 Andre Heider <dhewg@wiibrew.org>
|
||||
// Copyright 2008-2009 Hector Martin <marcan@marcansoft.com>
|
||||
|
||||
#include "debug.h"
|
||||
#include "ios.h"
|
||||
#include "cache.h"
|
||||
#include "utils.h"
|
||||
#include "di.h"
|
||||
|
||||
#define virt_to_phys(x) ((u32*)(((u32)(x))&0x3FFFFFFF))
|
||||
#define phys_to_virt(x) ((u32*)(((u32)(x))|0x80000000))
|
||||
|
||||
// Low-level IPC access.
|
||||
|
||||
static inline u32 iread32(u32 addr)
|
||||
{
|
||||
u32 x;
|
||||
|
||||
asm volatile("lwz %0,0(%1) ; sync ; isync" : "=r"(x) : "b"(0xc0000000 | addr));
|
||||
|
||||
return x;
|
||||
}
|
||||
|
||||
static inline void iwrite32(u32 addr, u32 x)
|
||||
{
|
||||
asm volatile("stw %0,0(%1) ; eieio" : : "r"(x), "b"(0xc0000000 | addr));
|
||||
}
|
||||
|
||||
#ifdef TINY
|
||||
static u32 _ipc_read(u32 reg) __attribute__((noinline));
|
||||
static void _ipc_write(u32 reg, u32 value) __attribute__((noinline));
|
||||
static void ipc_bell(u32 w) __attribute__((noinline));
|
||||
|
||||
// inline the 4*, don't inline the 0x0d0 stuff. yes, this saves a few bytes.
|
||||
static u32 _ipc_read(u32 reg) {
|
||||
return iread32(0x0d000000 + reg);
|
||||
}
|
||||
|
||||
static void _ipc_write(u32 reg, u32 value) {
|
||||
iwrite32(0x0d000000 + reg, value);
|
||||
}
|
||||
|
||||
static inline u32 ipc_read(u32 reg) {
|
||||
return _ipc_read(4*reg);
|
||||
}
|
||||
|
||||
static inline void ipc_write(u32 reg, u32 value) {
|
||||
_ipc_write(4*reg, value);
|
||||
}
|
||||
#else
|
||||
static u32 ipc_read(u32 reg) {
|
||||
return iread32(0x0d000000 + 4*reg);
|
||||
}
|
||||
|
||||
static void ipc_write(u32 reg, u32 value) {
|
||||
iwrite32(0x0d000000 + 4*reg, value);
|
||||
}
|
||||
#endif
|
||||
|
||||
static void ipc_bell(u32 w)
|
||||
{
|
||||
ipc_write(1, w);
|
||||
}
|
||||
|
||||
static void ios_delay(void) __attribute__((noinline));
|
||||
static void ios_delay(void)
|
||||
{
|
||||
udelay(500);
|
||||
}
|
||||
|
||||
static void ipc_wait_ack(void)
|
||||
{
|
||||
while (!(ipc_read(1) & 0x2)) {
|
||||
//debug_string("no ack\n");
|
||||
//udelay(10000);
|
||||
}
|
||||
ios_delay();
|
||||
}
|
||||
|
||||
static void ipc_wait_reply(void)
|
||||
{
|
||||
while (!(ipc_read(1) & 0x4)) {
|
||||
//debug_string("no reply\n");
|
||||
//udelay(10000);
|
||||
}
|
||||
ios_delay();
|
||||
}
|
||||
|
||||
static u32 ipc_wait(void)
|
||||
{
|
||||
u32 ret;
|
||||
while (!((ret = ipc_read(1)) & 0x6)) {
|
||||
//debug_string("no nothing\n");
|
||||
//udelay(10000);
|
||||
}
|
||||
ios_delay();
|
||||
return ret;
|
||||
}
|
||||
|
||||
// Mid-level IPC access.
|
||||
|
||||
struct ipc {
|
||||
u32 cmd;
|
||||
int result;
|
||||
int fd;
|
||||
u32 arg[5];
|
||||
|
||||
u32 user[8];
|
||||
};
|
||||
|
||||
static struct ipc ipc ALIGNED(64);
|
||||
|
||||
void ipc_init(void)
|
||||
{
|
||||
ipc_write(1, 0x06);
|
||||
}
|
||||
|
||||
static void ipc_send_request(void)
|
||||
{
|
||||
sync_after_write(&ipc, 0x40);
|
||||
|
||||
ipc_write(0, (u32)virt_to_phys(&ipc));
|
||||
ipc_bell(1);
|
||||
|
||||
ipc_wait_ack();
|
||||
|
||||
//udelay(1000);
|
||||
ipc_bell(2);
|
||||
}
|
||||
|
||||
static int ipc_send_twoack(void)
|
||||
{
|
||||
sync_after_write(&ipc, 0x40);
|
||||
ios_delay();
|
||||
|
||||
ipc_write(0, (u32)virt_to_phys(&ipc));
|
||||
ipc_bell(1);
|
||||
|
||||
if(ipc_wait() & 4) {
|
||||
debug_string("got reply instead, bad\n");
|
||||
return 0;
|
||||
}
|
||||
ipc_bell(2);
|
||||
|
||||
if(ipc_wait() & 4) {
|
||||
debug_string("got reply instead, bad\n");
|
||||
return 0;
|
||||
}
|
||||
ipc_bell(2);
|
||||
ipc_bell(8);
|
||||
debug_string("\n");
|
||||
return 1;
|
||||
}
|
||||
|
||||
static void ipc_recv_reply(void)
|
||||
{
|
||||
for (;;) {
|
||||
u32 reply;
|
||||
|
||||
ipc_wait_reply();
|
||||
|
||||
reply = ipc_read(2);
|
||||
ipc_bell(4);
|
||||
|
||||
ipc_bell(8);
|
||||
|
||||
if (((u32*)reply) == virt_to_phys(&ipc))
|
||||
break;
|
||||
|
||||
debug_string("Ignoring unexpected IPC reply @");
|
||||
debug_uint((u32)reply);
|
||||
debug_string("\n");
|
||||
}
|
||||
|
||||
sync_before_read(&ipc, 0x40);
|
||||
}
|
||||
|
||||
|
||||
// High-level IPC access.
|
||||
|
||||
void ios_cleanup()
|
||||
{
|
||||
int loops = 0xA;
|
||||
do
|
||||
{
|
||||
if((ipc_read(1) & 0x22) == 0x22)
|
||||
ipc_write(1, (ipc_read(1)&~0x30) | 2);
|
||||
if((ipc_read(1) & 0x14) == 0x14)
|
||||
{
|
||||
ipc_read(2);
|
||||
ipc_write(1, (ipc_read(1)&~0x30) | 4);
|
||||
ipc_write(12, 0x4000);
|
||||
ipc_write(1, (ipc_read(1)&~0x30) | 8);
|
||||
}
|
||||
ipc_write(12, 0x4000);
|
||||
udelay(1000);
|
||||
loops--;
|
||||
} while(loops != 0);
|
||||
|
||||
int fd;
|
||||
for(fd = 0; fd != 31; fd++)
|
||||
ios_close(fd);
|
||||
}
|
||||
|
||||
int ios_open(const char *filename, u32 mode)
|
||||
{
|
||||
#ifdef TINY
|
||||
sync_after_write((void*)filename, 0x20);
|
||||
#else
|
||||
sync_after_write((void*)filename, strlen(filename) + 1);
|
||||
#endif
|
||||
#ifndef TINY
|
||||
memset(&ipc, 0, sizeof ipc);
|
||||
#endif
|
||||
ipc.cmd = 1;
|
||||
ipc.fd = 0;
|
||||
ipc.arg[0] = (u32)virt_to_phys(filename);
|
||||
ipc.arg[1] = mode;
|
||||
|
||||
//debug_string("Sending openreq\n");
|
||||
ipc_send_request();
|
||||
//debug_string("AAA\n");
|
||||
ipc_recv_reply();
|
||||
//debug_string("BBB\n");
|
||||
|
||||
return ipc.result;
|
||||
}
|
||||
|
||||
static void ios_std(int fd, int cmd)
|
||||
{
|
||||
ipc.cmd = cmd;
|
||||
ipc.fd = fd;
|
||||
|
||||
ipc_send_request();
|
||||
ipc_recv_reply();
|
||||
}
|
||||
|
||||
int ios_close(int fd)
|
||||
{
|
||||
#ifndef TINY
|
||||
memset(&ipc, 0, sizeof ipc);
|
||||
#endif
|
||||
|
||||
ios_std(fd, 2);
|
||||
|
||||
return ipc.result;
|
||||
}
|
||||
|
||||
int ios_read(int fd, void *buf, u32 size)
|
||||
{
|
||||
#ifndef TINY
|
||||
memset(&ipc, 0, sizeof ipc);
|
||||
#endif
|
||||
|
||||
ipc.arg[0] = (u32)virt_to_phys(buf);
|
||||
ipc.arg[1] = size;
|
||||
|
||||
ios_std(fd, 3);
|
||||
|
||||
sync_before_read(buf, size);
|
||||
|
||||
return ipc.result;
|
||||
}
|
||||
|
||||
int ios_ioctl(int fd, u32 n, void *in, u32 in_size, void *out, u32 out_size)
|
||||
{
|
||||
#ifndef TINY
|
||||
memset(&ipc, 0, sizeof ipc);
|
||||
#endif
|
||||
|
||||
if(in)
|
||||
sync_after_write(in, in_size);
|
||||
if(out)
|
||||
sync_after_write(out, out_size);
|
||||
|
||||
ipc.arg[0] = n;
|
||||
ipc.arg[1] = (u32)virt_to_phys(in);
|
||||
ipc.arg[2] = in_size;
|
||||
ipc.arg[3] = (u32)virt_to_phys(out);
|
||||
ipc.arg[4] = out_size;
|
||||
|
||||
ios_std(fd, 6);
|
||||
|
||||
if(out)
|
||||
sync_before_read(out, out_size);
|
||||
|
||||
return ipc.result;
|
||||
}
|
||||
|
||||
int _ios_ioctlv(int fd, u32 n, u32 in_count, u32 out_count, struct ioctlv *vec, int reboot)
|
||||
{
|
||||
u32 i;
|
||||
|
||||
#ifndef TINY
|
||||
memset(&ipc, 0, sizeof ipc);
|
||||
#endif
|
||||
|
||||
for (i = 0; i < in_count + out_count; i++) {
|
||||
if (vec[i].data) {
|
||||
sync_after_write(vec[i].data, vec[i].len);
|
||||
vec[i].data = (void *)virt_to_phys(vec[i].data);
|
||||
}
|
||||
}
|
||||
|
||||
sync_after_write(vec, (in_count + out_count) * sizeof *vec);
|
||||
|
||||
ipc.cmd = 7;
|
||||
ipc.fd = fd;
|
||||
ipc.arg[0] = n;
|
||||
ipc.arg[1] = in_count;
|
||||
ipc.arg[2] = out_count;
|
||||
ipc.arg[3] = (u32)virt_to_phys(vec);
|
||||
|
||||
if(reboot) {
|
||||
//debug_string("Sending twoack\n");
|
||||
if(ipc_send_twoack())
|
||||
return 0;
|
||||
debug_string("Reboot returned a reply instead of an ACK");
|
||||
} else {
|
||||
//debug_string("Sending request\n");
|
||||
ipc_send_request();
|
||||
//debug_string("K\n");
|
||||
}
|
||||
ipc_recv_reply();
|
||||
//debug_string("Got reply\n");
|
||||
|
||||
for (i = in_count; i < in_count + out_count; i++) {
|
||||
if (vec[i].data) {
|
||||
vec[i].data = phys_to_virt((u32)vec[i].data);
|
||||
sync_before_read(vec[i].data, vec[i].len);
|
||||
}
|
||||
}
|
||||
if(reboot && (ipc.result >= 0))
|
||||
return -100;
|
||||
return ipc.result;
|
||||
}
|
||||
|
||||
int ios_ioctlv(int fd, u32 n, u32 in_count, u32 out_count, struct ioctlv *vec) {
|
||||
return _ios_ioctlv(fd, n, in_count, out_count, vec, 0);
|
||||
}
|
||||
|
||||
int ios_ioctlvreboot(int fd, u32 n, u32 in_count, u32 out_count, struct ioctlv *vec) {
|
||||
return _ios_ioctlv(fd, n, in_count, out_count, vec, 1);
|
||||
}
|
@ -1,27 +0,0 @@
|
||||
/*
|
||||
TinyLoad - a simple region free (original) game launcher in 4k
|
||||
|
||||
# This code is licensed to you under the terms of the GNU GPL, version 2;
|
||||
# see file COPYING or http://www.gnu.org/licenses/old-licenses/gpl-2.0.txt
|
||||
*/
|
||||
|
||||
#ifndef __IOS_H__
|
||||
#define __IOS_H__
|
||||
|
||||
// Copyright 2008-2009 Hector Martin <marcan@marcansoft.com>
|
||||
|
||||
struct ioctlv {
|
||||
void *data;
|
||||
u32 len;
|
||||
};
|
||||
|
||||
void ipc_init(void);
|
||||
int ios_open(const char *filename, u32 mode);
|
||||
int ios_close(int fd);
|
||||
int ios_ioctl(int fd, u32 n, void *in, u32 in_size, void *out, u32 out_size);
|
||||
int ios_ioctlv(int fd, u32 n, u32 in_count, u32 out_count, struct ioctlv *vec);
|
||||
int ios_ioctlvreboot(int fd, u32 n, u32 in_count, u32 out_count, struct ioctlv *vec);
|
||||
int ios_read(int fd, void *buf, u32 size);
|
||||
void ios_cleanup(void);
|
||||
|
||||
#endif
|
@ -1,36 +0,0 @@
|
||||
/*
|
||||
TinyLoad - a simple region free (original) game launcher in 4k
|
||||
|
||||
# This code is licensed to you under the terms of the GNU GPL, version 2;
|
||||
# see file COPYING or http://www.gnu.org/licenses/old-licenses/gpl-2.0.txt
|
||||
*/
|
||||
|
||||
OUTPUT_FORMAT("elf32-powerpc")
|
||||
OUTPUT_ARCH(powerpc:common)
|
||||
|
||||
ENTRY(_start)
|
||||
|
||||
PHDRS {
|
||||
app PT_LOAD FLAGS(7);
|
||||
}
|
||||
|
||||
SECTIONS {
|
||||
. = 0x80F00000;
|
||||
|
||||
.text : { *(.text) *(.text.*) } :app
|
||||
|
||||
.data : { *(.data) *(.data.*) }
|
||||
.rodata : { *(.rodata) *(.rodata.*) }
|
||||
//.sdata : { *(.sdata) *(.sdata.*) }
|
||||
__bss_start = .;
|
||||
//.sbss : { *(.sbss) *(.sbss.*) }
|
||||
.bss : { *(.bss) *(.bss.*) }
|
||||
__bss_end = .;
|
||||
|
||||
. = ALIGN(0x40);
|
||||
.stack : {
|
||||
. = . + 0x48000;
|
||||
_stack_top = .;
|
||||
}
|
||||
}
|
||||
|
@ -1,369 +0,0 @@
|
||||
/*
|
||||
TinyLoad - a simple region free (original) game launcher in 4k
|
||||
|
||||
# This code is licensed to you under the terms of the GNU GPL, version 2;
|
||||
# see file COPYING or http://www.gnu.org/licenses/old-licenses/gpl-2.0.txt
|
||||
*/
|
||||
|
||||
/* This code comes from HBC's stub which was based on dhewg's geckoloader stub */
|
||||
// Copyright 2008-2009 Andre Heider <dhewg@wiibrew.org>
|
||||
// Copyright 2008-2009 Hector Martin <marcan@marcansoft.com>
|
||||
|
||||
#include "utils.h"
|
||||
#include "debug.h"
|
||||
#include "usb.h"
|
||||
#include "ios.h"
|
||||
#include "cache.h"
|
||||
#include "di.h"
|
||||
#include "disc.h"
|
||||
#include "apploader.h"
|
||||
#include "patchcode.h"
|
||||
#include "Config.h"
|
||||
#include "video.h"
|
||||
#include "fst.h"
|
||||
|
||||
IOS_Info CurrentIOS;
|
||||
static the_CFG *conf = (the_CFG*)0x93100000;
|
||||
|
||||
//static struct ioctlv vecs[16] ALIGNED(64);
|
||||
static u32 disc_id[0x40] ALIGNED(32);
|
||||
static u32 AppEntrypoint = 0;
|
||||
static u8 tmd[0x5000] ALIGNED(64);
|
||||
|
||||
static struct {
|
||||
u32 count;
|
||||
u32 offset;
|
||||
u32 pad[6];
|
||||
} part_table_info ALIGNED(32);
|
||||
|
||||
static struct {
|
||||
u32 offset;
|
||||
u32 type;
|
||||
} partition_table[32] ALIGNED(32);
|
||||
|
||||
//static int es_fd;
|
||||
|
||||
void fail(void);
|
||||
|
||||
static s32 ios_getversion()
|
||||
{
|
||||
u32 vercode;
|
||||
u16 version;
|
||||
sync_before_read((void*)0x80003140,8);
|
||||
vercode = *((u32*)0x80003140);
|
||||
version = vercode >> 16;
|
||||
if(version == 0) return -1;
|
||||
if(version > 0xff) return -1;
|
||||
return version;
|
||||
}
|
||||
|
||||
static void printversion(void)
|
||||
{
|
||||
debug_string("IOS version: ");
|
||||
debug_uint(ios_getversion());
|
||||
debug_string("\n");
|
||||
}
|
||||
|
||||
static u8 conf_buffer[0x4000] ALIGNED(32);
|
||||
|
||||
static u32 get_counter_bias(void)
|
||||
{
|
||||
int fd;
|
||||
u32 bias = 0;
|
||||
|
||||
fd = ios_open("/shared2/sys/SYSCONF", 1);
|
||||
if(ios_read(fd, conf_buffer, 0x4000) != 0x4000) {
|
||||
debug_string("Failed to get conf buffer\n");
|
||||
fail();
|
||||
//goto finish;
|
||||
}
|
||||
debug_string("Read SYSCONF\n");
|
||||
|
||||
u16 count = *((u16*)(&conf_buffer[4]));
|
||||
u16 *offset = (u16*)&conf_buffer[6];
|
||||
|
||||
while(count--) {
|
||||
if(/*(6 == ((conf_buffer[*offset]&0x0F)+1)) &&*/ !memcmp("IPL.CB", &conf_buffer[*offset+1], 6))
|
||||
break;
|
||||
offset++;
|
||||
}
|
||||
if(count == -1) {
|
||||
debug_string("Failed to find IPL.CB setting\n");
|
||||
fail();
|
||||
//goto finish;
|
||||
}
|
||||
u8 *b = &conf_buffer[*offset];
|
||||
//memcpy(&bias, &conf_buffer[*offset+7], 4);
|
||||
bias = (b[7]<<24) | (b[8]<<16) | (b[9]<<8) | b[10];
|
||||
debug_string("Counter bias: ");
|
||||
debug_uint(bias);
|
||||
debug_string("\n");
|
||||
|
||||
//finish:
|
||||
ios_close(fd);
|
||||
return bias;
|
||||
}
|
||||
|
||||
static u32 read_rtc(void)
|
||||
{
|
||||
u32 rtc;
|
||||
exi_chan0sr = 0x00000130;
|
||||
exi_chan0data = 0x20000000;
|
||||
exi_chan0cr = 0x39;
|
||||
while((exi_chan0cr)&1);
|
||||
exi_chan0cr = 0x39;
|
||||
while((exi_chan0cr)&1);
|
||||
rtc = exi_chan0data;
|
||||
debug_string("RTC: ");
|
||||
debug_uint(rtc);
|
||||
debug_string("\n");
|
||||
exi_chan0sr = 0x00000030;
|
||||
//udelay(100);
|
||||
return rtc;
|
||||
}
|
||||
|
||||
static inline void write32(u32 w, u32 addr)
|
||||
{
|
||||
*((u32 *)(addr + 0x80000000)) = w;
|
||||
}
|
||||
|
||||
static inline void write16(u16 w, u16 addr)
|
||||
{
|
||||
*((u16 *)(addr + 0x80000000)) = w;
|
||||
}
|
||||
|
||||
void fail(void)
|
||||
{
|
||||
debug_string("\nFAILURE\n");
|
||||
void (*entrypoint)(void) = (void(*)(void))0x80001800;
|
||||
entrypoint();
|
||||
while(1);
|
||||
}
|
||||
|
||||
#ifdef DEBUG
|
||||
#define FAILNOTONE(val,msg) do { int __v = (val); if(__v != 1) { debug_string(msg "Value: "); debug_uint(__v); debug_string("\n"); fail(); } } while(0)
|
||||
#else
|
||||
#define FAILNOTONE(val,msg) failnotone((val))
|
||||
|
||||
static void failnotone(int v) __attribute__((noinline));
|
||||
static void failnotone(int v) {
|
||||
if(v != 1)
|
||||
fail();
|
||||
}
|
||||
#endif
|
||||
|
||||
u32 hooktype;
|
||||
extern s32 wbfsDev;
|
||||
extern u32 wbfs_part_idx;
|
||||
extern FragList *frag_list;
|
||||
|
||||
void _main (void)
|
||||
{
|
||||
int ret;
|
||||
int i;
|
||||
//u64 disc_ios;
|
||||
u32 bias;
|
||||
u32 rtc = 0;
|
||||
u32 rtc2 = 1;
|
||||
u64 tbtime;
|
||||
u32 tmp;
|
||||
|
||||
debug_string("WiiFlow External Booter by FIX94 - based on TinyLoad v0.2\n");
|
||||
video_init();
|
||||
ipc_init();
|
||||
printversion();
|
||||
|
||||
bias = get_counter_bias();
|
||||
while(rtc != rtc2) {
|
||||
rtc2 = rtc;
|
||||
rtc = read_rtc();
|
||||
}
|
||||
|
||||
tbtime = ((u64)((u32)(rtc+bias)))*(243000000u/4);
|
||||
asm volatile(
|
||||
"li %0,0\n\
|
||||
mttbl %0\n\
|
||||
mttbu %1\n\
|
||||
mttbl %2\n"
|
||||
: "=&r" (tmp)
|
||||
: "b" ((u32)(tbtime >> 32)), "b" ((u32)(tbtime & 0xFFFFFFFF))
|
||||
);
|
||||
debug_string("Initializing DI\n");
|
||||
if(di_init() < 0) {
|
||||
debug_string("di_init() failed\n");
|
||||
fail();
|
||||
}
|
||||
prog10();
|
||||
|
||||
app_gameconfig_set(conf->gameconf, conf->gameconfsize);
|
||||
ocarina_set_codes(conf->codelist, conf->codelistend, conf->cheats, conf->cheatSize);
|
||||
debuggerselect = conf->debugger;
|
||||
hooktype = conf->hooktype;
|
||||
frag_list = conf->fragments;
|
||||
wbfsDev = conf->wbfsDevice;
|
||||
wbfs_part_idx = conf->wbfsPart;
|
||||
configbytes[0] = conf->configbytes[0];
|
||||
configbytes[1] = conf->configbytes[1];
|
||||
|
||||
if(conf->GameBootType == TYPE_WII_DISC)
|
||||
{
|
||||
Disc_SetUSB(NULL, 0);
|
||||
if(CurrentIOS.Type == IOS_TYPE_HERMES)
|
||||
Hermes_Disable_EHC();
|
||||
}
|
||||
else
|
||||
{
|
||||
Disc_SetUSB((u8*)conf->gameID, conf->GameBootType == TYPE_WII_WBFS_EXT);
|
||||
if(CurrentIOS.Type == IOS_TYPE_HERMES)
|
||||
Hermes_shadow_mload(conf->mload_rev);
|
||||
}
|
||||
|
||||
prog10();
|
||||
//di_closepartition();
|
||||
if((ret = di_getcoverstatus()) != 2) {
|
||||
debug_string("di_getcoverstatus() failed\n");
|
||||
fail();
|
||||
}
|
||||
debug_string("Resetting drive\n");
|
||||
FAILNOTONE(di_reset(), "di_reset() failed\n");
|
||||
prog10();
|
||||
debug_string("Identifying disc\n");
|
||||
FAILNOTONE(di_identify(), "di_identify() failed\n");
|
||||
prog(40);
|
||||
debug_string("Reading Disc ID\n");
|
||||
FAILNOTONE(di_readdiscid(disc_id), "di_readdiscid() failed\n");
|
||||
prog10();
|
||||
//*(vu32*)0xcd8000c0 |= 0x100;
|
||||
debug_string("Gamecode: ");
|
||||
debug_uint(disc_id[0]);
|
||||
debug_string("\n");
|
||||
if(disc_id[6] != 0x5d1c9ea3) {
|
||||
debug_string("Not a valid Wii disc!\n");
|
||||
fail();
|
||||
}
|
||||
debug_string("Reading partition table info\n");
|
||||
FAILNOTONE(di_unencryptedread(&part_table_info, sizeof(part_table_info), 0x10000), "Read failed\n");
|
||||
prog10();
|
||||
debug_string("Reading partition table\n");
|
||||
FAILNOTONE(di_unencryptedread(partition_table, sizeof(partition_table), part_table_info.offset), "Read failed\n");
|
||||
prog10();
|
||||
for(i=0; i<part_table_info.count; i++) {
|
||||
if(partition_table[i].type == 0) {
|
||||
break;
|
||||
}
|
||||
}
|
||||
if(i >= part_table_info.count) {
|
||||
debug_string("Could not find valid partition table\n");
|
||||
fail();
|
||||
}
|
||||
debug_string("Opening partition at ");
|
||||
debug_uint(partition_table[i].offset);
|
||||
debug_string("\n");
|
||||
FAILNOTONE(di_openpartition(partition_table[i].offset, tmd), "Failed to open partition");
|
||||
prog10();
|
||||
debug_string("Reading partition header\n");
|
||||
FAILNOTONE(di_read((void*)0x80000000, 0x20, 0), "Failed to read partition header");
|
||||
prog10();
|
||||
|
||||
CurrentIOS = conf->IOS;
|
||||
AppEntrypoint = Apploader_Run(conf->vidMode, conf->vipatch, conf->countryString,
|
||||
conf->patchVidMode, conf->aspectRatio, conf->returnTo);
|
||||
debug_string("Apploader complete\n");
|
||||
|
||||
prog10();
|
||||
|
||||
extern u32 vimode;
|
||||
if(((u8*)disc_id)[3] == 'P' && vimode == 0)
|
||||
vimode = 1;
|
||||
debug_string("VI mode: ");
|
||||
debug_uint(vimode);
|
||||
debug_string("\n");
|
||||
|
||||
Disc_SetLowMem();
|
||||
*(vu32*)0x800000cc = vimode;
|
||||
sync_after_write((void*)0x80000000, 0x3f00);
|
||||
|
||||
setprog(320);
|
||||
udelay(60000);
|
||||
|
||||
debug_string("Game entry: ");
|
||||
debug_uint(AppEntrypoint);
|
||||
debug_string("\n");
|
||||
|
||||
debug_string("ok, taking the plunge\n");
|
||||
video_setblack();
|
||||
di_shutdown();
|
||||
|
||||
*(vu32*)0xCD006C00 = 0x00000000; // deinit audio due to libogc fail
|
||||
|
||||
/* Originally from tueidj - taken from NeoGamma (thx) */
|
||||
*(vu32*)0xCC003024 = 1;
|
||||
|
||||
if(AppEntrypoint == 0x3400)
|
||||
{
|
||||
if(hooktype)
|
||||
{
|
||||
asm volatile (
|
||||
"lis %r3, returnpoint@h\n"
|
||||
"ori %r3, %r3, returnpoint@l\n"
|
||||
"mtlr %r3\n"
|
||||
"lis %r3, 0x8000\n"
|
||||
"ori %r3, %r3, 0x18A8\n"
|
||||
"nop\n"
|
||||
"mtctr %r3\n"
|
||||
"bctr\n"
|
||||
"returnpoint:\n"
|
||||
/*"bl DCDisable\n"
|
||||
"bl ICDisable\n"*/
|
||||
"li %r3, 0\n"
|
||||
"mtsrr1 %r3\n"
|
||||
"lis %r4, AppEntrypoint@h\n"
|
||||
"ori %r4,%r4,AppEntrypoint@l\n"
|
||||
"lwz %r4, 0(%r4)\n"
|
||||
"mtsrr0 %r4\n"
|
||||
"rfi\n"
|
||||
);
|
||||
}
|
||||
else
|
||||
{
|
||||
asm volatile (
|
||||
"isync\n"
|
||||
"lis %r3, AppEntrypoint@h\n"
|
||||
"ori %r3, %r3, AppEntrypoint@l\n"
|
||||
"lwz %r3, 0(%r3)\n"
|
||||
"mtsrr0 %r3\n"
|
||||
"mfmsr %r3\n"
|
||||
"li %r4, 0x30\n"
|
||||
"andc %r3, %r3, %r4\n"
|
||||
"mtsrr1 %r3\n"
|
||||
"rfi\n"
|
||||
);
|
||||
}
|
||||
}
|
||||
else if(hooktype)
|
||||
{
|
||||
asm volatile (
|
||||
"lis %r3, AppEntrypoint@h\n"
|
||||
"ori %r3, %r3, AppEntrypoint@l\n"
|
||||
"lwz %r3, 0(%r3)\n"
|
||||
"mtlr %r3\n"
|
||||
"lis %r3, 0x8000\n"
|
||||
"ori %r3, %r3, 0x18A8\n"
|
||||
"nop\n"
|
||||
"mtctr %r3\n"
|
||||
"bctr\n"
|
||||
);
|
||||
}
|
||||
else
|
||||
{
|
||||
asm volatile (
|
||||
"lis %r3, AppEntrypoint@h\n"
|
||||
"ori %r3, %r3, AppEntrypoint@l\n"
|
||||
"lwz %r3, 0(%r3)\n"
|
||||
"mtlr %r3\n"
|
||||
"blr\n"
|
||||
);
|
||||
}
|
||||
fail();
|
||||
}
|
||||
|
173
resources/wiiflow_game_booter/source/ChannelHandler.cpp
Normal file
173
resources/wiiflow_game_booter/source/ChannelHandler.cpp
Normal file
@ -0,0 +1,173 @@
|
||||
/***************************************************************************
|
||||
* Copyright (C) 2010
|
||||
* by dude
|
||||
*
|
||||
* This software is provided 'as-is', without any express or implied
|
||||
* warranty. In no event will the authors be held liable for any
|
||||
* damages arising from the use of this software.
|
||||
*
|
||||
* Permission is granted to anyone to use this software for any
|
||||
* purpose, including commercial applications, and to alter it and
|
||||
* redistribute it freely, subject to the following restrictions:
|
||||
*
|
||||
* 1. The origin of this software must not be misrepresented; you
|
||||
* must not claim that you wrote the original software. If you use
|
||||
* this software in a product, an acknowledgment in the product
|
||||
* documentation would be appreciated but is not required.
|
||||
*
|
||||
* 2. Altered source versions must be plainly marked as such, and
|
||||
* must not be misrepresented as being the original software.
|
||||
*
|
||||
* 3. This notice may not be removed or altered from any source
|
||||
* distribution.
|
||||
*
|
||||
* Channel Launcher Class
|
||||
*
|
||||
* for WiiXplorer 2010
|
||||
***************************************************************************/
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
#include <string.h>
|
||||
#include <ogcsys.h>
|
||||
#include <unistd.h>
|
||||
#include <malloc.h>
|
||||
|
||||
#include "ChannelHandler.hpp"
|
||||
#include "patchcode.h"
|
||||
#include "cios.h"
|
||||
#include "fs.h"
|
||||
#include "fst.h"
|
||||
#include "lz77.h"
|
||||
#include "utils.h"
|
||||
#include "videopatch.h"
|
||||
#include "video_tinyload.h"
|
||||
|
||||
using namespace std;
|
||||
|
||||
void *dolchunkoffset[18];
|
||||
u32 dolchunksize[18];
|
||||
u32 dolchunkcount;
|
||||
u32 bootcontent;
|
||||
|
||||
char filepath[ISFS_MAXPATH] ATTRIBUTE_ALIGN(32);
|
||||
|
||||
static u8 *GetDol(u32 bootcontent, u64 title)
|
||||
{
|
||||
memset(filepath, 0, ISFS_MAXPATH);
|
||||
sprintf(filepath, "/title/%08x/%08x/content/%08x.app", TITLE_UPPER(title), TITLE_LOWER(title), bootcontent);
|
||||
|
||||
u32 contentSize = 0;
|
||||
|
||||
u8 *data = ISFS_GetFile((u8 *) &filepath, &contentSize, -1);
|
||||
if(data != NULL && contentSize != 0)
|
||||
{
|
||||
if(isLZ77compressed(data))
|
||||
{
|
||||
u8 *decompressed;
|
||||
u32 size = 0;
|
||||
if(decompressLZ77content(data, contentSize, &decompressed, &size) < 0)
|
||||
{
|
||||
free(data);
|
||||
return NULL;
|
||||
}
|
||||
free(data);
|
||||
data = decompressed;
|
||||
}
|
||||
return data;
|
||||
}
|
||||
return NULL;
|
||||
}
|
||||
|
||||
static bool GetAppNameFromTmd(bool dol, u32 *bootcontent, u64 title)
|
||||
{
|
||||
bool ret = false;
|
||||
|
||||
memset(filepath, 0, ISFS_MAXPATH);
|
||||
sprintf(filepath, "/title/%08x/%08x/content/title.tmd", TITLE_UPPER(title), TITLE_LOWER(title));
|
||||
|
||||
u32 size;
|
||||
u8 *data = ISFS_GetFile((u8 *) &filepath, &size, -1);
|
||||
if(data == NULL || size < 0x208)
|
||||
return ret;
|
||||
|
||||
_tmd *tmd_file = (_tmd *)SIGNATURE_PAYLOAD((u32 *)data);
|
||||
for(u16 i = 0; i < tmd_file->num_contents; ++i)
|
||||
{
|
||||
if(tmd_file->contents[i].index == (dol ? tmd_file->boot_index : 0))
|
||||
{
|
||||
*bootcontent = tmd_file->contents[i].cid;
|
||||
ret = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
free(data);
|
||||
|
||||
return ret;
|
||||
}
|
||||
|
||||
static u32 MoveDol(u8 *buffer)
|
||||
{
|
||||
dolchunkcount = 0;
|
||||
dolheader *dolfile = (dolheader *)buffer;
|
||||
|
||||
if(dolfile->bss_start)
|
||||
{
|
||||
if(!(dolfile->bss_start & 0x80000000))
|
||||
dolfile->bss_start |= 0x80000000;
|
||||
|
||||
memset((void *)dolfile->bss_start, 0, dolfile->bss_size);
|
||||
DCFlushRange((void *)dolfile->bss_start, dolfile->bss_size);
|
||||
ICInvalidateRange((void *)dolfile->bss_start, dolfile->bss_size);
|
||||
}
|
||||
|
||||
for(u8 i = 0; i < 18; i++)
|
||||
{
|
||||
if(!dolfile->section_size[i])
|
||||
continue;
|
||||
if(dolfile->section_pos[i] < sizeof(dolheader))
|
||||
continue;
|
||||
if(!(dolfile->section_start[i] & 0x80000000))
|
||||
dolfile->section_start[i] |= 0x80000000;
|
||||
|
||||
dolchunkoffset[dolchunkcount] = (void *)dolfile->section_start[i];
|
||||
dolchunksize[dolchunkcount] = dolfile->section_size[i];
|
||||
|
||||
memmove(dolchunkoffset[dolchunkcount], buffer + dolfile->section_pos[i], dolchunksize[dolchunkcount]);
|
||||
dolchunkcount++;
|
||||
prog(5);
|
||||
}
|
||||
return dolfile->entry_point;
|
||||
}
|
||||
|
||||
u32 LoadChannel(u64 title)
|
||||
{
|
||||
u32 entry = 0;
|
||||
|
||||
GetAppNameFromTmd(true, &bootcontent, title);
|
||||
u8 *data = GetDol(bootcontent, title);
|
||||
entry = MoveDol(data);
|
||||
free(data);
|
||||
|
||||
return entry;
|
||||
}
|
||||
|
||||
void PatchChannel(u8 vidMode, GXRModeObj *vmode, bool vipatch, bool countryString, u8 patchVidModes, int aspectRatio, u64 title)
|
||||
{
|
||||
bool hook = false;
|
||||
for(u8 i = 0; i < dolchunkcount; i++)
|
||||
{
|
||||
patchVideoModes(dolchunkoffset[i], dolchunksize[i], vidMode, vmode, patchVidModes);
|
||||
if(vipatch) vidolpatcher(dolchunkoffset[i], dolchunksize[i]);
|
||||
if(configbytes[0] != 0xCD) langpatcher(dolchunkoffset[i], dolchunksize[i]);
|
||||
if(countryString) PatchCountryStrings(dolchunkoffset[i], dolchunksize[i]);
|
||||
if(aspectRatio != -1) PatchAspectRatio(dolchunkoffset[i], dolchunksize[i], aspectRatio);
|
||||
if(hooktype != 0 && dogamehooks(dolchunkoffset[i], dolchunksize[i], true))
|
||||
hook = true;
|
||||
DCFlushRange(dolchunkoffset[i], dolchunksize[i]);
|
||||
ICInvalidateRange(dolchunkoffset[i], dolchunksize[i]);
|
||||
prog(5);
|
||||
}
|
||||
if(hook)
|
||||
ocarina_do_code(title);
|
||||
}
|
20
resources/wiiflow_game_booter/source/ChannelHandler.hpp
Normal file
20
resources/wiiflow_game_booter/source/ChannelHandler.hpp
Normal file
@ -0,0 +1,20 @@
|
||||
|
||||
#ifndef __CHANHANDLE_HPP_
|
||||
#define __CHANHANDLE_HPP_
|
||||
|
||||
typedef struct _dolheader
|
||||
{
|
||||
u32 section_pos[18];
|
||||
u32 section_start[18];
|
||||
u32 section_size[18];
|
||||
u32 bss_start;
|
||||
u32 bss_size;
|
||||
u32 entry_point;
|
||||
u32 padding[7];
|
||||
} __attribute__((packed)) dolheader;
|
||||
|
||||
void PatchChannel(u8 vidMode, GXRModeObj *vmode, bool vipatch, bool countryString,
|
||||
u8 patchVidModes, int aspectRatio, u64 title);
|
||||
u32 LoadChannel(u64 title);
|
||||
|
||||
#endif /* __CHANHANDLE_HPP_ */
|
@ -14,8 +14,8 @@
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
****************************************************************************/
|
||||
#ifndef _CFG_H_
|
||||
#define _CFG_H_
|
||||
#ifndef _CFG_HPP_
|
||||
#define _CFG_HPP_
|
||||
|
||||
#include "cios.h"
|
||||
#include "frag.h"
|
||||
@ -37,8 +37,8 @@ typedef struct _the_CFG {
|
||||
u8 patchVidMode;
|
||||
u8 configbytes[2];
|
||||
u8 debugger;
|
||||
u8 vipatch;
|
||||
u8 countryString;
|
||||
bool vipatch;
|
||||
bool countryString;
|
||||
int aspectRatio;
|
||||
void *codelist;
|
||||
u8 *codelistend;
|
@ -1,15 +1,17 @@
|
||||
|
||||
#include <stdio.h>
|
||||
#include <ogcsys.h>
|
||||
#include <string.h>
|
||||
#include <malloc.h>
|
||||
#include "apploader.h"
|
||||
#include "wdvd.h"
|
||||
#include "patchcode.h"
|
||||
#include "videopatch.h"
|
||||
#include "cios.h"
|
||||
#include "fst.h"
|
||||
#include "wip.h"
|
||||
#include "debug.h"
|
||||
#include "utils.h"
|
||||
#include "di.h"
|
||||
#include "cache.h"
|
||||
#include "config.h"
|
||||
#include "video.h"
|
||||
#include "gecko.h"
|
||||
#include "video_tinyload.h"
|
||||
|
||||
/* Apploader function pointers */
|
||||
typedef int (*app_main)(void **dst, int *size, int *offset);
|
||||
@ -20,50 +22,36 @@ typedef void (*app_entry)(void (**init)(void (*report)(const char *fmt, ...)),
|
||||
/* Apploader pointers */
|
||||
static u8 *appldr = (u8 *)0x81200000;
|
||||
|
||||
/* Variables */
|
||||
static u32 buffer[0x20] __attribute__((aligned(32)));
|
||||
/* Constants */
|
||||
#define APPLDR_OFFSET 0x2440
|
||||
|
||||
void maindolpatches(void *dst, int len, u8 vidMode, u8 vipatch, u8 countryString, u8 patchVidModes, int aspectRatio, u32 returnTo);
|
||||
/* Variables */
|
||||
static u32 buffer[0x20] ATTRIBUTE_ALIGN(32);
|
||||
|
||||
void maindolpatches(void *dst, int len, u8 vidMode, GXRModeObj *vmode, bool vipatch, bool countryString, u8 patchVidModes, int aspectRatio, u32 returnTo);
|
||||
static void patch_NoDiscinDrive(void *buffer, u32 len);
|
||||
static void Anti_002_fix(void *Address, int Size);
|
||||
static u8 Remove_001_Protection(void *Address, int Size);
|
||||
static u8 PrinceOfPersiaPatch();
|
||||
static u8 NewSuperMarioBrosPatch();
|
||||
u8 hookpatched = 0;
|
||||
u8 wip_needed = 0;
|
||||
static bool Remove_001_Protection(void *Address, int Size);
|
||||
static bool PrinceOfPersiaPatch();
|
||||
static bool NewSuperMarioBrosPatch();
|
||||
bool hookpatched = false;
|
||||
|
||||
static void simple_report(const char *fmt, ...)
|
||||
s32 Apploader_Run(entry_point *entry, u8 vidMode, GXRModeObj *vmode, bool vipatch, bool countryString, u8 patchVidModes, int aspectRatio, u32 returnTo)
|
||||
{
|
||||
debug_string(fmt);
|
||||
}
|
||||
PrinceOfPersiaPatch();
|
||||
NewSuperMarioBrosPatch();
|
||||
|
||||
u32 Apploader_Run(u8 vidMode, u8 vipatch, u8 countryString, u8 patchVidModes, int aspectRatio, u32 returnTo)
|
||||
{
|
||||
/* Check if WIP patches are needed */
|
||||
if(PrinceOfPersiaPatch() == 1)
|
||||
{
|
||||
debug_string("PoP patch\n");
|
||||
wip_needed = 1;
|
||||
}
|
||||
else if(NewSuperMarioBrosPatch() == 1)
|
||||
{
|
||||
debug_string("NSMBW patch\n");
|
||||
wip_needed = 1;
|
||||
}
|
||||
else
|
||||
{
|
||||
debug_string("No WIP patch\n");
|
||||
wip_needed = 0;
|
||||
}
|
||||
/* Variables */
|
||||
s32 ret;
|
||||
void *dst = NULL;
|
||||
int len = 0;
|
||||
int offset = 0;
|
||||
u32 appldr_len;
|
||||
s32 ret;
|
||||
app_init appldr_init;
|
||||
app_main appldr_main;
|
||||
app_final appldr_final;
|
||||
|
||||
/* Read apploader header */
|
||||
ret = di_read(buffer, 0x20, 0x910);
|
||||
ret = WDVD_Read(buffer, 0x20, APPLDR_OFFSET);
|
||||
if(ret < 0)
|
||||
return ret;
|
||||
|
||||
@ -71,12 +59,13 @@ u32 Apploader_Run(u8 vidMode, u8 vipatch, u8 countryString, u8 patchVidModes, in
|
||||
appldr_len = buffer[5] + buffer[6];
|
||||
|
||||
/* Read apploader code */
|
||||
ret = di_read(appldr, appldr_len, 0x918);
|
||||
ret = WDVD_Read(appldr, appldr_len, APPLDR_OFFSET + 0x20);
|
||||
if(ret < 0)
|
||||
return ret;
|
||||
|
||||
/* Flush into memory */
|
||||
sync_after_write(appldr, appldr_len);
|
||||
DCFlushRange(appldr, appldr_len);
|
||||
ICInvalidateRange(appldr, appldr_len);
|
||||
|
||||
/* Set apploader entry function */
|
||||
app_entry appldr_entry = (app_entry)buffer[4];
|
||||
@ -85,28 +74,33 @@ u32 Apploader_Run(u8 vidMode, u8 vipatch, u8 countryString, u8 patchVidModes, in
|
||||
appldr_entry(&appldr_init, &appldr_main, &appldr_final);
|
||||
|
||||
/* Initialize apploader */
|
||||
appldr_init(simple_report);
|
||||
appldr_init(gprintf);
|
||||
|
||||
void *dst = NULL;
|
||||
int len = 0;
|
||||
int offset = 0;
|
||||
while(appldr_main(&dst, &len, &offset))
|
||||
{
|
||||
/* Read data from DVD */
|
||||
di_read(dst, len, offset);
|
||||
maindolpatches(dst, len, vidMode, vipatch, countryString, patchVidModes, aspectRatio, returnTo);
|
||||
sync_after_write(dst, len);
|
||||
WDVD_Read(dst, len, (u64)(offset << 2));
|
||||
maindolpatches(dst, len, vidMode, vmode, vipatch, countryString, patchVidModes, aspectRatio, returnTo);
|
||||
DCFlushRange(dst, len);
|
||||
ICInvalidateRange(dst, len);
|
||||
prog10();
|
||||
}
|
||||
if(wip_needed == 1)
|
||||
free_wip();
|
||||
if(hooktype != 0 && hookpatched == 1)
|
||||
|
||||
free_wip();
|
||||
if(hooktype != 0 && hookpatched)
|
||||
ocarina_do_code(0);
|
||||
|
||||
/* Set entry point from apploader */
|
||||
return (u32)appldr_final();
|
||||
*entry = appldr_final();
|
||||
|
||||
/* ERROR 002 fix (WiiPower) */
|
||||
*(u32 *)0x80003140 = *(u32 *)0x80003188;
|
||||
DCFlushRange((void*)0x80000000, 0x3f00);
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
void maindolpatches(void *dst, int len, u8 vidMode, u8 vipatch, u8 countryString, u8 patchVidModes, int aspectRatio, u32 returnTo)
|
||||
void maindolpatches(void *dst, int len, u8 vidMode, GXRModeObj *vmode, bool vipatch, bool countryString, u8 patchVidModes, int aspectRatio, u32 returnTo)
|
||||
{
|
||||
// Patch NoDiscInDrive only for IOS 249 < rev13 or IOS 222/223/224
|
||||
if((CurrentIOS.Type == IOS_TYPE_WANIN && CurrentIOS.Revision < 13) || CurrentIOS.Type == IOS_TYPE_HERMES)
|
||||
@ -114,21 +108,21 @@ void maindolpatches(void *dst, int len, u8 vidMode, u8 vipatch, u8 countryString
|
||||
if(CurrentIOS.Type == IOS_TYPE_WANIN && CurrentIOS.Revision < 13)
|
||||
Anti_002_fix(dst, len);
|
||||
Remove_001_Protection(dst, len);
|
||||
//patchVideoModes(dst, len, vidMode, vmode, patchVidModes);
|
||||
if(hooktype != 0 && dogamehooks(dst, len, 0))
|
||||
hookpatched = 1;
|
||||
if(vipatch == 1)
|
||||
|
||||
patchVideoModes(dst, len, vidMode, vmode, patchVidModes);
|
||||
if(hooktype != 0 && dogamehooks(dst, len, false))
|
||||
hookpatched = true;
|
||||
if(vipatch)
|
||||
vidolpatcher(dst, len);
|
||||
if(configbytes[0] != 0xCD)
|
||||
langpatcher(dst, len);
|
||||
//if(conf->countryString)
|
||||
// PatchCountryStrings(dst, len); // Country Patch by WiiPower
|
||||
if(countryString)
|
||||
PatchCountryStrings(dst, len); // Country Patch by WiiPower
|
||||
if(aspectRatio != -1)
|
||||
PatchAspectRatio(dst, len, aspectRatio);
|
||||
if(returnTo > 0)
|
||||
if(returnTo)
|
||||
PatchReturnTo(dst, len, returnTo);
|
||||
if(wip_needed == 1)
|
||||
do_wip_code((u8*)dst, len);
|
||||
do_wip_code((u8 *)dst, len);
|
||||
}
|
||||
|
||||
static void patch_NoDiscinDrive(void *buffer, u32 len)
|
||||
@ -160,12 +154,12 @@ static void Anti_002_fix(void *Address, int Size)
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
static u8 PrinceOfPersiaPatch()
|
||||
static bool PrinceOfPersiaPatch()
|
||||
{
|
||||
if(memcmp("SPX", (char *)0x80000000, 3) != 0 && memcmp("RPW", (char *) 0x80000000, 3) != 0)
|
||||
return 0;
|
||||
WIP_Code CodeList[5*sizeof(WIP_Code)];
|
||||
if (memcmp("SPX", (char *) 0x80000000, 3) != 0 && memcmp("RPW", (char *) 0x80000000, 3) != 0)
|
||||
return false;
|
||||
|
||||
WIP_Code * CodeList = malloc(5 * sizeof(WIP_Code));
|
||||
CodeList[0].offset = 0x007AAC6A;
|
||||
CodeList[0].srcaddress = 0x7A6B6F6A;
|
||||
CodeList[0].dstaddress = 0x6F6A7A6B;
|
||||
@ -181,16 +175,26 @@ static u8 PrinceOfPersiaPatch()
|
||||
CodeList[4].offset = 0x007AAC9D;
|
||||
CodeList[4].srcaddress = 0x82806F3F;
|
||||
CodeList[4].dstaddress = 0x6F3F8280;
|
||||
set_wip_list(CodeList, 5);
|
||||
return 1;
|
||||
|
||||
if (set_wip_list(CodeList, 5) == false)
|
||||
{
|
||||
free(CodeList);
|
||||
CodeList = NULL;
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
static u8 NewSuperMarioBrosPatch()
|
||||
static bool NewSuperMarioBrosPatch()
|
||||
{
|
||||
WIP_Code CodeList[3 * sizeof(WIP_Code)];
|
||||
WIP_Code * CodeList = NULL;
|
||||
|
||||
if(memcmp("SMNE01", (char *) 0x80000000, 6) == 0)
|
||||
if (memcmp("SMNE01", (char *) 0x80000000, 6) == 0)
|
||||
{
|
||||
CodeList = malloc(3 * sizeof(WIP_Code));
|
||||
if(!CodeList)
|
||||
return false;
|
||||
CodeList[0].offset = 0x001AB610;
|
||||
CodeList[0].srcaddress = 0x9421FFD0;
|
||||
CodeList[0].dstaddress = 0x4E800020;
|
||||
@ -200,11 +204,12 @@ static u8 NewSuperMarioBrosPatch()
|
||||
CodeList[2].offset = 0x001CED6B;
|
||||
CodeList[2].srcaddress = 0xDA000000;
|
||||
CodeList[2].dstaddress = 0x71000000;
|
||||
set_wip_list(CodeList, 3);
|
||||
return 1;
|
||||
}
|
||||
else if(memcmp("SMNP01", (char *) 0x80000000, 6) == 0)
|
||||
else if (memcmp("SMNP01", (char *) 0x80000000, 6) == 0)
|
||||
{
|
||||
CodeList = malloc(3 * sizeof(WIP_Code));
|
||||
if(!CodeList)
|
||||
return false;
|
||||
CodeList[0].offset = 0x001AB750;
|
||||
CodeList[0].srcaddress = 0x9421FFD0;
|
||||
CodeList[0].dstaddress = 0x4E800020;
|
||||
@ -214,11 +219,12 @@ static u8 NewSuperMarioBrosPatch()
|
||||
CodeList[2].offset = 0x001CEEA8;
|
||||
CodeList[2].srcaddress = 0x388000DA;
|
||||
CodeList[2].dstaddress = 0x38800071;
|
||||
set_wip_list(CodeList, 3);
|
||||
return 1;
|
||||
}
|
||||
else if(memcmp("SMNJ01", (char *) 0x80000000, 6) == 0)
|
||||
else if (memcmp("SMNJ01", (char *) 0x80000000, 6) == 0)
|
||||
{
|
||||
CodeList = malloc(3 * sizeof(WIP_Code));
|
||||
if(!CodeList)
|
||||
return false;
|
||||
CodeList[0].offset = 0x001AB420;
|
||||
CodeList[0].srcaddress = 0x9421FFD0;
|
||||
CodeList[0].dstaddress = 0x4E800020;
|
||||
@ -228,13 +234,17 @@ static u8 NewSuperMarioBrosPatch()
|
||||
CodeList[2].offset = 0x001CEB7B;
|
||||
CodeList[2].srcaddress = 0xDA000000;
|
||||
CodeList[2].dstaddress = 0x71000000;
|
||||
set_wip_list(CodeList, 3);
|
||||
return 1;
|
||||
}
|
||||
return 0;
|
||||
if (CodeList && set_wip_list(CodeList, 3) == false)
|
||||
{
|
||||
free(CodeList);
|
||||
CodeList = NULL;
|
||||
return false;
|
||||
}
|
||||
return CodeList != NULL;
|
||||
}
|
||||
|
||||
static u8 Remove_001_Protection(void *Address, int Size)
|
||||
static bool Remove_001_Protection(void *Address, int Size)
|
||||
{
|
||||
static const u8 SearchPattern[] = {0x40, 0x82, 0x00, 0x0C, 0x38, 0x60, 0x00, 0x01, 0x48, 0x00, 0x02, 0x44, 0x38, 0x61, 0x00, 0x18};
|
||||
static const u8 PatchData[] = {0x40, 0x82, 0x00, 0x04, 0x38, 0x60, 0x00, 0x01, 0x48, 0x00, 0x02, 0x44, 0x38, 0x61, 0x00, 0x18};
|
||||
@ -246,8 +256,8 @@ static u8 Remove_001_Protection(void *Address, int Size)
|
||||
if (memcmp(Addr, SearchPattern, sizeof SearchPattern) == 0)
|
||||
{
|
||||
memcpy(Addr, PatchData, sizeof PatchData);
|
||||
return 1;
|
||||
return true;
|
||||
}
|
||||
}
|
||||
return 0;
|
||||
return false;
|
||||
}
|
18
resources/wiiflow_game_booter/source/apploader.h
Normal file
18
resources/wiiflow_game_booter/source/apploader.h
Normal file
@ -0,0 +1,18 @@
|
||||
#ifndef _APPLOADER_H_
|
||||
#define _APPLOADER_H_
|
||||
|
||||
/* Entry point */
|
||||
typedef void (*entry_point)(void);
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif /* __cplusplus */
|
||||
|
||||
/* Prototypes */
|
||||
s32 Apploader_Run(entry_point *entry,u8 vidMode, GXRModeObj *vmode, bool vipatch, bool countryString, u8 patchVidModes, int aspectRatio, u32 returnTo);
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif /* __cplusplus */
|
||||
|
||||
#endif
|
@ -24,24 +24,27 @@
|
||||
* 3. This notice may not be removed or altered from any source
|
||||
* distribution.
|
||||
***************************************************************************/
|
||||
#include "cios.h"
|
||||
#include "debug.h"
|
||||
#include "ios.h"
|
||||
#include <gctypes.h>
|
||||
#include <string.h>
|
||||
#include <stdio.h>
|
||||
|
||||
u8 Hermes_shadow_mload(int mload_rev)
|
||||
#include "cios.h"
|
||||
#include "gecko.h"
|
||||
|
||||
bool Hermes_shadow_mload(int mload_rev)
|
||||
{
|
||||
int v51 = (5 << 4) & 1;
|
||||
if(mload_rev >= v51)
|
||||
{
|
||||
ios_open("/dev/mload/OFF",0); // shadow /dev/mload supported in hermes cios v5.1
|
||||
debug_string("Shadow mload\n");
|
||||
return 1;
|
||||
IOS_Open("/dev/mload/OFF",0); // shadow /dev/mload supported in hermes cios v5.1
|
||||
gprintf("Shadow mload\n");
|
||||
return true;
|
||||
}
|
||||
return 0;
|
||||
return false;
|
||||
}
|
||||
|
||||
void Hermes_Disable_EHC()
|
||||
{
|
||||
ios_open("/dev/usb123/OFF", 0);// this disables ehc completely
|
||||
debug_string("Hermes EHC Disabled\n");
|
||||
IOS_Open("/dev/usb123/OFF", 0);// this disables ehc completely
|
||||
gprintf("Hermes EHC Disabled\n");
|
||||
}
|
@ -2,6 +2,7 @@
|
||||
#ifndef _CIOSINFO_H_
|
||||
#define _CIOSINFO_H_
|
||||
|
||||
#include <gccore.h>
|
||||
#include "types.h"
|
||||
|
||||
#ifdef __cplusplus
|
||||
@ -23,8 +24,14 @@ typedef struct _IOS_Info {
|
||||
u8 Type;
|
||||
u8 Base;
|
||||
} IOS_Info;
|
||||
|
||||
extern IOS_Info CurrentIOS;
|
||||
u8 Hermes_shadow_mload(int mload_rev);
|
||||
void IOS_GetCurrentIOSInfo();
|
||||
|
||||
bool IOS_D2X(u8 ios, u8 *base);
|
||||
u8 IOS_GetType(u8 slot);
|
||||
|
||||
bool Hermes_shadow_mload(int mload_rev);
|
||||
void Hermes_Disable_EHC();
|
||||
|
||||
#ifdef __cplusplus
|
265
resources/wiiflow_game_booter/source/disc.c
Normal file
265
resources/wiiflow_game_booter/source/disc.c
Normal file
@ -0,0 +1,265 @@
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
#include <string.h>
|
||||
#include <ogcsys.h>
|
||||
#include <unistd.h>
|
||||
#include <malloc.h>
|
||||
#include <ogc/lwp_watchdog.h>
|
||||
|
||||
#include "frag.h"
|
||||
#include "memory.h"
|
||||
#include "cios.h"
|
||||
#include "types.h"
|
||||
#include "wdvd.h"
|
||||
|
||||
/* Constants */
|
||||
#define PTABLE_OFFSET 0x40000
|
||||
|
||||
static u8 *diskid = (u8*)0x80000000;
|
||||
|
||||
s32 Disc_Open()
|
||||
{
|
||||
/* Reset drive */
|
||||
s32 ret = WDVD_Reset();
|
||||
if (ret < 0) return ret;
|
||||
|
||||
memset(diskid, 0, 32);
|
||||
|
||||
/* Read disc ID */
|
||||
ret = WDVD_ReadDiskId(diskid);
|
||||
|
||||
return ret;
|
||||
}
|
||||
|
||||
void Disc_SetLowMem()
|
||||
{
|
||||
/* Setup low memory */
|
||||
*Sys_Magic = 0x0D15EA5E; // Standard Boot Code
|
||||
*Sys_Version = 0x00000001; // Version
|
||||
*Arena_L = 0x00000000; // Arena Low
|
||||
*BI2 = 0x817E5480; // BI2
|
||||
*Bus_Speed = 0x0E7BE2C0; // Console Bus Speed
|
||||
*CPU_Speed = 0x2B73A840; // Console CPU Speed
|
||||
*Assembler = 0x38A00040; // Assembler
|
||||
*(vu32*)0x800000E4 = 0x80431A80;
|
||||
*Dev_Debugger = 0x81800000; // Dev Debugger Monitor Address
|
||||
*Simulated_Mem = 0x01800000; // Simulated Memory Size
|
||||
*(vu32*)0xCD00643C = 0x00000000; // 32Mhz on Bus
|
||||
|
||||
/* Fix for Sam & Max (WiiPower) */
|
||||
if(CurrentIOS.Type != IOS_TYPE_HERMES)
|
||||
*GameID_Address = 0x80000000;
|
||||
|
||||
/* Copy disc ID */
|
||||
memcpy((void *)Online_Check, (void *)Disc_ID, 4);
|
||||
}
|
||||
|
||||
s32 Disc_FindPartition(u64 *outbuf)
|
||||
{
|
||||
u8 TMP_Buffer_size = 0x20;
|
||||
u64 offset = 0;
|
||||
u32 cnt;
|
||||
|
||||
u32 *TMP_Buffer = (u32*)memalign(32, TMP_Buffer_size);
|
||||
if(!TMP_Buffer)
|
||||
return -1;
|
||||
|
||||
/* Read partition info */
|
||||
s32 ret = WDVD_UnencryptedRead(TMP_Buffer, TMP_Buffer_size, PTABLE_OFFSET);
|
||||
if(ret < 0)
|
||||
{
|
||||
free(TMP_Buffer);
|
||||
return ret;
|
||||
}
|
||||
|
||||
/* Get data */
|
||||
u32 nb_partitions = TMP_Buffer[0];
|
||||
u64 table_offset = TMP_Buffer[1] << 2;
|
||||
|
||||
if(nb_partitions > 8)
|
||||
{
|
||||
free(TMP_Buffer);
|
||||
return -1;
|
||||
}
|
||||
|
||||
memset(TMP_Buffer, 0, TMP_Buffer_size);
|
||||
|
||||
/* Read partition table */
|
||||
ret = WDVD_UnencryptedRead(TMP_Buffer, TMP_Buffer_size, table_offset);
|
||||
if (ret < 0)
|
||||
{
|
||||
free(TMP_Buffer);
|
||||
return ret;
|
||||
}
|
||||
|
||||
/* Find game partition */
|
||||
for(cnt = 0; cnt < nb_partitions; cnt++)
|
||||
{
|
||||
u32 type = TMP_Buffer[cnt * 2 + 1];
|
||||
|
||||
/* Game partition */
|
||||
if(!type)
|
||||
offset = TMP_Buffer[cnt * 2] << 2;
|
||||
}
|
||||
free(TMP_Buffer);
|
||||
|
||||
/* No game partition found */
|
||||
if (!offset)
|
||||
return -1;
|
||||
|
||||
/* Set output buffer */
|
||||
*outbuf = offset;
|
||||
|
||||
WDVD_Seek(offset);
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
void Disc_SetTime()
|
||||
{
|
||||
/* Set proper time */
|
||||
settime(secs_to_ticks(time(NULL) - 946684800));
|
||||
}
|
||||
|
||||
GXRModeObj *Disc_SelectVMode(u8 videoselected, u32 *rmode_reg)
|
||||
{
|
||||
GXRModeObj *rmode = VIDEO_GetPreferredMode(0);
|
||||
|
||||
/* Get video mode configuration */
|
||||
bool progressive = (CONF_GetProgressiveScan() > 0) && VIDEO_HaveComponentCable();
|
||||
|
||||
/* Select video mode register */
|
||||
switch (CONF_GetVideo())
|
||||
{
|
||||
case CONF_VIDEO_PAL:
|
||||
if (CONF_GetEuRGB60() > 0)
|
||||
{
|
||||
*rmode_reg = VI_EURGB60;
|
||||
rmode = progressive ? &TVNtsc480Prog : &TVEurgb60Hz480IntDf;
|
||||
}
|
||||
else
|
||||
*rmode_reg = VI_PAL;
|
||||
break;
|
||||
|
||||
case CONF_VIDEO_MPAL:
|
||||
*rmode_reg = VI_MPAL;
|
||||
break;
|
||||
|
||||
case CONF_VIDEO_NTSC:
|
||||
*rmode_reg = VI_NTSC;
|
||||
break;
|
||||
}
|
||||
|
||||
char Region = diskid[3];
|
||||
|
||||
switch(videoselected)
|
||||
{
|
||||
case 0: // DEFAULT (DISC/GAME)
|
||||
/* Select video mode */
|
||||
switch(Region)
|
||||
{
|
||||
case 'W':
|
||||
break; // Don't overwrite wiiware video modes.
|
||||
// PAL
|
||||
case 'D':
|
||||
case 'F':
|
||||
case 'P':
|
||||
case 'X':
|
||||
case 'Y':
|
||||
if(CONF_GetVideo() != CONF_VIDEO_PAL)
|
||||
{
|
||||
*rmode_reg = VI_PAL;
|
||||
rmode = progressive ? &TVNtsc480Prog : &TVNtsc480IntDf;
|
||||
}
|
||||
break;
|
||||
// NTSC
|
||||
case 'E':
|
||||
case 'J':
|
||||
default:
|
||||
if(CONF_GetVideo() != CONF_VIDEO_NTSC)
|
||||
{
|
||||
*rmode_reg = VI_NTSC;
|
||||
rmode = progressive ? &TVNtsc480Prog : &TVEurgb60Hz480IntDf;
|
||||
}
|
||||
break;
|
||||
}
|
||||
break;
|
||||
case 1: // SYSTEM
|
||||
break;
|
||||
case 2: // PAL50
|
||||
rmode = &TVPal528IntDf;
|
||||
*rmode_reg = rmode->viTVMode >> 2;
|
||||
break;
|
||||
case 3: // PAL60
|
||||
rmode = progressive ? &TVNtsc480Prog : &TVEurgb60Hz480IntDf;
|
||||
*rmode_reg = progressive ? TVEurgb60Hz480Prog.viTVMode >> 2 : rmode->viTVMode >> 2;
|
||||
break;
|
||||
case 4: // NTSC
|
||||
rmode = progressive ? &TVNtsc480Prog : &TVNtsc480IntDf;
|
||||
*rmode_reg = rmode->viTVMode >> 2;
|
||||
break;
|
||||
case 5: // PROGRESSIVE 480P
|
||||
rmode = &TVNtsc480Prog;
|
||||
*rmode_reg = Region == 'P' ? TVEurgb60Hz480Prog.viTVMode >> 2 : rmode->viTVMode >> 2;
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
return rmode;
|
||||
}
|
||||
|
||||
void Disc_SetVMode(GXRModeObj *rmode, u32 rmode_reg)
|
||||
{
|
||||
/* Set video mode register */
|
||||
*Video_Mode = rmode_reg;
|
||||
DCFlushRange((void*)Video_Mode, 4);
|
||||
|
||||
/* Set video mode */
|
||||
if(rmode != 0)
|
||||
VIDEO_Configure(rmode);
|
||||
|
||||
/* Setup video */
|
||||
VIDEO_SetBlack(FALSE);
|
||||
VIDEO_Flush();
|
||||
VIDEO_WaitVSync();
|
||||
if(rmode->viTVMode & VI_NON_INTERLACE)
|
||||
VIDEO_WaitVSync();
|
||||
else while(VIDEO_GetNextField())
|
||||
VIDEO_WaitVSync();
|
||||
|
||||
/* Set black and flush */
|
||||
VIDEO_SetBlack(TRUE);
|
||||
VIDEO_Flush();
|
||||
VIDEO_WaitVSync();
|
||||
if(rmode->viTVMode & VI_NON_INTERLACE)
|
||||
VIDEO_WaitVSync();
|
||||
else while(VIDEO_GetNextField())
|
||||
VIDEO_WaitVSync();
|
||||
}
|
||||
|
||||
s32 wbfsDev = 0;
|
||||
u32 wbfs_part_idx = 0;
|
||||
FragList *frag_list = NULL;
|
||||
static int set_frag_list()
|
||||
{
|
||||
// (+1 for header which is same size as fragment)
|
||||
int size = sizeof(Fragment) * (frag_list->num + 1);
|
||||
DCFlushRange(frag_list, size);
|
||||
return WDVD_SetFragList(wbfsDev, frag_list, size);
|
||||
}
|
||||
|
||||
s32 Disc_SetUSB(const u8 *id, bool frag)
|
||||
{
|
||||
/* ENABLE USB in cIOS */
|
||||
if(id)
|
||||
{
|
||||
if(frag)
|
||||
return set_frag_list();
|
||||
s32 part = -1;
|
||||
if(CurrentIOS.Type == IOS_TYPE_HERMES)
|
||||
part = wbfs_part_idx ? wbfs_part_idx - 1 : 0;
|
||||
return WDVD_SetUSBMode(wbfsDev, (u8*)id, part);
|
||||
}
|
||||
/* DISABLE USB in cIOS */
|
||||
return WDVD_SetUSBMode(0, NULL, -1);
|
||||
}
|
@ -6,14 +6,15 @@
|
||||
extern "C" {
|
||||
#endif /* __cplusplus */
|
||||
|
||||
/*s32 Disc_Open();
|
||||
s32 Disc_FindPartition(u64 *outbuf);*/
|
||||
s32 Disc_SetUSB(const u8 *id, u8 frag);
|
||||
s32 Disc_Open();
|
||||
s32 Disc_FindPartition(u64 *outbuf);
|
||||
s32 Disc_SetUSB(const u8 *id, bool frag);
|
||||
void Disc_SetLowMem();
|
||||
/*
|
||||
void Disc_SetTime();
|
||||
|
||||
GXRModeObj *Disc_SelectVMode(u8 videoselected, u32 *rmode_reg);
|
||||
void Disc_SetVMode(GXRModeObj *rmode, u32 rmode_reg);
|
||||
*/
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif /* __cplusplus */
|
@ -9,7 +9,7 @@
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
#include "types.h"
|
||||
#include "gctypes.h"
|
||||
|
||||
typedef struct
|
||||
{
|
48
resources/wiiflow_game_booter/source/fs.c
Normal file
48
resources/wiiflow_game_booter/source/fs.c
Normal file
@ -0,0 +1,48 @@
|
||||
|
||||
#include <ogcsys.h>
|
||||
#include <locale.h>
|
||||
#include <malloc.h>
|
||||
#include <ogc/isfs.h>
|
||||
#include <string.h>
|
||||
|
||||
#include "fs.h"
|
||||
#include "utils.h"
|
||||
|
||||
static fstats stats ATTRIBUTE_ALIGN(32);
|
||||
|
||||
u8 *ISFS_GetFile(u8 *path, u32 *size, s32 length)
|
||||
{
|
||||
*size = 0;
|
||||
|
||||
s32 fd = ISFS_Open((const char *)path, ISFS_OPEN_READ);
|
||||
u8 *buf = NULL;
|
||||
|
||||
if(fd >= 0)
|
||||
{
|
||||
memset(&stats, 0, sizeof(fstats));
|
||||
if(ISFS_GetFileStats(fd, &stats) >= 0)
|
||||
{
|
||||
if(length <= 0)
|
||||
length = stats.file_length;
|
||||
if(length > 0)
|
||||
buf = (u8 *)memalign(32, ALIGN32(length));
|
||||
if(buf)
|
||||
{
|
||||
*size = stats.file_length;
|
||||
if(ISFS_Read(fd, (char*)buf, length) != length)
|
||||
{
|
||||
*size = 0;
|
||||
free(buf);
|
||||
}
|
||||
}
|
||||
}
|
||||
ISFS_Close(fd);
|
||||
}
|
||||
|
||||
if(*size > 0)
|
||||
{
|
||||
DCFlushRange(buf, *size);
|
||||
ICInvalidateRange(buf, *size);
|
||||
}
|
||||
return buf;
|
||||
}
|
15
resources/wiiflow_game_booter/source/fs.h
Normal file
15
resources/wiiflow_game_booter/source/fs.h
Normal file
@ -0,0 +1,15 @@
|
||||
#ifndef _FS_H_
|
||||
#define _FS_H_
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif /* __cplusplus */
|
||||
|
||||
u8 *ISFS_GetFile(u8 *path, u32 *size, s32 length);
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif /* __cplusplus */
|
||||
|
||||
#endif
|
||||
|
@ -18,10 +18,16 @@
|
||||
* along with this program; if not, write to the Free Software
|
||||
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
*/
|
||||
#include "types.h"
|
||||
#include "utils.h"
|
||||
#include "cache.h"
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
#include <string.h>
|
||||
#include <gccore.h>
|
||||
#include <sys/unistd.h>
|
||||
#include <ogc/ipc.h>
|
||||
|
||||
#include "fst.h"
|
||||
#include "gecko.h"
|
||||
#include "memory.h"
|
||||
#include "patchcode.h"
|
||||
#include "codehandler.h"
|
||||
#include "codehandleronly.h"
|
||||
@ -68,21 +74,19 @@ void ocarina_set_codes(void *list, u8 *listend, u8 *cheats, u32 cheatSize)
|
||||
code_size = cheatSize;
|
||||
if(code_size <= 0)
|
||||
{
|
||||
//printf("Ocarina: No codes found\n");
|
||||
gprintf("Ocarina: No codes found\n");
|
||||
code_buf = NULL;
|
||||
code_size = 0;
|
||||
return;
|
||||
}
|
||||
|
||||
if (code_size > (u32)codelistend - (u32)codelist)
|
||||
{
|
||||
//printf("Ocarina: Too many codes found\n");
|
||||
gprintf("Ocarina: Too many codes found\n");
|
||||
code_buf = NULL;
|
||||
code_size = 0;
|
||||
return;
|
||||
}
|
||||
|
||||
//printf("Ocarina: Codes found.\n");
|
||||
gprintf("Ocarina: Codes found.\n");
|
||||
}
|
||||
|
||||
void app_pokevalues()
|
||||
@ -99,7 +103,7 @@ void app_pokevalues()
|
||||
*((u32 *) (*(gameconf + i + 1))) == *(gameconf + i + 2))
|
||||
{
|
||||
*((u32 *) (*(gameconf + i + 3))) = *(gameconf + i + 4);
|
||||
sync_after_write((void *) *(gameconf + i + 3), 4);
|
||||
DCFlushRange((void *) *(gameconf + i + 3), 4);
|
||||
}
|
||||
i += 4;
|
||||
}
|
||||
@ -149,7 +153,7 @@ void load_handler()
|
||||
memcpy((void*)0x80001CE2, ((u8*) &codelist) + 2, 2);
|
||||
memcpy((void*)0x80001F5A, &codelist, 2);
|
||||
memcpy((void*)0x80001F5E, ((u8*) &codelist) + 2, 2);
|
||||
sync_after_write((void*)0x80001800,codehandler_size);
|
||||
DCFlushRange((void*)0x80001800,codehandler_size);
|
||||
}
|
||||
else
|
||||
{
|
||||
@ -158,13 +162,13 @@ void load_handler()
|
||||
memcpy((void*)0x80001800,codehandleronly,codehandleronly_size);
|
||||
memcpy((void*)0x80001906, &codelist, 2);
|
||||
memcpy((void*)0x8000190A, ((u8*) &codelist) + 2, 2);
|
||||
sync_after_write((void*)0x80001800,codehandleronly_size);
|
||||
DCFlushRange((void*)0x80001800,codehandleronly_size);
|
||||
}
|
||||
|
||||
// Load multidol handler
|
||||
memset((void*)0x80001000,0,multidol_size);
|
||||
memcpy((void*)0x80001000,multidol,multidol_size);
|
||||
sync_after_write((void*)0x80001000,multidol_size);
|
||||
DCFlushRange((void*)0x80001000,multidol_size);
|
||||
switch(hooktype)
|
||||
{
|
||||
case 0x01:
|
||||
@ -211,7 +215,7 @@ void load_handler()
|
||||
//memcpy((void*)0x80001198,wpadbuttonsdown2hooks+3,4);
|
||||
break;
|
||||
}
|
||||
sync_after_write((void*)0x80001198,16);
|
||||
DCFlushRange((void*)0x80001198,16);
|
||||
}
|
||||
memcpy((void *)0x80001800, (void*)0x80000000, 6);
|
||||
}
|
||||
@ -223,21 +227,19 @@ int ocarina_do_code(u64 chantitle)
|
||||
memset((void *)0x80001800, 0, 0x1800);
|
||||
|
||||
char gameidbuffer[8];
|
||||
memset(gameidbuffer, 0, 8);
|
||||
if(chantitle != 0)
|
||||
{
|
||||
memset(gameidbuffer, 0, 8);
|
||||
gameidbuffer[0] = (chantitle & 0xff000000) >> 24;
|
||||
gameidbuffer[1] = (chantitle & 0x00ff0000) >> 16;
|
||||
gameidbuffer[2] = (chantitle & 0x0000ff00) >> 8;
|
||||
gameidbuffer[3] = chantitle & 0x000000ff;
|
||||
}
|
||||
else
|
||||
strncpy(gameidbuffer, (char*)Disc_ID, 6);
|
||||
load_handler();
|
||||
|
||||
if(chantitle != 0)
|
||||
{
|
||||
memcpy((void *)0x80001800, gameidbuffer, 8);
|
||||
sync_after_write((void *)0x80001800, 8);
|
||||
}
|
||||
memcpy((void *)0x80001800, gameidbuffer, 8);
|
||||
DCFlushRange((void *)0x80001800, 8);
|
||||
|
||||
if(codelist)
|
||||
memset(codelist, 0, (u32)codelistend - (u32)codelist);
|
||||
@ -246,7 +248,7 @@ int ocarina_do_code(u64 chantitle)
|
||||
if(code_size > 0 && code_buf)
|
||||
{
|
||||
memcpy(codelist, code_buf, code_size);
|
||||
sync_after_write(codelist, (u32)codelistend - (u32)codelist);
|
||||
DCFlushRange(codelist, (u32)codelistend - (u32)codelist);
|
||||
}
|
||||
|
||||
// TODO What's this???
|
45
resources/wiiflow_game_booter/source/gecko.c
Normal file
45
resources/wiiflow_game_booter/source/gecko.c
Normal file
@ -0,0 +1,45 @@
|
||||
#include <gccore.h>
|
||||
#include <malloc.h>
|
||||
#include <stdio.h>
|
||||
#include <string.h>
|
||||
#include <sys/iosupport.h>
|
||||
#include <stdarg.h>
|
||||
#include "gecko.h"
|
||||
|
||||
/* init-globals */
|
||||
bool geckoinit = false;
|
||||
static ssize_t __out_write(struct _reent *r __attribute__((unused)), int fd __attribute__((unused)), const char *ptr, size_t len)
|
||||
{
|
||||
if(geckoinit && ptr)
|
||||
{
|
||||
u32 level;
|
||||
level = IRQ_Disable();
|
||||
usb_sendbuffer_safe(1, ptr, len);
|
||||
IRQ_Restore(level);
|
||||
}
|
||||
return len;
|
||||
}
|
||||
|
||||
char gprintfBuffer[256];
|
||||
void gprintf(const char *format, ...)
|
||||
{
|
||||
va_list va;
|
||||
va_start(va, format);
|
||||
int len = vsnprintf(gprintfBuffer, 255, format, va);
|
||||
__out_write(NULL, 0, gprintfBuffer, len);
|
||||
va_end(va);
|
||||
}
|
||||
|
||||
bool InitGecko()
|
||||
{
|
||||
if(geckoinit)
|
||||
return geckoinit;
|
||||
|
||||
u32 geckoattached = usb_isgeckoalive(EXI_CHANNEL_1);
|
||||
if(geckoattached)
|
||||
{
|
||||
geckoinit = true;
|
||||
usb_flush(EXI_CHANNEL_1);
|
||||
}
|
||||
return geckoinit;
|
||||
}
|
23
resources/wiiflow_game_booter/source/gecko.h
Normal file
23
resources/wiiflow_game_booter/source/gecko.h
Normal file
@ -0,0 +1,23 @@
|
||||
|
||||
#ifndef _GECKO_H_
|
||||
#define _GECKO_H_
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
#include <gccore.h>
|
||||
|
||||
extern bool bufferMessages;
|
||||
extern bool WriteToSD;
|
||||
|
||||
//use this just like printf();
|
||||
void gprintf(const char *format, ...);
|
||||
void ghexdump(void *d, int len);
|
||||
bool InitGecko();
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
|
||||
#endif
|
215
resources/wiiflow_game_booter/source/lz77.c
Normal file
215
resources/wiiflow_game_booter/source/lz77.c
Normal file
@ -0,0 +1,215 @@
|
||||
/*******************************************************************************
|
||||
* lz77.c
|
||||
*
|
||||
* Copyright (c) 2009 The Lemon Man
|
||||
* Copyright (c) 2009 Nicksasa
|
||||
* Copyright (c) 2009 WiiPower
|
||||
*
|
||||
* Distributed under the terms of the GNU General Public License (v2)
|
||||
* See http://www.gnu.org/licenses/gpl-2.0.txt for more info.
|
||||
*
|
||||
* Description:
|
||||
* -----------
|
||||
*
|
||||
******************************************************************************/
|
||||
#include <gccore.h>
|
||||
#include <stdio.h>
|
||||
#include <unistd.h>
|
||||
#include <string.h>
|
||||
#include <malloc.h>
|
||||
|
||||
#include "lz77.h"
|
||||
#include "utils.h"
|
||||
|
||||
u32 packBytes(int a, int b, int c, int d)
|
||||
{
|
||||
return (d << 24) | (c << 16) | (b << 8) | (a);
|
||||
}
|
||||
|
||||
s32 __decompressLZ77_11(u8 *in, u32 inputLen, u8 **output, u32 *outputLen)
|
||||
{
|
||||
int x, y;
|
||||
|
||||
u8 *out = NULL;
|
||||
|
||||
u32 compressedPos = 0x4;
|
||||
u32 decompressedPos = 0x0;
|
||||
u32 decompressedSize = 0;
|
||||
|
||||
decompressedSize = packBytes(in[0], in[1], in[2], in[3]) >> 8;
|
||||
|
||||
if (!decompressedSize)
|
||||
{
|
||||
decompressedSize = packBytes(in[4], in[5], in[6], in[7]);
|
||||
compressedPos += 0x4;
|
||||
}
|
||||
|
||||
//printf("Decompressed size : %i\n", decompressedSize);
|
||||
|
||||
out = malloc(ALIGN32(decompressedSize));
|
||||
if (out == NULL)
|
||||
{
|
||||
printf("Out of memory\n");
|
||||
return -1;
|
||||
}
|
||||
|
||||
while (compressedPos < inputLen && decompressedPos < decompressedSize)
|
||||
{
|
||||
u8 byteFlag = in[compressedPos];
|
||||
compressedPos++;
|
||||
|
||||
for (x = 7; x >= 0; x--)
|
||||
{
|
||||
if ((byteFlag & (1 << x)) > 0)
|
||||
{
|
||||
u8 first = in[compressedPos];
|
||||
u8 second = in[compressedPos + 1];
|
||||
|
||||
u32 pos, copyLen;
|
||||
|
||||
if (first < 0x20)
|
||||
{
|
||||
u8 third = in[compressedPos + 2];
|
||||
|
||||
if (first >= 0x10)
|
||||
{
|
||||
u32 fourth = in[compressedPos + 3];
|
||||
|
||||
pos = (u32)(((third & 0xF) << 8) | fourth) + 1;
|
||||
copyLen = (u32)((second << 4) | ((first & 0xF) << 12) | (third >> 4)) + 273;
|
||||
|
||||
compressedPos += 4;
|
||||
} else
|
||||
{
|
||||
pos = (u32)(((second & 0xF) << 8) | third) + 1;
|
||||
copyLen = (u32)(((first & 0xF) << 4) | (second >> 4)) + 17;
|
||||
|
||||
compressedPos += 3;
|
||||
}
|
||||
} else
|
||||
{
|
||||
pos = (u32)(((first & 0xF) << 8) | second) + 1;
|
||||
copyLen = (u32)(first >> 4) + 1;
|
||||
|
||||
compressedPos += 2;
|
||||
}
|
||||
|
||||
for (y = 0; y < (int)copyLen; y++)
|
||||
{
|
||||
out[decompressedPos + y] = out[decompressedPos - pos + y];
|
||||
}
|
||||
|
||||
decompressedPos += copyLen;
|
||||
} else
|
||||
{
|
||||
out[decompressedPos] = in[compressedPos];
|
||||
|
||||
decompressedPos++;
|
||||
compressedPos++;
|
||||
}
|
||||
|
||||
if (compressedPos >= inputLen || decompressedPos >= decompressedSize)
|
||||
break;
|
||||
}
|
||||
}
|
||||
*output = out;
|
||||
*outputLen = decompressedSize;
|
||||
return 0;
|
||||
}
|
||||
|
||||
s32 __decompressLZ77_10(u8 *in, u8 **output, u32 *outputLen)
|
||||
{
|
||||
int x, y;
|
||||
|
||||
u8 *out = NULL;
|
||||
|
||||
u32 compressedPos = 0;
|
||||
u32 decompressedSize = 0x4;
|
||||
u32 decompressedPos = 0;
|
||||
|
||||
decompressedSize = packBytes(in[0], in[1], in[2], in[3]) >> 8;
|
||||
|
||||
//int compressionType = (packBytes(in[0], in[1], in[2], in[3]) >> 4) & 0xF;
|
||||
|
||||
//printf("Decompressed size : %i\n", decompressedSize);
|
||||
|
||||
out = malloc(ALIGN32(decompressedSize));
|
||||
if (out == NULL)
|
||||
{
|
||||
printf("Out of memory\n");
|
||||
return -1;
|
||||
}
|
||||
|
||||
compressedPos += 0x4;
|
||||
|
||||
while (decompressedPos < decompressedSize)
|
||||
{
|
||||
u8 flag = *(u8*)(in + compressedPos);
|
||||
compressedPos += 1;
|
||||
|
||||
for (x = 0; x < 8; x++)
|
||||
{
|
||||
if (flag & 0x80)
|
||||
{
|
||||
u8 first = in[compressedPos];
|
||||
u8 second = in[compressedPos + 1];
|
||||
|
||||
u16 pos = (u16)((((first << 8) + second) & 0xFFF) + 1);
|
||||
u8 copyLen = (u8)(3 + ((first >> 4) & 0xF));
|
||||
|
||||
for (y = 0; y < copyLen; y++)
|
||||
{
|
||||
out[decompressedPos + y] = out[decompressedPos - pos + (y % pos)];
|
||||
}
|
||||
|
||||
compressedPos += 2;
|
||||
decompressedPos += copyLen;
|
||||
} else
|
||||
{
|
||||
out[decompressedPos] = in[compressedPos];
|
||||
compressedPos += 1;
|
||||
decompressedPos += 1;
|
||||
}
|
||||
|
||||
flag <<= 1;
|
||||
|
||||
if (decompressedPos >= decompressedSize)
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
*output = out;
|
||||
*outputLen = decompressedSize;
|
||||
return 0;
|
||||
}
|
||||
|
||||
int isLZ77compressed(u8 *buffer)
|
||||
{
|
||||
if ((buffer[0] == LZ77_0x10_FLAG) || (buffer[0] == LZ77_0x11_FLAG))
|
||||
{
|
||||
return 1;
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
int decompressLZ77content(u8 *buffer, u32 length, u8 **output, u32 *outputLen)
|
||||
{
|
||||
int ret;
|
||||
switch (buffer[0])
|
||||
{
|
||||
case LZ77_0x10_FLAG:
|
||||
//printf("LZ77 variant 0x10 compressed content...unpacking may take a while...\n");
|
||||
ret = __decompressLZ77_10(buffer, output, outputLen);
|
||||
break;
|
||||
case LZ77_0x11_FLAG:
|
||||
//printf("LZ77 variant 0x11 compressed content...unpacking may take a while...\n");
|
||||
ret = __decompressLZ77_11(buffer, length, output, outputLen);
|
||||
break;
|
||||
default:
|
||||
//printf("Not compressed ...\n");
|
||||
ret = -1;
|
||||
break;
|
||||
}
|
||||
return ret;
|
||||
}
|
34
resources/wiiflow_game_booter/source/lz77.h
Normal file
34
resources/wiiflow_game_booter/source/lz77.h
Normal file
@ -0,0 +1,34 @@
|
||||
/*******************************************************************************
|
||||
* lz77.h
|
||||
*
|
||||
* Copyright (c) 2009 The Lemon Man
|
||||
* Copyright (c) 2009 Nicksasa
|
||||
* Copyright (c) 2009 WiiPower
|
||||
*
|
||||
* Distributed under the terms of the GNU General Public License (v2)
|
||||
* See http://www.gnu.org/licenses/gpl-2.0.txt for more info.
|
||||
*
|
||||
* Description:
|
||||
* -----------
|
||||
*
|
||||
******************************************************************************/
|
||||
|
||||
#ifndef _LZ77_MODULE
|
||||
#define _LZ77_MODULE
|
||||
|
||||
#define LZ77_0x10_FLAG 0x10
|
||||
#define LZ77_0x11_FLAG 0x11
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif /* __cplusplus */
|
||||
|
||||
int isLZ77compressed(u8 *buffer);
|
||||
int decompressLZ77content(u8 *buffer, u32 length, u8 **output, u32 *outputLen);
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif /* __cplusplus */
|
||||
|
||||
#endif
|
||||
|
198
resources/wiiflow_game_booter/source/main.cpp
Normal file
198
resources/wiiflow_game_booter/source/main.cpp
Normal file
@ -0,0 +1,198 @@
|
||||
/****************************************************************************
|
||||
* Copyright (C) 2012 FIX94
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
****************************************************************************/
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
#include <string.h>
|
||||
#include <ogcsys.h>
|
||||
#include <unistd.h>
|
||||
#include <malloc.h>
|
||||
|
||||
#include "Config.hpp"
|
||||
#include "ChannelHandler.hpp"
|
||||
#include "video_tinyload.h"
|
||||
#include "apploader.h"
|
||||
#include "patchcode.h"
|
||||
#include "disc.h"
|
||||
#include "fst.h"
|
||||
#include "wdvd.h"
|
||||
#include "gecko.h"
|
||||
|
||||
using namespace std;
|
||||
IOS_Info CurrentIOS;
|
||||
|
||||
/* Boot Variables */
|
||||
u32 vmode_reg = 0;
|
||||
entry_point p_entry;
|
||||
GXRModeObj *vmode = NULL;
|
||||
|
||||
u32 AppEntrypoint;
|
||||
|
||||
extern "C" {
|
||||
extern void __exception_closeall();
|
||||
extern s32 wbfsDev;
|
||||
extern u32 wbfs_part_idx;
|
||||
extern FragList *frag_list;
|
||||
}
|
||||
|
||||
the_CFG normalCFG;
|
||||
int main()
|
||||
{
|
||||
InitGecko();
|
||||
gprintf("WiiFlow External Booter by FIX94\n");
|
||||
memcpy(&normalCFG, (void*)0x93100000, sizeof(the_CFG));
|
||||
VIDEO_Init();
|
||||
video_init();
|
||||
prog10();
|
||||
|
||||
configbytes[0] = normalCFG.configbytes[0];
|
||||
configbytes[1] = normalCFG.configbytes[1];
|
||||
hooktype = normalCFG.hooktype;
|
||||
debuggerselect = normalCFG.debugger;
|
||||
CurrentIOS = normalCFG.IOS;
|
||||
app_gameconfig_set(normalCFG.gameconf, normalCFG.gameconfsize);
|
||||
ocarina_set_codes(normalCFG.codelist, normalCFG.codelistend, normalCFG.cheats, normalCFG.cheatSize);
|
||||
frag_list = normalCFG.fragments;
|
||||
wbfsDev = normalCFG.wbfsDevice;
|
||||
wbfs_part_idx = normalCFG.wbfsPart;
|
||||
|
||||
if(normalCFG.BootType == TYPE_WII_GAME)
|
||||
{
|
||||
WDVD_Init();
|
||||
if(normalCFG.GameBootType == TYPE_WII_DISC)
|
||||
{
|
||||
Disc_SetUSB(NULL, false);
|
||||
if(CurrentIOS.Type == IOS_TYPE_HERMES)
|
||||
Hermes_Disable_EHC();
|
||||
}
|
||||
else
|
||||
{
|
||||
Disc_SetUSB((u8*)normalCFG.gameID, normalCFG.GameBootType == TYPE_WII_WBFS_EXT);
|
||||
if(CurrentIOS.Type == IOS_TYPE_HERMES)
|
||||
Hermes_shadow_mload(normalCFG.mload_rev);
|
||||
}
|
||||
prog10();
|
||||
Disc_Open();
|
||||
Disc_SetLowMem();
|
||||
prog10();
|
||||
u64 offset = 0;
|
||||
Disc_FindPartition(&offset);
|
||||
WDVD_OpenPartition(offset);
|
||||
vmode = Disc_SelectVMode(normalCFG.vidMode, &vmode_reg);
|
||||
prog10();
|
||||
Apploader_Run(&p_entry, normalCFG.vidMode, vmode, normalCFG.vipatch, normalCFG.countryString, normalCFG.patchVidMode,
|
||||
normalCFG.aspectRatio, normalCFG.returnTo);
|
||||
AppEntrypoint = (u32)p_entry;
|
||||
WDVD_Close();
|
||||
}
|
||||
else if(normalCFG.BootType == TYPE_CHANNEL)
|
||||
{
|
||||
ISFS_Initialize();
|
||||
Disc_SetLowMem();
|
||||
prog10();
|
||||
AppEntrypoint = LoadChannel(normalCFG.title);
|
||||
vmode = Disc_SelectVMode(normalCFG.vidMode, &vmode_reg);
|
||||
PatchChannel(normalCFG.vidMode, vmode, normalCFG.vipatch, normalCFG.countryString,
|
||||
normalCFG.patchVidMode, normalCFG.aspectRatio, normalCFG.title);
|
||||
ISFS_Deinitialize();
|
||||
}
|
||||
gprintf("Entrypoint: %08x\n", AppEntrypoint);
|
||||
setprog(320);
|
||||
|
||||
/* Set time */
|
||||
Disc_SetTime();
|
||||
|
||||
/* Set an appropriate video mode */
|
||||
Disc_SetVMode(vmode, vmode_reg);
|
||||
|
||||
/* Shutdown IOS subsystems */
|
||||
u32 level = IRQ_Disable();
|
||||
__IOS_ShutdownSubsystems();
|
||||
__exception_closeall();
|
||||
|
||||
/* Originally from tueidj - taken from NeoGamma (thx) */
|
||||
*(vu32*)0xCC003024 = 1;
|
||||
|
||||
if(AppEntrypoint == 0x3400)
|
||||
{
|
||||
if(hooktype)
|
||||
{
|
||||
asm volatile (
|
||||
"lis %r3, returnpoint@h\n"
|
||||
"ori %r3, %r3, returnpoint@l\n"
|
||||
"mtlr %r3\n"
|
||||
"lis %r3, 0x8000\n"
|
||||
"ori %r3, %r3, 0x18A8\n"
|
||||
"nop\n"
|
||||
"mtctr %r3\n"
|
||||
"bctr\n"
|
||||
"returnpoint:\n"
|
||||
"bl DCDisable\n"
|
||||
"bl ICDisable\n"
|
||||
"li %r3, 0\n"
|
||||
"mtsrr1 %r3\n"
|
||||
"lis %r4, AppEntrypoint@h\n"
|
||||
"ori %r4,%r4,AppEntrypoint@l\n"
|
||||
"lwz %r4, 0(%r4)\n"
|
||||
"mtsrr0 %r4\n"
|
||||
"rfi\n"
|
||||
);
|
||||
}
|
||||
else
|
||||
{
|
||||
asm volatile (
|
||||
"isync\n"
|
||||
"lis %r3, AppEntrypoint@h\n"
|
||||
"ori %r3, %r3, AppEntrypoint@l\n"
|
||||
"lwz %r3, 0(%r3)\n"
|
||||
"mtsrr0 %r3\n"
|
||||
"mfmsr %r3\n"
|
||||
"li %r4, 0x30\n"
|
||||
"andc %r3, %r3, %r4\n"
|
||||
"mtsrr1 %r3\n"
|
||||
"rfi\n"
|
||||
);
|
||||
}
|
||||
}
|
||||
else if (hooktype)
|
||||
{
|
||||
asm volatile (
|
||||
"lis %r3, AppEntrypoint@h\n"
|
||||
"ori %r3, %r3, AppEntrypoint@l\n"
|
||||
"lwz %r3, 0(%r3)\n"
|
||||
"mtlr %r3\n"
|
||||
"lis %r3, 0x8000\n"
|
||||
"ori %r3, %r3, 0x18A8\n"
|
||||
"nop\n"
|
||||
"mtctr %r3\n"
|
||||
"bctr\n"
|
||||
);
|
||||
}
|
||||
else
|
||||
{
|
||||
asm volatile (
|
||||
"lis %r3, AppEntrypoint@h\n"
|
||||
"ori %r3, %r3, AppEntrypoint@l\n"
|
||||
"lwz %r3, 0(%r3)\n"
|
||||
"mtlr %r3\n"
|
||||
"blr\n"
|
||||
);
|
||||
}
|
||||
|
||||
IRQ_Restore(level);
|
||||
|
||||
return 0;
|
||||
}
|
@ -18,11 +18,14 @@
|
||||
* along with this program; if not, write to the Free Software
|
||||
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
*/
|
||||
#include "utils.h"
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
#include <string.h>
|
||||
#include <gccore.h>
|
||||
#include <sys/unistd.h>
|
||||
|
||||
#include "apploader.h"
|
||||
#include "patchcode.h"
|
||||
#include "cache.h"
|
||||
#include "debug.h"
|
||||
|
||||
u32 hooktype;
|
||||
u8 configbytes[2];
|
||||
@ -97,7 +100,7 @@ const u32 langpatch[3] = {0x7C600775, 0x40820010, 0x38000000};
|
||||
static const u32 oldpatch002[3] = {0x2C000000, 0x40820214, 0x3C608000};
|
||||
static const u32 newpatch002[3] = {0x2C000000, 0x48000214, 0x3C608000};
|
||||
|
||||
u8 dogamehooks(void *addr, u32 len, u8 channel)
|
||||
bool dogamehooks(void *addr, u32 len, bool channel)
|
||||
{
|
||||
/*
|
||||
0 No Hook
|
||||
@ -112,21 +115,21 @@ u8 dogamehooks(void *addr, u32 len, u8 channel)
|
||||
|
||||
void *addr_start = addr;
|
||||
void *addr_end = addr+len;
|
||||
u8 hookpatched = 0;
|
||||
bool hookpatched = false;
|
||||
|
||||
while(addr_start < addr_end)
|
||||
{
|
||||
switch(hooktype)
|
||||
{
|
||||
case 0x00:
|
||||
hookpatched = 1;
|
||||
hookpatched = true;
|
||||
break;
|
||||
|
||||
case 0x01:
|
||||
if(memcmp(addr_start, viwiihooks, sizeof(viwiihooks))==0)
|
||||
{
|
||||
patchhook((u32)addr_start, len);
|
||||
hookpatched = 1;
|
||||
hookpatched = true;
|
||||
}
|
||||
break;
|
||||
|
||||
@ -134,13 +137,13 @@ u8 dogamehooks(void *addr, u32 len, u8 channel)
|
||||
if(memcmp(addr_start, kpadhooks, sizeof(kpadhooks))==0)
|
||||
{
|
||||
patchhook((u32)addr_start, len);
|
||||
hookpatched = 1;
|
||||
hookpatched = true;
|
||||
}
|
||||
|
||||
if(memcmp(addr_start, kpadoldhooks, sizeof(kpadoldhooks))==0)
|
||||
{
|
||||
patchhook((u32)addr_start, len);
|
||||
hookpatched = 1;
|
||||
hookpatched = true;
|
||||
}
|
||||
break;
|
||||
|
||||
@ -148,7 +151,7 @@ u8 dogamehooks(void *addr, u32 len, u8 channel)
|
||||
if(memcmp(addr_start, joypadhooks, sizeof(joypadhooks))==0)
|
||||
{
|
||||
patchhook((u32)addr_start, len);
|
||||
hookpatched = 1;
|
||||
hookpatched = true;
|
||||
}
|
||||
break;
|
||||
|
||||
@ -156,7 +159,7 @@ u8 dogamehooks(void *addr, u32 len, u8 channel)
|
||||
if(memcmp(addr_start, gxdrawhooks, sizeof(gxdrawhooks))==0)
|
||||
{
|
||||
patchhook((u32)addr_start, len);
|
||||
hookpatched = 1;
|
||||
hookpatched = true;
|
||||
}
|
||||
break;
|
||||
|
||||
@ -164,7 +167,7 @@ u8 dogamehooks(void *addr, u32 len, u8 channel)
|
||||
if(memcmp(addr_start, gxflushhooks, sizeof(gxflushhooks))==0)
|
||||
{
|
||||
patchhook((u32)addr_start, len);
|
||||
hookpatched = 1;
|
||||
hookpatched = true;
|
||||
}
|
||||
break;
|
||||
|
||||
@ -172,7 +175,7 @@ u8 dogamehooks(void *addr, u32 len, u8 channel)
|
||||
if(memcmp(addr_start, ossleepthreadhooks, sizeof(ossleepthreadhooks))==0)
|
||||
{
|
||||
patchhook((u32)addr_start, len);
|
||||
hookpatched = 1;
|
||||
hookpatched = true;
|
||||
}
|
||||
break;
|
||||
|
||||
@ -180,7 +183,7 @@ u8 dogamehooks(void *addr, u32 len, u8 channel)
|
||||
if(memcmp(addr_start, axnextframehooks, sizeof(axnextframehooks))==0)
|
||||
{
|
||||
patchhook((u32)addr_start, len);
|
||||
hookpatched = 1;
|
||||
hookpatched = true;
|
||||
}
|
||||
break;
|
||||
|
||||
@ -188,7 +191,7 @@ u8 dogamehooks(void *addr, u32 len, u8 channel)
|
||||
/* if(memcmp(addr_start, customhook, customhooksize)==0)
|
||||
{
|
||||
patchhook((u32)addr_start, len);
|
||||
hookpatched = 1;
|
||||
hookpatched = true;
|
||||
} */
|
||||
break;
|
||||
}
|
||||
@ -197,15 +200,15 @@ u8 dogamehooks(void *addr, u32 len, u8 channel)
|
||||
if(channel && memcmp(addr_start, multidolchanhooks, sizeof(multidolchanhooks))==0)
|
||||
{
|
||||
*(((u32*)addr_start)+1) = 0x7FE802A6;
|
||||
sync_after_write(((u32*)addr_start)+1, 4);
|
||||
DCFlushRange(((u32*)addr_start)+1, 4);
|
||||
|
||||
multidolhook((u32)addr_start+sizeof(multidolchanhooks)-4);
|
||||
hookpatched = 1;
|
||||
hookpatched = true;
|
||||
}
|
||||
else if(!channel && memcmp(addr_start, multidolhooks, sizeof(multidolhooks))==0)
|
||||
{
|
||||
multidolhook((u32)addr_start+sizeof(multidolhooks)-4);
|
||||
hookpatched = 1;
|
||||
hookpatched = true;
|
||||
}
|
||||
}
|
||||
addr_start += 4;
|
||||
@ -251,12 +254,11 @@ static u32 ad[ 4 ] = { 0, 0, 0, 0 };//these variables are global on the off chan
|
||||
static u8 found = 0; //to find in the dol are found in different sections of the dol
|
||||
static u8 returnToPatched = 0;
|
||||
|
||||
u8 PatchReturnTo( void *Address, int Size, u32 id )
|
||||
bool PatchReturnTo( void *Address, int Size, u32 id )
|
||||
{
|
||||
if(returnToPatched == 1)
|
||||
if( !id || returnToPatched )
|
||||
return 0;
|
||||
//gprintf("PatchReturnTo( %p, %08x, %08x )\n", Address, Size, id );
|
||||
//debug_string("PatchReturnTo ID:"); debug_uint(id); debug_string("\n");
|
||||
|
||||
//new __OSLoadMenu() (SM2.0 and higher)
|
||||
u8 SearchPattern[ 12 ] = { 0x38, 0x80, 0x00, 0x02, 0x38, 0x60, 0x00, 0x01, 0x38, 0xa0, 0x00, 0x00 }; //li r4,2
|
||||
@ -356,7 +358,6 @@ u8 PatchReturnTo( void *Address, int Size, u32 id )
|
||||
addr = (u32*)ad[ 0 ];
|
||||
memcpy( addr, &newval, sizeof( u32 ) ); //bl ad[ 3 ]
|
||||
memcpy( addr + 4, &nop, sizeof( u32 ) ); //nop
|
||||
debug_uint((u32)addr); debug_string(" -> "); debug_uint(newval); debug_string("\n");
|
||||
//gprintf("\t%08x -> %08x\n", addr, newval );
|
||||
|
||||
//ES_GetTicketViews() again
|
||||
@ -366,7 +367,6 @@ u8 PatchReturnTo( void *Address, int Size, u32 id )
|
||||
addr = (u32*)ad[ 1 ];
|
||||
memcpy( addr, &newval, sizeof( u32 ) ); //bl ad[ 3 ]
|
||||
memcpy( addr + 4, &nop, sizeof( u32 ) ); //nop
|
||||
debug_uint((u32)addr); debug_string(" -> "); debug_uint(newval); debug_string("\n");
|
||||
//gprintf("\t%08x -> %08x\n", addr, newval );
|
||||
|
||||
//ES_LaunchTitle()
|
||||
@ -376,7 +376,6 @@ u8 PatchReturnTo( void *Address, int Size, u32 id )
|
||||
addr = (u32*)ad[ 2 ];
|
||||
memcpy( addr, &newval, sizeof( u32 ) ); //bl ad[ 3 ]
|
||||
memcpy( addr + 4, &nop, sizeof( u32 ) ); //nop
|
||||
debug_uint((u32)addr); debug_string(" -> "); debug_uint(newval); debug_string("\n");
|
||||
//gprintf("\t%08x -> %08x\n", addr, newval );
|
||||
|
||||
returnToPatched = 1;
|
||||
@ -414,7 +413,7 @@ void PatchAspectRatio(void *addr, u32 len, u8 aspect)
|
||||
addr_start += 4;
|
||||
}
|
||||
}
|
||||
#if 0
|
||||
|
||||
void PatchCountryStrings(void *Address, int Size)
|
||||
{
|
||||
u8 SearchPattern[4] = {0x00, 0x00, 0x00, 0x00};
|
||||
@ -491,4 +490,3 @@ void PatchCountryStrings(void *Address, int Size)
|
||||
}
|
||||
}
|
||||
}
|
||||
#endif
|
@ -30,12 +30,12 @@ extern u32 hooktype;
|
||||
extern u8 configbytes[2];
|
||||
|
||||
// Function prototypes
|
||||
u8 dogamehooks(void *addr, u32 len, u8 channel);
|
||||
bool dogamehooks(void *addr, u32 len, bool channel);
|
||||
void langpatcher(void *addr, u32 len);
|
||||
void vidolpatcher(void *addr, u32 len);
|
||||
void PatchCountryStrings(void *Address, int Size);
|
||||
void PatchAspectRatio(void *addr, u32 len, u8 aspect);
|
||||
u8 PatchReturnTo(void *Address, int Size, u32 id);
|
||||
bool PatchReturnTo(void *Address, int Size, u32 id);
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
43
resources/wiiflow_game_booter/source/types.h
Normal file
43
resources/wiiflow_game_booter/source/types.h
Normal file
@ -0,0 +1,43 @@
|
||||
|
||||
#ifndef _TYPES_H_
|
||||
#define _TYPES_H_
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
enum
|
||||
{
|
||||
TYPE_WII_DISC = 0,
|
||||
TYPE_WII_WBFS,
|
||||
TYPE_WII_WBFS_EXT,
|
||||
};
|
||||
|
||||
enum
|
||||
{
|
||||
TYPE_WII_GAME = 0,
|
||||
TYPE_GC_GAME,
|
||||
TYPE_CHANNEL,
|
||||
TYPE_PLUGIN,
|
||||
TYPE_HOMEBREW,
|
||||
TYPE_END
|
||||
};
|
||||
#define NoGameID(x) (x == TYPE_PLUGIN || x == TYPE_HOMEBREW)
|
||||
|
||||
enum
|
||||
{
|
||||
IOS_TYPE_D2X = 0,
|
||||
IOS_TYPE_WANIN,
|
||||
IOS_TYPE_HERMES,
|
||||
IOS_TYPE_KWIIRK,
|
||||
IOS_TYPE_NEEK2O,
|
||||
IOS_TYPE_NORMAL_IOS,
|
||||
IOS_TYPE_STUB,
|
||||
};
|
||||
#define CustomIOS(x) (x != IOS_TYPE_NORMAL_IOS && x != IOS_TYPE_STUB)
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
|
||||
#endif
|
26
resources/wiiflow_game_booter/source/utils.h
Normal file
26
resources/wiiflow_game_booter/source/utils.h
Normal file
@ -0,0 +1,26 @@
|
||||
|
||||
#ifndef _UTILS_H_
|
||||
#define _UTILS_H_
|
||||
|
||||
#include <gctypes.h>
|
||||
|
||||
#define KB_SIZE 1024.0
|
||||
#define MB_SIZE 1048576.0
|
||||
#define GB_SIZE 1073741824.0
|
||||
|
||||
#define MAX_FAT_PATH 1024
|
||||
|
||||
#define round_up(x,n) (-(-(x) & -(n)))
|
||||
|
||||
#define ALIGN(n, x) (((x) + (n - 1)) & ~(n - 1))
|
||||
#define ALIGN32(x) (((x) + 31) & ~31)
|
||||
|
||||
#define TITLE_ID(x,y) (((u64)(x) << 32) | (y))
|
||||
#define TITLE_UPPER(x) ((u32)((x) >> 32))
|
||||
#define TITLE_LOWER(x) ((u32)(x) & 0xFFFFFFFF)
|
||||
|
||||
#define Write8(addr, val) *(u8 *)addr = val; DCFlushRange((void *)addr, sizeof(u8));
|
||||
#define Write16(addr, val) *(u16 *)addr = val; DCFlushRange((void *)addr, sizeof(u16));
|
||||
#define Write32(addr, val) *(u32 *)addr = val; DCFlushRange((void *)addr, sizeof(u32));
|
||||
|
||||
#endif
|
@ -1,3 +1,15 @@
|
||||
/*
|
||||
TinyLoad - a simple region free (original) game launcher in 4k
|
||||
|
||||
# This code is licensed to you under the terms of the GNU GPL, version 2;
|
||||
# see file COPYING or http://www.gnu.org/licenses/old-licenses/gpl-2.0.txt
|
||||
*/
|
||||
|
||||
/* This code comes from HBC's stub which was based on dhewg's geckoloader stub */
|
||||
// Copyright 2008-2009 Andre Heider <dhewg@wiibrew.org>
|
||||
// Copyright 2008-2009 Hector Martin <marcan@marcansoft.com>
|
||||
#include <ogc/cache.h>
|
||||
#include <string.h>
|
||||
#include "utils.h"
|
||||
|
||||
#define COLOR_BLACK 0x00800080
|
||||
@ -17,6 +29,15 @@ u32 vto,vte;
|
||||
u64 oldvtovte;
|
||||
int progress = 20;
|
||||
|
||||
void memset32(u32 *addr, u32 data, u32 count)
|
||||
{
|
||||
int sc = count;
|
||||
void *sa = addr;
|
||||
while(count--)
|
||||
*addr++ = data;
|
||||
DCFlushRange(sa, 4*sc);
|
||||
}
|
||||
|
||||
static void drawbar(int pix)
|
||||
{
|
||||
int i = 16;
|
||||
@ -79,10 +100,3 @@ void video_init(void)
|
||||
|
||||
prog(0);
|
||||
}
|
||||
|
||||
void video_setblack(void)
|
||||
{
|
||||
/* this sets VI to black, but I can't fit it in yet... */
|
||||
viw(0x0, oldvtrdcr);
|
||||
*(vu64*)(0xCC00200c) = oldvtovte;
|
||||
}
|
@ -7,23 +7,21 @@
|
||||
|
||||
/* This code comes from HBC's stub which was based on dhewg's geckoloader stub */
|
||||
// Copyright 2008-2009 Andre Heider <dhewg@wiibrew.org>
|
||||
// Copyright 2008-2009 Hector Martin <marcan@marcansoft.com>
|
||||
#ifndef _VIDEO_TINYLOAD_H_
|
||||
#define _VIDEO_TINYLOAD_H_
|
||||
|
||||
#ifndef _STUB_DEBUG_H_
|
||||
#define _STUB_DEBUG_H_
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif /* __cplusplus */
|
||||
|
||||
#include "types.h"
|
||||
void video_init(void);
|
||||
void prog(int p);
|
||||
void prog10(void);
|
||||
void setprog(int p);
|
||||
|
||||
#ifdef DEBUG
|
||||
|
||||
void debug_uint (u32 i);
|
||||
void debug_string (const char *s);
|
||||
|
||||
#else
|
||||
|
||||
#define debug_uint(x)
|
||||
#define debug_string(x)
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif /* __cplusplus */
|
||||
|
||||
#endif
|
||||
|
||||
#endif
|
||||
|
317
resources/wiiflow_game_booter/source/videopatch.c
Normal file
317
resources/wiiflow_game_booter/source/videopatch.c
Normal file
@ -0,0 +1,317 @@
|
||||
// Inspired by WiiPower's "video toy", but simpler
|
||||
|
||||
#include "videopatch.h"
|
||||
|
||||
#include <string.h>
|
||||
|
||||
#define ARRAY_SIZE(a) (sizeof a / sizeof a[0])
|
||||
|
||||
extern GXRModeObj TVNtsc480Int;
|
||||
|
||||
GXRModeObj TVPal528Prog =
|
||||
{
|
||||
6, // viDisplayMode
|
||||
640, // fbWidth
|
||||
528, // efbHeight
|
||||
528, // xfbHeight
|
||||
(VI_MAX_WIDTH_PAL - 640)/2, // viXOrigin
|
||||
(VI_MAX_HEIGHT_PAL - 528)/2, // viYOrigin
|
||||
640, // viWidth
|
||||
528, // viHeight
|
||||
VI_XFBMODE_SF, // xFBmode
|
||||
GX_FALSE, // field_rendering
|
||||
GX_FALSE, // aa
|
||||
|
||||
// sample points arranged in increasing Y order
|
||||
{
|
||||
{6,6},{6,6},{6,6}, // pix 0, 3 sample points, 1/12 units, 4 bits each
|
||||
{6,6},{6,6},{6,6}, // pix 1
|
||||
{6,6},{6,6},{6,6}, // pix 2
|
||||
{6,6},{6,6},{6,6} // pix 3
|
||||
},
|
||||
|
||||
// vertical filter[7], 1/64 units, 6 bits each
|
||||
{
|
||||
0, // line n-1
|
||||
0, // line n-1
|
||||
21, // line n
|
||||
22, // line n
|
||||
21, // line n
|
||||
0, // line n+1
|
||||
0 // line n+1
|
||||
}
|
||||
|
||||
};
|
||||
|
||||
GXRModeObj TVPal528ProgSoft =
|
||||
{
|
||||
6, // viDisplayMode
|
||||
640, // fbWidth
|
||||
528, // efbHeight
|
||||
528, // xfbHeight
|
||||
(VI_MAX_WIDTH_PAL - 640)/2, // viXOrigin
|
||||
(VI_MAX_HEIGHT_PAL - 528)/2, // viYOrigin
|
||||
640, // viWidth
|
||||
528, // viHeight
|
||||
VI_XFBMODE_SF, // xFBmode
|
||||
GX_FALSE, // field_rendering
|
||||
GX_FALSE, // aa
|
||||
|
||||
// sample points arranged in increasing Y order
|
||||
{
|
||||
{6,6},{6,6},{6,6}, // pix 0, 3 sample points, 1/12 units, 4 bits each
|
||||
{6,6},{6,6},{6,6}, // pix 1
|
||||
{6,6},{6,6},{6,6}, // pix 2
|
||||
{6,6},{6,6},{6,6} // pix 3
|
||||
},
|
||||
|
||||
// vertical filter[7], 1/64 units, 6 bits each
|
||||
{
|
||||
8, // line n-1
|
||||
8, // line n-1
|
||||
10, // line n
|
||||
12, // line n
|
||||
10, // line n
|
||||
8, // line n+1
|
||||
8 // line n+1
|
||||
}
|
||||
|
||||
};
|
||||
|
||||
GXRModeObj TVPal528ProgUnknown =
|
||||
{
|
||||
6, // viDisplayMode
|
||||
640, // fbWidth
|
||||
264, // efbHeight
|
||||
524, // xfbHeight
|
||||
(VI_MAX_WIDTH_PAL - 640)/2, // viXOrigin
|
||||
(VI_MAX_HEIGHT_PAL - 528)/2, // viYOrigin
|
||||
640, // viWidth
|
||||
524, // viHeight
|
||||
VI_XFBMODE_SF, // xFBmode
|
||||
GX_FALSE, // field_rendering
|
||||
GX_TRUE, // aa
|
||||
|
||||
// sample points arranged in increasing Y order
|
||||
{
|
||||
{3,2},{9,6},{3,10}, // pix 0, 3 sample points, 1/12 units, 4 bits each
|
||||
{3,2},{9,6},{3,10}, // pix 1
|
||||
{9,2},{3,6},{9,10}, // pix 2
|
||||
{9,2},{3,6},{9,10} // pix 3
|
||||
},
|
||||
|
||||
// vertical filter[7], 1/64 units, 6 bits each
|
||||
{
|
||||
4, // line n-1
|
||||
8, // line n-1
|
||||
12, // line n
|
||||
16, // line n
|
||||
12, // line n
|
||||
8, // line n+1
|
||||
4 // line n+1
|
||||
}
|
||||
|
||||
};
|
||||
|
||||
GXRModeObj TVMpal480Prog =
|
||||
{
|
||||
10, // viDisplayMode
|
||||
640, // fbWidth
|
||||
480, // efbHeight
|
||||
480, // xfbHeight
|
||||
(VI_MAX_WIDTH_NTSC - 640)/2, // viXOrigin
|
||||
(VI_MAX_HEIGHT_NTSC - 480)/2, // viYOrigin
|
||||
640, // viWidth
|
||||
480, // viHeight
|
||||
VI_XFBMODE_SF, // xFBmode
|
||||
GX_FALSE, // field_rendering
|
||||
GX_FALSE, // aa
|
||||
|
||||
// sample points arranged in increasing Y order
|
||||
{
|
||||
{6,6},{6,6},{6,6}, // pix 0, 3 sample points, 1/12 units, 4 bits each
|
||||
{6,6},{6,6},{6,6}, // pix 1
|
||||
{6,6},{6,6},{6,6}, // pix 2
|
||||
{6,6},{6,6},{6,6} // pix 3
|
||||
},
|
||||
|
||||
// vertical filter[7], 1/64 units, 6 bits each
|
||||
{
|
||||
0, // line n-1
|
||||
0, // line n-1
|
||||
21, // line n
|
||||
22, // line n
|
||||
21, // line n
|
||||
0, // line n+1
|
||||
0 // line n+1
|
||||
}
|
||||
};
|
||||
|
||||
static const GXRModeObj *g_vidmodes[] = {
|
||||
&TVNtsc480Int,
|
||||
&TVNtsc480IntDf,
|
||||
&TVNtsc480Prog,
|
||||
|
||||
&TVPal528Int,
|
||||
&TVPal528IntDf,
|
||||
&TVPal528Prog,
|
||||
&TVPal528ProgSoft,
|
||||
&TVPal528ProgUnknown,
|
||||
|
||||
&TVMpal480IntDf,
|
||||
&TVMpal480Prog,
|
||||
|
||||
&TVEurgb60Hz480Int,
|
||||
&TVEurgb60Hz480IntDf,
|
||||
&TVEurgb60Hz480Prog
|
||||
};
|
||||
|
||||
// Level :
|
||||
// 0 : If same number of lines and same mode type (interlaced, progressive)
|
||||
// 1 : If same mode type
|
||||
// 2 : Always
|
||||
static void applyVideoPatch(void *dst, u32 len, GXRModeObj *rmode, int level)
|
||||
{
|
||||
u32 i;
|
||||
u32 *bufEnd = (u32 *)((u8 *)dst + (len - sizeof *rmode));
|
||||
u32 *p = (u32 *)dst;
|
||||
while (p <= bufEnd)
|
||||
{
|
||||
for (i = 0; i < ARRAY_SIZE(g_vidmodes); ++i)
|
||||
if (memcmp(p, g_vidmodes[i], sizeof *rmode) == 0)
|
||||
{
|
||||
// Video mode description found, replace it
|
||||
GXRModeObj *m = (GXRModeObj *)p;
|
||||
if (level == 2
|
||||
|| (((m->viTVMode & 3) == VI_PROGRESSIVE) == ((rmode->viTVMode & 3) == VI_PROGRESSIVE)
|
||||
&& (level == 1 || m->viHeight == rmode->viHeight)))
|
||||
memcpy(p, rmode, sizeof *rmode);
|
||||
p = (u32 *)(m + 1);
|
||||
break;
|
||||
}
|
||||
if (i == ARRAY_SIZE(g_vidmodes))
|
||||
p++;
|
||||
}
|
||||
}
|
||||
|
||||
static bool compare_videomodes(GXRModeObj* mode1, GXRModeObj* mode2)
|
||||
{
|
||||
return memcmp(mode1, mode2, sizeof *mode1) == 0; // padding seems to always be 0
|
||||
}
|
||||
|
||||
static void patch_videomode(GXRModeObj* mode1, GXRModeObj* mode2)
|
||||
{
|
||||
memcpy(mode1, mode2, sizeof *mode1);
|
||||
}
|
||||
|
||||
static GXRModeObj* PAL2NTSC[]={
|
||||
&TVMpal480IntDf, &TVNtsc480IntDf,
|
||||
&TVPal264Ds, &TVNtsc240Ds,
|
||||
&TVPal264DsAa, &TVNtsc240DsAa,
|
||||
&TVPal264Int, &TVNtsc240Int,
|
||||
&TVPal264IntAa, &TVNtsc240IntAa,
|
||||
&TVPal524IntAa, &TVNtsc480IntAa,
|
||||
&TVPal528Int, &TVNtsc480IntAa,
|
||||
&TVPal528IntDf, &TVNtsc480IntDf,
|
||||
&TVPal574IntDfScale, &TVNtsc480IntDf,
|
||||
&TVEurgb60Hz240Ds, &TVNtsc240Ds,
|
||||
&TVEurgb60Hz240DsAa, &TVNtsc240DsAa,
|
||||
&TVEurgb60Hz240Int, &TVNtsc240Int,
|
||||
&TVEurgb60Hz240IntAa, &TVNtsc240IntAa,
|
||||
&TVEurgb60Hz480Int, &TVNtsc480IntAa,
|
||||
&TVEurgb60Hz480IntDf, &TVNtsc480IntDf,
|
||||
&TVEurgb60Hz480IntAa, &TVNtsc480IntAa,
|
||||
&TVEurgb60Hz480Prog, &TVNtsc480Prog,
|
||||
&TVEurgb60Hz480ProgSoft,&TVNtsc480Prog,
|
||||
&TVEurgb60Hz480ProgAa, &TVNtsc480Prog,
|
||||
0,0
|
||||
};
|
||||
|
||||
static GXRModeObj* NTSC2PAL[]={
|
||||
&TVNtsc240Ds, &TVPal264Ds,
|
||||
&TVNtsc240DsAa, &TVPal264DsAa,
|
||||
&TVNtsc240Int, &TVPal264Int,
|
||||
&TVNtsc240IntAa, &TVPal264IntAa,
|
||||
&TVNtsc480IntDf, &TVPal528IntDf,
|
||||
&TVNtsc480IntAa, &TVPal524IntAa,
|
||||
&TVNtsc480Prog, &TVPal528IntDf,
|
||||
0,0
|
||||
};
|
||||
|
||||
static GXRModeObj* NTSC2PAL60[]={
|
||||
&TVNtsc240Ds, &TVEurgb60Hz240Ds,
|
||||
&TVNtsc240DsAa, &TVEurgb60Hz240DsAa,
|
||||
&TVNtsc240Int, &TVEurgb60Hz240Int,
|
||||
&TVNtsc240IntAa, &TVEurgb60Hz240IntAa,
|
||||
&TVNtsc480IntDf, &TVEurgb60Hz480IntDf,
|
||||
&TVNtsc480IntAa, &TVEurgb60Hz480IntAa,
|
||||
&TVNtsc480Prog, &TVEurgb60Hz480Prog,
|
||||
0,0
|
||||
};
|
||||
|
||||
static bool Search_and_patch_Video_Modes(void *Address, u32 Size, GXRModeObj* Table[])
|
||||
{
|
||||
u8 *Addr = (u8 *)Address;
|
||||
bool found = 0;
|
||||
u32 i;
|
||||
|
||||
while(Size >= sizeof(GXRModeObj))
|
||||
{
|
||||
for(i = 0; Table[i]; i+=2)
|
||||
{
|
||||
if(compare_videomodes(Table[i], (GXRModeObj*)Addr))
|
||||
{
|
||||
found = 1;
|
||||
patch_videomode((GXRModeObj*)Addr, Table[i+1]);
|
||||
Addr += (sizeof(GXRModeObj)-4);
|
||||
Size -= (sizeof(GXRModeObj)-4);
|
||||
break;
|
||||
}
|
||||
}
|
||||
Addr += 4;
|
||||
Size -= 4;
|
||||
}
|
||||
return found;
|
||||
}
|
||||
|
||||
void patchVideoModes(void *dst, u32 len, int vidMode, GXRModeObj *vmode, int patchVidModes)
|
||||
{
|
||||
GXRModeObj **table = 0;
|
||||
|
||||
if(patchVidModes && vmode != 0)
|
||||
applyVideoPatch(dst, len, vmode, patchVidModes - 1);
|
||||
else
|
||||
{
|
||||
switch(vidMode)
|
||||
{
|
||||
case 0: // default / disc / game
|
||||
break;
|
||||
case 1: // SYSTEM
|
||||
switch(CONF_GetVideo())
|
||||
{
|
||||
case CONF_VIDEO_PAL:
|
||||
table = CONF_GetEuRGB60() > 0 ? NTSC2PAL60 : NTSC2PAL;
|
||||
break;
|
||||
case CONF_VIDEO_MPAL:
|
||||
table = NTSC2PAL;
|
||||
break;
|
||||
default:
|
||||
table = PAL2NTSC;
|
||||
break;
|
||||
}
|
||||
Search_and_patch_Video_Modes(dst, len, table);
|
||||
break;
|
||||
case 2: // PAL50
|
||||
Search_and_patch_Video_Modes(dst, len, NTSC2PAL);
|
||||
break;
|
||||
case 3: // PAL60
|
||||
Search_and_patch_Video_Modes(dst, len, NTSC2PAL60);
|
||||
break;
|
||||
case 4: // NTSC
|
||||
Search_and_patch_Video_Modes(dst, len, PAL2NTSC);
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
16
resources/wiiflow_game_booter/source/videopatch.h
Normal file
16
resources/wiiflow_game_booter/source/videopatch.h
Normal file
@ -0,0 +1,16 @@
|
||||
#ifndef _VIDEOPATCH_H_
|
||||
#define _VIDEOPATCH_H_
|
||||
|
||||
#include <gccore.h>
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
void patchVideoModes(void *dst, u32 len, int vidMode, GXRModeObj *vmode, int patchVidModes);
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
|
||||
#endif // !defined(_VIDEOPATCH_H_)
|
410
resources/wiiflow_game_booter/source/wdvd.c
Normal file
410
resources/wiiflow_game_booter/source/wdvd.c
Normal file
@ -0,0 +1,410 @@
|
||||
#include <stdio.h>
|
||||
#include <string.h>
|
||||
#include <malloc.h>
|
||||
#include <ogcsys.h>
|
||||
#include "gecko.h"
|
||||
|
||||
/* Constants */
|
||||
#define IOCTL_DI_READID 0x70
|
||||
#define IOCTL_DI_READ 0x71
|
||||
#define IOCTL_DI_WAITCVRCLOSE 0x79
|
||||
#define IOCTL_DI_GETCOVER 0x88
|
||||
#define IOCTL_DI_RESET 0x8A
|
||||
#define IOCTL_DI_OPENPART 0x8B
|
||||
#define IOCTL_DI_CLOSEPART 0x8C
|
||||
#define IOCTL_DI_UNENCREAD 0x8D
|
||||
#define IOCTL_DI_SEEK 0xAB
|
||||
#define IOCTL_DI_STOPLASER 0xD2
|
||||
#define IOCTL_DI_OFFSET 0xD9
|
||||
#define IOCTL_DI_DISC_BCA 0xDA
|
||||
#define IOCTL_DI_REQUESTERROR 0xE0
|
||||
#define IOCTL_DI_STOPMOTOR 0xE3
|
||||
#define IOCTL_DI_DVDAUDIOBUFFERCFG 0xE4
|
||||
#define IOCTL_DI_SETWBFSMODE 0xF4
|
||||
|
||||
#define IOCTL_DI_SETFRAG 0xF9
|
||||
#define IOCTL_DI_GETMODE 0xFA
|
||||
#define IOCTL_DI_HELLO 0xFB
|
||||
|
||||
/* Variables */
|
||||
static u32 inbuf[8] ATTRIBUTE_ALIGN(32);
|
||||
static u32 outbuf[8] ATTRIBUTE_ALIGN(32);
|
||||
|
||||
static const char di_fs[] ATTRIBUTE_ALIGN(32) = "/dev/di";
|
||||
static s32 di_fd = -1;
|
||||
|
||||
s32 WDVD_Init(void)
|
||||
{
|
||||
/* Open "/dev/di" */
|
||||
if (di_fd < 0) {
|
||||
di_fd = IOS_Open(di_fs, 0);
|
||||
if (di_fd < 0)
|
||||
return di_fd;
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
s32 WDVD_Close(void)
|
||||
{
|
||||
/* Close "/dev/di" */
|
||||
if (di_fd >= 0) {
|
||||
IOS_Close(di_fd);
|
||||
di_fd = -1;
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
s32 WDVD_GetHandle(void)
|
||||
{
|
||||
/* Return di handle */
|
||||
return di_fd;
|
||||
}
|
||||
|
||||
s32 WDVD_Reset(void)
|
||||
{
|
||||
memset(inbuf, 0, sizeof(inbuf));
|
||||
|
||||
/* Reset drive */
|
||||
inbuf[0] = IOCTL_DI_RESET << 24;
|
||||
inbuf[1] = 1;
|
||||
|
||||
s32 ret = IOS_Ioctl(di_fd, IOCTL_DI_RESET, inbuf, sizeof(inbuf), outbuf, sizeof(outbuf));
|
||||
if (ret < 0) return ret;
|
||||
|
||||
return (ret == 1) ? 0 : -ret;
|
||||
}
|
||||
|
||||
s32 WDVD_ReadDiskId(void *id)
|
||||
{
|
||||
memset(inbuf, 0, sizeof(inbuf));
|
||||
|
||||
/* Read disc ID */
|
||||
inbuf[0] = IOCTL_DI_READID << 24;
|
||||
|
||||
s32 ret = IOS_Ioctl(di_fd, IOCTL_DI_READID, inbuf, sizeof(inbuf), outbuf, sizeof(outbuf));
|
||||
if (ret < 0) return ret;
|
||||
|
||||
if (ret == 1)
|
||||
{
|
||||
memcpy(id, outbuf, sizeof(dvddiskid));
|
||||
return 0;
|
||||
}
|
||||
|
||||
return -ret;
|
||||
}
|
||||
|
||||
s32 WDVD_Seek(u64 offset)
|
||||
{
|
||||
memset(inbuf, 0, sizeof(inbuf));
|
||||
|
||||
/* Drive seek */
|
||||
inbuf[0] = IOCTL_DI_SEEK << 24;
|
||||
inbuf[1] = (u32)(offset >> 2);
|
||||
|
||||
s32 ret = IOS_Ioctl(di_fd, IOCTL_DI_SEEK, inbuf, sizeof(inbuf), outbuf, sizeof(outbuf));
|
||||
if (ret < 0) return ret;
|
||||
|
||||
return (ret == 1) ? 0 : -ret;
|
||||
}
|
||||
|
||||
s32 WDVD_Offset(u64 offset)
|
||||
{
|
||||
//u32 *off = (u32 *)((void *)&offset);
|
||||
union { u64 off64; u32 off32[2]; } off;
|
||||
off.off64 = offset;
|
||||
|
||||
memset(inbuf, 0, sizeof(inbuf));
|
||||
|
||||
/* Set offset */
|
||||
inbuf[0] = IOCTL_DI_OFFSET << 24;
|
||||
inbuf[1] = (off.off32[0]) ? 1: 0;
|
||||
inbuf[2] = (off.off32[1] >> 2);
|
||||
|
||||
s32 ret = IOS_Ioctl(di_fd, IOCTL_DI_OFFSET, inbuf, sizeof(inbuf), outbuf, sizeof(outbuf));
|
||||
if (ret < 0) return ret;
|
||||
|
||||
return (ret == 1) ? 0 : -ret;
|
||||
}
|
||||
|
||||
s32 WDVD_StopLaser(void)
|
||||
{
|
||||
memset(inbuf, 0, sizeof(inbuf));
|
||||
|
||||
/* Stop laser */
|
||||
inbuf[0] = IOCTL_DI_STOPLASER << 24;
|
||||
|
||||
s32 ret = IOS_Ioctl(di_fd, IOCTL_DI_STOPLASER, inbuf, sizeof(inbuf), outbuf, sizeof(outbuf));
|
||||
if (ret < 0) return ret;
|
||||
|
||||
return (ret == 1) ? 0 : -ret;
|
||||
}
|
||||
|
||||
s32 WDVD_StopMotor(void)
|
||||
{
|
||||
memset(inbuf, 0, sizeof(inbuf));
|
||||
|
||||
/* Stop motor */
|
||||
inbuf[0] = IOCTL_DI_STOPMOTOR << 24;
|
||||
|
||||
s32 ret = IOS_Ioctl(di_fd, IOCTL_DI_STOPMOTOR, inbuf, sizeof(inbuf), outbuf, sizeof(outbuf));
|
||||
if (ret < 0) return ret;
|
||||
|
||||
return (ret == 1) ? 0 : -ret;
|
||||
}
|
||||
|
||||
s32 WDVD_Eject(void)
|
||||
{
|
||||
memset(inbuf, 0, sizeof(inbuf));
|
||||
|
||||
/* Stop motor */
|
||||
inbuf[0] = IOCTL_DI_STOPMOTOR << 24;
|
||||
/* Eject DVD */
|
||||
inbuf[1] = 1;
|
||||
|
||||
s32 ret = IOS_Ioctl(di_fd, IOCTL_DI_STOPMOTOR, inbuf, sizeof(inbuf), outbuf, sizeof(outbuf));
|
||||
if (ret < 0) return ret;
|
||||
|
||||
return (ret == 1) ? 0 : -ret;
|
||||
}
|
||||
|
||||
s32 WDVD_OpenPartition(u64 offset)
|
||||
{
|
||||
if (di_fd < 0)
|
||||
return di_fd;
|
||||
|
||||
static u8 Tmd_Buffer[0x4A00] ATTRIBUTE_ALIGN(32);
|
||||
static ioctlv Vectors[5] ATTRIBUTE_ALIGN(32);
|
||||
s32 ret;
|
||||
|
||||
memset(inbuf, 0, sizeof inbuf);
|
||||
memset(outbuf, 0, sizeof outbuf);
|
||||
|
||||
inbuf[0] = IOCTL_DI_OPENPART << 24;
|
||||
inbuf[1] = offset >> 2;
|
||||
|
||||
Vectors[0].data = inbuf;
|
||||
Vectors[0].len = 0x20;
|
||||
Vectors[1].data = 0;
|
||||
Vectors[1].len = 0;
|
||||
Vectors[2].data = 0;
|
||||
Vectors[2].len = 0;
|
||||
Vectors[3].data = Tmd_Buffer;
|
||||
Vectors[3].len = 0x49e4;
|
||||
Vectors[4].data = outbuf;
|
||||
Vectors[4].len = 0x20;
|
||||
|
||||
ret = IOS_Ioctlv(di_fd, IOCTL_DI_OPENPART, 3, 2, (ioctlv *)Vectors);
|
||||
|
||||
if (ret < 0)
|
||||
return ret;
|
||||
|
||||
return (ret == 1) ? 0 : -ret;
|
||||
}
|
||||
|
||||
s32 WDVD_ClosePartition(void)
|
||||
{
|
||||
memset(inbuf, 0, sizeof(inbuf));
|
||||
|
||||
/* Close partition */
|
||||
inbuf[0] = IOCTL_DI_CLOSEPART << 24;
|
||||
|
||||
s32 ret = IOS_Ioctl(di_fd, IOCTL_DI_CLOSEPART, inbuf, sizeof(inbuf), NULL, 0);
|
||||
if (ret < 0) return ret;
|
||||
|
||||
return (ret == 1) ? 0 : -ret;
|
||||
}
|
||||
|
||||
s32 WDVD_UnencryptedRead(void *buf, u32 len, u64 offset)
|
||||
{
|
||||
memset(inbuf, 0, sizeof(inbuf));
|
||||
|
||||
/* Unencrypted read */
|
||||
inbuf[0] = IOCTL_DI_UNENCREAD << 24;
|
||||
inbuf[1] = len;
|
||||
inbuf[2] = (u32)(offset >> 2);
|
||||
|
||||
s32 ret = IOS_Ioctl(di_fd, IOCTL_DI_UNENCREAD, inbuf, sizeof(inbuf), buf, len);
|
||||
if (ret < 0) return ret;
|
||||
|
||||
return (ret == 1) ? 0 : -ret;
|
||||
}
|
||||
|
||||
s32 WDVD_Read(void *buf, u32 len, u64 offset)
|
||||
{
|
||||
memset(inbuf, 0, sizeof(inbuf));
|
||||
|
||||
/* Disc read */
|
||||
inbuf[0] = IOCTL_DI_READ << 24;
|
||||
inbuf[1] = len;
|
||||
inbuf[2] = (u32)(offset >> 2);
|
||||
|
||||
s32 ret = IOS_Ioctl(di_fd, IOCTL_DI_READ, inbuf, sizeof(inbuf), buf, len);
|
||||
if (ret < 0) return ret;
|
||||
|
||||
return (ret == 1) ? 0 : -ret;
|
||||
}
|
||||
|
||||
s32 WDVD_LowRequestError(u32 *error)
|
||||
{
|
||||
memset(inbuf, 0, sizeof(inbuf));
|
||||
|
||||
inbuf[0] = IOCTL_DI_REQUESTERROR << 24;
|
||||
|
||||
s32 ret = IOS_Ioctl(di_fd, IOCTL_DI_REQUESTERROR, inbuf, sizeof(inbuf), outbuf, sizeof(outbuf));
|
||||
if (ret < 0) return ret;
|
||||
|
||||
if (ret == 1)
|
||||
memcpy(error, outbuf, sizeof(u32));
|
||||
|
||||
return (ret == 1) ? 0 : -ret;
|
||||
}
|
||||
|
||||
s32 WDVD_WaitForDisc(void)
|
||||
{
|
||||
memset(inbuf, 0, sizeof(inbuf));
|
||||
|
||||
/* Wait for disc */
|
||||
inbuf[0] = IOCTL_DI_WAITCVRCLOSE << 24;
|
||||
|
||||
s32 ret = IOS_Ioctl(di_fd, IOCTL_DI_WAITCVRCLOSE, inbuf, sizeof(inbuf), outbuf, sizeof(outbuf));
|
||||
if (ret < 0) return ret;
|
||||
|
||||
return (ret == 1) ? 0 : -ret;
|
||||
}
|
||||
|
||||
s32 WDVD_GetCoverStatus(u32 *status)
|
||||
{
|
||||
memset(inbuf, 0, sizeof(inbuf));
|
||||
|
||||
/* Get cover status */
|
||||
inbuf[0] = IOCTL_DI_GETCOVER << 24;
|
||||
|
||||
s32 ret = IOS_Ioctl(di_fd, IOCTL_DI_GETCOVER, inbuf, sizeof(inbuf), outbuf, sizeof(outbuf));
|
||||
if (ret < 0) return ret;
|
||||
|
||||
if (ret == 1) {
|
||||
/* Copy cover status */
|
||||
memcpy(status, outbuf, sizeof(u32));
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
return -ret;
|
||||
}
|
||||
|
||||
s32 WDVD_SetUSBMode(u32 mode, const u8 *id, s32 partition)
|
||||
{
|
||||
gprintf("WDVD_SetUSBMode, Mode: %i, ID: %s, Partition: %i\n", mode, id, partition);
|
||||
memset(inbuf, 0, sizeof(inbuf));
|
||||
|
||||
/* Set USB mode */
|
||||
inbuf[0] = IOCTL_DI_SETWBFSMODE << 24;
|
||||
inbuf[1] = mode;
|
||||
|
||||
/* Copy ID */
|
||||
if(id)
|
||||
{
|
||||
memcpy(&inbuf[2], id, 6);
|
||||
if(partition >= 0)
|
||||
inbuf[5] = partition;
|
||||
}
|
||||
|
||||
s32 ret = IOS_Ioctl(di_fd, IOCTL_DI_SETWBFSMODE, inbuf, sizeof(inbuf), outbuf, sizeof(outbuf));
|
||||
|
||||
if(ret < 0)
|
||||
return ret;
|
||||
return(ret == 1) ? 0 : -ret;
|
||||
}
|
||||
|
||||
s32 WDVD_Read_Disc_BCA(void *buf)
|
||||
{
|
||||
memset(inbuf, 0, sizeof(inbuf));
|
||||
|
||||
/* Disc read */
|
||||
inbuf[0] = IOCTL_DI_DISC_BCA << 24;
|
||||
//inbuf[1] = 64;
|
||||
|
||||
s32 ret = IOS_Ioctl(di_fd, IOCTL_DI_DISC_BCA, inbuf, sizeof(inbuf), buf, 64);
|
||||
if (ret < 0) return ret;
|
||||
|
||||
return (ret == 1) ? 0 : -ret;
|
||||
}
|
||||
|
||||
// frag
|
||||
|
||||
s32 WDVD_SetFragList(int device, void *fraglist, int size)
|
||||
{
|
||||
gprintf("WDVD_SetFragList, Device: %i, Size: %i\n", device, size);
|
||||
memset(inbuf, 0, sizeof(inbuf));
|
||||
memset(outbuf, 0, sizeof(outbuf));
|
||||
|
||||
/* Set FRAG mode */
|
||||
inbuf[0] = IOCTL_DI_SETFRAG << 24;
|
||||
inbuf[1] = device;
|
||||
inbuf[2] = (u32)fraglist;
|
||||
inbuf[3] = size;
|
||||
|
||||
DCFlushRange(fraglist, size);
|
||||
s32 ret = IOS_Ioctl(di_fd, IOCTL_DI_SETFRAG, inbuf, sizeof(inbuf), outbuf, sizeof(outbuf));
|
||||
if (ret < 0) return ret;
|
||||
|
||||
return (ret == 1) ? 0 : -ret;
|
||||
}
|
||||
|
||||
s32 WDVD_hello(u32 *status)
|
||||
{
|
||||
memset(inbuf, 0, sizeof(inbuf));
|
||||
|
||||
inbuf[0] = IOCTL_DI_HELLO << 24;
|
||||
|
||||
s32 ret = IOS_Ioctl(di_fd, IOCTL_DI_HELLO, inbuf, sizeof(inbuf), outbuf, sizeof(outbuf));
|
||||
if (ret < 0) return ret;
|
||||
|
||||
if (ret == 1)
|
||||
{
|
||||
if (status) memcpy(status, outbuf, sizeof(u32));
|
||||
return 0;
|
||||
}
|
||||
|
||||
return -ret;
|
||||
}
|
||||
|
||||
s32 WDVD_SetStreaming(void)
|
||||
{
|
||||
memset(inbuf, 0, sizeof(inbuf));
|
||||
|
||||
inbuf[0] = IOCTL_DI_DVDAUDIOBUFFERCFG << 24;
|
||||
|
||||
if ((*(u32*)0x80000008)>>24)
|
||||
{
|
||||
inbuf[1] = 1;
|
||||
if(((*(u32*)0x80000008)>>16) & 0xFF)
|
||||
inbuf[2] = 10;
|
||||
else
|
||||
inbuf[2] = 0;
|
||||
}
|
||||
else
|
||||
{
|
||||
inbuf[1] = 0;
|
||||
inbuf[2] = 0;
|
||||
}
|
||||
|
||||
s32 ret = IOS_Ioctl(di_fd, IOCTL_DI_DVDAUDIOBUFFERCFG, inbuf, sizeof(inbuf), outbuf, sizeof(outbuf));
|
||||
if (ret < 0) return ret;
|
||||
|
||||
return (ret == 1) ? 0 : -ret;
|
||||
}
|
||||
|
||||
s32 WDVD_NEEK_LoadDisc(u32 id, u32 magic)
|
||||
{
|
||||
u32 *vec = (u32*)memalign(32, sizeof(u32) * 2);
|
||||
vec[0] = id;
|
||||
vec[1] = magic;
|
||||
|
||||
s32 ret = IOS_Ioctl(di_fd, 0x25, vec, sizeof(u32) * 2, NULL, 0);
|
||||
free(vec);
|
||||
|
||||
return ret;
|
||||
}
|
37
resources/wiiflow_game_booter/source/wdvd.h
Normal file
37
resources/wiiflow_game_booter/source/wdvd.h
Normal file
@ -0,0 +1,37 @@
|
||||
#ifndef _WDVD_H_
|
||||
#define _WDVD_H_
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif /* __cplusplus */
|
||||
|
||||
/* Prototypes */
|
||||
s32 WDVD_Init(void);
|
||||
s32 WDVD_Close(void);
|
||||
s32 WDVD_GetHandle(void);
|
||||
s32 WDVD_Reset(void);
|
||||
s32 WDVD_ReadDiskId(void *);
|
||||
s32 WDVD_Seek(u64);
|
||||
s32 WDVD_Offset(u64);
|
||||
s32 WDVD_StopLaser(void);
|
||||
s32 WDVD_StopMotor(void);
|
||||
s32 WDVD_OpenPartition(u64 offset);
|
||||
s32 WDVD_ClosePartition(void);
|
||||
s32 WDVD_UnencryptedRead(void *, u32, u64);
|
||||
s32 WDVD_Read(void *, u32, u64);
|
||||
s32 WDVD_LowRequestError(u32 *error);
|
||||
s32 WDVD_WaitForDisc(void);
|
||||
s32 WDVD_GetCoverStatus(u32 *);
|
||||
s32 WDVD_SetUSBMode(u32, const u8 *, s32);
|
||||
s32 WDVD_Eject(void);
|
||||
s32 WDVD_Read_Disc_BCA(void *);
|
||||
s32 WDVD_SetFragList(int device, void *fraglist, int size);
|
||||
s32 WDVD_SetStreaming(void);
|
||||
s32 WDVD_NEEK_LoadDisc(u32 id, u32 magic);
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif /* __cplusplus */
|
||||
|
||||
#endif
|
||||
|
141
resources/wiiflow_game_booter/source/wip.c
Normal file
141
resources/wiiflow_game_booter/source/wip.c
Normal file
@ -0,0 +1,141 @@
|
||||
|
||||
#include <gccore.h>
|
||||
#include <string.h>
|
||||
#include <stdlib.h>
|
||||
#include <stdio.h>
|
||||
#include <malloc.h>
|
||||
#include "wip.h"
|
||||
#include "gecko.h"
|
||||
|
||||
static WIP_Code * CodeList = NULL;
|
||||
static u32 CodesCount = 0;
|
||||
static u32 ProcessedLength = 0;
|
||||
static u32 Counter = 0;
|
||||
|
||||
void do_wip_code(u8 * dst, u32 len)
|
||||
{
|
||||
if(!CodeList)
|
||||
return;
|
||||
|
||||
if(Counter < 3)
|
||||
{
|
||||
Counter++;
|
||||
return;
|
||||
}
|
||||
|
||||
u32 i = 0;
|
||||
s32 n = 0;
|
||||
s32 offset = 0;
|
||||
|
||||
for(i = 0; i < CodesCount; i++)
|
||||
{
|
||||
for(n = 0; n < 4; n++)
|
||||
{
|
||||
offset = CodeList[i].offset+n-ProcessedLength;
|
||||
|
||||
if(offset < 0 || (u32)offset >= len)
|
||||
continue;
|
||||
|
||||
if(dst[offset] == ((u8 *)&CodeList[i].srcaddress)[n])
|
||||
{
|
||||
dst[offset] = ((u8 *)&CodeList[i].dstaddress)[n];
|
||||
gprintf("WIP: %08X Address Patched.\n", CodeList[i].offset + n);
|
||||
}
|
||||
else
|
||||
{
|
||||
gprintf("WIP: %08X Address does not match with WIP entry.\n", CodeList[i].offset+n);
|
||||
gprintf("Destination: %02X | Should be: %02X.\n", dst[offset], ((u8 *)&CodeList[i].srcaddress)[n]);
|
||||
}
|
||||
}
|
||||
}
|
||||
ProcessedLength += len;
|
||||
Counter++;
|
||||
}
|
||||
|
||||
//! for internal patches only
|
||||
//! .wip files override internal patches
|
||||
//! the codelist has to be freed if the set fails
|
||||
//! if set was successful the codelist will be freed when it's done
|
||||
bool set_wip_list(WIP_Code * list, int size)
|
||||
{
|
||||
if(!CodeList && size > 0)
|
||||
{
|
||||
CodeList = list;
|
||||
CodesCount = size;
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
void wip_reset_counter()
|
||||
{
|
||||
ProcessedLength = 0;
|
||||
//alternative dols don't need a skip. only main.dol.
|
||||
Counter = 3;
|
||||
}
|
||||
|
||||
void free_wip()
|
||||
{
|
||||
if(CodeList)
|
||||
free(CodeList);
|
||||
|
||||
CodesCount = 0;
|
||||
ProcessedLength = 0;
|
||||
}
|
||||
|
||||
int load_wip_patches(u8 *dir, u8 *gameid)
|
||||
{
|
||||
char filepath[150];
|
||||
char GameID[8];
|
||||
memset(GameID, 0, sizeof(GameID));
|
||||
memcpy(GameID, gameid, 6);
|
||||
snprintf(filepath, sizeof(filepath), "%s/%s.wip", dir, GameID);
|
||||
|
||||
FILE *fp = fopen(filepath, "rb");
|
||||
if(!fp)
|
||||
{
|
||||
memset(GameID, 0, sizeof(GameID));
|
||||
memcpy(GameID, gameid, 3);
|
||||
snprintf(filepath, sizeof(filepath), "%s/%s.wip", dir, GameID);
|
||||
fp = fopen(filepath, "rb");
|
||||
}
|
||||
|
||||
if(!fp)
|
||||
return -1;
|
||||
|
||||
char line[255];
|
||||
//printf("\nLoading WIP code from %s.\n", filepath);
|
||||
|
||||
while(fgets(line, sizeof(line), fp))
|
||||
{
|
||||
if(line[0] == '#' || strlen(line) < 26)
|
||||
continue;
|
||||
|
||||
u32 offset = (u32) strtoul(line, NULL, 16);
|
||||
u32 srcaddress = (u32) strtoul(line+9, NULL, 16);
|
||||
u32 dstaddress = (u32) strtoul(line+18, NULL, 16);
|
||||
|
||||
if(!CodeList)
|
||||
CodeList = malloc(sizeof(WIP_Code));
|
||||
|
||||
WIP_Code *tmp = realloc(CodeList, (CodesCount+1)*sizeof(WIP_Code));
|
||||
if(!tmp)
|
||||
{
|
||||
free(CodeList);
|
||||
fclose(fp);
|
||||
return -1;
|
||||
}
|
||||
|
||||
CodeList = tmp;
|
||||
|
||||
CodeList[CodesCount].offset = offset;
|
||||
CodeList[CodesCount].srcaddress = srcaddress;
|
||||
CodeList[CodesCount].dstaddress = dstaddress;
|
||||
CodesCount++;
|
||||
}
|
||||
fclose(fp);
|
||||
//printf("\n");
|
||||
|
||||
return 0;
|
||||
}
|
@ -12,9 +12,11 @@ typedef struct
|
||||
u32 dstaddress;
|
||||
} WIP_Code;
|
||||
|
||||
u8 set_wip_list(WIP_Code *list, int size);
|
||||
bool set_wip_list(WIP_Code *list, int size);
|
||||
void wip_reset_counter();
|
||||
void free_wip();
|
||||
void do_wip_code(u8 *dst, u32 len);
|
||||
int load_wip_patches(u8 *dir, u8 *gameid);
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
@ -1,71 +0,0 @@
|
||||
/*
|
||||
TinyLoad - a simple region free (original) game launcher in 4k
|
||||
|
||||
# This code is licensed to you under the terms of the GNU GPL, version 2;
|
||||
# see file COPYING or http://www.gnu.org/licenses/old-licenses/gpl-2.0.txt
|
||||
*/
|
||||
|
||||
// Copyright 2008-2009 Hector Martin <marcan@marcansoft.com>
|
||||
|
||||
#ifndef __TYPES_H__
|
||||
#define __TYPES_H__
|
||||
|
||||
typedef unsigned char u8;
|
||||
typedef unsigned short u16;
|
||||
typedef unsigned int u32;
|
||||
typedef unsigned long long u64;
|
||||
|
||||
typedef signed char s8;
|
||||
typedef signed short s16;
|
||||
typedef signed int s32;
|
||||
typedef signed long long s64;
|
||||
|
||||
typedef volatile unsigned char vu8;
|
||||
typedef volatile unsigned short vu16;
|
||||
typedef volatile unsigned int vu32;
|
||||
typedef volatile unsigned long long vu64;
|
||||
|
||||
typedef volatile signed char vs8;
|
||||
typedef volatile signed short vs16;
|
||||
typedef volatile signed int vs32;
|
||||
typedef volatile signed long long vs64;
|
||||
|
||||
typedef unsigned int size_t;
|
||||
typedef signed int ssize_t;
|
||||
|
||||
#define NULL ((void *)0)
|
||||
|
||||
#define ALIGNED(n) __attribute__((aligned(n)))
|
||||
|
||||
enum
|
||||
{
|
||||
TYPE_WII_DISC = 0,
|
||||
TYPE_WII_WBFS,
|
||||
TYPE_WII_WBFS_EXT,
|
||||
};
|
||||
|
||||
enum
|
||||
{
|
||||
TYPE_WII_GAME = 0,
|
||||
TYPE_GC_GAME,
|
||||
TYPE_CHANNEL,
|
||||
TYPE_PLUGIN,
|
||||
TYPE_HOMEBREW,
|
||||
TYPE_END
|
||||
};
|
||||
#define NoGameID(x) (x == TYPE_PLUGIN || x == TYPE_HOMEBREW)
|
||||
|
||||
enum
|
||||
{
|
||||
IOS_TYPE_D2X = 0,
|
||||
IOS_TYPE_WANIN,
|
||||
IOS_TYPE_HERMES,
|
||||
IOS_TYPE_KWIIRK,
|
||||
IOS_TYPE_NEEK2O,
|
||||
IOS_TYPE_NORMAL_IOS,
|
||||
IOS_TYPE_STUB,
|
||||
};
|
||||
#define CustomIOS(x) (x != IOS_TYPE_NORMAL_IOS && x != IOS_TYPE_STUB)
|
||||
|
||||
#endif
|
||||
|
@ -1,221 +0,0 @@
|
||||
/*---------------------------------------------------------------------------------------------
|
||||
* USB Gecko Development Kit - http://www.usbgecko.com
|
||||
* --------------------------------------------------------------------------------------------
|
||||
*
|
||||
*
|
||||
* usb.c - V1.2 functions for the USB Gecko adapter (www.usbgecko.com).
|
||||
* Now works for Wii Mode - use WIIMODE define in usb.h to set
|
||||
* Copyright (c) 2008 - Nuke - <wiinuke@gmail.com>
|
||||
*
|
||||
*---------------------------------------------------------------------------------------------*/
|
||||
|
||||
|
||||
#include "types.h"
|
||||
#include "usb.h"
|
||||
|
||||
#ifdef DEBUG
|
||||
|
||||
/*---------------------------------------------------------------------------------------------*
|
||||
Name: usb_sendbyte
|
||||
Description: Send byte to Gamecube/Wii over EXI memory card port
|
||||
*----------------------------------------------------------------------------------------------*/
|
||||
|
||||
static int __usb_sendbyte (char sendbyte)
|
||||
{
|
||||
s32 i;
|
||||
|
||||
exi_chan1sr = 0x000000D0;
|
||||
exi_chan1data = 0xB0000000 | (sendbyte<<20);
|
||||
exi_chan1cr = 0x19;
|
||||
while((exi_chan1cr)&1);
|
||||
i = exi_chan1data;
|
||||
exi_chan1sr = 0;
|
||||
if (i&0x04000000){
|
||||
return 1;
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
/*---------------------------------------------------------------------------------------------*
|
||||
Name: usb_receivebyte
|
||||
Description: Receive byte from Gamecube/Wii over EXI memory card port
|
||||
*----------------------------------------------------------------------------------------------*/
|
||||
|
||||
static int __usb_receivebyte (char *receivebyte)
|
||||
{
|
||||
s32 i = 0;
|
||||
|
||||
exi_chan1sr = 0x000000D0;
|
||||
exi_chan1data = 0xA0000000;
|
||||
exi_chan1cr = 0x19;
|
||||
while((exi_chan1cr)&1);
|
||||
i = exi_chan1data;
|
||||
exi_chan1sr = 0;
|
||||
if (i&0x08000000){
|
||||
*receivebyte=(i>>16)&0xff;
|
||||
return 1;
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
/*---------------------------------------------------------------------------------------------*
|
||||
Name: usb_checksendstatus
|
||||
Description: Chesk the FIFO is ready to send
|
||||
*----------------------------------------------------------------------------------------------*/
|
||||
|
||||
static int __usb_checksendstatus()
|
||||
{
|
||||
s32 i = 0;
|
||||
|
||||
exi_chan1sr = 0x000000D0;
|
||||
exi_chan1data = 0xC0000000;
|
||||
exi_chan1cr = 0x19;
|
||||
while((exi_chan1cr)&1);
|
||||
i = exi_chan1data;
|
||||
exi_chan1sr = 0x0;
|
||||
if (i&0x04000000){
|
||||
return 1;
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
/*---------------------------------------------------------------------------------------------*
|
||||
Name: usb_checkreceivestatus
|
||||
Description: Check the FIFO is ready to receive
|
||||
*----------------------------------------------------------------------------------------------*/
|
||||
|
||||
static int __usb_checkreceivestatus()
|
||||
{
|
||||
s32 i = 0;
|
||||
exi_chan1sr = 0x000000D0;
|
||||
exi_chan1data = 0xD0000000;
|
||||
exi_chan1cr = 0x19;
|
||||
while((exi_chan1cr)&1);
|
||||
i = exi_chan1data;
|
||||
exi_chan1sr = 0x0;
|
||||
if (i&0x04000000){
|
||||
return 1;
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
/*---------------------------------------------------------------------------------------------*
|
||||
Name: usb_sendbuffer
|
||||
Description: Simple buffer send routine
|
||||
*----------------------------------------------------------------------------------------------*/
|
||||
|
||||
void usb_sendbuffer (const void *buffer, int size)
|
||||
{
|
||||
char *sendbyte = (char*) buffer;
|
||||
s32 bytesleft = size;
|
||||
s32 returnvalue;
|
||||
|
||||
while (bytesleft > 0)
|
||||
{
|
||||
returnvalue = __usb_sendbyte(*sendbyte);
|
||||
if(returnvalue) {
|
||||
sendbyte++;
|
||||
bytesleft--;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/*---------------------------------------------------------------------------------------------*
|
||||
Name: usb_receivebuffer
|
||||
Description: Simple buffer receive routine
|
||||
*----------------------------------------------------------------------------------------------*/
|
||||
|
||||
void usb_receivebuffer (void *buffer, int size)
|
||||
{
|
||||
char *receivebyte = (char*)buffer;
|
||||
s32 bytesleft = size;
|
||||
s32 returnvalue;
|
||||
|
||||
while (bytesleft > 0)
|
||||
{
|
||||
returnvalue = __usb_receivebyte(receivebyte);
|
||||
if(returnvalue) {
|
||||
receivebyte++;
|
||||
bytesleft--;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/*---------------------------------------------------------------------------------------------*
|
||||
Name: usb_sendbuffersafe
|
||||
Description: Simple buffer send routine with fifo check (use for large transfers)
|
||||
*----------------------------------------------------------------------------------------------*/
|
||||
|
||||
void usb_sendbuffersafe (const void *buffer, int size)
|
||||
{
|
||||
char *sendbyte = (char*) buffer;
|
||||
s32 bytesleft = size;
|
||||
s32 returnvalue;
|
||||
|
||||
while (bytesleft > 0)
|
||||
{
|
||||
if(__usb_checksendstatus()){
|
||||
returnvalue = __usb_sendbyte(*sendbyte);
|
||||
if(returnvalue) {
|
||||
sendbyte++;
|
||||
bytesleft--;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/*---------------------------------------------------------------------------------------------*
|
||||
Name: usb_receivebuffersafe
|
||||
Description: Simple buffer receive routine with fifo check (use for large transfers)
|
||||
*----------------------------------------------------------------------------------------------*/
|
||||
|
||||
void usb_receivebuffersafe (void *buffer, int size)
|
||||
{
|
||||
char *receivebyte = (char*)buffer;
|
||||
s32 bytesleft = size;
|
||||
s32 returnvalue;
|
||||
|
||||
while (bytesleft > 0)
|
||||
{
|
||||
if(__usb_checkreceivestatus()){
|
||||
returnvalue = __usb_receivebyte(receivebyte);
|
||||
if(returnvalue) {
|
||||
receivebyte++;
|
||||
bytesleft--;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/*---------------------------------------------------------------------------------------------*
|
||||
Name: usb_checkgecko
|
||||
Description: Chesk the Gecko is connected
|
||||
*----------------------------------------------------------------------------------------------*/
|
||||
int usb_checkgecko()
|
||||
{
|
||||
s32 i = 0;
|
||||
|
||||
exi_chan1sr = 0x000000D0;
|
||||
exi_chan1data = 0x90000000;
|
||||
exi_chan1cr = 0x19;
|
||||
while((exi_chan1cr)&1);
|
||||
i = exi_chan1data;
|
||||
exi_chan1sr = 0x0;
|
||||
if (i==0x04700000){
|
||||
return 1;
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
/*---------------------------------------------------------------------------------------------*
|
||||
Name: usb_flush
|
||||
Description: Flushes the FIFO, Use at the start of your program to avoid trash
|
||||
*----------------------------------------------------------------------------------------------*/
|
||||
|
||||
void usb_flush()
|
||||
{
|
||||
char tempbyte;
|
||||
|
||||
while (__usb_receivebyte(&tempbyte));
|
||||
}
|
||||
#endif
|
@ -1,41 +0,0 @@
|
||||
/*---------------------------------------------------------------------------------------------
|
||||
* USB Gecko Development Kit - http://www.usbgecko.com
|
||||
* --------------------------------------------------------------------------------------------
|
||||
*
|
||||
*
|
||||
* usb.h - functions for the USB Gecko adapter (www.usbgecko.com).
|
||||
*
|
||||
* Copyright (c) 2008 - Nuke - <wiinuke@gmail.com>
|
||||
*
|
||||
*---------------------------------------------------------------------------------------------*/
|
||||
|
||||
#ifndef __USB_H__
|
||||
#define __USB_H__
|
||||
|
||||
#define exi_chan0sr *(volatile unsigned int*) 0xCD006800 // Channel 0 Status Register
|
||||
#define exi_chan1sr *(volatile unsigned int*) 0xCD006814 // Channel 1 Status Register
|
||||
#define exi_chan2sr *(volatile unsigned int*) 0xCD006828 // Channel 2 Status Register
|
||||
#define exi_chan0cr *(volatile unsigned int*) 0xCD00680c // Channel 0 Control Register
|
||||
#define exi_chan1cr *(volatile unsigned int*) 0xCD006820 // Channel 1 Control Register
|
||||
#define exi_chan2cr *(volatile unsigned int*) 0xCD006834 // Channel 2 Control Register
|
||||
#define exi_chan0data *(volatile unsigned int*) 0xCD006810 // Channel 0 Immediate Data
|
||||
#define exi_chan1data *(volatile unsigned int*) 0xCD006824 // Channel 1 Immediate Data
|
||||
#define exi_chan2data *(volatile unsigned int*) 0xCD006838 // Channel 2 Immediate Data
|
||||
#define exi_chan0dmasta *(volatile unsigned int*) 0xCD006804 // Channel 0 DMA Start address
|
||||
#define exi_chan1dmasta *(volatile unsigned int*) 0xCD006818 // Channel 1 DMA Start address
|
||||
#define exi_chan2dmasta *(volatile unsigned int*) 0xCD00682c // Channel 2 DMA Start address
|
||||
#define exi_chan0dmalen *(volatile unsigned int*) 0xCD006808 // Channel 0 DMA Length
|
||||
#define exi_chan1dmalen *(volatile unsigned int*) 0xCD00681c // Channel 1 DMA Length
|
||||
#define exi_chan2dmalen *(volatile unsigned int*) 0xCD006830 // Channel 2 DMA Length
|
||||
|
||||
#ifdef DEBUG
|
||||
// Function prototypes
|
||||
void usb_flush();
|
||||
int usb_checkgecko();
|
||||
void usb_sendbuffer (const void *buffer, int size);
|
||||
void usb_receivebuffer (void *buffer, int size);
|
||||
void usb_sendbuffersafe (const void *buffer, int size);
|
||||
void usb_receivebuffersafe (void *buffer, int size);
|
||||
#endif
|
||||
|
||||
#endif // __USB_H__
|
@ -1,92 +0,0 @@
|
||||
/*
|
||||
TinyLoad - a simple region free (original) game launcher in 4k
|
||||
|
||||
# This code is licensed to you under the terms of the GNU GPL, version 2;
|
||||
# see file COPYING or http://www.gnu.org/licenses/old-licenses/gpl-2.0.txt
|
||||
*/
|
||||
|
||||
/* This code comes from HBC's stub which was based on geckoloader and the Twilight Hack code */
|
||||
/* Some of these routines are from public domain sources */
|
||||
// Copyright 2008-2009 Segher Boessenkool <segher@kernel.crashing.org>
|
||||
// Copyright 2008-2009 Andre Heider <dhewg@wiibrew.org>
|
||||
// Copyright 2008-2009 Hector Martin <marcan@marcansoft.com>
|
||||
|
||||
#include "types.h"
|
||||
#include "utils.h"
|
||||
#include "cache.h"
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C"
|
||||
{
|
||||
#endif
|
||||
|
||||
void *memset(void *ptr, int c, int size) {
|
||||
char* ptr2 = ptr;
|
||||
while(size--) *ptr2++ = (char)c;
|
||||
return ptr;
|
||||
}
|
||||
|
||||
void *memcpy(void *ptr, const void *src, int size) {
|
||||
char* ptr2 = ptr;
|
||||
const char* src2 = src;
|
||||
while(size--) *ptr2++ = *src2++;
|
||||
return ptr;
|
||||
}
|
||||
|
||||
int strlen(const char *ptr) {
|
||||
int i=0;
|
||||
while(*ptr++) i++;
|
||||
return i;
|
||||
}
|
||||
|
||||
int memcmp(const void *s1, const void *s2, size_t n)
|
||||
{
|
||||
const unsigned char *us1 = (const unsigned char *) s1;
|
||||
const unsigned char *us2 = (const unsigned char *) s2;
|
||||
while (n-- != 0) {
|
||||
if (*us1 != *us2)
|
||||
return (*us1 < *us2) ? -1 : +1;
|
||||
us1++;
|
||||
us2++;
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
void memset32(u32 *addr, u32 data, u32 count)
|
||||
{
|
||||
int sc = count;
|
||||
void *sa = addr;
|
||||
while(count--)
|
||||
*addr++ = data;
|
||||
sync_after_write(sa, 4*sc);
|
||||
}
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
|
||||
// Timebase frequency is core frequency / 8. Ignore roundoff, this
|
||||
// doesn't have to be very accurate.
|
||||
#define TICKS_PER_USEC (729/8)
|
||||
|
||||
static u32 mftb(void)
|
||||
{
|
||||
u32 x;
|
||||
|
||||
asm volatile("mftb %0" : "=r"(x));
|
||||
|
||||
return x;
|
||||
}
|
||||
|
||||
static void __delay(u32 ticks)
|
||||
{
|
||||
u32 start = mftb();
|
||||
|
||||
while (mftb() - start < ticks)
|
||||
;
|
||||
}
|
||||
|
||||
void udelay(u32 us)
|
||||
{
|
||||
__delay(TICKS_PER_USEC * us);
|
||||
}
|
@ -1,31 +0,0 @@
|
||||
/*
|
||||
TinyLoad - a simple region free (original) game launcher in 4k
|
||||
|
||||
# This code is licensed to you under the terms of the GNU GPL, version 2;
|
||||
# see file COPYING or http://www.gnu.org/licenses/old-licenses/gpl-2.0.txt
|
||||
*/
|
||||
|
||||
// Copyright 2008-2009 Hector Martin <marcan@marcansoft.com>
|
||||
|
||||
#ifndef __UTILS_H__
|
||||
#define __UTILS_H__
|
||||
|
||||
#include "types.h"
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C"
|
||||
{
|
||||
#endif
|
||||
|
||||
void *memset(void *,int,int);
|
||||
void memset32(u32 *addr, u32 data, u32 count) __attribute__ ((externally_visible));
|
||||
void *memcpy(void *ptr, const void *src, int size);
|
||||
int memcmp(const void *s1, const void *s2, size_t n);
|
||||
int strlen(const char *ptr);
|
||||
void udelay(u32 us);
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
|
||||
#endif
|
@ -1,12 +0,0 @@
|
||||
|
||||
#ifndef VIDEO_H_
|
||||
#define VIDEO_H_
|
||||
|
||||
void video_init(void);
|
||||
void video_setblack(void);
|
||||
|
||||
void prog(int p);
|
||||
void prog10(void);
|
||||
void setprog(int p);
|
||||
|
||||
#endif
|
@ -1,66 +0,0 @@
|
||||
|
||||
#include "utils.h"
|
||||
#include "debug.h"
|
||||
#include "wip.h"
|
||||
|
||||
WIP_Code *CodeList;
|
||||
u32 CodesCount;
|
||||
u32 ProcessedLength;
|
||||
u32 Counter;
|
||||
|
||||
void do_wip_code(u8 * dst, u32 len)
|
||||
{
|
||||
if(Counter < 3)
|
||||
{
|
||||
Counter++;
|
||||
return;
|
||||
}
|
||||
u32 i = 0;
|
||||
s32 n = 0;
|
||||
s32 offset = 0;
|
||||
|
||||
for(i = 0; i < CodesCount; i++)
|
||||
{
|
||||
for(n = 0; n < 4; n++)
|
||||
{
|
||||
offset = CodeList[i].offset+n-ProcessedLength;
|
||||
|
||||
if(offset < 0 || (u32)offset >= len)
|
||||
continue;
|
||||
|
||||
if(dst[offset] == ((u8 *)&CodeList[i].srcaddress)[n])
|
||||
{
|
||||
dst[offset] = ((u8 *)&CodeList[i].dstaddress)[n];
|
||||
debug_string("Address patched:"); debug_uint(CodeList[i].offset+n); debug_string("\n");
|
||||
//printf("WIP: %08X Address Patched.\n", CodeList[i].offset + n);
|
||||
}
|
||||
else
|
||||
{
|
||||
debug_string("Address NOT patched:"); debug_uint(CodeList[i].offset+n); debug_string("\n");
|
||||
//printf("WIP: %08X Address does not match with WIP entry.\n", CodeList[i].offset+n);
|
||||
//printf("Destination: %02X | Should be: %02X.\n", dst[offset], ((u8 *)&CodeList[i].srcaddress)[n]);
|
||||
}
|
||||
}
|
||||
}
|
||||
ProcessedLength += len;
|
||||
Counter++;
|
||||
}
|
||||
|
||||
//! for internal patches only
|
||||
//! .wip files override internal patches
|
||||
//! the codelist has to be freed if the set fails
|
||||
//! if set was successful the codelist will be freed when it's done
|
||||
u8 set_wip_list(WIP_Code *list, int size)
|
||||
{
|
||||
CodeList = list;
|
||||
CodesCount = size;
|
||||
ProcessedLength = 0;
|
||||
Counter = 0;
|
||||
return 1;
|
||||
}
|
||||
|
||||
void free_wip()
|
||||
{
|
||||
CodesCount = 0;
|
||||
ProcessedLength = 0;
|
||||
}
|
@ -36,7 +36,7 @@ typedef void (*entrypoint) (void);
|
||||
extern "C" { void __exception_closeall(); }
|
||||
|
||||
/* External WiiFlow Game Booter */
|
||||
#define BOOTER_ADDR ((u8 *)0x80F00000)
|
||||
#define BOOTER_ADDR ((u8 *)0x80B00000)
|
||||
static the_CFG *BooterConfig = (the_CFG*)0x93100000;
|
||||
static entrypoint exeEntryPoint = (entrypoint)BOOTER_ADDR;
|
||||
|
||||
@ -76,7 +76,7 @@ void WiiFlow_ExternalBooter(u8 vidMode, bool vipatch, bool countryString, u8 pat
|
||||
normalCFG.gameconfsize = gameconfsize;
|
||||
normalCFG.BootType = BootType;
|
||||
|
||||
ShutdownBeforeExit(true);
|
||||
ShutdownBeforeExit();
|
||||
/* Copy CFG into new memory region */
|
||||
memcpy(BooterConfig, &normalCFG, sizeof(the_CFG));
|
||||
DCFlushRange(BooterConfig, sizeof(the_CFG));
|
||||
@ -84,14 +84,14 @@ void WiiFlow_ExternalBooter(u8 vidMode, bool vipatch, bool countryString, u8 pat
|
||||
memcpy(BOOTER_ADDR, booter, booter_size);
|
||||
DCFlushRange(BOOTER_ADDR, booter_size);
|
||||
/* Shutdown IOS subsystems */
|
||||
u32 level = IRQ_Disable();
|
||||
__IOS_ShutdownSubsystems();
|
||||
__lwp_thread_closeall();
|
||||
__exception_closeall();
|
||||
/* Boot it */
|
||||
exeEntryPoint();
|
||||
/* Fail */
|
||||
IRQ_Restore(level);
|
||||
u32 level = IRQ_Disable();
|
||||
__lwp_thread_closeall();
|
||||
__exception_closeall();
|
||||
/* Boot it */
|
||||
exeEntryPoint();
|
||||
/* Fail */
|
||||
IRQ_Restore(level);
|
||||
}
|
||||
|
||||
extern FragList *frag_list;
|
||||
@ -114,9 +114,9 @@ void ExternalBooter_ChannelSetup(u64 title)
|
||||
memcpy(&normalCFG.title, &title, sizeof(u64));
|
||||
}
|
||||
|
||||
void ShutdownBeforeExit(bool KeepPatches)
|
||||
void ShutdownBeforeExit()
|
||||
{
|
||||
DeviceHandle.UnMountAll();
|
||||
Nand::Instance()->DeInit_ISFS(KeepPatches);
|
||||
Nand::Instance()->DeInit_ISFS();
|
||||
WDVD_Close();
|
||||
}
|
||||
|
@ -32,6 +32,6 @@ void WiiFlow_ExternalBooter(u8 vidMode, bool vipatch, bool countryString, u8 pat
|
||||
int aspectRatio, u32 returnTo, u8 BootType);
|
||||
void ExternalBooter_ChannelSetup(u64 title);
|
||||
void ExternalBooter_WiiGameSetup(bool wbfs, bool dvd, const char *ID);
|
||||
void ShutdownBeforeExit(bool BootGame = false);
|
||||
void ShutdownBeforeExit();
|
||||
|
||||
#endif
|
||||
|
@ -40,6 +40,7 @@
|
||||
#include "gecko/gecko.h"
|
||||
#include "loader/alt_ios.h"
|
||||
#include "loader/cios.h"
|
||||
#include "loader/nk.h"
|
||||
#include "loader/sys.h"
|
||||
#include "loader/wbfs.h"
|
||||
#include "memory/memory.h"
|
||||
@ -1052,10 +1053,8 @@ s32 Nand::Do_Region_Change(string id)
|
||||
|
||||
extern "C" { extern s32 MagicPatches(s32); }
|
||||
|
||||
void Nand::Init_ISFS()
|
||||
void Nand::Enable_ISFS_Patches(void)
|
||||
{
|
||||
//gprintf("Init ISFS\n");
|
||||
ISFS_Initialize();
|
||||
if(AHBRPOT_Patched())
|
||||
{
|
||||
// Disable memory protection
|
||||
@ -1068,22 +1067,33 @@ void Nand::Init_ISFS()
|
||||
}
|
||||
}
|
||||
|
||||
void Nand::DeInit_ISFS(bool KeepPatches)
|
||||
void Nand::Disable_ISFS_Patches(void)
|
||||
{
|
||||
//gprintf("Deinit ISFS\n");
|
||||
if(AHBRPOT_Patched())
|
||||
{
|
||||
// Disable memory protection
|
||||
write16(MEM_PROT, 0);
|
||||
if(!KeepPatches)
|
||||
{
|
||||
// Do patches
|
||||
MagicPatches(0);
|
||||
// Enable memory protection
|
||||
write16(MEM_PROT, 1);
|
||||
}
|
||||
// Do patches
|
||||
MagicPatches(0);
|
||||
// Enable memory protection
|
||||
write16(MEM_PROT, 1);
|
||||
}
|
||||
}
|
||||
|
||||
void Nand::Init_ISFS()
|
||||
{
|
||||
//gprintf("Init ISFS\n");
|
||||
if(IOS_GetVersion() == 58 && !neek2o())
|
||||
Enable_ISFS_Patches();
|
||||
ISFS_Initialize();
|
||||
}
|
||||
|
||||
void Nand::DeInit_ISFS()
|
||||
{
|
||||
//gprintf("Deinit ISFS\n");
|
||||
ISFS_Deinitialize();
|
||||
if(IOS_GetVersion() == 58 && !neek2o())
|
||||
Disable_ISFS_Patches();
|
||||
}
|
||||
|
||||
/* Thanks to postloader for that patch */
|
||||
@ -1112,6 +1122,18 @@ void Nand::PatchAHB()
|
||||
}
|
||||
}
|
||||
|
||||
void Nand::Patch_AHB()
|
||||
{
|
||||
if(AHBRPOT_Patched())
|
||||
{
|
||||
// Disable memory protection
|
||||
write16(MEM_PROT, 0);
|
||||
// Do patches
|
||||
PatchAHB();
|
||||
// Enable memory protection
|
||||
write16(MEM_PROT, 1);
|
||||
}
|
||||
}
|
||||
|
||||
/*
|
||||
part of miniunz.c
|
||||
|
@ -68,8 +68,9 @@ public:
|
||||
void Set_RCMode(bool rcmode) { FullMode = rcmode ? 0x40 : 0; };
|
||||
void Set_SSMode(bool ssmode) { FullMode = ssmode ? 0x60 : 0; };
|
||||
|
||||
void Patch_AHB();
|
||||
void Init_ISFS();
|
||||
void DeInit_ISFS(bool KeepPatches = false);
|
||||
void DeInit_ISFS();
|
||||
|
||||
const char * Get_NandPath(void) { return NandPath; };
|
||||
u32 Get_Partition(void) { return Partition; };
|
||||
@ -96,7 +97,11 @@ private:
|
||||
s32 Nand_Unmount(NandDevice *Device);
|
||||
s32 Nand_Enable(NandDevice *Device);
|
||||
s32 Nand_Disable(void);
|
||||
|
||||
void PatchAHB(void);
|
||||
void Enable_ISFS_Patches(void);
|
||||
void Disable_ISFS_Patches(void);
|
||||
|
||||
void __Dec_Enc_TB(void);
|
||||
void __configshifttxt(char *str);
|
||||
void __GetNameList(const char *source, namelist **entries, int *count);
|
||||
|
@ -83,6 +83,7 @@ bool loadIOS(int ios, bool MountDevices)
|
||||
WDVD_Close();
|
||||
Close_Inputs();
|
||||
gprintf("Reloading into IOS %i from %i...\n", ios, CurIOS);
|
||||
Nand::Instance()->Patch_AHB(); //No AHBPROT for the next IOS
|
||||
ShutdownBeforeExit();
|
||||
ret = IOS_ReloadIOS(ios) == 0;
|
||||
Nand::Instance()->Init_ISFS();
|
||||
|
@ -55,28 +55,21 @@ extern const u32 axnextframehooks[4];
|
||||
extern const u32 wpadbuttonsdownhooks[4];
|
||||
extern const u32 wpadbuttonsdown2hooks[4];
|
||||
|
||||
int app_gameconfig_load(u8 *discid, const u8 *gameconfig, u32 tempgameconfsize)
|
||||
int app_gameconfig_load(const char *discid, u8 *tempgameconf, u32 tempgameconfsize)
|
||||
{
|
||||
gameconfsize = 0;
|
||||
|
||||
if (gameconf == NULL)
|
||||
{
|
||||
gameconf = malloc(65536);
|
||||
gameconf = (u32*) MEM2_alloc(65536);
|
||||
if (gameconf == NULL)
|
||||
return -1;
|
||||
}
|
||||
|
||||
if (gameconfig == NULL || tempgameconfsize == 0)
|
||||
return -2;
|
||||
|
||||
u8 *tempgameconf = (u8 *)gameconfig;
|
||||
|
||||
u32 ret;
|
||||
s32 gameidmatch, maxgameidmatch = -1, maxgameidmatch2 = -1;
|
||||
u32 i, numnonascii, parsebufpos;
|
||||
u32 codeaddr, codeval, codeaddr2, codeval2, codeoffset;
|
||||
u32 temp, tempoffset = 0;
|
||||
char parsebuffer[18];
|
||||
|
||||
// Remove non-ASCII characters
|
||||
numnonascii = 0;
|
||||
for (i = 0; i < tempgameconfsize; i++)
|
||||
@ -84,7 +77,7 @@ int app_gameconfig_load(u8 *discid, const u8 *gameconfig, u32 tempgameconfsize)
|
||||
if (tempgameconf[i] < 9 || tempgameconf[i] > 126)
|
||||
numnonascii++;
|
||||
else
|
||||
tempgameconf[i-numnonascii] = tempgameconf[i];
|
||||
tempgameconf[i - numnonascii] = tempgameconf[i];
|
||||
}
|
||||
tempgameconfsize -= numnonascii;
|
||||
|
||||
@ -99,9 +92,11 @@ int app_gameconfig_load(u8 *discid, const u8 *gameconfig, u32 tempgameconfsize)
|
||||
maxgameidmatch2 = -1;
|
||||
while (maxgameidmatch != maxgameidmatch2)
|
||||
{
|
||||
while (i != tempgameconfsize && tempgameconf[i] != ':') i++;
|
||||
while (i != tempgameconfsize && tempgameconf[i] != ':')
|
||||
i++;
|
||||
if (i == tempgameconfsize) break;
|
||||
while ((tempgameconf[i] != 10 && tempgameconf[i] != 13) && (i != 0)) i--;
|
||||
while ((tempgameconf[i] != 10 && tempgameconf[i] != 13) && (i != 0))
|
||||
i--;
|
||||
if (i != 0) i++;
|
||||
parsebufpos = 0;
|
||||
gameidmatch = 0;
|
||||
@ -118,8 +113,7 @@ int app_gameconfig_load(u8 *discid, const u8 *gameconfig, u32 tempgameconfsize)
|
||||
parsebuffer[parsebufpos++] = tempgameconf[i++];
|
||||
else if (tempgameconf[i] == ' ')
|
||||
break;
|
||||
else
|
||||
i++;
|
||||
else i++;
|
||||
if (parsebufpos == 8) break;
|
||||
}
|
||||
parsebuffer[parsebufpos] = 0;
|
||||
@ -128,114 +122,124 @@ int app_gameconfig_load(u8 *discid, const u8 *gameconfig, u32 tempgameconfsize)
|
||||
gameidmatch = 0;
|
||||
goto idmatch;
|
||||
}
|
||||
if (strncmp((char *) discid, parsebuffer, strlen(parsebuffer)) == 0)
|
||||
if (strncasecmp(discid, parsebuffer, strlen(parsebuffer)) == 0)
|
||||
{
|
||||
gameidmatch += strlen(parsebuffer);
|
||||
idmatch:
|
||||
if (gameidmatch > maxgameidmatch2)
|
||||
idmatch: if (gameidmatch > maxgameidmatch2)
|
||||
{
|
||||
maxgameidmatch2 = gameidmatch;
|
||||
}
|
||||
}
|
||||
while ((i != tempgameconfsize) && (tempgameconf[i] != 10 && tempgameconf[i] != 13)) i++;
|
||||
while ((i != tempgameconfsize) && (tempgameconf[i] != 10 && tempgameconf[i] != 13))
|
||||
i++;
|
||||
}
|
||||
while (i != tempgameconfsize && tempgameconf[i] != ':')
|
||||
{
|
||||
parsebufpos = 0;
|
||||
while ((i != tempgameconfsize) && (tempgameconf[i] != 10 && tempgameconf[i] != 13))
|
||||
{
|
||||
if (tempgameconf[i] != 0 && tempgameconf[i] != ' ' && tempgameconf[i] != '(' && tempgameconf[i] != ':')
|
||||
if (tempgameconf[i] != 0 && tempgameconf[i] != ' ' && tempgameconf[i] != '(' && tempgameconf[i]
|
||||
!= ':')
|
||||
parsebuffer[parsebufpos++] = tempgameconf[i++];
|
||||
else if (tempgameconf[i] == ' ' || tempgameconf[i] == '(' || tempgameconf[i] == ':')
|
||||
break;
|
||||
else
|
||||
i++;
|
||||
else i++;
|
||||
if (parsebufpos == 17) break;
|
||||
}
|
||||
parsebuffer[parsebufpos] = 0;
|
||||
if (strncasecmp("codeliststart", parsebuffer, strlen(parsebuffer)) == 0 && strlen(parsebuffer) == 13)
|
||||
//if (!autobootcheck)
|
||||
{
|
||||
sscanf((char *)(tempgameconf + i), " = %x", (unsigned int *)&codelist);
|
||||
}
|
||||
if (strncasecmp("codelistend", parsebuffer, strlen(parsebuffer)) == 0 && strlen(parsebuffer) == 11)
|
||||
{
|
||||
sscanf((char *)(tempgameconf + i), " = %x", (unsigned int *)&codelistend);
|
||||
}
|
||||
if (strncasecmp("poke", parsebuffer, strlen(parsebuffer)) == 0 && strlen(parsebuffer) == 4)
|
||||
{
|
||||
ret = sscanf((char *)tempgameconf + i, "( %x , %x", &codeaddr, &codeval);
|
||||
if (ret == 2)
|
||||
if (strncasecmp("codeliststart", parsebuffer, strlen(parsebuffer)) == 0 && strlen(parsebuffer)
|
||||
== 13)
|
||||
{
|
||||
*(gameconf + (gameconfsize / 4)) = 0;
|
||||
gameconfsize += 4;
|
||||
*(gameconf + (gameconfsize / 4)) = 0;
|
||||
gameconfsize += 8;
|
||||
*(gameconf + (gameconfsize / 4)) = codeaddr;
|
||||
gameconfsize += 4;
|
||||
*(gameconf + (gameconfsize / 4)) = codeval;
|
||||
gameconfsize += 4;
|
||||
DCFlushRange((void *) (gameconf + (gameconfsize / 4) - 5), 20);
|
||||
sscanf((char *) (tempgameconf + i), " = %x", (unsigned int *) &codelist);
|
||||
}
|
||||
}
|
||||
if (strncasecmp("pokeifequal", parsebuffer, strlen(parsebuffer)) == 0 && strlen(parsebuffer) == 11)
|
||||
{
|
||||
ret = sscanf((char *)(tempgameconf + i), "( %x , %x , %x , %x", &codeaddr, &codeval, &codeaddr2, &codeval2);
|
||||
if (ret == 4)
|
||||
if (strncasecmp("codelistend", parsebuffer, strlen(parsebuffer)) == 0 && strlen(parsebuffer) == 11)
|
||||
{
|
||||
*(gameconf + (gameconfsize / 4)) = 0;
|
||||
gameconfsize += 4;
|
||||
*(gameconf + (gameconfsize / 4)) = codeaddr;
|
||||
gameconfsize += 4;
|
||||
*(gameconf + (gameconfsize / 4)) = codeval;
|
||||
gameconfsize += 4;
|
||||
*(gameconf + (gameconfsize / 4)) = codeaddr2;
|
||||
gameconfsize += 4;
|
||||
*(gameconf + (gameconfsize / 4)) = codeval2;
|
||||
gameconfsize += 4;
|
||||
DCFlushRange((void *) (gameconf + (gameconfsize / 4) - 5), 20);
|
||||
sscanf((char *) (tempgameconf + i), " = %x", (unsigned int *) &codelistend);
|
||||
}
|
||||
}
|
||||
if (strncasecmp("searchandpoke", parsebuffer, strlen(parsebuffer)) == 0 && strlen(parsebuffer) == 13)
|
||||
{
|
||||
ret = sscanf((char *)(tempgameconf + i), "( %x%n", &codeval, &tempoffset);
|
||||
if (ret == 1)
|
||||
if (strncasecmp("poke", parsebuffer, strlen(parsebuffer)) == 0 && strlen(parsebuffer) == 4)
|
||||
{
|
||||
gameconfsize += 4;
|
||||
temp = 0;
|
||||
while (ret == 1)
|
||||
ret = sscanf((char *) tempgameconf + i, "( %x , %x", &codeaddr, &codeval);
|
||||
if (ret == 2)
|
||||
{
|
||||
*(gameconf + (gameconfsize / 4)) = 0;
|
||||
gameconfsize += 4;
|
||||
*(gameconf + (gameconfsize / 4)) = 0;
|
||||
gameconfsize += 8;
|
||||
*(gameconf + (gameconfsize / 4)) = codeaddr;
|
||||
gameconfsize += 4;
|
||||
*(gameconf + (gameconfsize / 4)) = codeval;
|
||||
gameconfsize += 4;
|
||||
temp++;
|
||||
i += tempoffset;
|
||||
ret = sscanf((char *)(tempgameconf + i), " %x%n", &codeval, &tempoffset);
|
||||
DCFlushRange((void *) (gameconf + (gameconfsize / 4) - 5), 20);
|
||||
}
|
||||
*(gameconf + (gameconfsize / 4) - temp - 1) = temp;
|
||||
ret = sscanf((char *)(tempgameconf + i), " , %x , %x , %x , %x", &codeaddr, &codeaddr2, &codeoffset, &codeval2);
|
||||
}
|
||||
if (strncasecmp("pokeifequal", parsebuffer, strlen(parsebuffer)) == 0 && strlen(parsebuffer) == 11)
|
||||
{
|
||||
ret = sscanf((char *) (tempgameconf + i), "( %x , %x , %x , %x", &codeaddr, &codeval,
|
||||
&codeaddr2, &codeval2);
|
||||
if (ret == 4)
|
||||
{
|
||||
*(gameconf + (gameconfsize / 4)) = 0;
|
||||
gameconfsize += 4;
|
||||
*(gameconf + (gameconfsize / 4)) = codeaddr;
|
||||
gameconfsize += 4;
|
||||
*(gameconf + (gameconfsize / 4)) = codeval;
|
||||
gameconfsize += 4;
|
||||
*(gameconf + (gameconfsize / 4)) = codeaddr2;
|
||||
gameconfsize += 4;
|
||||
*(gameconf + (gameconfsize / 4)) = codeoffset;
|
||||
gameconfsize += 4;
|
||||
*(gameconf + (gameconfsize / 4)) = codeval2;
|
||||
gameconfsize += 4;
|
||||
DCFlushRange((void *) (gameconf + (gameconfsize / 4) - temp - 5), temp * 4 + 20);
|
||||
DCFlushRange((void *) (gameconf + (gameconfsize / 4) - 5), 20);
|
||||
}
|
||||
else
|
||||
gameconfsize -= temp * 4 + 4;
|
||||
}
|
||||
if (strncasecmp("searchandpoke", parsebuffer, strlen(parsebuffer)) == 0 && strlen(parsebuffer)
|
||||
== 13)
|
||||
{
|
||||
ret = sscanf((char *) (tempgameconf + i), "( %x%n", &codeval, &tempoffset);
|
||||
if (ret == 1)
|
||||
{
|
||||
gameconfsize += 4;
|
||||
temp = 0;
|
||||
while (ret == 1)
|
||||
{
|
||||
*(gameconf + (gameconfsize / 4)) = codeval;
|
||||
gameconfsize += 4;
|
||||
temp++;
|
||||
i += tempoffset;
|
||||
ret = sscanf((char *) (tempgameconf + i), " %x%n", &codeval, &tempoffset);
|
||||
}
|
||||
*(gameconf + (gameconfsize / 4) - temp - 1) = temp;
|
||||
ret = sscanf((char *) (tempgameconf + i), " , %x , %x , %x , %x", &codeaddr, &codeaddr2,
|
||||
&codeoffset, &codeval2);
|
||||
if (ret == 4)
|
||||
{
|
||||
*(gameconf + (gameconfsize / 4)) = codeaddr;
|
||||
gameconfsize += 4;
|
||||
*(gameconf + (gameconfsize / 4)) = codeaddr2;
|
||||
gameconfsize += 4;
|
||||
*(gameconf + (gameconfsize / 4)) = codeoffset;
|
||||
gameconfsize += 4;
|
||||
*(gameconf + (gameconfsize / 4)) = codeval2;
|
||||
gameconfsize += 4;
|
||||
DCFlushRange((void *) (gameconf + (gameconfsize / 4) - temp - 5), temp * 4 + 20);
|
||||
}
|
||||
else gameconfsize -= temp * 4 + 4;
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
if (tempgameconf[i] != ':')
|
||||
{
|
||||
while ((i != tempgameconfsize) && (tempgameconf[i] != 10 && tempgameconf[i] != 13)) i++;
|
||||
while ((i != tempgameconfsize) && (tempgameconf[i] != 10 && tempgameconf[i] != 13))
|
||||
i++;
|
||||
if (i != tempgameconfsize) i++;
|
||||
}
|
||||
}
|
||||
if (i != tempgameconfsize) while ((tempgameconf[i] != 10 && tempgameconf[i] != 13) && (i != 0)) i--;
|
||||
if (i != tempgameconfsize) while ((tempgameconf[i] != 10 && tempgameconf[i] != 13) && (i != 0))
|
||||
i--;
|
||||
}
|
||||
}
|
||||
free(tempgameconf);
|
||||
return 0;
|
||||
}
|
||||
|
||||
@ -260,15 +264,6 @@ int ocarina_load_code(const u8 *cheat, u32 cheatSize)
|
||||
code_size = 0;
|
||||
return 0;
|
||||
}
|
||||
|
||||
if (code_size > (u32)codelistend - (u32)codelist)
|
||||
{
|
||||
gprintf("Ocarina: Too many codes found\n");
|
||||
code_buf = NULL;
|
||||
code_size = 0;
|
||||
return 0;
|
||||
}
|
||||
|
||||
//gprintf("Ocarina: Codes found.\n");
|
||||
DCFlushRange(code_buf, code_size);
|
||||
return code_size;
|
||||
|
@ -30,7 +30,7 @@ extern u8 debuggerselect;
|
||||
|
||||
#define MAX_GCT_SIZE 2056
|
||||
|
||||
int app_gameconfig_load(u8 *id, const u8 *gameconfig, u32 gameconfigsize);
|
||||
int app_gameconfig_load(const char *discid, u8 *tempgameconf, u32 tempgameconfsize);
|
||||
int ocarina_load_code(const u8 *cheat, u32 cheatSize);
|
||||
int ocarina_do_code();
|
||||
|
||||
|
@ -1401,16 +1401,16 @@ void CMenu::_launchGame(dir_discHdr *hdr, bool dvd)
|
||||
Sys_Exit();
|
||||
WBFS_Close();
|
||||
}
|
||||
if(gameconfig.get() != NULL)
|
||||
{
|
||||
app_gameconfig_load((u8*)&id, gameconfig.get(), gameconfigSize);
|
||||
gameconfig.release();
|
||||
}
|
||||
if(cheatFile.get() != NULL)
|
||||
{
|
||||
ocarina_load_code(cheatFile.get(), cheatSize);
|
||||
cheatFile.release();
|
||||
}
|
||||
if(gameconfig.get() != NULL)
|
||||
{
|
||||
app_gameconfig_load(id.c_str(), gameconfig.get(), gameconfigSize);
|
||||
gameconfig.release();
|
||||
}
|
||||
ExternalBooter_WiiGameSetup(wbfs_partition, dvd, id.c_str());
|
||||
WiiFlow_ExternalBooter(videoMode, vipatch, countryPatch, patchVidMode, aspectRatio, returnTo, TYPE_WII_GAME);
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user