mirror of
https://github.com/Fledge68/WiiFlow_Lite.git
synced 2024-11-01 00:55:06 +01:00
-fixed gamercards for sure now
-updated gamecube installer, compression+32k align works fine, just compression still doesnt work properly with audio streaming games
This commit is contained in:
parent
02ea975071
commit
925900a393
@ -1,6 +1,6 @@
|
||||
/***************************************************************************
|
||||
* Copyright (C) 2012
|
||||
* by OverjoY for Wiiflow
|
||||
* by OverjoY and FIX94 for Wiiflow
|
||||
*
|
||||
* This software is provided 'as-is', without any express or implied
|
||||
* warranty. In no event will the authors be held liable for any
|
||||
@ -107,7 +107,7 @@ s32 GCDump::__DiscWrite(char * path, u32 offset, u32 length, progress_callback_t
|
||||
|
||||
else if( ret > 1 )
|
||||
return 0;
|
||||
|
||||
|
||||
fwrite(ReadBuffer, 1, toread, f);
|
||||
|
||||
wrote += toread;
|
||||
@ -122,41 +122,49 @@ s32 GCDump::__DiscWrite(char * path, u32 offset, u32 length, progress_callback_t
|
||||
return wrote;
|
||||
}
|
||||
|
||||
s32 GCDump::__DiscWriteAligned(char * path, u32 offset, u32 length)
|
||||
s32 GCDump::__DiscWriteAligned(char * path, u32 offset, u32 length, int *alignment)
|
||||
{
|
||||
u8 *ReadBuffer = (u8 *)memalign(32, gc_readsize+4);
|
||||
u32 toread = 0;
|
||||
u32 wrote = 0;
|
||||
*alignment = 32768;
|
||||
FILE *f = fopen(path, "ab");
|
||||
|
||||
|
||||
while(length)
|
||||
{
|
||||
toread = gc_readsize;
|
||||
if(toread > length)
|
||||
if (toread > length)
|
||||
toread = length;
|
||||
|
||||
|
||||
s32 ret = __DiscReadRaw(ReadBuffer, offset, (toread+31)&(~31));
|
||||
if( ret == 1 )
|
||||
if (ret == 1)
|
||||
memset(ReadBuffer, 0, gc_readsize);
|
||||
|
||||
|
||||
if( ret > 1 )
|
||||
return -1;
|
||||
|
||||
if(aligned)
|
||||
else if (ret > 1)
|
||||
return 0;
|
||||
|
||||
if (aligned)
|
||||
{
|
||||
fwrite(ReadBuffer, 1, (toread+31)&(~31), f);
|
||||
wrote += (toread+31)&(~31);
|
||||
fwrite(ReadBuffer, 1, (toread+32767)&(~32767), f);
|
||||
wrote += (toread+32767)&(~32767);
|
||||
offset += toread;
|
||||
length -= toread;
|
||||
}
|
||||
else
|
||||
{
|
||||
fwrite(ReadBuffer, 1, (toread+3)&(~3), f);
|
||||
wrote += (toread+3)&(~3);
|
||||
for(unsigned int align = 0x8000; align > 2; align/=2)
|
||||
{
|
||||
if((offset & (align-1)) == 0)
|
||||
{
|
||||
fwrite(ReadBuffer, 1, (toread+(align-1))&(~(align-1)), f);
|
||||
wrote += (toread+(align-1))&(~(align-1));
|
||||
offset += toread;
|
||||
length -= toread;
|
||||
*alignment = (int)align;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
offset += toread;
|
||||
length -= toread;
|
||||
}
|
||||
|
||||
fclose(f);
|
||||
free(ReadBuffer);
|
||||
return wrote;
|
||||
@ -255,8 +263,10 @@ s32 GCDump::DumpGame(progress_callback_t spinner, void *spinner_data)
|
||||
|
||||
gprintf("Writing %s\n", gamepath);
|
||||
if(compressed)
|
||||
{
|
||||
ret = __DiscWriteAligned(gamepath, 0, GamePartOffset);
|
||||
{
|
||||
int alignment;
|
||||
|
||||
ret = __DiscWriteAligned(gamepath, 0, GamePartOffset, &alignment);
|
||||
wrote += ret;
|
||||
|
||||
u32 i;
|
||||
@ -269,8 +279,8 @@ s32 GCDump::DumpGame(progress_callback_t spinner, void *spinner_data)
|
||||
}
|
||||
else
|
||||
{
|
||||
ret = __DiscWriteAligned(gamepath, fst[i].FileOffset, fst[i].FileLength);
|
||||
gprintf("Writing: %d/%d: %s from 0x%08x to 0x%08x\n", i, FSTEnt, FSTNameOff + fst[i].NameOffset, fst[i].FileOffset, wrote);
|
||||
ret = __DiscWriteAligned(gamepath, fst[i].FileOffset, fst[i].FileLength, &alignment);
|
||||
gprintf("Writing: %d/%d: %s from 0x%08x to 0x%08x(%i)\n", i, FSTEnt, FSTNameOff + fst[i].NameOffset, fst[i].FileOffset, wrote, alignment);
|
||||
if( ret >= 0 )
|
||||
{
|
||||
fst[i].FileOffset = wrote;
|
||||
@ -369,7 +379,7 @@ s32 GCDump::CheckSpace(u32 *needed, bool comp)
|
||||
size += (fst[i].FileLength+31)&(~31);
|
||||
}
|
||||
}
|
||||
free(FSTBuffer);
|
||||
free(FSTBuffer);
|
||||
}
|
||||
*needed = size/0x8000;
|
||||
gprintf("Free space needed on SD: %d bytes (%x blocks)\n", size, size/0x8000);
|
||||
|
@ -1,6 +1,6 @@
|
||||
/***************************************************************************
|
||||
* Copyright (C) 2012
|
||||
* by OverjoY for Wiiflow
|
||||
* by OverjoY and FIX94 for Wiiflow
|
||||
*
|
||||
* This software is provided 'as-is', without any express or implied
|
||||
* warranty. In no event will the authors be held liable for any
|
||||
@ -84,6 +84,6 @@ private:
|
||||
} FST;
|
||||
s32 __DiscReadRaw(void *outbuf, u32 offset, u32 length);
|
||||
s32 __DiscWrite(char * path, u32 offset, u32 length, progress_callback_t spinner , void *spinner_data);
|
||||
s32 __DiscWriteAligned(char * path, u32 offset, u32 length);
|
||||
s32 __DiscWriteAligned(char * path, u32 offset, u32 length, int *alignment);
|
||||
};
|
||||
#endif
|
@ -19,9 +19,9 @@ int amount_of_providers = 0;
|
||||
|
||||
u8 register_card_provider(const char *url, const char *key)
|
||||
{
|
||||
if (strlen(url) > 0 && strlen(key) > 0)
|
||||
if (strlen(url) > 0 && strlen(key) > 0 && strstr(url, "{KEY}") != NULL && strstr(url, "{ID6}") != NULL)
|
||||
{
|
||||
providers = (struct provider *) realloc(providers, (amount_of_providers + 1) * sizeof(struct provider));;
|
||||
providers = (struct provider *) realloc(providers, (amount_of_providers + 1) * sizeof(struct provider));
|
||||
memset(&providers[amount_of_providers], 0, sizeof(struct provider));
|
||||
strncpy((char *) providers[amount_of_providers].url, url, 128);
|
||||
strncpy((char *) providers[amount_of_providers].key, key, 48);
|
||||
@ -35,12 +35,8 @@ u8 register_card_provider(const char *url, const char *key)
|
||||
|
||||
u8 has_enabled_providers()
|
||||
{
|
||||
int i;
|
||||
for (i = 0; i < amount_of_providers && providers != NULL; i++)
|
||||
{
|
||||
if (strlen(providers[i].url) > 0 && strlen(providers[i].key) > 0)
|
||||
return 1;
|
||||
}
|
||||
if (amount_of_providers != 0 && providers != NULL)
|
||||
return 1;
|
||||
return 0;
|
||||
}
|
||||
|
||||
@ -53,15 +49,12 @@ void add_game_to_card(const char *gameid)
|
||||
|
||||
for (i = 0; i < amount_of_providers && providers != NULL; i++)
|
||||
{
|
||||
if (strlen(providers[i].url) > 0 && strlen(providers[i].key) > 0)
|
||||
{
|
||||
strcpy(url, (char *) providers[i].url);
|
||||
str_replace(url, (char *) "{KEY}", (char *) providers[i].key, MAX_URL_SIZE);
|
||||
str_replace(url, (char *) "{ID6}", (char *) gameid, MAX_URL_SIZE);
|
||||
strcpy(url, (char *) providers[i].url);
|
||||
str_replace(url, (char *) "{KEY}", (char *) providers[i].key, MAX_URL_SIZE);
|
||||
str_replace(url, (char *) "{ID6}", (char *) gameid, MAX_URL_SIZE);
|
||||
|
||||
gprintf("Gamertag URL:\n%s\n",(char*)url);
|
||||
downloadfile(NULL, 0, (char *) url, NULL, NULL);
|
||||
}
|
||||
gprintf("Gamertag URL:\n%s\n",(char*)url);
|
||||
downloadfile(NULL, 0, (char *) url, NULL, NULL);
|
||||
}
|
||||
SAFE_FREE(url);
|
||||
}
|
Loading…
Reference in New Issue
Block a user