-added missing age lock check for gc games in gametdb

This commit is contained in:
fix94.1 2013-03-27 22:54:07 +00:00
parent 7024dbd621
commit 991ed5d628

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@ -1691,12 +1691,12 @@ void CMenu::_initCF(void)
if(ageLock < 19) if(ageLock < 19)
{ {
int ageRated = min(max(gameAgeList.getInt(domain, id), 0), 19); int ageRated = min(max(gameAgeList.getInt(domain, id), 0), 19);
if(ageRated == 0 && gametdb.IsLoaded() && (element->type == TYPE_WII_GAME || element->type == TYPE_CHANNEL)) if(ageRated == 0 && gametdb.IsLoaded() && (element->type == TYPE_WII_GAME || element->type == TYPE_GC_GAME || element->type == TYPE_CHANNEL))
{ {
const char *RatingValue = NULL; const char *RatingValue = NULL;
if(gametdb.GetRatingValue(id.c_str(), RatingValue)) if(gametdb.GetRatingValue(element->id, RatingValue))
{ {
switch(gametdb.GetRating(id.c_str())) switch(gametdb.GetRating(element->id))
{ {
case GAMETDB_RATING_TYPE_CERO: case GAMETDB_RATING_TYPE_CERO:
if(RatingValue[0] == 'A') if(RatingValue[0] == 'A')
@ -1910,7 +1910,7 @@ void CMenu::_initCF(void)
else if(element->type == TYPE_HOMEBREW) else if(element->type == TYPE_HOMEBREW)
CoverFlow.addItem(&(*element), fmt("%s/icon.png", element->path), fmt("%s/%s.png", m_boxPicDir.c_str(), id.c_str()), fmt("%s/%s", m_boxPicDir.c_str(), blankCoverName.c_str()), playcount, lastPlayed); CoverFlow.addItem(&(*element), fmt("%s/icon.png", element->path), fmt("%s/%s.png", m_boxPicDir.c_str(), id.c_str()), fmt("%s/%s", m_boxPicDir.c_str(), blankCoverName.c_str()), playcount, lastPlayed);
else else
CoverFlow.addItem(&(*element), fmt("%s/%s.png", m_picDir.c_str(), id.c_str()), fmt("%s/%s.png", m_boxPicDir.c_str(), id.c_str()), fmt("%s/%s", m_boxPicDir.c_str(), blankCoverName.c_str()), playcount, lastPlayed); CoverFlow.addItem(&(*element), fmt("%s/%s.png", m_picDir.c_str(), element->id), fmt("%s/%s.png", m_boxPicDir.c_str(), element->id), fmt("%s/%s", m_boxPicDir.c_str(), blankCoverName.c_str()), playcount, lastPlayed);
} }
} }
if(gametdb.IsLoaded()) if(gametdb.IsLoaded())