diff --git a/source/gui/coverflow.cpp b/source/gui/coverflow.cpp index 1734ca09..3ae0f592 100644 --- a/source/gui/coverflow.cpp +++ b/source/gui/coverflow.cpp @@ -608,7 +608,7 @@ void CCoverFlow::stopCoverLoader(bool empty) { m_loadingCovers = false; - if (coverLoaderThread != LWP_THREAD_NULL && !m_loadingCovers) + if(coverLoaderThread != LWP_THREAD_NULL && !m_loadingCovers) { if(LWP_ThreadIsSuspended(coverLoaderThread)) LWP_ResumeThread(coverLoaderThread); @@ -616,7 +616,7 @@ void CCoverFlow::stopCoverLoader(bool empty) LWP_JoinThread(coverLoaderThread, NULL); coverLoaderThread = LWP_THREAD_NULL; - if (empty) + if(empty) { for (u32 i = 0; i < m_items.size(); ++i) { @@ -625,17 +625,21 @@ void CCoverFlow::stopCoverLoader(bool empty) m_items[i].state = CCoverFlow::STATE_Loading; } } + gprintf("Coverflow stopped!\n"); } } void CCoverFlow::startCoverLoader(void) { - if (m_covers.empty() || coverLoaderThread != LWP_THREAD_NULL || m_loadingCovers) return; + if(m_covers.empty() || coverLoaderThread != LWP_THREAD_NULL || m_loadingCovers) + return; m_loadingCovers = true; + m_moved = true; unsigned int stack_size = (unsigned int)8192; LWP_CreateThread(&coverLoaderThread, (void *(*)(void *))CCoverFlow::_coverLoader, (void *)this, 0, stack_size, 40); + gprintf("Coverflow started!\n"); } void CCoverFlow::clear(void) @@ -1823,7 +1827,6 @@ bool CCoverFlow::start(const char *id) m_jump = 0; m_selected = false; m_moved = true; - gprintf("Coverflow started!\n"); if (id == 0 || !findId(id, true)) _loadAllCovers(0); _updateAllTargets(); diff --git a/source/menu/menu_game.cpp b/source/menu/menu_game.cpp index 1084d475..22a46551 100644 --- a/source/menu/menu_game.cpp +++ b/source/menu/menu_game.cpp @@ -342,31 +342,31 @@ static void setLanguage(int l) void CMenu::_game(bool launch) { m_gcfg1.load(fmt("%s/" GAME_SETTINGS1_FILENAME, m_settingsDir.c_str())); - if (!launch) + if(!launch) { SetupInput(); - m_cf.stopCoverLoader(); _playGameSound(); _showGame(); m_gameSelected = true; } - + s8 startGameSound = 1; - while (true) + while(true) { - if(startGameSound < 1) startGameSound++; + if(startGameSound < 1) + startGameSound++; string id(m_cf.getId()); u64 chantitle = m_cf.getChanTitle(); - if (startGameSound == -5) + if(startGameSound == -5) { _playGameSound(); _showGame(); } _mainLoopCommon(true); - if (startGameSound == 0) + if(startGameSound == 0) { m_gameSelected = true; startGameSound = 1; @@ -378,14 +378,14 @@ void CMenu::_game(bool launch) _showGame(); continue; } - if (BTN_HOME_PRESSED || BTN_B_PRESSED) + if(BTN_HOME_PRESSED || BTN_B_PRESSED) { m_gameSound.FreeMemory(); CheckGameSoundThread(); ClearGameSoundThreadStack(); break; } - else if (BTN_PLUS_PRESSED && m_GameTDBLoaded && (m_cf.getHdr()->hdr.magic == WII_MAGIC || m_cf.getHdr()->hdr.gc_magic == GC_MAGIC || m_current_view == COVERFLOW_CHANNEL)) + else if(BTN_PLUS_PRESSED && m_GameTDBLoaded && (m_cf.getHdr()->hdr.magic == WII_MAGIC || m_cf.getHdr()->hdr.gc_magic == GC_MAGIC || m_current_view == COVERFLOW_CHANNEL)) { _hideGame(); m_gameSelected = true; @@ -394,12 +394,12 @@ void CMenu::_game(bool launch) if (!m_gameSound.IsPlaying()) startGameSound = -6; } - else if (BTN_MINUS_PRESSED) + else if(BTN_MINUS_PRESSED) { string videoPath = sfmt("%s/%.3s.thp", m_videoDir.c_str(), id.c_str()); - + FILE *file = fopen(videoPath.c_str(), "rb"); - if (file) + if(file) { fclose(file); _hideGame(); @@ -412,7 +412,7 @@ void CMenu::_game(bool launch) m_video_playing = true; STexture videoBg; - while (!BTN_B_PRESSED && !BTN_A_PRESSED && !BTN_HOME_PRESSED && movie.GetNextFrame(&videoBg)) + while(!BTN_B_PRESSED && !BTN_A_PRESSED && !BTN_HOME_PRESSED && movie.GetNextFrame(&videoBg)) { _setBg(videoBg, videoBg); m_bgCrossFade = 10; @@ -424,7 +424,7 @@ void CMenu::_game(bool launch) //m_gameSound.play(m_bnrSndVol); } } - else if ((BTN_1_PRESSED) || (BTN_2_PRESSED)) + else if((BTN_1_PRESSED) || (BTN_2_PRESSED)) { s8 direction = BTN_1_PRESSED ? 1 : -1; const char *domain = _domainFromView(); @@ -433,16 +433,16 @@ void CMenu::_game(bool launch) m_cf.applySettings(); m_cfg.setInt(domain, "last_cf_mode" , cfVersion); } - else if (launch || BTN_A_PRESSED) + else if(launch || BTN_A_PRESSED) { if (m_btnMgr.selected(m_mainBtnQuit)) break; - else if (m_btnMgr.selected(m_gameBtnDelete)) + else if(m_btnMgr.selected(m_gameBtnDelete)) { - if (!m_locked) + if(!m_locked) { _hideGame(); - if (_wbfsOp(CMenu::WO_REMOVE_GAME)) + if(_wbfsOp(CMenu::WO_REMOVE_GAME)) { m_gameSound.Stop(); CheckGameSoundThread(); @@ -451,26 +451,26 @@ void CMenu::_game(bool launch) _showGame(); } } - else if (m_btnMgr.selected(m_gameBtnFavoriteOn) || m_btnMgr.selected(m_gameBtnFavoriteOff)) + else if(m_btnMgr.selected(m_gameBtnFavoriteOn) || m_btnMgr.selected(m_gameBtnFavoriteOff)) m_gcfg1.setBool("FAVORITES", id, !m_gcfg1.getBool("FAVORITES", id, false)); - else if (m_btnMgr.selected(m_gameBtnAdultOn) || m_btnMgr.selected(m_gameBtnAdultOff)) + else if(m_btnMgr.selected(m_gameBtnAdultOn) || m_btnMgr.selected(m_gameBtnAdultOff)) m_gcfg1.setBool("ADULTONLY", id, !m_gcfg1.getBool("ADULTONLY", id, false)); - else if (m_btnMgr.selected(m_gameBtnBack)) + else if(m_btnMgr.selected(m_gameBtnBack)) { m_gameSound.Stop(); CheckGameSoundThread(); break; } - else if (m_btnMgr.selected(m_gameBtnSettings)) + else if(m_btnMgr.selected(m_gameBtnSettings)) { _hideGame(); m_gameSelected = true; _gameSettings(); _showGame(); - if (!m_gameSound.IsPlaying()) + if(!m_gameSound.IsPlaying()) startGameSound = -6; } - else if (launch || m_btnMgr.selected(m_gameBtnPlay) || (!WPadIR_Valid(0) && !WPadIR_Valid(1) && !WPadIR_Valid(2) && !WPadIR_Valid(3) && m_btnMgr.selected((u32)-1))) + else if(launch || m_btnMgr.selected(m_gameBtnPlay) || (!WPadIR_Valid(0) && !WPadIR_Valid(1) && !WPadIR_Valid(2) && !WPadIR_Valid(3) && m_btnMgr.selected((u32)-1))) { _hideGame(); dir_discHdr *hdr = m_cf.getHdr(); @@ -478,7 +478,7 @@ void CMenu::_game(bool launch) { char gcfolder[300]; snprintf(gcfolder, sizeof(gcfolder), "%s [%s]", m_cf.getTitle().toUTF8().c_str(), (char *)hdr->hdr.id); - if (GC_GameIsInstalled((char *)hdr->hdr.id, DeviceName[SD], DML_DIR)) + if(GC_GameIsInstalled((char *)hdr->hdr.id, DeviceName[SD], DML_DIR)) { memset(hdr->path, 0, sizeof(hdr->path)); strncpy(hdr->path, (char*)hdr->hdr.id, sizeof(hdr->path)); @@ -496,19 +496,19 @@ void CMenu::_game(bool launch) m_cf.clear(); _showWaitMessage(); - if (m_current_view != COVERFLOW_HOMEBREW && m_current_view != COVERFLOW_EMU) + if(m_current_view != COVERFLOW_HOMEBREW && m_current_view != COVERFLOW_EMU) { // Get banner_title Banner * banner = m_current_view == COVERFLOW_CHANNEL ? _extractChannelBnr(chantitle) : (m_current_view == COVERFLOW_USB && hdr->hdr.gc_magic != GC_MAGIC) ? _extractBnr(hdr) : NULL; - if (banner != NULL) + if(banner != NULL) { - if (banner->IsValid()) + if(banner->IsValid()) _extractBannerTitle(banner, GetLanguage(m_loc.getString(m_curLanguage, "gametdb_code", "EN").c_str())); delete banner; } banner = NULL; - if (Playlog_Update(id.c_str(), banner_title) < 0) + if(Playlog_Update(id.c_str(), banner_title) < 0) Playlog_Delete(); } @@ -535,34 +535,34 @@ void CMenu::_game(bool launch) m_cf.flip(); } } - if ((startGameSound == 1 || startGameSound < -8) && (BTN_UP_REPEAT || RIGHT_STICK_UP)) + if((startGameSound == 1 || startGameSound < -8) && (BTN_UP_REPEAT || RIGHT_STICK_UP)) { m_cf.up(); startGameSound = -10; } - if ((startGameSound == 1 || startGameSound < -8) && (BTN_RIGHT_REPEAT || RIGHT_STICK_RIGHT)) + if((startGameSound == 1 || startGameSound < -8) && (BTN_RIGHT_REPEAT || RIGHT_STICK_RIGHT)) { m_cf.right(); startGameSound = -10; } - if ((startGameSound == 1 || startGameSound < -8) && (BTN_DOWN_REPEAT || RIGHT_STICK_DOWN)) + if((startGameSound == 1 || startGameSound < -8) && (BTN_DOWN_REPEAT || RIGHT_STICK_DOWN)) { m_cf.down(); startGameSound = -10; } - if ((startGameSound == 1 || startGameSound < -8) && (BTN_LEFT_REPEAT || RIGHT_STICK_LEFT)) + if((startGameSound == 1 || startGameSound < -8) && (BTN_LEFT_REPEAT || RIGHT_STICK_LEFT)) { m_cf.left(); startGameSound = -10; } - if (startGameSound == -10) + if(startGameSound == -10) { m_gameSound.Stop(); m_gameSelected = false; m_fa.unload(); _setBg(m_mainBg, m_mainBgLQ); } - if (m_show_zone_game) + if(m_show_zone_game) { bool b = m_gcfg1.getBool("FAVORITES", id, false); m_btnMgr.show(b ? m_gameBtnFavoriteOn : m_gameBtnFavoriteOff); @@ -573,7 +573,8 @@ void CMenu::_game(bool launch) if (m_gameLblUser[i] != -1u) m_btnMgr.show(m_gameLblUser[i]); - if (!m_locked) { + if (!m_locked) + { b = m_gcfg1.getBool("ADULTONLY", id, false); m_btnMgr.show(b ? m_gameBtnAdultOn : m_gameBtnAdultOff); m_btnMgr.hide(b ? m_gameBtnAdultOff : m_gameBtnAdultOn); @@ -599,7 +600,6 @@ void CMenu::_game(bool launch) } } m_gcfg1.save(true); - _hideGame(); }