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https://github.com/Fledge68/WiiFlow_Lite.git
synced 2024-11-23 11:49:15 +01:00
- fixed main settings page 3 default video mode and game language.
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@ -193,7 +193,10 @@ void CMenu::_showConfigMain()
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m_btnMgr.setText(m_configLbl1Val, _t(CMenu::_GlobalVideoModes[i].id, CMenu::_GlobalVideoModes[i].text));
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i = min(max(0, m_cfg.getInt("GENERAL", "game_language", 0)), (int)ARRAY_SIZE(CMenu::_languages) - 1);
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m_btnMgr.setText(m_configLbl2Val, _t(CMenu::_languages[i].id, CMenu::_languages[i].text));
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if(i == 0)
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m_btnMgr.setText(m_configLbl2Val, _t("vidsys", L"System"));
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else
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m_btnMgr.setText(m_configLbl2Val, _t(CMenu::_languages[i].id, CMenu::_languages[i].text));
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i = min(max(1, m_cfg.getInt(CHANNEL_DOMAIN, "channels_type", CHANNELS_REAL)), (int)ARRAY_SIZE(CMenu::_ChannelsType)) - 1;
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m_btnMgr.setText(m_configLbl4Val, _t(CMenu::_ChannelsType[i].id, CMenu::_ChannelsType[i].text));
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@ -586,16 +589,19 @@ void CMenu::_configMain(void)
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if(m_btnMgr.selected(m_configBtn1P) || m_btnMgr.selected(m_configBtn1M))
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{
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s8 direction = m_btnMgr.selected(m_configBtn1P) ? 1 : -1;
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val = (int)loopNum(m_cfg.getUInt("GENERAL", "game_language", 0) + direction, ARRAY_SIZE(CMenu::_languages));
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m_cfg.setInt("GENERAL", "game_language", val);
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m_btnMgr.setText(m_configLbl1Val, _t(CMenu::_languages[val].id, CMenu::_languages[val].text));
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val = (int)loopNum(m_cfg.getUInt("GENERAL", "video_mode", 0) + direction, ARRAY_SIZE(CMenu::_GlobalVideoModes));
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m_cfg.setInt("GENERAL", "video_mode", val);
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m_btnMgr.setText(m_configLbl1Val, _t(CMenu::_GlobalVideoModes[val].id, CMenu::_GlobalVideoModes[val].text));
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}
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else if(m_btnMgr.selected(m_configBtn2P) || m_btnMgr.selected(m_configBtn2M))
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{
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s8 direction = m_btnMgr.selected(m_configBtn2P) ? 1 : -1;
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val = (int)loopNum(m_cfg.getUInt("GENERAL", "video_mode", 0) + direction, ARRAY_SIZE(CMenu::_GlobalVideoModes));
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m_cfg.setInt("GENERAL", "video_mode", val);
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m_btnMgr.setText(m_configLbl2Val, _t(CMenu::_GlobalVideoModes[val].id, CMenu::_GlobalVideoModes[val].text));
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val = (int)loopNum(m_cfg.getUInt("GENERAL", "game_language", 0) + direction, ARRAY_SIZE(CMenu::_languages));
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m_cfg.setInt("GENERAL", "game_language", val);
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if(val == 0)
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m_btnMgr.setText(m_configLbl2Val, _t("vidsys", L"System"));
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else
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m_btnMgr.setText(m_configLbl2Val, _t(CMenu::_languages[val].id, CMenu::_languages[val].text));
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}
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else if(m_btnMgr.selected(m_configBtn3))
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{
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