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https://github.com/Fledge68/WiiFlow_Lite.git
synced 2024-12-17 23:41:53 +01:00
-fixed reading in scummvm game list for sure now,
shouldn't codedump anymore with too long game titles, games from usb should also work fine now
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@ -123,17 +123,18 @@ safe_vector<dir_discHdr> Plugin::ParseScummvmINI(Config &ini, string Device)
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dir_discHdr tmp;
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dir_discHdr tmp;
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while(1)
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while(1)
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{
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{
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if(game != emptyString && (lowerCase(game).rfind("scummvm") != string::npos
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if(game == emptyString)
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|| lowerCase(ini.getString(game, "path")).rfind(Device) == string::npos))
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break;
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if(strncasecmp(game.c_str(), "/", 1) == 0 ||
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lowerCase(game).rfind("scummvm") != string::npos ||
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lowerCase(ini.getStrings(game, "path", '/')[0]).rfind(Device.c_str()) == string::npos)
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{
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{
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game = ini.nextDomain();
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game = ini.nextDomain();
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continue;
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continue;
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}
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}
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if(game == emptyString)
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break;
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memset(&tmp, 0, sizeof(dir_discHdr));
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memset(&tmp, 0, sizeof(dir_discHdr));
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tmp.hdr.casecolor = caseColors.back();
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tmp.hdr.casecolor = caseColors.back();
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mbstowcs(tmp.title, ini.getString(game,"description").c_str(), sizeof(tmp.title));
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mbstowcs(tmp.title, ini.getString(game,"description").c_str(), 64);
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strncpy(tmp.path, game.c_str(), sizeof(tmp.path));
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strncpy(tmp.path, game.c_str(), sizeof(tmp.path));
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gprintf("Found: %s\n", ini.getString(game,"description").c_str());
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gprintf("Found: %s\n", ini.getString(game,"description").c_str());
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tmp.hdr.magic = magicWords.back();
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tmp.hdr.magic = magicWords.back();
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