mirror of
https://github.com/Fledge68/WiiFlow_Lite.git
synced 2024-12-24 19:01:56 +01:00
- improved cover loader by adding 3 tries to load the covers. 2nd and third tries are there just to get any missing covers that didn't load the first time.
- homebrew list is now cached again. if you add or delete an app you must do a reload cache. - if you use the custom blank covers by Abz they now need to go in wiiflow/boxcovers/blank_covers folder. - homebrew covers must go in wiiflow/boxcovers/homebrew for full covers or wiiflow/covers/homebrew for 2d front covers. - now using a cache subfolder named homebrew for homebrew covers wfc files. to keep them separate from the game ID games. - sourceflow now does cache covers the first time and any time you load a new tier. if the covers are already cached then you will only see the progress bar for a split second. - other minor changes. - one problem. when using small_box for homebrew covers it will use the apps icon.png and if it has transparency it will look like crap.
This commit is contained in:
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Before Width: | Height: | Size: 3.3 MiB After Width: | Height: | Size: 3.3 MiB |
@ -6,7 +6,7 @@
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#else
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#define APP_NAME "WiiFlow Lite"
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#endif
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#define APP_VERSION "5.3.0 beta 2"
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#define APP_VERSION "5.3.0 beta 3"
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#define APP_DATA_DIR "wiiflow"
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#ifdef APP_WIIFLOW
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@ -2839,7 +2839,8 @@ CCoverFlow::CLRet CCoverFlow::_loadCoverTex(u32 i, bool box, bool hq, bool blank
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/* try to find the wfc texture file in the cache folder */
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if(!m_cachePath.empty())
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{
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const char *wfcTitle = NULL;
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char wfcTitle[64];
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wfcTitle[63] = '\0';
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const char *wfcCoverDir = NULL;
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char *full_path = (char*)MEM2_alloc(MAX_FAT_PATH+1);
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if(full_path == NULL)
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@ -2851,18 +2852,20 @@ CCoverFlow::CLRet CCoverFlow::_loadCoverTex(u32 i, bool box, bool hq, bool blank
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{
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const char *blankCoverPath = mainMenu.getBlankCoverPath(m_items[i].hdr);
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if(blankCoverPath != NULL && strrchr(blankCoverPath, '/') != NULL)
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wfcTitle = strrchr(blankCoverPath, '/') + 1;
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strncpy(wfcTitle, strrchr(blankCoverPath, '/') + 1, sizeof(wfcTitle) - 1);
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else
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return CL_ERROR;
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}
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else
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wfcTitle = getFilenameId(m_items[i].hdr);
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strncpy(wfcTitle, getFilenameId(m_items[i].hdr), sizeof(wfcTitle) - 1);
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/* get coverfolder for plugins and sourceflow */
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/* get coverfolder for plugins, sourceflow, and homebrew */
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if(m_items[i].hdr->type == TYPE_PLUGIN && m_pluginCacheFolders && !blankBoxCover)
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wfcCoverDir = m_plugin.GetCoverFolderName(m_items[i].hdr->settings[0]);
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if(m_items[i].hdr->type == TYPE_SOURCE && !blankBoxCover)
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wfcCoverDir = "sourceflow";
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if(m_items[i].hdr->type == TYPE_HOMEBREW)
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wfcCoverDir = "homebrew";
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/* set full path of wfc file */
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if(wfcCoverDir != NULL)
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@ -2879,7 +2882,6 @@ CCoverFlow::CLRet CCoverFlow::_loadCoverTex(u32 i, bool box, bool hq, bool blank
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else
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strncpy(full_path, fmt("%s/%s.wfc", m_cachePath.c_str(), wfcTitle), MAX_FAT_PATH);
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}
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DCFlushRange(full_path, MAX_FAT_PATH+1);
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/* load wfc file */
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@ -2890,13 +2892,17 @@ CCoverFlow::CLRet CCoverFlow::_loadCoverTex(u32 i, bool box, bool hq, bool blank
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if(fp != NULL)//if wfc chache file is found
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{
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bool success = false;
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struct stat stat_buf;
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if(fstat(fileno(fp), &stat_buf) != 0)
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if(fseek(fp, 0, SEEK_END) != 0)
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{
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fclose(fp);
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return _loadCoverTexPNG(i, box, hq, blankBoxCover) ? CL_OK : CL_ERROR;
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return CL_ERROR;
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}
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u32 fileSize = ftell(fp);
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if(fseek(fp, 0, SEEK_SET) != 0)
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{
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fclose(fp);
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return CL_ERROR;
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}
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u32 fileSize = stat_buf.st_size;
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SWFCHeader header;
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if(fileSize > sizeof(header))
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@ -2904,7 +2910,7 @@ CCoverFlow::CLRet CCoverFlow::_loadCoverTex(u32 i, bool box, bool hq, bool blank
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if(fread(&header, 1, sizeof(header), fp) != sizeof(header))
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{
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fclose(fp);
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return _loadCoverTexPNG(i, box, hq, blankBoxCover) ? CL_OK : CL_ERROR;
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return CL_ERROR;
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}
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DCFlushRange(&header, sizeof(header));
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//make sure wfc cache file matches what we want
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@ -2929,21 +2935,16 @@ CCoverFlow::CLRet CCoverFlow::_loadCoverTex(u32 i, bool box, bool hq, bool blank
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{
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/* if not HQ cover then skip (bufSize - texLen) texture data after header */
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fseek(fp, sizeof(header) + (bufSize - texLen), SEEK_SET);
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if(fread(tex.data, 1, texLen, fp) != texLen)
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if(fread(tex.data, 1, texLen, fp) == texLen)
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{
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fclose(fp);
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return _loadCoverTexPNG(i, box, hq, blankBoxCover) ? CL_OK : CL_ERROR;
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DCFlushRange(tex.data, texLen);
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LockMutex lock(m_mutex);
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TexHandle.Cleanup(m_items[i].texture);
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m_items[i].texture = tex;
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m_items[i].state = STATE_Ready;
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m_items[i].boxTexture = header.full != 0;
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success = true;
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}
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DCFlushRange(tex.data, texLen);
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}
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if(!allocFailed)
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{
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LockMutex lock(m_mutex);
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TexHandle.Cleanup(m_items[i].texture);
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m_items[i].texture = tex;
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m_items[i].state = STATE_Ready;
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m_items[i].boxTexture = header.full != 0;
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success = true;
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}
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if(!success && tex.data != NULL)
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{
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@ -2960,8 +2961,7 @@ CCoverFlow::CLRet CCoverFlow::_loadCoverTex(u32 i, bool box, bool hq, bool blank
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if(allocFailed)
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return CL_NOMEM;
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// If wfc cache file not found, load the PNG and create a wfc cache file
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return _loadCoverTexPNG(i, box, hq, blankBoxCover) ? CL_OK : CL_ERROR;
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return CL_ERROR;
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}
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void * CCoverFlow::_coverLoader(void *obj)
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@ -2993,19 +2993,30 @@ void * CCoverFlow::_coverLoader(void *obj)
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}
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}
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ret = CL_OK;
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for(j = 0; j <= bufferSize && !cf->m_moved && update && ret != CL_NOMEM; ++j)
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bool hq_done = false;
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/* we try 3 passes to get the full cover. because the cover loader randomly skips the wfc file for unknown reasons */
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/* first time is full cover only */
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/* second time is full then front */
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/* third is full then front then custom blank cover */
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for(u8 k = 1; k < 4 && !cf->m_moved && update && ret != CL_NOMEM; k++)
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{
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i = loopNum((j & 1) ? firstItem - (j + 1) / 2 : firstItem + j / 2, cf->m_items.size());
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cur_pos_hq = (hq_req && i == firstItem);
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if((!hq_req || !cur_pos_hq) && cf->m_items[i].state != STATE_Loading)
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continue;
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if((ret = cf->_loadCoverTex(i, cf->m_box, cur_pos_hq, false)) == CL_ERROR)
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for(j = 0; j <= bufferSize && !cf->m_moved && update && ret != CL_NOMEM; ++j)
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{
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if ((ret = cf->_loadCoverTex(i, !cf->m_box, cur_pos_hq, false)) == CL_ERROR)
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i = loopNum((j & 1) ? firstItem - (j + 1) / 2 : firstItem + j / 2, cf->m_items.size());
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cur_pos_hq = (hq_req && i == firstItem);
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if(!cur_pos_hq && cf->m_items[i].state != STATE_Loading)
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continue;
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if(cur_pos_hq && hq_done)
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continue;
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if(((ret = cf->_loadCoverTex(i, true, cur_pos_hq, false)) == CL_ERROR) && k > 1)
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{
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if((ret = cf->_loadCoverTex(i, cf->m_box, cur_pos_hq, true)) == CL_ERROR)
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cf->m_items[i].state = STATE_NoCover;
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if(((ret = cf->_loadCoverTex(i, false, cur_pos_hq, false)) == CL_ERROR) && k > 2)
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{
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if((ret = cf->_loadCoverTex(i, true, cur_pos_hq, true)) == CL_ERROR)
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cf->m_items[i].state = STATE_NoCover;
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}
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}
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hq_done = (hq_done == false && ret == CL_OK && cur_pos_hq);
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}
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}
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if(ret == CL_NOMEM && bufferSize > 3)
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@ -79,6 +79,7 @@ CMenu::CMenu()
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m_clearCats = true;
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m_catStartPage = 1;
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cacheCovers = false;
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SF_cacheCovers = true;
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/* Explorer stuff */
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m_txt_view = false;
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m_txt_path = NULL;
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@ -2241,6 +2242,11 @@ bool CMenu::_loadList(void)
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for(vector<dir_discHdr>::iterator tmp_itr = m_cacheList.begin(); tmp_itr != m_cacheList.end(); tmp_itr++)
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m_gameList.push_back(*tmp_itr);
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m_cacheList.Clear();
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if(SF_cacheCovers)
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{
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SF_cacheCovers = false;
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cacheCovers = true;
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}
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return true;
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}
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gprintf("Creating Gamelist\n");
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@ -2294,7 +2300,12 @@ bool CMenu::_loadHomebrewList(const char *HB_Dir)
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gprintf("Adding homebrew list\n");
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string gameDir(fmt("%s:/%s", DeviceName[currentPartition], HB_Dir));
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m_cacheList.CreateList(COVERFLOW_HOMEBREW, currentPartition, gameDir, stringToVector(".dol|.elf", '|'), std::string(), false);
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string cacheDir(fmt("%s/%s_%s.db", m_listCacheDir.c_str(), DeviceName[currentPartition], HB_Dir));
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bool updateCache = m_cfg.getBool(HOMEBREW_DOMAIN, "update_cache");
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if(updateCache || !fsop_FileExist(cacheDir.c_str()))
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cacheCovers = true;
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m_cacheList.CreateList(COVERFLOW_HOMEBREW, currentPartition, gameDir, stringToVector(".dol|.elf", '|'), cacheDir, updateCache);
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m_cfg.remove(HOMEBREW_DOMAIN, "update_cache");
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for(vector<dir_discHdr>::iterator tmp_itr = m_cacheList.begin(); tmp_itr != m_cacheList.end(); tmp_itr++)
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m_gameList.push_back(*tmp_itr);
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return true;
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@ -2671,8 +2682,7 @@ const char *CMenu::getBlankCoverPath(const dir_discHdr *element)
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default:
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blankCoverKey = "wii";
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}
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return fmt("%s/%s", m_boxPicDir.c_str(), m_theme.getString("BLANK_COVERS", blankCoverKey, fmt("%s.jpg", blankCoverKey)).c_str());
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//return fmt("%s/%s.jpg", m_boxPicDir.c_str(), blankCoverKey);
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return fmt("%s/blank_covers/%s", m_boxPicDir.c_str(), m_theme.getString("BLANK_COVERS", blankCoverKey, fmt("%s.jpg", blankCoverKey)).c_str());
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}
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const char *CMenu::getBoxPath(const dir_discHdr *element)
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@ -2689,7 +2699,7 @@ const char *CMenu::getBoxPath(const dir_discHdr *element)
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return fmt("%s/%s.png", m_boxPicDir.c_str(), tempname);
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}
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else if(element->type == TYPE_HOMEBREW)
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return fmt("%s/%s.png", m_boxPicDir.c_str(), strrchr(element->path, '/') + 1);
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return fmt("%s/homebrew/%s.png", m_boxPicDir.c_str(), strrchr(element->path, '/') + 1);
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else if(element->type == TYPE_SOURCE)//sourceflow
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{
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const char *coverImg = strrchr(element->path, '/') + 1;
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@ -2714,7 +2724,12 @@ const char *CMenu::getFrontPath(const dir_discHdr *element)
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return fmt("%s/%s.png", m_picDir.c_str(), tempname);
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}
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else if(element->type == TYPE_HOMEBREW)
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return fmt("%s/icon.png", element->path);
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{
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if(m_cfg.getBool(HOMEBREW_DOMAIN, "smallbox"))
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return fmt("%s/icon.png", element->path);
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else
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return fmt("%s/homebrew/%s.png", m_picDir.c_str(), strrchr(element->path, '/') + 1);
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}
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else if(element->type == TYPE_SOURCE)//sourceflow
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{
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const char *coverImg = strrchr(element->path, '/') + 1;
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@ -62,6 +62,7 @@ private:
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bool m_newGame;
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bool show_mem;
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bool cacheCovers;
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bool SF_cacheCovers;
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bool CFLocked;
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vector<dir_discHdr> m_gameList;
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@ -103,6 +103,7 @@ void CMenu::_CfgHB(void)
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else if (m_btnMgr.selected(m_cfghbBtnSmallbox))
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{
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m_refreshGameList = true;
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m_cfg.setBool(HOMEBREW_DOMAIN, "update_cache", true);
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m_cfg.setBool(HOMEBREW_DOMAIN, "smallbox", !m_cfg.getBool(HOMEBREW_DOMAIN, "smallbox", false));
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m_btnMgr.setText(m_cfghbBtnSmallbox, m_cfg.getBool(HOMEBREW_DOMAIN, "smallbox") ? _t("on", L"On") : _t("off", L"Off"));
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}
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@ -115,6 +116,7 @@ void CMenu::_CfgHB(void)
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else if (m_btnMgr.selected(m_cfghbBtnPartitionP) || m_btnMgr.selected(m_cfghbBtnPartitionM))
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{
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m_refreshGameList = true;
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m_cfg.setBool(HOMEBREW_DOMAIN, "update_cache", true);
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s8 direction = m_btnMgr.selected(m_cfghbBtnPartitionP) ? 1 : -1;
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_setPartition(direction);
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const char *partitionname = DeviceName[currentPartition];
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@ -125,12 +125,14 @@ void CMenu::_CfgSrc(void)
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}
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else if(m_btnMgr.selected(m_cfgsrcBtnSmallbox))
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{
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SF_cacheCovers = true;
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temp = !m_cfg.getBool(SOURCEFLOW_DOMAIN, "smallbox", false);
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m_cfg.setBool(SOURCEFLOW_DOMAIN, "smallbox", temp);
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m_btnMgr.setText(m_cfgsrcBtnSmallbox, temp ? _t("on", L"On") : _t("off", L"Off"));
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}
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else if(m_btnMgr.selected(m_cfgsrcBtnBoxMode))
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{
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SF_cacheCovers = true;
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temp = !m_cfg.getBool(SOURCEFLOW_DOMAIN, "box_mode", false);
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m_cfg.setBool(SOURCEFLOW_DOMAIN, "box_mode", temp);
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m_btnMgr.setText(m_cfgsrcBtnBoxMode, temp ? _t("on", L"On") : _t("off", L"Off"));
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@ -90,6 +90,8 @@ bool CMenu::_Home(void)
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m_cfg.setBool(CHANNEL_DOMAIN, "update_cache", true);
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if(m_current_view & COVERFLOW_PLUGIN)
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m_cfg.setBool(PLUGIN_DOMAIN, "update_cache", true);
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if(m_current_view & COVERFLOW_HOMEBREW)
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m_cfg.setBool(HOMEBREW_DOMAIN, "update_cache", true);
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m_refreshGameList = true;
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break;
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}
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@ -416,13 +418,25 @@ int CMenu::_cacheCovers()
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bool m_pluginCacheFolders = m_cfg.getBool(PLUGIN_DOMAIN, "subfolder_cache", true);
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char coverPath[MAX_FAT_PATH];
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char wfcPath[MAX_FAT_PATH+5];
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char wfcPath[MAX_FAT_PATH+20];
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char cachePath[MAX_FAT_PATH];
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u32 total = m_gameList.size();
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m_thrdTotal = total;
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u32 index = 0;
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bool smallBox = false;
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if(m_current_view == COVERFLOW_HOMEBREW && !m_sourceflow)
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smallBox = m_cfg.getBool(HOMEBREW_DOMAIN, "smallbox", false);
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else if(m_sourceflow)
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smallBox = m_cfg.getBool(SOURCEFLOW_DOMAIN, "smallbox", false);
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else if(m_current_view == COVERFLOW_PLUGIN && !m_sourceflow)
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{
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m_plugin.GetEnabledPlugins(m_cfg, &enabledPluginsCount);
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if(enabledPluginsCount == 1 && m_cfg.getBool(PLUGIN_ENABLED, "48425257"))
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smallBox = m_cfg.getBool(HOMEBREW_DOMAIN, "smallbox", false);
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}
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for(vector<dir_discHdr>::iterator hdr = m_gameList.begin(); hdr != m_gameList.end(); ++hdr)
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{
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index++;
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@ -430,30 +444,42 @@ int CMenu::_cacheCovers()
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m_thrdMessage = wfmt(_fmt("dlmsg31", L"converting cover %i of %i"), index, total);
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m_thrdMessageAdded = true;
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bool fullCover = true;
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/* get game name or ID */
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const char *gameNameOrID = CoverFlow.getFilenameId(&(*hdr));// &(*hdr) converts iterator to pointer to mem address
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const char *gameNameOrID = NULL;
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gameNameOrID = CoverFlow.getFilenameId(&(*hdr));// &(*hdr) converts iterator to pointer to mem address
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/* get cover png path */
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bool fullCover = true;
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strlcpy(coverPath, getBoxPath(&(*hdr)), sizeof(coverPath));
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if(!fsop_FileExist(coverPath))
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if(!fsop_FileExist(coverPath) || smallBox)
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{
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fullCover = false;
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strlcpy(coverPath, getFrontPath(&(*hdr)), sizeof(coverPath));
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if(!fsop_FileExist(coverPath))
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continue;
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if(!fsop_FileExist(coverPath) && !smallBox)
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{
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fullCover = true;
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strlcpy(coverPath, getBlankCoverPath(&(*hdr)), sizeof(coverPath));
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gameNameOrID = strrchr(coverPath, '/') + 1;
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if(!fsop_FileExist(coverPath))
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continue;
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}
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}
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/* get cover wfc path */
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/* get cache folder path */
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if(hdr->type == TYPE_PLUGIN && m_pluginCacheFolders)
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{
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snprintf(cachePath, sizeof(cachePath), "%s/%s", m_cacheDir.c_str(), m_plugin.GetCoverFolderName(hdr->settings[0]));
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}
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else if(m_sourceflow)
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snprintf(cachePath, sizeof(cachePath), "%s/sourceflow", m_cacheDir.c_str());
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else if(hdr->type == TYPE_HOMEBREW)
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snprintf(cachePath, sizeof(cachePath), "%s/homebrew", m_cacheDir.c_str());
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else
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snprintf(cachePath, sizeof(cachePath), "%s", m_cacheDir.c_str());
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snprintf(wfcPath, sizeof(wfcPath), "%s/%s.wfc", cachePath, gameNameOrID);
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/* get cover wfc path */
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if(smallBox)
|
||||
snprintf(wfcPath, sizeof(wfcPath), "%s/%s_small.wfc", cachePath, gameNameOrID);
|
||||
else
|
||||
snprintf(wfcPath, sizeof(wfcPath), "%s/%s.wfc", cachePath, gameNameOrID);
|
||||
|
||||
/* if wfc doesn't exist or is flat and have full cover */
|
||||
if(!fsop_FileExist(wfcPath) || (!CoverFlow.fullCoverCached(wfcPath) && fullCover))
|
||||
|
@ -188,6 +188,8 @@ void CMenu::_showCF(bool refreshList)
|
||||
_stop_pThread();
|
||||
m_btnMgr.setText(m_wbfsLblDialog, _t("dlmsg14", L"Done."));
|
||||
u8 pause = 150;
|
||||
if(m_sourceflow)
|
||||
pause = 1;
|
||||
while(!m_exit)
|
||||
{
|
||||
_mainLoopCommon();
|
||||
|
@ -139,7 +139,7 @@ void CMenu::_checkEmuNandSettings(void)
|
||||
savesPart = SD;
|
||||
}
|
||||
//cfgne8=No valid FAT partition found for NAND Emulation!
|
||||
_listEmuNands(fmt("%s:/%s", DeviceName[emuPart], emu_nands_dir), emuNands);
|
||||
_listEmuNands(fmt("%s:/%s", DeviceName[emuPart], emu_nands_dir), emuNands);
|
||||
curEmuNand = 0;
|
||||
for(i = 0; i < emuNands.size(); ++i)// find current emunand folder
|
||||
{
|
||||
@ -160,7 +160,7 @@ void CMenu::_checkEmuNandSettings(void)
|
||||
}
|
||||
}
|
||||
}
|
||||
gprintf("emu nand path = %s:/%s/%s\n", DeviceName[emuPart], emu_nands_dir, emuNands[curEmuNand]);
|
||||
gprintf("emu nand path = %s:/%s/%s\n", DeviceName[emuPart], emu_nands_dir, emuNands[curEmuNand].c_str());
|
||||
|
||||
_listEmuNands(fmt("%s:/%s", DeviceName[savesPart], emu_nands_dir), savesNands);
|
||||
curSavesNand = 0;
|
||||
@ -183,7 +183,7 @@ void CMenu::_checkEmuNandSettings(void)
|
||||
}
|
||||
}
|
||||
}
|
||||
gprintf("saves nand path = %s:/%s/%s\n", DeviceName[savesPart], emu_nands_dir, savesNands[curSavesNand]);
|
||||
gprintf("saves nand path = %s:/%s/%s\n", DeviceName[savesPart], emu_nands_dir, savesNands[curSavesNand].c_str());
|
||||
|
||||
m_cfg.setString(WII_DOMAIN, "current_save_emunand", savesNands[curSavesNand]);
|
||||
m_cfg.setInt(WII_DOMAIN, "savepartition", savesPart);
|
||||
|
@ -99,6 +99,7 @@ void CMenu::_sourceFlow()
|
||||
tiers.push_back(fn);
|
||||
m_source.unload();
|
||||
m_source.load(fmt("%s/%s", m_sourceDir.c_str(), fn.c_str()));
|
||||
SF_cacheCovers = true;
|
||||
curflow = m_source.getInt("general", "flow", m_cfg.getInt(SOURCEFLOW_DOMAIN, "last_cf_mode", 1));
|
||||
/* get max source button # */
|
||||
m_max_source_btn = 0;
|
||||
|
Loading…
Reference in New Issue
Block a user