mirror of
https://github.com/Fledge68/WiiFlow_Lite.git
synced 2024-11-01 00:55:06 +01:00
-added 4 nand presets to the nand setting page 2. now you can set up to four nand paths and just simply switch between them without having to browse every time. Here's how it works, select a preset number and then set the path and repeat for the other preset numbers. now when you want to switch just select the appropriate preset number.
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8cd9dfbfef
@ -27,6 +27,10 @@ s16 m_nandemuLblNandFolder;
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s16 m_nandemuBtnNandFolder;
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s16 m_nandemuLblNandSavesFolder;
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s16 m_nandemuBtnNandSavesFolder;
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s16 m_nandemuLblPresetNand;
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s16 m_nandemuLblPresetVal;
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s16 m_nandemuBtnPresetM;
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s16 m_nandemuBtnPresetP;
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s16 m_nandfileLblMessage;
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s16 m_nandemuLblMessage;
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s16 m_nandfileLblDialog;
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@ -209,6 +213,10 @@ void CMenu::_hideNandEmu(bool instant)
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m_btnMgr.hide(m_nandemuBtnNandFolder, instant);
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m_btnMgr.hide(m_nandemuLblNandSavesFolder, instant);
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m_btnMgr.hide(m_nandemuBtnNandSavesFolder, instant);
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m_btnMgr.hide(m_nandemuLblPresetNand, instant);
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m_btnMgr.hide(m_nandemuLblPresetVal, instant);
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m_btnMgr.hide(m_nandemuBtnPresetP, instant);
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m_btnMgr.hide(m_nandemuBtnPresetM, instant);
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m_btnMgr.hide(m_nandemuBtnExtract, instant);
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m_btnMgr.hide(m_nandemuBtnPartition, instant);
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m_btnMgr.hide(m_nandemuBtnDisable, instant);
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@ -266,6 +274,11 @@ void CMenu::_showNandEmu(void)
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m_btnMgr.show(m_nandemuBtnNandFolder);
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m_btnMgr.show(m_nandemuLblNandSavesFolder);
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m_btnMgr.show(m_nandemuBtnNandSavesFolder);
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m_btnMgr.show(m_nandemuLblPresetNand);
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m_btnMgr.show(m_nandemuLblPresetVal);
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m_btnMgr.show(m_nandemuBtnPresetP);
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m_btnMgr.show(m_nandemuBtnPresetM);
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m_btnMgr.setText(m_nandemuLblPresetVal, wfmt(L"%i", m_cfg.getInt(CHANNEL_DOMAIN, "current_preset", 0)+1));
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}
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for(u8 i = 0; i < ARRAY_SIZE(m_nandemuLblUser); ++i)
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if(m_nandemuLblUser[i] != -1)
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@ -276,6 +289,7 @@ int CMenu::_NandEmuCfg(void)
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{
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string path = "";
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nandemuPage = 1;
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bool pathChange = false;
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lwp_t thread = 0;
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SetupInput();
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@ -303,7 +317,11 @@ int CMenu::_NandEmuCfg(void)
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m_btnMgr.hide(m_nandemuBtnNandFolder, true);
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m_btnMgr.hide(m_nandemuLblNandSavesFolder, true);
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m_btnMgr.hide(m_nandemuBtnNandSavesFolder, true);
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m_btnMgr.hide(m_nandemuLblPresetNand, true);
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m_btnMgr.hide(m_nandemuLblPresetVal, true);
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m_btnMgr.hide(m_nandemuBtnPresetP, true);
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m_btnMgr.hide(m_nandemuBtnPresetM, true);
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nandemuPage = nandemuPage == 1 ? 2 : 1;
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_showNandEmu();
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}
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@ -322,6 +340,10 @@ int CMenu::_NandEmuCfg(void)
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m_btnMgr.hide(m_nandemuBtnNandFolder, true);
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m_btnMgr.hide(m_nandemuLblNandSavesFolder, true);
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m_btnMgr.hide(m_nandemuBtnNandSavesFolder, true);
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m_btnMgr.hide(m_nandemuLblPresetNand, true);
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m_btnMgr.hide(m_nandemuLblPresetVal, true);
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m_btnMgr.hide(m_nandemuBtnPresetP, true);
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m_btnMgr.hide(m_nandemuBtnPresetM, true);
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nandemuPage = nandemuPage == 1 ? 2 : 1;
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_showNandEmu();
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@ -385,24 +407,9 @@ int CMenu::_NandEmuCfg(void)
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string emuPath;
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_FindEmuPart(emuPath, true);
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const char *path = _FolderExplorer(NandHandle.GetPath());
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m_cfg.setString(CHANNEL_DOMAIN, fmt("path_%i", m_cfg.getInt(CHANNEL_DOMAIN, "current_preset", 0)+1), path);
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m_current_view = tmpView;
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if(strlen(path) > 0)
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{
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if(strncmp(path, "sd:/", 4) == 0)
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m_cfg.setInt(CHANNEL_DOMAIN, "partition", 0);
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else
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{
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const char *partval = &path[3];
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m_cfg.setInt(CHANNEL_DOMAIN, "partition", atoi(partval));
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}
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char tmpPath[MAX_FAT_PATH];
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strncpy(tmpPath, strchr(path, '/'), MAX_FAT_PATH-1);
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m_cfg.setString(CHANNEL_DOMAIN, "path", tmpPath);
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m_cfg.setBool(CHANNEL_DOMAIN, "update_cache", true);
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if(m_cfg.getBool(CHANNEL_DOMAIN, "source"))
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m_load_view = true;
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}
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pathChange = true;
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_showNandEmu();
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}
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else if(BTN_A_PRESSED && (m_btnMgr.selected(m_nandemuBtnNandSavesFolder)))
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@ -429,6 +436,13 @@ int CMenu::_NandEmuCfg(void)
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}
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_showNandEmu();
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}
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else if (BTN_A_PRESSED && (m_btnMgr.selected(m_nandemuBtnPresetP) || m_btnMgr.selected(m_nandemuBtnPresetM)))
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{
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s8 direction = m_btnMgr.selected(m_nandemuBtnPresetP) ? 1 : -1;
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m_cfg.setInt(CHANNEL_DOMAIN, "current_preset", (int)loopNum((u32)m_cfg.getInt(CHANNEL_DOMAIN, "current_preset", 0) + direction, 4));
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pathChange = true;
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_showNandEmu();
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}
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else if(BTN_A_PRESSED && (m_btnMgr.selected(m_nandemuBtnBack)))
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{
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m_cfg.save();
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@ -462,6 +476,31 @@ int CMenu::_NandEmuCfg(void)
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}
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}
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_hideNandEmu();
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if(pathChange)
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{
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u8 tmpView = m_current_view;
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m_current_view = COVERFLOW_CHANNEL;
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string emuPath;
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_FindEmuPart(emuPath, true);
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const char *path = m_cfg.getString(CHANNEL_DOMAIN, fmt("path_%i", m_cfg.getInt(CHANNEL_DOMAIN, "current_preset", 0)+1), NandHandle.GetPath()).c_str();
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m_current_view = tmpView;
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if(strlen(path) > 0)
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{
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if(strncmp(path, "sd:/", 4) == 0)
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m_cfg.setInt(CHANNEL_DOMAIN, "partition", 0);
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else
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{
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const char *partval = &path[3];
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m_cfg.setInt(CHANNEL_DOMAIN, "partition", atoi(partval));
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}
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char tmpPath[MAX_FAT_PATH];
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strncpy(tmpPath, strchr(path, '/'), MAX_FAT_PATH-1);
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m_cfg.setString(CHANNEL_DOMAIN, "path", tmpPath);
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m_cfg.setBool(CHANNEL_DOMAIN, "update_cache", true);
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if(m_cfg.getBool(CHANNEL_DOMAIN, "source"))
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m_load_view = true;
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}
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}
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return 0;
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}
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@ -920,6 +959,10 @@ void CMenu::_initNandEmuMenu()
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m_nandemuBtnNandFolder = _addButton("NANDEMU/NAND_FOLDER_BTN", theme.btnFont, L"", 350, 130, 250, 56, theme.btnFontColor);
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m_nandemuLblNandSavesFolder = _addLabel("NANDEMU/NAND_SAVES_FOLDER", theme.lblFont, L"", 40, 190, 340, 56, theme.lblFontColor, FTGX_JUSTIFY_LEFT | FTGX_ALIGN_MIDDLE);
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m_nandemuBtnNandSavesFolder = _addButton("NANDEMU/NAND_SAVES_FOLDER_BTN", theme.btnFont, L"", 350, 190, 250, 56, theme.btnFontColor);
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m_nandemuLblPresetNand = _addLabel("NANDEMU/PRESET_NAND", theme.lblFont, L"", 40, 250, 340, 56, theme.lblFontColor, FTGX_JUSTIFY_LEFT | FTGX_ALIGN_MIDDLE);
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m_nandemuLblPresetVal = _addLabel("NANDEMU/PRESET_NAND_BTN", theme.btnFont, L"", 400, 250, 144, 56, theme.btnFontColor, FTGX_JUSTIFY_CENTER | FTGX_ALIGN_MIDDLE, theme.btnTexC);
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m_nandemuBtnPresetM = _addPicButton("NANDEMU/PRESET_NAND_MINUS", theme.btnTexMinus, theme.btnTexMinusS, 344, 250, 56, 56);
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m_nandemuBtnPresetP = _addPicButton("NANDEMU/PRESET_NAND_PLUS", theme.btnTexPlus, theme.btnTexPlusS, 544, 250, 56, 56);
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m_nandemuBtnBack = _addButton("NANDEMU/BACK_BTN", theme.btnFont, L"", 420, 400, 200, 56, theme.btnFontColor);
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m_nandemuLblPage = _addLabel("NANDEMU/PAGE_BTN", theme.btnFont, L"", 62, 400, 98, 56, theme.btnFontColor, FTGX_JUSTIFY_CENTER | FTGX_ALIGN_MIDDLE, theme.btnTexC);
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@ -954,6 +997,10 @@ void CMenu::_initNandEmuMenu()
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_setHideAnim(m_nandemuBtnNandFolder, "NANDEMU/NAND_FOLDER_BTN", 0, 0, -2.f, 0.f);
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_setHideAnim(m_nandemuLblNandSavesFolder, "NANDEMU/NAND_SAVES_FOLDER", 100, 0, -2.f, 0.f);
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_setHideAnim(m_nandemuBtnNandSavesFolder, "NANDEMU/NAND_SAVES_FOLDER_BTN", 0, 0, -2.f, 0.f);
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_setHideAnim(m_nandemuLblPresetNand, "NANDEMU/PRESET_NAND", 100, 0, -2.f, 0.f);
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_setHideAnim(m_nandemuLblPresetVal, "NANDEMU/PRESET_NAND_BTN", 0, 0, 1.f, -1.f);
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_setHideAnim(m_nandemuBtnPresetM, "NANDEMU/PRESET_NAND_MINUS", 0, 0, 1.f, -1.f);
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_setHideAnim(m_nandemuBtnPresetP, "NANDEMU/PRESET_NAND_PLUS", 0, 0, 1.f, -1.f);
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_setHideAnim(m_nandemuBtnBack, "NANDEMU/BACK_BTN", 0, 0, -2.f, 0.f);
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_setHideAnim(m_nandemuLblPage, "NANDEMU/PAGE_BTN", 0, 0, -1.f, 1.f);
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@ -973,6 +1020,7 @@ void CMenu::_textNandEmu(void)
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{
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m_btnMgr.setText(m_nandemuLblNandFolder, _t("cfgne32", L"Change Nand"));
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m_btnMgr.setText(m_nandemuLblNandSavesFolder, _t("cfgne33", L"Change Saves Nand"));
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m_btnMgr.setText(m_nandemuLblPresetNand, _t("cfgne37", L"Select Preset Nand"));
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m_btnMgr.setText(m_nandemuBtnNandFolder, _t("dl16", L"Set"));
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m_btnMgr.setText(m_nandemuBtnNandSavesFolder, _t("dl16", L"Set"));
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m_btnMgr.setText(m_nandemuLblEmulation, _t("cfgne1", L"NAND Emulation"));
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@ -149,6 +149,7 @@ cfgne33=Change Saves Nand
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cfgne34=Set
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cfgne35=Back
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cfgne36=Path =
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cfgne37=Select Preset Nand
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cfgp1=Game Partition
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cfgp2=Flat Covers
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cfgp3=Init network on boot
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