-fixed booting wii games from sd card

-fixed booting devolution without AHBPROT patched out
-cleaned up some stuff
This commit is contained in:
fix94.1 2012-08-25 15:10:57 +00:00
parent 8dc9d535b4
commit 90b4b24c2e
9 changed files with 55 additions and 72 deletions

View File

@ -158,7 +158,7 @@ s32 Nand::Enable_Emu()
if(emu_enabled)
return 0;
if(CurrentIOS.Type == IOS_TYPE_NORMAL_IOS)
loadIOS(mainIOS, false, false);
loadIOS(mainIOS, true);
NandDevice *Device = &NandDeviceList[EmuDevice];
@ -1048,7 +1048,7 @@ void Nand::Init_ISFS()
{
gprintf("Init ISFS\n");
ISFS_Initialize();
if(*HW_AHBPROT == 0xFFFFFFFF) //AHBPROT patched out
if(AHBRPOT_Patched())
{
// Disable memory protection
write16(MEM_PROT, 0);
@ -1063,7 +1063,7 @@ void Nand::Init_ISFS()
void Nand::DeInit_ISFS()
{
gprintf("Deinit ISFS\n");
if(*HW_AHBPROT == 0xFFFFFFFF) //AHBPROT patched out
if(AHBRPOT_Patched())
{
// Disable memory protection
write16(MEM_PROT, 0);

View File

@ -214,7 +214,7 @@ void DEVO_GetLoader(const char *loader)
void DEVO_SetOptions(const char *isopath, const char *partition, const char *gameID, bool memcard_emu)
{
// re-mount device we need
fatMountSimple(partition, strncasecmp(partition, "sd", 2) ? &__io_usbstorage_ogc : &__io_sdhc);
fatMountSimple(partition, strncasecmp(partition, "sd", 2) ? &__io_usbstorage_ogc : &__io_wiisd);
//start writing cfg to mem
struct stat st;

View File

@ -10,6 +10,7 @@
#include "wdvd.h"
#include "channel/nand.hpp"
#include "devicemounter/DeviceHandler.hpp"
#include "devicemounter/sdhc.h"
#include "devicemounter/usbstorage.h"
#include "gecko/gecko.h"
#include "memory/mem2.hpp"
@ -79,14 +80,14 @@ void load_dip_249()
mload_close();
}
bool loadIOS(int ios, bool launch_game, bool emu_channel)
bool loadIOS(int ios, bool MountDevices)
{
bool ret = true;
m_music.Stop();
Close_Inputs();
DeviceHandler::Instance()->UnMountAll();
WDVD_Close();
USBStorage2_Deinit();
SDHC_Close();
#ifndef DOLPHIN
mload_close();
@ -94,9 +95,11 @@ bool loadIOS(int ios, bool launch_game, bool emu_channel)
{
gprintf("Reloading into IOS %i from %i...\n", ios, IOS_GetVersion());
Nand::Instance()->DeInit_ISFS();
WDVD_Close();
ret = IOS_ReloadIOS(ios) == 0;
WDVD_Init();
Nand::Instance()->Init_ISFS();
gprintf("AHBPROT after IOS Reload: %u\n", (*HW_AHBPROT == 0xFFFFFFFF));
gprintf("AHBPROT after IOS Reload: %u\n", AHBRPOT_Patched());
}
#endif
@ -106,20 +109,8 @@ bool loadIOS(int ios, bool launch_game, bool emu_channel)
else if(CurrentIOS.Type == IOS_TYPE_WANIN && CurrentIOS.Revision >= 18)
load_dip_249();
DeviceHandler::Instance()->SetModes();
if(MountDevices)
DeviceHandler::Instance()->MountAll();
if(!emu_channel)
{
if(launch_game)
{
DeviceHandler::Instance()->Mount(currentPartition);
DeviceHandler::Instance()->Open_WBFS(currentPartition);
Disc_Init();
}
else
{
DeviceHandler::Instance()->MountAll();
Open_Inputs();
}
}
return ret;
}

View File

@ -7,7 +7,7 @@
extern "C" {
#endif
bool loadIOS(int ios, bool launch_game, bool emu_channel);
bool loadIOS(int ios, bool MountDevices);
#ifdef __cplusplus
}

View File

@ -158,3 +158,8 @@ void Sys_LoadMenu(void)
/* Return to the Wii system menu */
SYS_ResetSystem(SYS_RETURNTOMENU, 0, 0);
}
bool AHBRPOT_Patched(void)
{
return (*HW_AHBPROT == 0xFFFFFFFF);
}

View File

@ -36,6 +36,7 @@ void Sys_ExitTo(int);
void Open_Inputs(void);
void Close_Inputs(void);
bool AHBRPOT_Patched(void);
extern void __exception_setreload(int t);
extern int mainIOS;
extern bool useMainIOS;

View File

@ -75,15 +75,15 @@ int main(int argc, char **argv)
DCFlushRange(&CurrentIOS, sizeof(IOS_Info));
DeviceHandler::Instance()->SetModes();
}
else if(*HW_AHBPROT != 0xFFFFFFFF)
else if(AHBRPOT_Patched())
{
gprintf("Loading cIOS: %d\n", mainIOS);
iosOK = loadIOS(mainIOS, true, true) && CustomIOS(CurrentIOS.Type);
iosOK = loadIOS(mainIOS, false) && CustomIOS(CurrentIOS.Type);
}
else
{
gprintf("AHBPROT patched out, use IOS58\n");
iosOK = loadIOS(58, true, true);
iosOK = loadIOS(58, false);
}
#else
iosOK = true;
@ -112,7 +112,7 @@ int main(int argc, char **argv)
mainMenu = new CMenu(vid);
mainMenu->init();
if(CurrentIOS.Version != mainIOS && useMainIOS)
iosOK = loadIOS(mainIOS, false, false) && CustomIOS(CurrentIOS.Type);
iosOK = loadIOS(mainIOS, true) && CustomIOS(CurrentIOS.Type);
if(DeviceHandler::Instance()->IsInserted(SD) || DeviceHandler::Instance()->IsInserted(USB1))
deviceAvailable = true;

View File

@ -988,7 +988,7 @@ private:
bool m_use_wifi_gecko;
void _reload_wifi_gecko();
bool _loadFile(SmartBuf &buffer, u32 &size, const char *path, const char *file);
int _loadIOS(u8 ios, int userIOS, string id, bool emu_channel);
int _loadIOS(u8 ios, int userIOS, string id);
void _launch(dir_discHdr *hdr);
void _launchGame(dir_discHdr *hdr, bool dvd);
void _launchChannel(dir_discHdr *hdr);

View File

@ -13,6 +13,7 @@
#include "channel/channels.h"
#include "channel/nand.hpp"
#include "devicemounter/DeviceHandler.hpp"
#include "devicemounter/sdhc.h"
#include "devicemounter/usbstorage.h"
#include "fileOps/fileOps.h"
#include "gc/gc.hpp"
@ -867,17 +868,16 @@ void CMenu::_launchGC(dir_discHdr *hdr, bool disc)
cleanup();
DeviceHandler::Instance()->UnMountAll();
#ifndef DOLPHIN
USBStorage2_Deinit();
USB_Deinitialize();
Nand::Instance()->DeInit_ISFS();
#endif
GC_SetVideoMode(videoMode, videoSetting);
GC_SetLanguage(GClanguage);
if(loader == 2)
{
loadIOS(58, true, true);
if(AHBRPOT_Patched())
loadIOS(58, false);
else //use cIOS instead to make sure Devolution works anyways
loadIOS(mainIOS, false);
writeStub();
DEVO_SetOptions(path.c_str(), DeviceName[currentPartition], id.c_str(), memcard_emu);
DEVO_Boot();
@ -906,22 +906,17 @@ void CMenu::_launchHomebrew(const char *filepath, vector<string> arguments)
AddBootArgument(filepath);
for(u32 i = 0; i < arguments.size(); ++i)
AddBootArgument(arguments[i].c_str());
#ifndef DOLPHIN
USBStorage2_Deinit();
USB_Deinitialize();
#endif
loadIOS(58, true, true);
loadIOS(58, false);
writeStub();
BootHomebrew();
}
int CMenu::_loadIOS(u8 gameIOS, int userIOS, string id, bool emu_channel)
int CMenu::_loadIOS(u8 gameIOS, int userIOS, string id)
{
gprintf("Game ID# %s requested IOS %d. User selected %d\n", id.c_str(), gameIOS, userIOS);
if(neek2o())
{
if(!loadIOS(gameIOS, true, emu_channel))
if(!loadIOS(gameIOS, false))
{
_reload_wifi_gecko();
error(sfmt("errgame4", L"Couldn't load IOS %i", gameIOS));
@ -981,7 +976,7 @@ int CMenu::_loadIOS(u8 gameIOS, int userIOS, string id, bool emu_channel)
if(gameIOS != CurrentIOS.Version)
{
gprintf("Reloading IOS into %d\n", gameIOS);
if(!loadIOS(gameIOS, true, false))
if(!loadIOS(gameIOS, true))
{
_reload_wifi_gecko();
error(sfmt("errgame4", L"Couldn't load IOS %i", gameIOS));
@ -989,12 +984,6 @@ int CMenu::_loadIOS(u8 gameIOS, int userIOS, string id, bool emu_channel)
}
return LOAD_IOS_SUCCEEDED;
}
else
{
DeviceHandler::Instance()->Mount(currentPartition);
DeviceHandler::Instance()->Open_WBFS(currentPartition);
Disc_Init();
}
return LOAD_IOS_NOT_NEEDED;
}
@ -1121,7 +1110,7 @@ void CMenu::_launchChannel(dir_discHdr *hdr)
Nand::Instance()->Disable_Emu();
usleep(1000);
}
if(_loadIOS(gameIOS, userIOS, id, !emu_disabled) == LOAD_IOS_FAILED)
if(_loadIOS(gameIOS, userIOS, id) == LOAD_IOS_FAILED)
return;
}
if(CurrentIOS.Type == IOS_TYPE_D2X && rtrn != NULL && strlen(rtrn) == 4)
@ -1278,7 +1267,7 @@ void CMenu::_launchGame(dir_discHdr *hdr, bool dvd)
emulate_mode = 0;
if(!dvd && emulate_mode)
{
{
if(emuPartition < 0)
{
if(emulate_mode == 4)
@ -1302,9 +1291,9 @@ void CMenu::_launchGame(dir_discHdr *hdr, bool dvd)
Nand::Instance()->CreatePath("%s:/wiiflow", DeviceName[emuPartition]);
Nand::Instance()->CreatePath("%s:/wiiflow/nandemu", DeviceName[emuPartition]);
}
}
}
char basepath[64];
char basepath[64];
snprintf(basepath, sizeof(basepath), "%s:%s", DeviceName[emuPartition], emuPath.c_str());
if(emulate_mode == 2 || emulate_mode > 3)
@ -1316,7 +1305,7 @@ void CMenu::_launchGame(dir_discHdr *hdr, bool dvd)
if(!_AutoExtractSave(id))
Nand::Instance()->CreateTitleTMD(basepath, hdr);
_showWaitMessage();
}
}
}
if(emulate_mode > 2)
{
@ -1324,6 +1313,22 @@ void CMenu::_launchGame(dir_discHdr *hdr, bool dvd)
Nand::Instance()->Do_Region_Change(id);
}
}
#ifndef DOLPHIN
bool iosLoaded = false;
if(!dvd || neek2o())
{
int result = _loadIOS(GetRequestedGameIOS(hdr), m_gcfg2.getInt(id, "ios"), id);
if(result == LOAD_IOS_FAILED)
return;
if(result == LOAD_IOS_SUCCEEDED)
iosLoaded = true;
}
#else
bool iosLoaded = true;
#endif
DeviceHandler::Instance()->Open_WBFS(currentPartition);
bool wbfs_partition = (DeviceHandler::Instance()->GetFSType(currentPartition) == PART_FS_WBFS);
if(!dvd && !wbfs_partition && get_frag_list((u8 *)id.c_str(), (char*)path.c_str(), currentPartition == 0 ? 0x200 : USBStorage2_GetSectorSize()) < 0)
return;
@ -1349,9 +1354,6 @@ void CMenu::_launchGame(dir_discHdr *hdr, bool dvd)
if(has_enabled_providers() && _initNetwork() == 0)
add_game_to_card(id.c_str());
int userIOS = 0;
m_gcfg2.getInt(id, "ios", &userIOS);
setLanguage(language);
if(cheat)
@ -1361,9 +1363,6 @@ void CMenu::_launchGame(dir_discHdr *hdr, bool dvd)
load_wip_patches((u8 *)m_wipDir.c_str(), (u8 *) &id);
app_gameconfig_load((u8 *) &id, gameconfig.get(), gameconfigSize);
ocarina_load_code(cheatFile.get(), cheatSize);
u8 gameIOS = 0;
if(!dvd || neek2o())
gameIOS = GetRequestedGameIOS(hdr);
if(rtrn != NULL && strlen(rtrn) == 4)
returnTo = rtrn[0] << 24 | rtrn[1] << 16 | rtrn[2] << 8 | rtrn[3];
@ -1374,19 +1373,6 @@ void CMenu::_launchGame(dir_discHdr *hdr, bool dvd)
cleanup(); // wifi and sd gecko doesnt work anymore after cleanup
DeviceHandler::Instance()->UnMountAll();
#ifndef DOLPHIN
bool iosLoaded = false;
if(!dvd || neek2o())
{
int result = _loadIOS(gameIOS, userIOS, id, false);
if(result == LOAD_IOS_FAILED)
return;
if(result == LOAD_IOS_SUCCEEDED)
iosLoaded = true;
}
#else
bool iosLoaded = true;
#endif
if(CurrentIOS.Type == IOS_TYPE_D2X)
{
if(!m_directLaunch && returnTo)
@ -1446,8 +1432,8 @@ void CMenu::_launchGame(dir_discHdr *hdr, bool dvd)
#ifndef DOLPHIN
USBStorage2_Deinit();
USB_Deinitialize();
SDHC_Close();
#endif
if(CurrentIOS.Type == IOS_TYPE_HERMES)
{
if(dvd)