mirror of
https://github.com/Fledge68/WiiFlow_Lite.git
synced 2024-12-24 02:41:55 +01:00
- fix classic controller left stick by removing old wiiuse libs from portlibs and use newer libs in libogc. also adjusted lstick and ristick values in btnmap.h
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@ -1,747 +0,0 @@
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#ifndef __WIIUSE_H__
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#define __WIIUSE_H__
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#if defined(_WIN32)
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/* windows */
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#include <windows.h>
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#elif defined(GEKKO)
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/* wii */
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#include <bte/bte.h>
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#elif defined(__linux__)
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/* nix */
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#include <bluetooth/bluetooth.h>
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#endif
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#ifdef WIIUSE_INTERNAL_H_INCLUDED
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#define WCONST
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#else
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#define WCONST const
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#endif
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/* led bit masks */
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#define WIIMOTE_LED_NONE 0x00
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#define WIIMOTE_LED_1 0x10
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#define WIIMOTE_LED_2 0x20
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#define WIIMOTE_LED_3 0x40
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#define WIIMOTE_LED_4 0x80
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/* button codes */
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#define WIIMOTE_BUTTON_TWO 0x0001
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#define WIIMOTE_BUTTON_ONE 0x0002
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#define WIIMOTE_BUTTON_B 0x0004
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#define WIIMOTE_BUTTON_A 0x0008
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#define WIIMOTE_BUTTON_MINUS 0x0010
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#define WIIMOTE_BUTTON_ZACCEL_BIT6 0x0020
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#define WIIMOTE_BUTTON_ZACCEL_BIT7 0x0040
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#define WIIMOTE_BUTTON_HOME 0x0080
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#define WIIMOTE_BUTTON_LEFT 0x0100
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#define WIIMOTE_BUTTON_RIGHT 0x0200
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#define WIIMOTE_BUTTON_DOWN 0x0400
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#define WIIMOTE_BUTTON_UP 0x0800
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#define WIIMOTE_BUTTON_PLUS 0x1000
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#define WIIMOTE_BUTTON_ZACCEL_BIT4 0x2000
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#define WIIMOTE_BUTTON_ZACCEL_BIT5 0x4000
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#define WIIMOTE_BUTTON_UNKNOWN 0x8000
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#define WIIMOTE_BUTTON_ALL 0x1F9F
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/* nunchul button codes */
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#define NUNCHUK_BUTTON_Z 0x01
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#define NUNCHUK_BUTTON_C 0x02
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#define NUNCHUK_BUTTON_ALL 0x03
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/* classic controller button codes */
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#define CLASSIC_CTRL_BUTTON_UP 0x0001
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#define CLASSIC_CTRL_BUTTON_LEFT 0x0002
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#define CLASSIC_CTRL_BUTTON_ZR 0x0004
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#define CLASSIC_CTRL_BUTTON_X 0x0008
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#define CLASSIC_CTRL_BUTTON_A 0x0010
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#define CLASSIC_CTRL_BUTTON_Y 0x0020
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#define CLASSIC_CTRL_BUTTON_B 0x0040
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#define CLASSIC_CTRL_BUTTON_ZL 0x0080
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#define CLASSIC_CTRL_BUTTON_FULL_R 0x0200
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#define CLASSIC_CTRL_BUTTON_PLUS 0x0400
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#define CLASSIC_CTRL_BUTTON_HOME 0x0800
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#define CLASSIC_CTRL_BUTTON_MINUS 0x1000
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#define CLASSIC_CTRL_BUTTON_FULL_L 0x2000
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#define CLASSIC_CTRL_BUTTON_DOWN 0x4000
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#define CLASSIC_CTRL_BUTTON_RIGHT 0x8000
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#define CLASSIC_CTRL_BUTTON_ALL 0xFEFF
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/* guitar hero 3 button codes */
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#define GUITAR_HERO_3_BUTTON_STRUM_UP 0x0001
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#define GUITAR_HERO_3_BUTTON_YELLOW 0x0008
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#define GUITAR_HERO_3_BUTTON_GREEN 0x0010
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#define GUITAR_HERO_3_BUTTON_BLUE 0x0020
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#define GUITAR_HERO_3_BUTTON_RED 0x0040
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#define GUITAR_HERO_3_BUTTON_ORANGE 0x0080
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#define GUITAR_HERO_3_BUTTON_PLUS 0x0400
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#define GUITAR_HERO_3_BUTTON_MINUS 0x1000
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#define GUITAR_HERO_3_BUTTON_STRUM_DOWN 0x4000
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#define GUITAR_HERO_3_BUTTON_ALL 0xFEFF
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/* guitar hero world tour touch bar codes */
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#define GUITAR_HERO_3_TOUCH_AVAILABLE 0x1000
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#define GUITAR_HERO_3_TOUCH_GREEN 0x1001
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#define GUITAR_HERO_3_TOUCH_RED 0x1002
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#define GUITAR_HERO_3_TOUCH_YELLOW 0x1004
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#define GUITAR_HERO_3_TOUCH_BLUE 0x1008
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#define GUITAR_HERO_3_TOUCH_ORANGE 0x1010
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/* wiimote option flags */
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#define WIIUSE_SMOOTHING 0x01
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#define WIIUSE_CONTINUOUS 0x02
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#define WIIUSE_ACCEL_THRESH 0x04
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#define WIIUSE_IR_THRESH 0x08
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#define WIIUSE_JS_THRESH 0x10
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#define WIIUSE_INIT_FLAGS WIIUSE_SMOOTHING
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#define WIIUSE_ORIENT_PRECISION 100.0f
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/* expansion codes */
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#define EXP_NONE 0
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#define EXP_NUNCHUK 1
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#define EXP_CLASSIC 2
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#define EXP_GUITAR_HERO_3 3
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#define EXP_WII_BOARD 4
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#define EXP_MOTION_PLUS 5
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/* IR correction types */
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typedef enum ir_position_t {
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WIIUSE_IR_ABOVE,
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WIIUSE_IR_BELOW
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} ir_position_t;
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/**
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* @brief Check if a button is pressed.
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* @param dev Pointer to a wiimote_t or expansion structure.
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* @param button The button you are interested in.
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* @return 1 if the button is pressed, 0 if not.
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*/
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#define IS_PRESSED(dev, button) ((dev->btns & button) == button)
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/**
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* @brief Check if a button is being held.
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* @param dev Pointer to a wiimote_t or expansion structure.
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* @param button The button you are interested in.
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* @return 1 if the button is held, 0 if not.
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*/
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#define IS_HELD(dev, button) ((dev->btns_held & button) == button)
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/**
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* @brief Check if a button is released on this event. \n\n
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* This does not mean the button is not pressed, it means \n
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* this button was just now released.
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* @param dev Pointer to a wiimote_t or expansion structure.
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* @param button The button you are interested in.
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* @return 1 if the button is released, 0 if not.
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*
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*/
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#define IS_RELEASED(dev, button) ((dev->btns_released & button) == button)
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/**
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* @brief Check if a button has just been pressed this event.
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* @param dev Pointer to a wiimote_t or expansion structure.
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* @param button The button you are interested in.
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* @return 1 if the button is pressed, 0 if not.
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*/
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#define IS_JUST_PRESSED(dev, button) (IS_PRESSED(dev, button) && !IS_HELD(dev, button))
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/**
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* @brief Return the IR sensitivity level.
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* @param wm Pointer to a wiimote_t structure.
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* @param lvl [out] Pointer to an int that will hold the level setting.
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* If no level is set 'lvl' will be set to 0.
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*/
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#define WIIUSE_GET_IR_SENSITIVITY(dev, lvl) \
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do { \
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if ((wm->state & 0x01000) == 0x01000) *lvl = 1; \
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else if ((wm->state & 0x02000) == 0x02000) *lvl = 2; \
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else if ((wm->state & 0x04000) == 0x04000) *lvl = 3; \
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else if ((wm->state & 0x08000) == 0x08000) *lvl = 4; \
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else if ((wm->state & 0x10000) == 0x10000) *lvl = 5; \
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else *lvl = 0; \
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} while (0)
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#define WIIUSE_USING_ACC(wm) ((wm->state & 0x00100) == 0x00100)
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#define WIIUSE_USING_EXP(wm) ((wm->state & 0x00200) == 0x00200)
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#define WIIUSE_USING_IR(wm) ((wm->state & 0x00400) == 0x00400)
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#define WIIUSE_USING_SPEAKER(wm) ((wm->state & 0x00800) == 0x00800)
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#define WIIUSE_IS_LED_SET(wm, num) ((wm->leds & WIIMOTE_LED_##num) == WIIMOTE_LED_##num)
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/*
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* Largest known payload is 21 bytes.
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* Add 2 for the prefix and round up to a power of 2.
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*/
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#define MAX_PAYLOAD 32
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/*
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* This is left over from an old hack, but it may actually
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* be a useful feature to keep so it wasn't removed.
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*/
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#ifdef WIN32
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#define WIIMOTE_DEFAULT_TIMEOUT 100
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#define WIIMOTE_EXP_TIMEOUT 100
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#endif
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typedef unsigned char ubyte;
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typedef char sbyte;
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typedef unsigned short uword;
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typedef short sword;
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typedef unsigned int uint;
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typedef char sint;
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struct wiimote_t;
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struct vec3b_t;
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struct orient_t;
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struct gforce_t;
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#ifdef GEKKO
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typedef void (*wii_event_cb)(struct wiimote_t*, int event);
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#endif
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/**
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* @brief Callback that handles a read event.
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*
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* @param wm Pointer to a wiimote_t structure.
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* @param data Pointer to the filled data block.
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* @param len Length in bytes of the data block.
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*
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* @see wiiuse_init()
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*
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* A registered function of this type is called automatically by the wiiuse
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* library when the wiimote has returned the full data requested by a previous
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* call to wiiuse_read_data().
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*/
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typedef void (*wiiuse_data_cb)(struct wiimote_t* wm, ubyte* data, unsigned short len);
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typedef enum data_req_s
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{
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REQ_READY = 0,
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REQ_SENT,
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REQ_DONE
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} data_req_s;
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/**
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* @struct data_req_t
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* @brief Data read request structure.
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*/
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struct data_req_t {
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lwp_node node;
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ubyte data[48]; /**< buffer where read data is written */
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unsigned int len;
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data_req_s state; /**< set to 1 if not using callback and needs to be cleaned up */
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wiiuse_data_cb cb; /**< read data callback */
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struct data_req_t *next;
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};
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typedef void (*cmd_blk_cb)(struct wiimote_t *wm,ubyte *data,uword len);
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typedef enum cmd_blk_s
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{
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CMD_READY = 0,
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CMD_SENT,
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CMD_DONE
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} cmd_blk_s;
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struct cmd_blk_t
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{
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lwp_node node;
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ubyte data[48];
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uint len;
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cmd_blk_s state;
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cmd_blk_cb cb;
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struct cmd_blk_t *next;
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};
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/**
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* @struct vec2b_t
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* @brief Unsigned x,y byte vector.
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*/
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typedef struct vec2b_t {
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ubyte x, y;
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} vec2b_t;
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/**
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* @struct vec3b_t
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* @brief Unsigned x,y,z byte vector.
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*/
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typedef struct vec3b_t {
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ubyte x, y, z;
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} vec3b_t;
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/**
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* @struct vec3b_t
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* @brief Unsigned x,y,z byte vector.
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*/
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typedef struct vec3w_t {
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uword x, y, z;
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} vec3w_t;
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/**
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* @struct vec3f_t
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* @brief Signed x,y,z float struct.
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*/
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typedef struct vec3f_t {
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float x, y, z;
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} vec3f_t;
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/**
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* @struct orient_t
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* @brief Orientation struct.
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*
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* Yaw, pitch, and roll range from -180 to 180 degrees.
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*/
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typedef struct orient_t {
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float roll; /**< roll, this may be smoothed if enabled */
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float pitch; /**< pitch, this may be smoothed if enabled */
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float yaw;
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float a_roll; /**< absolute roll, unsmoothed */
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float a_pitch; /**< absolute pitch, unsmoothed */
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} orient_t;
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/**
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* @struct gforce_t
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* @brief Gravity force struct.
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*/
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typedef struct gforce_t {
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float x, y, z;
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} gforce_t;
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/**
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* @struct accel_t
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* @brief Accelerometer struct. For any device with an accelerometer.
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*/
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typedef struct accel_t {
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struct vec3w_t cal_zero; /**< zero calibration */
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struct vec3w_t cal_g; /**< 1g difference around 0cal */
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float st_roll; /**< last smoothed roll value */
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float st_pitch; /**< last smoothed roll pitch */
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float st_alpha; /**< alpha value for smoothing [0-1] */
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} accel_t;
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/**
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* @struct ir_dot_t
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* @brief A single IR source.
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*/
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typedef struct ir_dot_t {
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ubyte visible; /**< if the IR source is visible */
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short rx; /**< raw X coordinate (0-1023) */
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short ry; /**< raw Y coordinate (0-767) */
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ubyte size; /**< size of the IR dot (0-15) */
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} ir_dot_t;
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typedef struct fdot_t {
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float x,y;
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} fdot_t;
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typedef struct sb_t {
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fdot_t dots[2];
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fdot_t acc_dots[2];
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fdot_t rot_dots[2];
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float angle;
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float off_angle;
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float score;
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} sb_t;
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/**
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* @enum aspect_t
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* @brief Screen aspect ratio.
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*/
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typedef enum aspect_t {
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WIIUSE_ASPECT_4_3,
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WIIUSE_ASPECT_16_9
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} aspect_t;
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/**
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* @struct ir_t
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* @brief IR struct. Hold all data related to the IR tracking.
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*/
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typedef struct ir_t {
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struct ir_dot_t dot[4]; /**< IR dots */
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ubyte num_dots; /**< number of dots at this time */
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int state; /**< keeps track of the IR state */
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int raw_valid; /**< is the raw position valid? */
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sb_t sensorbar; /**< sensor bar, detected or guessed */
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float ax; /**< raw X coordinate */
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float ay; /**< raw Y coordinate */
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float distance; /**< pixel width of the sensor bar */
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float z; /**< calculated distance in meters */
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float angle; /**< angle of the wiimote to the sensor bar*/
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int smooth_valid; /**< is the smoothed position valid? */
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float sx; /**< smoothed X coordinate */
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float sy; /**< smoothed Y coordinate */
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float error_cnt; /**< error count, for smoothing algorithm*/
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float glitch_cnt; /**< glitch count, same */
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int valid; /**< is the bounded position valid? */
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float x; /**< bounded X coordinate */
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float y; /**< bounded Y coordinate */
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enum aspect_t aspect; /**< aspect ratio of the screen */
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enum ir_position_t pos; /**< IR sensor bar position */
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unsigned int vres[2]; /**< IR virtual screen resolution */
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int offset[2]; /**< IR XY correction offset */
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} ir_t;
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/**
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* @struct joystick_t
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* @brief Joystick calibration structure.
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*
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* The angle \a ang is relative to the positive y-axis into quadrant I
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* and ranges from 0 to 360 degrees. So if the joystick is held straight
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* upwards then angle is 0 degrees. If it is held to the right it is 90,
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* down is 180, and left is 270.
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*
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* The magnitude \a mag is the distance from the center to where the
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* joystick is being held. The magnitude ranges from 0 to 1.
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* If the joystick is only slightly tilted from the center the magnitude
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* will be low, but if it is closer to the outter edge the value will
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* be higher.
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*/
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typedef struct joystick_t {
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struct vec2b_t max; /**< maximum joystick values */
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struct vec2b_t min; /**< minimum joystick values */
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struct vec2b_t center; /**< center joystick values */
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struct vec2b_t pos; /**< raw position values */
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float ang; /**< angle the joystick is being held */
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float mag; /**< magnitude of the joystick (range 0-1) */
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} joystick_t;
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/**
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* @struct nunchuk_t
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* @brief Nunchuk expansion device.
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*/
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typedef struct nunchuk_t {
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struct accel_t accel_calib; /**< nunchuk accelerometer calibration */
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struct joystick_t js; /**< joystick calibration */
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int* flags; /**< options flag (points to wiimote_t.flags) */
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ubyte btns; /**< what buttons have just been pressed */
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ubyte btns_last; /**< what buttons have just been pressed */
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ubyte btns_held; /**< what buttons are being held down */
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ubyte btns_released; /**< what buttons were just released this */
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struct vec3w_t accel; /**< current raw acceleration data */
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struct orient_t orient; /**< current orientation on each axis */
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struct gforce_t gforce; /**< current gravity forces on each axis */
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} nunchuk_t;
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/**
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* @struct classic_ctrl_t
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* @brief Classic controller expansion device.
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*/
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typedef struct classic_ctrl_t {
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short btns; /**< what buttons have just been pressed */
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short btns_last; /**< what buttons have just been pressed */
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short btns_held; /**< what buttons are being held down */
|
||||
short btns_released; /**< what buttons were just released this */
|
||||
|
||||
ubyte rs_raw;
|
||||
ubyte ls_raw;
|
||||
|
||||
float r_shoulder; /**< right shoulder button (range 0-1) */
|
||||
float l_shoulder; /**< left shoulder button (range 0-1) */
|
||||
|
||||
struct joystick_t ljs; /**< left joystick calibration */
|
||||
struct joystick_t rjs; /**< right joystick calibration */
|
||||
} classic_ctrl_t;
|
||||
|
||||
|
||||
/**
|
||||
* @struct guitar_hero_3_t
|
||||
* @brief Guitar Hero 3 expansion device.
|
||||
*/
|
||||
typedef struct guitar_hero_3_t {
|
||||
short btns; /**< what buttons have just been pressed */
|
||||
short btns_last; /**< what buttons have just been pressed */
|
||||
short btns_held; /**< what buttons are being held down */
|
||||
short btns_released; /**< what buttons were just released this */
|
||||
|
||||
ubyte wb_raw;
|
||||
float whammy_bar; /**< whammy bar (range 0-1) */
|
||||
|
||||
ubyte tb_raw;
|
||||
int touch_bar; /**< touch bar */
|
||||
|
||||
struct joystick_t js; /**< joystick calibration */
|
||||
} guitar_hero_3_t;
|
||||
|
||||
/**
|
||||
* @struct wii_board_t
|
||||
* @brief Wii Balance Board expansion device.
|
||||
*/
|
||||
typedef struct wii_board_t {
|
||||
float tl; /* Interpolated */
|
||||
float tr;
|
||||
float bl;
|
||||
float br; /* End interp */
|
||||
short rtl; /* RAW */
|
||||
short rtr;
|
||||
short rbl;
|
||||
short rbr; /* /RAW */
|
||||
short ctl[3]; /* Calibration */
|
||||
short ctr[3];
|
||||
short cbl[3];
|
||||
short cbr[3]; /* /Calibration */
|
||||
float x;
|
||||
float y;
|
||||
} wii_board_t;
|
||||
|
||||
typedef struct motion_plus_t
|
||||
{
|
||||
short rx, ry, rz;
|
||||
ubyte status;
|
||||
ubyte ext;
|
||||
} motion_plus_t;
|
||||
|
||||
/**
|
||||
* @struct expansion_t
|
||||
* @brief Generic expansion device plugged into wiimote.
|
||||
*/
|
||||
typedef struct expansion_t {
|
||||
int type; /**< type of expansion attached */
|
||||
|
||||
union {
|
||||
struct nunchuk_t nunchuk;
|
||||
struct classic_ctrl_t classic;
|
||||
struct guitar_hero_3_t gh3;
|
||||
struct wii_board_t wb;
|
||||
struct motion_plus_t mp;
|
||||
};
|
||||
} expansion_t;
|
||||
|
||||
|
||||
/**
|
||||
* @enum win32_bt_stack_t
|
||||
* @brief Available bluetooth stacks for Windows.
|
||||
*/
|
||||
typedef enum win_bt_stack_t {
|
||||
WIIUSE_STACK_UNKNOWN,
|
||||
WIIUSE_STACK_MS,
|
||||
WIIUSE_STACK_BLUESOLEIL
|
||||
} win_bt_stack_t;
|
||||
|
||||
|
||||
/**
|
||||
* @struct wiimote_state_t
|
||||
* @brief Significant data from the previous event.
|
||||
*/
|
||||
typedef struct wiimote_state_t {
|
||||
unsigned short btns;
|
||||
|
||||
struct ir_t ir;
|
||||
struct vec3w_t accel;
|
||||
struct expansion_t exp;
|
||||
} wiimote_state_t;
|
||||
|
||||
|
||||
/**
|
||||
* @enum WIIUSE_EVENT_TYPE
|
||||
* @brief Events that wiiuse can generate from a poll.
|
||||
*/
|
||||
typedef enum WIIUSE_EVENT_TYPE {
|
||||
WIIUSE_NONE = 0,
|
||||
WIIUSE_EVENT,
|
||||
WIIUSE_STATUS,
|
||||
WIIUSE_CONNECT,
|
||||
WIIUSE_DISCONNECT,
|
||||
WIIUSE_UNEXPECTED_DISCONNECT,
|
||||
WIIUSE_READ_DATA,
|
||||
WIIUSE_ACK,
|
||||
WIIUSE_NUNCHUK_INSERTED,
|
||||
WIIUSE_NUNCHUK_REMOVED,
|
||||
WIIUSE_CLASSIC_CTRL_INSERTED,
|
||||
WIIUSE_CLASSIC_CTRL_REMOVED,
|
||||
WIIUSE_GUITAR_HERO_3_CTRL_INSERTED,
|
||||
WIIUSE_GUITAR_HERO_3_CTRL_REMOVED,
|
||||
WIIUSE_WII_BOARD_INSERTED,
|
||||
WIIUSE_WII_BOARD_REMOVED,
|
||||
WIIUSE_MOTION_PLUS_ACTIVATED,
|
||||
WIIUSE_MOTION_PLUS_REMOVED
|
||||
} WIIUSE_EVENT_TYPE;
|
||||
|
||||
/**
|
||||
* @struct wiimote_t
|
||||
* @brief Wiimote structure.
|
||||
*/
|
||||
typedef struct wiimote_t {
|
||||
WCONST int unid; /**< user specified id */
|
||||
|
||||
#if defined(_WIN32)
|
||||
WCONST HANDLE dev_handle; /**< HID handle */
|
||||
WCONST OVERLAPPED hid_overlap; /**< overlap handle */
|
||||
WCONST enum win_bt_stack_t stack; /**< type of bluetooth stack to use */
|
||||
WCONST int timeout; /**< read timeout */
|
||||
WCONST ubyte normal_timeout; /**< normal timeout */
|
||||
WCONST ubyte exp_timeout; /**< timeout for expansion handshake */
|
||||
#elif defined(GEKKO)
|
||||
WCONST lwp_queue cmdq;
|
||||
WCONST struct bd_addr bdaddr; /**< bt address */
|
||||
WCONST char bdaddr_str[18]; /**< readable bt address */
|
||||
WCONST struct bte_pcb *sock; /**< output socket */
|
||||
WCONST wii_event_cb event_cb; /**< event callback */
|
||||
#elif defined(unix)
|
||||
WCONST bdaddr_t bdaddr; /**< bt address */
|
||||
WCONST char bdaddr_str[18]; /**< readable bt address */
|
||||
WCONST int out_sock; /**< output socket */
|
||||
WCONST int in_sock; /**< input socket */
|
||||
#endif
|
||||
|
||||
WCONST int state; /**< various state flags */
|
||||
WCONST ubyte leds; /**< currently lit leds */
|
||||
#ifdef GEKKO
|
||||
WCONST ubyte battery_level; /**< battery level */
|
||||
#else
|
||||
WCONST float battery_level; /**< battery level */
|
||||
#endif
|
||||
|
||||
WCONST int flags; /**< options flag */
|
||||
|
||||
WCONST ubyte handshake_state; /**< the state of the connection handshake */
|
||||
WCONST ubyte expansion_state; /**< the state of the expansion handshake */
|
||||
|
||||
WCONST struct data_req_t* data_req; /**< list of data read requests */
|
||||
|
||||
WCONST struct cmd_blk_t *cmd_head;
|
||||
WCONST struct cmd_blk_t *cmd_tail;
|
||||
|
||||
WCONST struct accel_t accel_calib; /**< wiimote accelerometer calibration */
|
||||
WCONST struct expansion_t exp; /**< wiimote expansion device */
|
||||
|
||||
WCONST struct vec3w_t accel; /**< current raw acceleration data */
|
||||
WCONST struct orient_t orient; /**< current orientation on each axis */
|
||||
WCONST struct gforce_t gforce; /**< current gravity forces on each axis */
|
||||
|
||||
WCONST struct ir_t ir; /**< IR data */
|
||||
|
||||
WCONST unsigned short btns; /**< what buttons are down */
|
||||
WCONST unsigned short btns_last; /**< what buttons were down before */
|
||||
WCONST unsigned short btns_held; /**< what buttons are and were held down */
|
||||
WCONST unsigned short btns_released; /**< what buttons were just released */
|
||||
|
||||
WCONST struct wiimote_state_t lstate; /**< last saved state */
|
||||
|
||||
WCONST WIIUSE_EVENT_TYPE event; /**< type of event that occured */
|
||||
WCONST ubyte event_buf[MAX_PAYLOAD]; /**< event buffer */
|
||||
|
||||
WCONST ubyte motion_plus_id[6];
|
||||
} wiimote;
|
||||
|
||||
#if defined(GEKKO)
|
||||
/**
|
||||
* @struct wiimote_listen_t
|
||||
* @brief Wiimote listen structure.
|
||||
*/
|
||||
typedef struct wiimote_listen_t {
|
||||
WCONST struct bd_addr bdaddr;
|
||||
WCONST struct bte_pcb *sock;
|
||||
WCONST struct wiimote_t *(*assign_cb)(struct bd_addr *bdaddr);
|
||||
WCONST struct wiimote_t *wm;
|
||||
} wiimote_listen;
|
||||
#endif
|
||||
|
||||
/*****************************************
|
||||
*
|
||||
* Include API specific stuff
|
||||
*
|
||||
*****************************************/
|
||||
|
||||
#ifdef _WIN32
|
||||
#define WIIUSE_EXPORT_DECL __declspec(dllexport)
|
||||
#define WIIUSE_IMPORT_DECL __declspec(dllimport)
|
||||
#else
|
||||
#define WIIUSE_EXPORT_DECL
|
||||
#define WIIUSE_IMPORT_DECL
|
||||
#endif
|
||||
|
||||
#ifdef WIIUSE_COMPILE_LIB
|
||||
#define WIIUSE_EXPORT WIIUSE_EXPORT_DECL
|
||||
#else
|
||||
#define WIIUSE_EXPORT WIIUSE_IMPORT_DECL
|
||||
#endif
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
/* wiiuse.c */
|
||||
WIIUSE_EXPORT extern const char* wiiuse_version();
|
||||
|
||||
#ifndef GEKKO
|
||||
WIIUSE_EXPORT extern struct wiimote_t** wiiuse_init(int wiimotes);
|
||||
#else
|
||||
WIIUSE_EXPORT extern int wiiuse_register(struct wiimote_listen_t *wml, struct bd_addr *bdaddr, struct wiimote_t *(*assign_cb)(struct bd_addr *bdaddr));
|
||||
WIIUSE_EXPORT extern struct wiimote_t** wiiuse_init(int wiimotes, wii_event_cb event_cb);
|
||||
WIIUSE_EXPORT extern void wiiuse_sensorbar_enable(int enable);
|
||||
#endif
|
||||
|
||||
WIIUSE_EXPORT extern void wiiuse_disconnected(struct wiimote_t* wm);
|
||||
WIIUSE_EXPORT extern void wiiuse_cleanup(struct wiimote_t** wm, int wiimotes);
|
||||
WIIUSE_EXPORT extern void wiiuse_rumble(struct wiimote_t* wm, int status);
|
||||
WIIUSE_EXPORT extern void wiiuse_toggle_rumble(struct wiimote_t* wm);
|
||||
WIIUSE_EXPORT extern void wiiuse_set_leds(struct wiimote_t* wm, int leds,cmd_blk_cb cb);
|
||||
WIIUSE_EXPORT extern void wiiuse_motion_sensing(struct wiimote_t* wm, int status);
|
||||
WIIUSE_EXPORT extern int wiiuse_read_data(struct wiimote_t* wm, ubyte* buffer, unsigned int offset, unsigned short len, cmd_blk_cb cb);
|
||||
WIIUSE_EXPORT extern int wiiuse_write_data(struct wiimote_t *wm,unsigned int addr,ubyte *data,ubyte len,cmd_blk_cb cb);
|
||||
WIIUSE_EXPORT extern void wiiuse_status(struct wiimote_t *wm,cmd_blk_cb cb);
|
||||
WIIUSE_EXPORT extern struct wiimote_t* wiiuse_get_by_id(struct wiimote_t** wm, int wiimotes, int unid);
|
||||
WIIUSE_EXPORT extern int wiiuse_set_flags(struct wiimote_t* wm, int enable, int disable);
|
||||
WIIUSE_EXPORT extern float wiiuse_set_smooth_alpha(struct wiimote_t* wm, float alpha);
|
||||
WIIUSE_EXPORT extern void wiiuse_set_bluetooth_stack(struct wiimote_t** wm, int wiimotes, enum win_bt_stack_t type);
|
||||
WIIUSE_EXPORT extern void wiiuse_resync(struct wiimote_t* wm);
|
||||
WIIUSE_EXPORT extern void wiiuse_set_timeout(struct wiimote_t** wm, int wiimotes, ubyte normal_timeout, ubyte exp_timeout);
|
||||
WIIUSE_EXPORT extern int wiiuse_write_streamdata(struct wiimote_t *wm,ubyte *data,ubyte len,cmd_blk_cb cb);
|
||||
|
||||
/* connect.c */
|
||||
WIIUSE_EXPORT extern int wiiuse_find(struct wiimote_t** wm, int max_wiimotes, int timeout);
|
||||
WIIUSE_EXPORT extern int wiiuse_connect(struct wiimote_t** wm, int wiimotes);
|
||||
WIIUSE_EXPORT extern void wiiuse_disconnect(struct wiimote_t* wm);
|
||||
|
||||
/* events.c */
|
||||
WIIUSE_EXPORT extern int wiiuse_poll(struct wiimote_t** wm, int wiimotes);
|
||||
|
||||
/* ir.c */
|
||||
WIIUSE_EXPORT extern void wiiuse_set_ir_mode(struct wiimote_t *wm);
|
||||
WIIUSE_EXPORT extern void wiiuse_set_ir(struct wiimote_t* wm, int status);
|
||||
WIIUSE_EXPORT extern void wiiuse_set_ir_vres(struct wiimote_t* wm, unsigned int x, unsigned int y);
|
||||
WIIUSE_EXPORT extern void wiiuse_set_ir_position(struct wiimote_t* wm, enum ir_position_t pos);
|
||||
WIIUSE_EXPORT extern void wiiuse_set_aspect_ratio(struct wiimote_t* wm, enum aspect_t aspect);
|
||||
WIIUSE_EXPORT extern void wiiuse_set_ir_sensitivity(struct wiimote_t* wm, int level);
|
||||
|
||||
/* motion_plus.c */
|
||||
WIIUSE_EXPORT extern void wiiuse_set_motion_plus(struct wiimote_t *wm, int status);
|
||||
|
||||
/* speaker.c */
|
||||
WIIUSE_EXPORT extern void wiiuse_set_speaker(struct wiimote_t *wm, int status);
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
|
||||
#endif
|
@ -1,208 +0,0 @@
|
||||
/*-------------------------------------------------------------
|
||||
|
||||
wpad.h -- Wiimote Application Programmers Interface
|
||||
|
||||
Copyright (C) 2008
|
||||
Michael Wiedenbauer (shagkur)
|
||||
Dave Murphy (WinterMute)
|
||||
Hector Martin (marcan)
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any
|
||||
damages arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any
|
||||
purpose, including commercial applications, and to alter it and
|
||||
redistribute it freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you
|
||||
must not claim that you wrote the original software. If you use
|
||||
this software in a product, an acknowledgment in the product
|
||||
documentation would be appreciated but is not required.
|
||||
|
||||
2. Altered source versions must be plainly marked as such, and
|
||||
must not be misrepresented as being the original software.
|
||||
|
||||
3. This notice may not be removed or altered from any source
|
||||
distribution.
|
||||
|
||||
-------------------------------------------------------------*/
|
||||
|
||||
#ifndef __WPAD_H__
|
||||
#define __WPAD_H__
|
||||
|
||||
#include <gctypes.h>
|
||||
#include "wiiuse/wiiuse.h"
|
||||
|
||||
#define WPAD_MAX_IR_DOTS 4
|
||||
|
||||
enum {
|
||||
WPAD_CHAN_ALL = -1,
|
||||
WPAD_CHAN_0,
|
||||
WPAD_CHAN_1,
|
||||
WPAD_CHAN_2,
|
||||
WPAD_CHAN_3,
|
||||
WPAD_BALANCE_BOARD,
|
||||
WPAD_MAX_WIIMOTES,
|
||||
};
|
||||
|
||||
#define WPAD_BUTTON_2 0x0001
|
||||
#define WPAD_BUTTON_1 0x0002
|
||||
#define WPAD_BUTTON_B 0x0004
|
||||
#define WPAD_BUTTON_A 0x0008
|
||||
#define WPAD_BUTTON_MINUS 0x0010
|
||||
#define WPAD_BUTTON_HOME 0x0080
|
||||
#define WPAD_BUTTON_LEFT 0x0100
|
||||
#define WPAD_BUTTON_RIGHT 0x0200
|
||||
#define WPAD_BUTTON_DOWN 0x0400
|
||||
#define WPAD_BUTTON_UP 0x0800
|
||||
#define WPAD_BUTTON_PLUS 0x1000
|
||||
|
||||
#define WPAD_NUNCHUK_BUTTON_Z (0x0001<<16)
|
||||
#define WPAD_NUNCHUK_BUTTON_C (0x0002<<16)
|
||||
|
||||
#define WPAD_CLASSIC_BUTTON_UP (0x0001<<16)
|
||||
#define WPAD_CLASSIC_BUTTON_LEFT (0x0002<<16)
|
||||
#define WPAD_CLASSIC_BUTTON_ZR (0x0004<<16)
|
||||
#define WPAD_CLASSIC_BUTTON_X (0x0008<<16)
|
||||
#define WPAD_CLASSIC_BUTTON_A (0x0010<<16)
|
||||
#define WPAD_CLASSIC_BUTTON_Y (0x0020<<16)
|
||||
#define WPAD_CLASSIC_BUTTON_B (0x0040<<16)
|
||||
#define WPAD_CLASSIC_BUTTON_ZL (0x0080<<16)
|
||||
#define WPAD_CLASSIC_BUTTON_FULL_R (0x0200<<16)
|
||||
#define WPAD_CLASSIC_BUTTON_PLUS (0x0400<<16)
|
||||
#define WPAD_CLASSIC_BUTTON_HOME (0x0800<<16)
|
||||
#define WPAD_CLASSIC_BUTTON_MINUS (0x1000<<16)
|
||||
#define WPAD_CLASSIC_BUTTON_FULL_L (0x2000<<16)
|
||||
#define WPAD_CLASSIC_BUTTON_DOWN (0x4000<<16)
|
||||
#define WPAD_CLASSIC_BUTTON_RIGHT (0x8000<<16)
|
||||
|
||||
#define WPAD_GUITAR_HERO_3_BUTTON_STRUM_UP (0x0001<<16)
|
||||
#define WPAD_GUITAR_HERO_3_BUTTON_YELLOW (0x0008<<16)
|
||||
#define WPAD_GUITAR_HERO_3_BUTTON_GREEN (0x0010<<16)
|
||||
#define WPAD_GUITAR_HERO_3_BUTTON_BLUE (0x0020<<16)
|
||||
#define WPAD_GUITAR_HERO_3_BUTTON_RED (0x0040<<16)
|
||||
#define WPAD_GUITAR_HERO_3_BUTTON_ORANGE (0x0080<<16)
|
||||
#define WPAD_GUITAR_HERO_3_BUTTON_PLUS (0x0400<<16)
|
||||
#define WPAD_GUITAR_HERO_3_BUTTON_MINUS (0x1000<<16)
|
||||
#define WPAD_GUITAR_HERO_3_BUTTON_STRUM_DOWN (0x4000<<16)
|
||||
|
||||
enum {
|
||||
WPAD_EXP_NONE = 0,
|
||||
WPAD_EXP_NUNCHUK,
|
||||
WPAD_EXP_CLASSIC,
|
||||
WPAD_EXP_GUITARHERO3,
|
||||
WPAD_EXP_WIIBOARD,
|
||||
WPAD_EXP_UNKNOWN = 255
|
||||
};
|
||||
|
||||
enum {
|
||||
WPAD_FMT_BTNS = 0,
|
||||
WPAD_FMT_BTNS_ACC,
|
||||
WPAD_FMT_BTNS_ACC_IR
|
||||
};
|
||||
|
||||
enum {
|
||||
WPAD_STATE_DISABLED,
|
||||
WPAD_STATE_ENABLING,
|
||||
WPAD_STATE_ENABLED
|
||||
};
|
||||
|
||||
#define WPAD_ERR_NONE 0
|
||||
#define WPAD_ERR_NO_CONTROLLER -1
|
||||
#define WPAD_ERR_NOT_READY -2
|
||||
#define WPAD_ERR_TRANSFER -3
|
||||
#define WPAD_ERR_NONEREGISTERED -4
|
||||
#define WPAD_ERR_UNKNOWN -5
|
||||
#define WPAD_ERR_BAD_CHANNEL -6
|
||||
#define WPAD_ERR_QUEUE_EMPTY -7
|
||||
#define WPAD_ERR_BADVALUE -8
|
||||
#define WPAD_ERR_BADCONF -9
|
||||
|
||||
#define WPAD_DATA_BUTTONS 0x01
|
||||
#define WPAD_DATA_ACCEL 0x02
|
||||
#define WPAD_DATA_EXPANSION 0x04
|
||||
#define WPAD_DATA_IR 0x08
|
||||
|
||||
#define WPAD_ENC_FIRST 0x00
|
||||
#define WPAD_ENC_CONT 0x01
|
||||
|
||||
#define WPAD_THRESH_IGNORE -1
|
||||
#define WPAD_THRESH_ANY 0
|
||||
#define WPAD_THRESH_DEFAULT_BUTTONS 0
|
||||
#define WPAD_THRESH_DEFAULT_IR WPAD_THRESH_IGNORE
|
||||
#define WPAD_THRESH_DEFAULT_ACCEL 20
|
||||
#define WPAD_THRESH_DEFAULT_JOYSTICK 2
|
||||
#define WPAD_THRESH_DEFAULT_BALANCEBOARD 60
|
||||
#define WPAD_THRESH_DEFAULT_MOTION_PLUS 100
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif /* __cplusplus */
|
||||
|
||||
typedef struct _wpad_data
|
||||
{
|
||||
s16 err;
|
||||
|
||||
u32 data_present;
|
||||
u8 battery_level;
|
||||
|
||||
u32 btns_h;
|
||||
u32 btns_l;
|
||||
u32 btns_d;
|
||||
u32 btns_u;
|
||||
|
||||
struct ir_t ir;
|
||||
struct vec3w_t accel;
|
||||
struct orient_t orient;
|
||||
struct gforce_t gforce;
|
||||
struct expansion_t exp;
|
||||
} WPADData;
|
||||
|
||||
typedef struct _wpad_encstatus
|
||||
{
|
||||
u8 data[32];
|
||||
}WPADEncStatus;
|
||||
|
||||
typedef void (*WPADDataCallback)(s32 chan, const WPADData *data);
|
||||
typedef void (*WPADShutdownCallback)(s32 chan);
|
||||
|
||||
s32 WPAD_Init();
|
||||
s32 WPAD_ControlSpeaker(s32 chan,s32 enable);
|
||||
s32 WPAD_ReadEvent(s32 chan, WPADData *data);
|
||||
s32 WPAD_DroppedEvents(s32 chan);
|
||||
s32 WPAD_Flush(s32 chan);
|
||||
s32 WPAD_ReadPending(s32 chan, WPADDataCallback datacb);
|
||||
s32 WPAD_SetDataFormat(s32 chan, s32 fmt);
|
||||
s32 WPAD_SetMotionPlus(s32 chan, u8 enable);
|
||||
s32 WPAD_SetVRes(s32 chan,u32 xres,u32 yres);
|
||||
s32 WPAD_GetStatus();
|
||||
s32 WPAD_Probe(s32 chan,u32 *type);
|
||||
s32 WPAD_SetEventBufs(s32 chan, WPADData *bufs, u32 cnt);
|
||||
s32 WPAD_Disconnect(s32 chan);
|
||||
s32 WPAD_IsSpeakerEnabled(s32 chan);
|
||||
s32 WPAD_SendStreamData(s32 chan,void *buf,u32 len);
|
||||
void WPAD_Shutdown();
|
||||
void WPAD_SetIdleTimeout(u32 seconds);
|
||||
void WPAD_SetPowerButtonCallback(WPADShutdownCallback cb);
|
||||
void WPAD_SetBatteryDeadCallback(WPADShutdownCallback cb);
|
||||
s32 WPAD_ScanPads();
|
||||
s32 WPAD_Rumble(s32 chan, int status);
|
||||
s32 WPAD_SetIdleThresholds(s32 chan, s32 btns, s32 ir, s32 accel, s32 js, s32 wb, s32 mp);
|
||||
void WPAD_EncodeData(WPADEncStatus *info,u32 flag,const s16 *pcmSamples,s32 numSamples,u8 *encData);
|
||||
WPADData *WPAD_Data(int chan);
|
||||
u8 WPAD_BatteryLevel(int chan);
|
||||
u32 WPAD_ButtonsUp(int chan);
|
||||
u32 WPAD_ButtonsDown(int chan);
|
||||
u32 WPAD_ButtonsHeld(int chan);
|
||||
void WPAD_IR(int chan, struct ir_t *ir);
|
||||
void WPAD_Orientation(int chan, struct orient_t *orient);
|
||||
void WPAD_GForce(int chan, struct gforce_t *gforce);
|
||||
void WPAD_Accel(int chan, struct vec3w_t *accel);
|
||||
void WPAD_Expansion(int chan, struct expansion_t *exp);
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif /* __cplusplus */
|
||||
|
||||
#endif
|
Binary file not shown.
@ -1,4 +1,5 @@
|
||||
|
||||
/* button presses for wiimote && classic controller && nunchuck Z button, also wiiu pro as expansion classic controller */
|
||||
#define WBTN_UP_PRESSED (wBtn_Pressed(WPAD_BUTTON_UP, WPAD_EXP_NONE) \
|
||||
|| wBtn_Pressed(WPAD_CLASSIC_BUTTON_UP, WPAD_EXP_CLASSIC))
|
||||
#define WBTN_DOWN_PRESSED (wBtn_Pressed(WPAD_BUTTON_DOWN, WPAD_EXP_NONE) \
|
||||
@ -47,7 +48,7 @@
|
||||
#define WBTN_2_HELD (wBtn_Held(WPAD_BUTTON_2, WPAD_EXP_NONE) \
|
||||
|| wBtn_Held(WPAD_CLASSIC_BUTTON_X, WPAD_EXP_CLASSIC))
|
||||
|
||||
/* gamecube controller */
|
||||
/* button presses for gamecube controller && DS3 && WiiDRC */
|
||||
#define GBTN_UP (PAD_BUTTON_UP)
|
||||
#define GBTN_DOWN (PAD_BUTTON_DOWN)
|
||||
#define GBTN_LEFT (PAD_BUTTON_LEFT)
|
||||
@ -86,7 +87,7 @@
|
||||
#define GBTN_1_HELD (gc_btnsHeld & GBTN_1)
|
||||
#define GBTN_2_HELD (gc_btnsHeld & GBTN_2)
|
||||
|
||||
/* All controllers */
|
||||
/* All controllers (wii & gc combined ) */
|
||||
#define BTN_UP_PRESSED (WBTN_UP_PRESSED || GBTN_UP_PRESSED)
|
||||
#define BTN_DOWN_PRESSED (WBTN_DOWN_PRESSED || GBTN_DOWN_PRESSED)
|
||||
#define BTN_LEFT_PRESSED (WBTN_LEFT_PRESSED || GBTN_LEFT_PRESSED)
|
||||
@ -126,6 +127,9 @@ enum
|
||||
#define BTN_RIGHT_REPEAT (wii_btnRepeat(WBTN_RIGHT) || gc_btnRepeat(GBTN_RIGHT))
|
||||
#define BTN_A_REPEAT (wii_btnRepeat(WBTN_A) || gc_btnRepeat(GBTN_A))
|
||||
|
||||
/* joysticks */
|
||||
/* left stick = cc left stick && GH3, right stick = cc right stick && nunchuck stick */
|
||||
/* ds3, wiidrc, and wiiu pro use their own stick values */
|
||||
#define LEFT_STICK_UP lStick_Up()
|
||||
#define LEFT_STICK_DOWN lStick_Down()
|
||||
#define LEFT_STICK_LEFT lStick_Left()
|
||||
@ -140,15 +144,15 @@ enum
|
||||
#define WROLL_LEFT wRoll_Left()
|
||||
#define WROLL_RIGHT wRoll_Right()
|
||||
|
||||
/* Internal */
|
||||
#define LEFT_STICK_ANG_UP ((left_stick_angle[chan] >= 300 && left_stick_angle[chan] <= 360) \
|
||||
|| (left_stick_angle[chan] >= 0 && left_stick_angle[chan] <= 60))
|
||||
/* convert stick angles to be used by l or r Stick_direction() above */
|
||||
#define LEFT_STICK_ANG_UP (left_stick_angle[chan] >= -60 && left_stick_angle[chan] <= 60)
|
||||
#define LEFT_STICK_ANG_RIGHT (left_stick_angle[chan] >= 30 && left_stick_angle[chan] <= 150)
|
||||
#define LEFT_STICK_ANG_DOWN (left_stick_angle[chan] >= 120 && left_stick_angle[chan] <= 240)
|
||||
#define LEFT_STICK_ANG_LEFT (left_stick_angle[chan] >= 210 && left_stick_angle[chan] <= 330)
|
||||
#define LEFT_STICK_ANG_DOWN ((left_stick_angle[chan] >= 120 && left_stick_angle[chan] <= 180) \
|
||||
|| (left_stick_angle[chan] >= -180 && left_stick_angle[chan] <= -120))
|
||||
#define LEFT_STICK_ANG_LEFT (left_stick_angle[chan] >= -150 && left_stick_angle[chan] <= -30)
|
||||
|
||||
#define RIGHT_STICK_ANG_UP ((right_stick_angle[chan] >= 300 && right_stick_angle[chan] <= 360) \
|
||||
|| (right_stick_angle[chan] >= 0 && right_stick_angle[chan] <= 60))
|
||||
#define RIGHT_STICK_ANG_UP (right_stick_angle[chan] >= -60 && right_stick_angle[chan] <= 60)
|
||||
#define RIGHT_STICK_ANG_RIGHT (right_stick_angle[chan] >= 30 && right_stick_angle[chan] <= 150)
|
||||
#define RIGHT_STICK_ANG_DOWN (right_stick_angle[chan] >= 120 && right_stick_angle[chan] <= 240)
|
||||
#define RIGHT_STICK_ANG_LEFT (right_stick_angle[chan] >= 210 && right_stick_angle[chan] <= 330)
|
||||
#define RIGHT_STICK_ANG_DOWN ((right_stick_angle[chan] >= 120 && right_stick_angle[chan] <= 180) \
|
||||
|| (right_stick_angle[chan] >= -180 && right_stick_angle[chan] <= -120))
|
||||
#define RIGHT_STICK_ANG_LEFT (right_stick_angle[chan] >= -150 && right_stick_angle[chan] <= -30)
|
||||
|
Loading…
Reference in New Issue
Block a user